Quentin Bazin
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ca90070905
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[graphics|hud] Moved to client.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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9d8e9a297d
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[ClientApplication] Added back support for ScriptEngine.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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70d6a94332
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[ServerWorld] Worldgen fixed.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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d75d7b7f54
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[ServerChunk] Buggy worldgen, but still a worldgen.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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c9ba346b4c
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[ServerChunk] Now using TerrainGenerator instead of a random gen.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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fce9eba630
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[ClientWorld|ServerWorld] Added. Code cleaned a bit.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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104c47d898
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[GameState|ServerApplication] Test for block sending: OK.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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5070a35b62
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[Server] Connection callback added. [Network] ChunkData command added.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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9667138c47
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[Config] Fixed near plane value. [Client] Now supports custom commands.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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402cd5fe09
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[ClientChunk] Added. Started world client/server architecture.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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3884be8868
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Basic network classes added: Client, Server, ClientApplication, ServerApplication.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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c36481f4ef
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[CMakeLists.txt] Improved build for client/server architecture.
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2019-01-20 15:07:45 +01:00 |
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