85 lines
2.7 KiB
C++
85 lines
2.7 KiB
C++
/*
|
|
* =====================================================================================
|
|
*
|
|
* OpenMiner
|
|
*
|
|
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
|
|
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
|
|
*
|
|
* This file is part of OpenMiner.
|
|
*
|
|
* OpenMiner is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* OpenMiner is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*
|
|
* =====================================================================================
|
|
*/
|
|
#include <gk/core/Exception.hpp>
|
|
#include <gk/core/Utils.hpp>
|
|
|
|
#include <filesystem.hpp>
|
|
|
|
#include "LuaMod.hpp"
|
|
#include "ScriptEngine.hpp"
|
|
#include "ServerModLoader.hpp"
|
|
|
|
namespace fs = ghc::filesystem;
|
|
|
|
void ServerModLoader::loadMods() {
|
|
m_scriptEngine.init();
|
|
m_scriptEngine.luaCore().setModLoader(this);
|
|
|
|
fs::path basePath = fs::current_path();
|
|
fs::directory_iterator dir("mods/");
|
|
for (const auto &entry : dir) {
|
|
if (fs::exists(entry.path().string() + "/init.lua")) {
|
|
fs::current_path(entry.path().string());
|
|
|
|
try {
|
|
m_scriptEngine.lua().safe_script_file("init.lua");
|
|
}
|
|
catch (const sol::error &e) {
|
|
std::cerr << "Error: Failed to load mod at '" << entry.path().string() << "'" << std::endl;
|
|
std::cerr << e.what() << std::endl;
|
|
}
|
|
|
|
fs::current_path(basePath);
|
|
|
|
gkInfo() << "Mod" << entry.path().filename().string() << "loaded";
|
|
}
|
|
else
|
|
gkWarning() << "The mod" << entry.path().filename().string() << "doesn't contain an 'init.lua' file.";
|
|
}
|
|
|
|
for (auto &it : m_mods) {
|
|
// gkDebug() << "Applying mod" << it.second.id() << "...";
|
|
it.second.commit();
|
|
}
|
|
}
|
|
|
|
LuaMod &ServerModLoader::registerMod(const std::string &name) {
|
|
// gkDebug("Registering mod" << mod.id() << "...";
|
|
|
|
if (!gk::regexMatch(name, "^[A-Za-z0-9_]+$") || name == "group")
|
|
throw std::runtime_error("Mod name '" + name + "' is invalid.");
|
|
|
|
auto it = m_mods.find(name);
|
|
if (it != m_mods.end())
|
|
throw std::runtime_error("The mod '" + name + "' has already been loaded. Mod name must be unique.");
|
|
|
|
m_mods.emplace(name, LuaMod{name, m_registry, m_worldController});
|
|
|
|
return m_mods.at(name);
|
|
}
|
|
|