66 lines
2.4 KiB
C++
66 lines
2.4 KiB
C++
/*
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* =====================================================================================
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*
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* OpenMiner
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* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* =====================================================================================
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*/
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#include <iostream>
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#include <SFML/Network/Packet.hpp>
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#include "Block.hpp"
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#include "Player.hpp"
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#include "World.hpp"
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Block::Block(u32 id, const TilesDef &tiles, const std::string &stringID, const std::string &label) {
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m_id = id;
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m_tiles = tiles;
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m_stringID = stringID;
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m_label = label;
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m_itemDrop = stringID;
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m_itemDropAmount = 1;
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}
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void Block::serialize(sf::Packet &packet) const {
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packet << u32(m_id) << m_stringID << m_label << u8(m_drawType)
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<< m_hardness << m_harvestRequirements << m_itemDrop << m_itemDropAmount << m_tiles
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<< m_boundingBox.x << m_boundingBox.y << m_boundingBox.z
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<< m_boundingBox.width << m_boundingBox.height << m_boundingBox.depth
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<< m_isLightSource << m_canUpdate << m_canBeActivated
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<< m_colorMultiplier.r << m_colorMultiplier.g << m_colorMultiplier.b << m_colorMultiplier.a;
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}
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void Block::deserialize(sf::Packet &packet) {
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u32 id;
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u8 drawType;
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packet >> id >> m_stringID >> m_label >> drawType >> m_hardness
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>> m_harvestRequirements >> m_itemDrop >> m_itemDropAmount >> m_tiles
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>> m_boundingBox.x >> m_boundingBox.y >> m_boundingBox.z
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>> m_boundingBox.width >> m_boundingBox.height >> m_boundingBox.depth
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>> m_isLightSource >> m_canUpdate >> m_canBeActivated
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>> m_colorMultiplier.r >> m_colorMultiplier.g >> m_colorMultiplier.b >> m_colorMultiplier.a;
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m_id = id;
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m_drawType = BlockDrawType(drawType);
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}
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