Quentin Bazin
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98783f394d
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[client/main] Removed Windows DPI awareness code because SFML apparently handles that.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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9ce7870a58
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[external/gamekit] Updated.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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995ec8b4c3
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[.travis.yml] Updated.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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46dfc61c8f
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[ClientApplication] Now supports window resizing, pseudo-fullscreen mode and vsync.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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aff04da91a
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[cmake/sdl2] Folder removed.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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6f664b4255
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Fixed texture bleeding and mouse-controlled camera movement.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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81e3326dc8
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[ClientApplication] Now centering the window on the screen.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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a5c432512c
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[TextureAtlas] Updated for SFML.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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dfcbb3c80d
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[keys.xml] Updated for SFML.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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333222e2a7
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First step of SFML migration.
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2020-05-15 00:27:12 +02:00 |
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Quentin Bazin
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dc1b7147c8
|
Completely removed unused code about UDP sockets.
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2020-05-10 22:35:05 +02:00 |
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Quentin Bazin
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5369f1f6ad
|
[CMakeLists.txt] Small fix for zlib on travis-ci.
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2020-05-10 21:04:00 +02:00 |
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Quentin Bazin
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f9da65ac31
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[Server] Fixed singleplayer mode.
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2020-05-10 20:14:20 +02:00 |
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Quentin Bazin
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057b1107a2
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[config] Folder created for client/server config files.
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2020-05-10 20:02:37 +02:00 |
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Quentin Bazin
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2ddc43cb41
|
[sol] Updated to version 3.0.3.
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2020-05-10 19:50:21 +02:00 |
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Quentin Bazin
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c277dc7d87
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Packets are now compressed using zlib. Legacy and unused UDP code removed.
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2020-05-10 19:36:39 +02:00 |
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Quentin Bazin
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05a652bbb6
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[README.md] Small fix.
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2020-05-10 14:34:58 +02:00 |
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Quentin Bazin
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a22bbf95ef
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[ServerConnectState] Now prints connection error messages instead of closing the client.
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2020-05-05 15:04:26 +02:00 |
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Quentin Bazin
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9f09a0af55
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[LuaCore] New event 'OnBlockDigged' added.
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2020-05-04 11:39:01 +02:00 |
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Quentin Bazin
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f926f4f919
|
[InventoryCube] Faces have different shading when used as entity.
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2020-05-04 11:32:38 +02:00 |
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Quentin Bazin
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eb1e961a0f
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[external/entt] Updated.
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2020-05-01 17:14:42 +02:00 |
|
Josh Junon
|
7d649b16fc
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add macos instructions
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2020-04-30 00:43:06 +02:00 |
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Josh Junon
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d5306b3cf8
|
silence opengl deprecations on apple builds
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2020-04-30 00:42:19 +02:00 |
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Quentin Bazin
|
0a00361f50
|
[docs/lua-api-mod.md] Documentation improved for 'mod:path()'.
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2020-04-29 21:46:19 +02:00 |
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Quentin Bazin
|
51514bfe79
|
[cmake/FindSFML.cmake] Removed.
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2020-04-29 21:28:47 +02:00 |
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Quentin Bazin
|
a285196a29
|
[README.md] Added a line about EnTT.
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2020-04-29 21:26:38 +02:00 |
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Quentin Bazin
|
4695ce9d7e
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[ServerConfig] 'useItemDrops' is now 'false' by default.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
1662335649
|
Windows-related fixes.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
6435595762
|
[InventoryCube] Small fix.
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2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
5d4dee14f4
|
[CollisionController] Now checks the dimension too.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
3351fe2432
|
[scene] Components, controllers and factories now have their own subfolders.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
e0ddbeead2
|
[cmake/FindGameKit.cmake] Removed.
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2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
bf7143efb3
|
[NetworkComponent] Now using server-side entity ID instead of an arbitrary one.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
1d7782c54a
|
[.travis.yml] Small fix. [entt] Updated.
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2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
f6ec8dc7b6
|
[README.md] Updated.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
91b3792a20
|
[ServerConfig] Added for option 'useItemDrops'.
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2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
9b9ee6ad07
|
[CollisionController] Now sends inventory update.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
ea88e40c54
|
[AnimationComponent] Now serialized.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
5baec80fb0
|
[RotationComponent] Added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
6ed5bd2577
|
[README.md] Updated.
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2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
597e60b716
|
[Network] 'EntityDespawn' packet added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
580789deee
|
[NetworkComponent|NetworkController] Added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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61f2a096c5
|
[README.md] Updated compiler support line for C++17.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
18f080c3f6
|
[SceneSerializer] Removed. [CMake] Small fix for 3.17.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
1b153d131f
|
[AnimationController] Moved client-side.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
2d3f1efd58
|
[SceneSerializer] Now using entt::continuous_loader.
|
2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
782e752058
|
[SceneSerializer] Adapted to latest EnTT version.
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2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
3989d679eb
|
[README.md] Updated with new compilation instructions.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
e7abb7ffb2
|
SFML and GameKit are now used as git submodules.
|
2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
|
5daa09389c
|
Now using C++17 entt version.
|
2020-04-29 21:17:28 +02:00 |
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