14 Commits

Author SHA1 Message Date
Quentin Bazin
f9393c5316 [ScriptEngine] Moved to server. 2019-01-20 17:08:44 +01:00
Quentin Bazin
104597a39d [Network] 'ChunkRequest' command added. 2019-01-20 15:07:45 +01:00
Quentin Bazin
9da2ad5f86 [Client|Server] Removed old command flow. [Network] Useless commands removed. 2019-01-20 15:07:45 +01:00
Quentin Bazin
ec2a27b587 [BlockCursor] Now implements PlayerDigBlock network event. 2019-01-20 15:07:45 +01:00
Quentin Bazin
b7735ca71a [ChunkLightmap] Crash fixed. [ServerApplication] '--port' argument added. 2019-01-20 15:07:45 +01:00
Quentin Bazin
03bffbb666 [Network] Server is now aware of placed blocks and can forward the info to other clients. 2019-01-20 15:07:45 +01:00
Quentin Bazin
8c847a4eb6 [README.md] Updated. 2019-01-20 15:07:45 +01:00
Quentin Bazin
d75d7b7f54 [ServerChunk] Buggy worldgen, but still a worldgen. 2019-01-20 15:07:45 +01:00
Quentin Bazin
fce9eba630 [ClientWorld|ServerWorld] Added. Code cleaned a bit. 2019-01-20 15:07:45 +01:00
Quentin Bazin
104c47d898 [GameState|ServerApplication] Test for block sending: OK. 2019-01-20 15:07:45 +01:00
Quentin Bazin
5070a35b62 [Server] Connection callback added. [Network] ChunkData command added. 2019-01-20 15:07:45 +01:00
Quentin Bazin
7caeafb845 [Server] Added parameter 'port' for init(). 2019-01-20 15:07:45 +01:00
Quentin Bazin
389ee41f05 Server can be closed correctly now. 2019-01-20 15:07:45 +01:00
Quentin Bazin
3884be8868 Basic network classes added: Client, Server, ClientApplication, ServerApplication. 2019-01-20 15:07:45 +01:00