128 Commits

Author SHA1 Message Date
Quentin Bazin
be1e49cfe0 [blocks.lua] Portal block added. Send PlayerChangeDimension on right-click. 2020-03-08 16:07:32 +01:00
Quentin Bazin
81986cb55d [WorldController] Added. It's basically a container for 'ServerWorld' instances. 2020-03-08 16:07:32 +01:00
Quentin Bazin
3ef71df8c2 [Dimension] Added. Loaded from Lua and saved in Registry. 2020-03-08 16:07:32 +01:00
Pedro Gimeno
d0166c4a59 [ChunkBuilder] Rotate vertices instead of faces; add more orientations 2020-03-07 16:07:25 +01:00
Quentin Bazin
8231b352f2 Style and small C++ mistakes fixed. 2020-03-07 13:52:47 +01:00
KdotJPG
474cdd16c4 Lua trees, ores, desert, review changes, merge 2020-03-07 13:52:47 +01:00
KdotJPG
53bb1c14c0 Biome setup & rudimentary generator 2020-03-07 13:52:47 +01:00
Quentin Bazin
b0ffedd44b [mods/default] Oak Wood Slab added. 2020-03-04 23:25:19 +01:00
Pedro Gimeno
a9a3343604 Make server side position of player be doubles 2020-03-02 20:41:47 +01:00
Quentin Bazin
b2e48c9540 [LuaGUI] Refactorized and splitted into separated classes. 2020-03-02 17:49:04 +01:00
Quentin Bazin
ec7ef36d45 Blocks can now be rotated depending on the player direction. 2020-03-02 00:17:28 +01:00
Quentin Bazin
c092e53116 [Inventory] Now supports using 'addStack' on a subset. 2020-03-01 12:28:26 +01:00
Quentin Bazin
4d9a2fbe7e [LuaGUIState] Now handles Shift+Left click to move items quickly. 2020-03-01 00:15:49 +01:00
Quentin Bazin
45c797cd5f Creative window added on key 'H'. 2020-02-29 18:07:01 +01:00
Quentin Bazin
502a4b542d include and source folders merged. 2020-02-29 03:31:14 +01:00
Pedro Gimeno
89a1520d7c Change player position to be at the feet, rather than the head
Note: This breaks the visualization of the other players (PlayerBox).
2020-02-26 22:17:37 +01:00
Quentin Bazin
bcc3f65147 Headers updated and CONTRIBUTORS file added. 2020-02-25 01:48:38 +09:00
Pedro Gimeno
6e506d8500 Precision improvements (Part 5)
Get rid of floats when calculating chunk position from block position. This can be done in integers. Since CHUNK_WIDTH etc. are guaranteed to be powers of two, using & -N is equivalent to doing & ~(N-1), or put differently, making it divisible by N. That makes the division exact, and allows the compiler to transform it into a plain shift (tested with both gcc and clang).

We did the same in Part 3 of this series.
2020-02-24 12:00:02 +01:00
Quentin Bazin
2724cb0522
Merge pull request #57 from Unarelith/chat-and-commands 2020-02-22 01:48:43 +09:00
Pedro Gimeno
7c8c77d7b9 Change order of enum BlockFace for consistency with Chunk.hpp 2020-02-21 11:02:53 +01:00
Pedro Gimeno
9016dab8a1 Create a mapping to determine texture index from array size/face 2020-02-21 11:02:29 +01:00
Quentin Bazin
2f827df14b [Network] 'ChatMessage' packet added. 2020-02-21 17:25:56 +09:00
Pedro Gimeno
9a1b193be9 Use Z for up (Part 3)
Fix camera, player movement, and bounding boxes.
2020-02-21 03:00:27 +01:00
Pedro Gimeno
7934d217f3 Use Z for up (part 1)
Bulk of the changes: swap Y and Z, HEIGHT and DEPTH mostly everywhere; change vertex order to make it right-handed; rename Left, Right, Front, Back to West, East, South, North respectively; switch some arrays and loops to Z,Y,X order.
