OpenMiner/source/client/world/mesh/LightUtils.hpp
2021-06-17 21:36:52 +02:00

47 lines
1.6 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef LIGHTUTILS_HPP_
#define LIGHTUTILS_HPP_
#include "BlockMesher.hpp"
namespace LightUtils {
enum LightType {
Sun,
Torch
};
u8 getAmbientOcclusion(s8f x, s8f y, s8f z, const gk::Vector3<s8f> &offset,
const gk::Vector3<s8f> &normal, const ChunkData &chunk);
u8 getLightForVertex(LightType lightType, s8f x, s8f y, s8f z,
const gk::Vector3<s8f> &offset,
const gk::Vector3<s8f> &normal, const ChunkData &chunk);
};
#endif // LIGHTUTILS_HPP_