44 lines
976 B
C++
44 lines
976 B
C++
/*
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* =====================================================================================
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*
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* Filename: Renderer.cpp
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*
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* Description:
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*
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* Created: 05/06/2018 15:41:00
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*
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* Author: Quentin Bazin, <quent42340@gmail.com>
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*
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* =====================================================================================
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*/
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#include "Exception.hpp"
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#include "OpenGL.hpp"
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#include "Renderer.hpp"
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void Renderer::init(Window &window) {
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m_window = &window;
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#ifdef __MINGW32__
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if(glewInit() != GLEW_OK) {
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throw EXCEPTION("glew init failed");
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}
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#endif
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// FIXME: Water transparency is fkin buggy...
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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// glBlendEquation(GL_FUNC_ADD);
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// glEnable(GL_ALPHA_TEST);
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_CULL_FACE);
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glEnable(GL_POLYGON_OFFSET_FILL);
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glPolygonOffset(1, 1);
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glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
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glClearColor(0.196078, 0.6, 0.8, 1.0); // Skyblue
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}
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