Quentin Bazin
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8159a843c4
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[LuaMod] Added. Better way to register blocks.
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2019-01-04 18:05:35 +01:00 |
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Quentin Bazin
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5eb6e115f5
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[Lua] Now using string IDs instead of integer IDs.
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2018-12-28 21:23:26 +01:00 |
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Quentin Bazin
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b05ff08ce0
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[Registry] Numerical ID are not longer required. [Block|Item] 'name' -> 'label'.
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2018-12-28 06:57:34 +01:00 |
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Quentin Bazin
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07b534b15b
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[Camera] Merged into Player.
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2018-12-26 21:02:03 +01:00 |
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Quentin Bazin
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5d1b024d64
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[Registry] Now able to register items from a Lua table.
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2018-12-20 17:51:19 +01:00 |
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Quentin Bazin
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ca953b6661
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[Registry] Now able to register elements from a Lua table.
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2018-12-20 13:31:32 +01:00 |
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Quentin Bazin
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2f4a9eac44
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[ScriptEngine] Now using snake_case for Lua.
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2018-12-20 12:58:23 +01:00 |
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Quentin Bazin
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ff69ddb160
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[ScriptEngine] Now able to register crafts.
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2018-12-20 05:19:56 +01:00 |
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Quentin Bazin
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2dadf9dc0a
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[ScriptEngine] Now able to register block/item properties.
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2018-12-20 03:30:11 +01:00 |
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Quentin Bazin
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a26a567e95
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[ScriptEngine] Added. Items and Blocks are partially loaded from Lua now.
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2018-12-20 02:51:30 +01:00 |
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