Quentin Bazin
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8231b352f2
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Style and small C++ mistakes fixed.
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2020-03-07 13:52:47 +01:00 |
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KdotJPG
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474cdd16c4
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Lua trees, ores, desert, review changes, merge
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2020-03-07 13:52:47 +01:00 |
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KdotJPG
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53bb1c14c0
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Biome setup & rudimentary generator
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2020-03-07 13:52:47 +01:00 |
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Quentin Bazin
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61ba4f6613
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[Faithful 32x] Now uses 1.12 textures for brick, clay ball, diamond and ingots.
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2020-03-05 20:01:12 +01:00 |
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Quentin Bazin
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905e6e0f80
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[textures_mc] Diamond and gold ingot are reverted back to 1.12.
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2020-03-05 18:35:27 +01:00 |
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Quentin Bazin
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b0ffedd44b
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[mods/default] Oak Wood Slab added.
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2020-03-04 23:25:19 +01:00 |
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Quentin Bazin
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78dbb64f27
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[mods/default] Renamed wood/planks/leaves blocks with prefix oak_. Flower renamed to Dandelion. Tall grass renamed to Grass.
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2020-03-04 21:02:54 +01:00 |
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Quentin Bazin
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ec7ef36d45
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Blocks can now be rotated depending on the player direction.
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2020-03-02 00:17:28 +01:00 |
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Quentin Bazin
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86125bf13e
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[furnace.lua] Won't use non-fuel items as fuel anymore.
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2020-03-01 18:04:50 +01:00 |
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Quentin Bazin
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0c71255938
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[MouseItemWidget] Now supports drag-click.
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2020-03-01 15:45:09 +01:00 |
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Quentin Bazin
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908bb10b9b
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[AbstractInventoryWidget] Now supports multiple destinations.
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2020-03-01 12:55:20 +01:00 |
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Quentin Bazin
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c092e53116
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[Inventory] Now supports using 'addStack' on a subset.
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2020-03-01 12:28:26 +01:00 |
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Quentin Bazin
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4d9a2fbe7e
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[LuaGUIState] Now handles Shift+Left click to move items quickly.
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2020-03-01 00:15:49 +01:00 |
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Quentin Bazin
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7ce30d3e5b
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[SettingsMenuState] Added menu option to change creative window key.
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2020-02-29 18:11:09 +01:00 |
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Quentin Bazin
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45c797cd5f
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Creative window added on key 'H'.
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2020-02-29 18:07:01 +01:00 |
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Nikola Schrodinger
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5d7e5158e8
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Added new items
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2020-02-29 11:31:28 +01:00 |
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Nikola Schrodinger
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0263387e35
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Added iron ore generation.
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2020-02-29 02:01:07 +01:00 |
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Quentin Bazin
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101df11c14
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[textures_mc] Replaced some textures added by #66 by original ones.
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2020-02-26 15:20:45 +09:00 |
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Quentin Bazin
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a9426a9daa
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[textures] Fixed permissions for Faithful 32x textures.
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2020-02-26 03:17:35 +09:00 |
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Nikola Schrodinger
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4f1a9e87d4
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Added new blocks and fixed minor bug with LuaMods.
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2020-02-26 03:14:48 +09:00 |
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Quentin Bazin
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1d4fe0a11e
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[TextureAtlas] Now displaying 'undefined' texture for blocks with wrong texture definition.
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2020-02-25 09:38:06 +09:00 |
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Quentin Bazin
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bcc3f65147
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Headers updated and CONTRIBUTORS file added.
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2020-02-25 01:48:38 +09:00 |
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Quentin Bazin
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879dc28eb2
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[FurnaceWidget] Removed. Now completely implemented in Lua.
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2020-02-23 22:38:51 +09:00 |
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Quentin Bazin
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47b7e3d849
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[PlayerCraftingWidget] Removed, implemented completely using Lua.
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2020-02-23 18:24:19 +09:00 |
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Quentin Bazin
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3399b71de1
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[LuaWidgetDef] Added 'resultX' and 'resultY' parameters to 'CraftingWidget' and 'PlayerCraftingWidget'.
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2020-02-23 18:00:20 +09:00 |
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Quentin Bazin
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904152e1aa
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[PlayerInventoryWidget] Removed, only PlayerCraftingWidget isn't coded in Lua.