2020-02-20 23:10:25 +01:00
Pedro Gimeno
780b39605f Adapt the code to the latest changes in GameKit 2020-02-19 20:11:30 +01:00
Pedro Gimeno
8148098464 Update to the new axis-convention-neutral gk::Box format 2020-02-19 17:14:35 +01:00
Quentin Bazin
cb356b4a3b Shaders don't use blockID anymore. Fixes #48. 2020-02-19 19:30:07 +09:00
Quentin Bazin
78e46f71c6 [ClientPlayer] Moved hitbox to Player. 2020-02-18 18:37:51 +09:00
Quentin Bazin
2c5f289ef1 [Block|Item] 'name' property renamed to 'stringID' for more coherency. 2020-02-17 15:54:19 +09:00
Quentin Bazin
93cd68ffe9 [Config] Moved to client. SCREEN_WIDTH, SCREEN_HEIGHT and GUI_SCALE renamed. [EngineConfig] Added for common config. 2020-02-15 22:48:56 +09:00
Quentin Bazin
7793e2ee71 [ClientChunk|ChunkLightmap] Performance improvement. 2020-02-15 18:16:58 +09:00
Quentin Bazin
b2fd4e6b51 [ServerChunk] Incomplete tree issue fixed (see #41). 2020-02-15 17:36:24 +09:00
Quentin Bazin
857c7e4060 [LuaGUI] Now provides SCREEN_WIDTH, SCREEN_HEIGHT and GUI_SCALE instead of them being hardcoded in init.lua. 2020-02-15 13:54:02 +09:00
Quentin Bazin
ba168c4f16 [ChunkLightmap] Small fix. 2020-02-10 14:18:24 +09:00
Quentin Bazin
b98d45f5ab [CraftingRecipe] Shapeless recipe code removed while waiting for a proper implementation. 2020-02-09 23:35:34 +09:00
Quentin Bazin
b7bb8f1d52 Replaced my custom headers by LGPL license headers. 2020-02-08 18:34:26 +09:00
Quentin Bazin
abbabe8924 [BlockMetadata] Added. Now used in FurnaceWidget and furnace.lua 2020-02-08 17:45:20 +09:00
Quentin Bazin
442bafca68 [InventoryState] Replaced by 'show_inventory' function in init.lua. 2020-02-08 02:48:39 +09:00
Quentin Bazin
260d4cb607 Useless comments removed. 2020-02-08 01:57:38 +09:00
Quentin Bazin
4cae1b9c50 [BlockCursor] It is now required to press Sneak key to place a block on a workbench/furnace without activating their GUI. 2020-02-08 01:30:39 +09:00
Quentin Bazin
a10c037670 [BlockType] Removed everywhere. 2020-02-07 23:17:21 +09:00
Quentin Bazin
e198cd272d [Block] isLightSource attribute added. 2020-02-07 23:17:21 +09:00
Quentin Bazin
3a5c315f9a [Block|BlockCursor] No longer dependent on BlockType. 2020-02-07 23:17:21 +09:00
Quentin Bazin
83832bb136 [ChunkLightmap] No longer dependent on BlockType. 2020-02-07 23:17:21 +09:00
Quentin Bazin
a351ca862a [CraftingWidget] Small improvement. [ServerBlock] Preparing future block features. 2020-02-03 14:11:18 +09:00
Quentin Bazin
7c05f319ba [LuaMod] Added support for bounding box definition. 2020-02-03 11:13:23 +09:00
Quentin Bazin
86918973a7 [CraftingRecipe] Small fix. 2020-01-31 16:44:27 +09:00
Quentin Bazin
b920c40829 [TilesDef] Members are now private. 2020-01-31 16:44:27 +09:00
Quentin Bazin
ac35d78cc2 [TextureAtlas] Added support for alternative tiles. 2020-01-31 16:44:27 +09:00
Quentin Bazin
e516b86d49 [TilesDef] Alternative tiles added. [ISerializable] Improved. 2020-01-31 16:44:27 +09:00