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2020-02-22 22:50:27 +09:00 |
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Pedro Gimeno
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9a1b193be9
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Use Z for up (Part 3)
Fix camera, player movement, and bounding boxes.
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2020-02-21 03:00:27 +01:00 |
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Quentin Bazin
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949cc463cb
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[TerrainGenerator] Tall Grass added.
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2020-02-19 20:08:46 +09:00 |
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Quentin Bazin
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cb356b4a3b
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Shaders don't use blockID anymore. Fixes #48.
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2020-02-19 19:30:07 +09:00 |
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Quentin Bazin
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2c5f289ef1
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[Block|Item] 'name' property renamed to 'stringID' for more coherency.
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2020-02-17 15:54:19 +09:00 |
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Quentin Bazin
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71587c0da8
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[Network] PlayerInventory and BlockActivated packets now send screen size and gui scale informations.
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2020-02-15 14:42:29 +09:00 |
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Quentin Bazin
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857c7e4060
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[LuaGUI] Now provides SCREEN_WIDTH, SCREEN_HEIGHT and GUI_SCALE instead of them being hardcoded in init.lua.
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2020-02-15 13:54:02 +09:00 |
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Quentin Bazin
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41a46ba13b
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[CMakeLists.txt] Small improvements.
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2020-02-14 18:36:45 +09:00 |
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Quentin Bazin
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b7bb8f1d52
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Replaced my custom headers by LGPL license headers.
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2020-02-08 18:34:26 +09:00 |
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Quentin Bazin
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abbabe8924
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[BlockMetadata] Added. Now used in FurnaceWidget and furnace.lua
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2020-02-08 17:45:20 +09:00 |
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Quentin Bazin
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442bafca68
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[InventoryState] Replaced by 'show_inventory' function in init.lua.
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2020-02-08 02:48:39 +09:00 |
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Quentin Bazin
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a10c037670
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[BlockType] Removed everywhere.
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2020-02-07 23:17:21 +09:00 |
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Quentin Bazin
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e198cd272d
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[Block] isLightSource attribute added.
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2020-02-07 23:17:21 +09:00 |
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Quentin Bazin
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81e37de144
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[TerrainGenerator] No longer dependent on BlockType.
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2020-02-07 23:17:21 +09:00 |
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Quentin Bazin
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3a5c315f9a
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[Block|BlockCursor] No longer dependent on BlockType.
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2020-02-07 23:17:21 +09:00 |
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Quentin Bazin
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9afa1b6202
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[Block] Draw type 'Glass' added.
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2020-02-07 23:17:21 +09:00 |
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Quentin Bazin
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70e80d1e31
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[Block] Draw type 'Liquid' added. [ChunkBuilder] No longer dependent on 'BlockType'.
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2020-02-07 23:17:21 +09:00 |
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Quentin Bazin
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03bbc53cd4
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[Block] Draw type 'AllFaces' added for leaves. [ChunkBuilder] Hidden face skipping is now dependent on 'AllFaces' draw type instead of BlockType.
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2020-02-07 23:17:21 +09:00 |
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Quentin Bazin
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a351ca862a
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[CraftingWidget] Small improvement. [ServerBlock] Preparing future block features.
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2020-02-03 14:11:18 +09:00 |
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Quentin Bazin
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7c05f319ba
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[LuaMod] Added support for bounding box definition.
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2020-02-03 11:13:23 +09:00 |
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Quentin Bazin
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e516b86d49
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[TilesDef] Alternative tiles added. [ISerializable] Improved.
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2020-01-31 16:44:27 +09:00 |
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Quentin Bazin
|
abe0385384
|
[ChunkBuilder] Small fix. [TODO] Updated.
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2020-01-31 16:44:27 +09:00 |
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Quentin Bazin
|
793346f75f
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[TextureAtlas] Textures are now stored in mod folder.
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2020-01-31 16:44:27 +09:00 |
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Quentin Bazin
|
a3b85e1d5c
|
Grass, logs, workbench and furnace: OK.
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2020-01-31 16:44:27 +09:00 |
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Quentin Bazin
|
44798d6fbd
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[TilesDef] Added. Now blocks and items can store multiple textures.
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2020-01-31 16:44:27 +09:00 |
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