Quentin Bazin
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5daa09389c
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Now using C++17 entt version.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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0ebf4b60f9
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[entt] Small tweaks for compatibility with C++17 version.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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4909d1dbc2
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[ServerWorld] Sending Scene state more often.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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419fc8b46c
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Entities completely serialized.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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d8a3b0a7a4
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[CollisionController] Now server-side.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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38b3c2aa48
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[PlayerList] Added to store players in server.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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ef3e05278a
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Got rendering working.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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2f4188bf4a
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Entity serialization is almost complete, only rendering data left.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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a361f9e01b
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Working on entity serialization.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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38c49f98c6
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[AnimationComponent] Added new animation type: translation. [ItemDropFactory] Improved animation.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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53460f2340
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[Scene] Now using AbstractController instead of static classes.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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d090e6903d
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[Scene] Splitted into Controllers. [Config] New 'useItemDrop' option.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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fbbeae5f7f
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[InventoryCube] Texture rendering fixed.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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4a9007fc49
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[Scene] Test item drop entity almost working.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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5815549f7d
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[Scene] Added. [external/entt] Added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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6f888e826d
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[cmake/FindSFML.cmake] Added.
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2020-04-28 22:31:31 +02:00 |
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Quentin Bazin
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5645821382
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[.travis.yml] Small fix.
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2020-04-03 22:33:04 +02:00 |
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Quentin Bazin
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423237f484
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Adapted to DEBUG macro removal in GameKit.
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2020-04-03 07:27:57 +02:00 |
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Quentin Bazin
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15218e2214
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Adapted to dynamic attributes commit in GameKit.
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2020-04-03 04:04:19 +02:00 |
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Quentin Bazin
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94b959cf03
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[LuaMod] 'path()' member added.
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2020-04-03 02:34:03 +02:00 |
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Quentin Bazin
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ead5e7dde0
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[ServerModLoader] Now handling mod name conflicts.
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2020-04-03 02:02:53 +02:00 |
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Quentin Bazin
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9015830aef
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[ServerModLoader] Now storing mods.
The changes are only committed on success.
Also, the mods now use their own working directory instead of the main.
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2020-04-03 01:11:36 +02:00 |
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Quentin Bazin
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474eeec8f6
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[ServerModLoader] Added. Will handle modpacks and mod name conflicts.
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2020-04-03 00:26:31 +02:00 |
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Quentin Bazin
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c6c4600803
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[Config] AO strength default is now 1 because smooth lighting doesn't work well below that.
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2020-03-31 14:27:23 +02:00 |
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Quentin Bazin
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0742dec5d0
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Reduced AO effect with smooth lighting. The strength of this effect is now a config option.
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2020-03-30 04:36:00 +02:00 |
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Quentin Bazin
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218eddb7e4
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Furnace output inventory is now read-only.
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2020-03-30 03:17:18 +02:00 |
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Quentin Bazin
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228e7a3b4a
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[ChunkBuilder] Fallback ambient occlusion fixed.
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2020-03-30 03:02:22 +02:00 |
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Quentin Bazin
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5072afdb81
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[blocks.lua] Cactus and sugar canes now breaks the blocks above when broken.
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2020-03-29 21:39:39 +02:00 |
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Quentin Bazin
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2ecef2ded9
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Door block added.
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2020-03-29 19:25:40 +02:00 |
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Quentin Bazin
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c3eaa06653
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[blocks.lua] Cactus bottom texture added.
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2020-03-29 17:55:15 +02:00 |
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Quentin Bazin
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743ee7bd22
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Redstone lamp added, can be enabled/disabled using right-click.
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2020-03-29 17:33:06 +02:00 |
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Quentin Bazin
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c901c6fa30
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[README.md] Updated.
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2020-03-29 16:50:31 +02:00 |
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Quentin Bazin
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825a29ca74
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[SettingsMenuState] Added menu option to change mipmap levels.
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2020-03-29 16:36:45 +02:00 |
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Quentin Bazin
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e491c94f7a
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[docs] Updated.
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2020-03-29 15:37:49 +02:00 |
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Quentin Bazin
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5c8d926315
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Block groups added.
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2020-03-29 15:37:49 +02:00 |
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Quentin Bazin
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266e4b7453
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Groups can now be used in recipes.
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2020-03-29 15:37:49 +02:00 |
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Quentin Bazin
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786aaff198
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Groups can now be used for filtering in InventoryWidget.
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2020-03-29 15:37:49 +02:00 |
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Quentin Bazin
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1347f81619
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Item groups added. Now used instead of 'is_fuel' and 'burn_time'.
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2020-03-29 15:37:49 +02:00 |
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Quentin Bazin
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fd21e3e6d2
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[TerrainGenerator] 'fastNoiseGeneration' splitted into smaller functions.
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2020-03-29 10:12:44 +02:00 |
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Quentin Bazin
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480c95daaa
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[ClientWorld] Now using a gk::Vector4 for the closest initialized chunk.
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2020-03-29 10:12:44 +02:00 |
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Quentin Bazin
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c128971c13
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[TerrainGenerator] Better RNG. [Chunk|ServerChunk] Booleans are now atomic.
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2020-03-29 10:12:36 +02:00 |
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Quentin Bazin
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74ad041479
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[TitleScreenState] Small fix.
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2020-03-19 00:06:54 +01:00 |
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Quentin Bazin
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db587f13c6
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Singleplayer server will now use a random available port instead of 4242.
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2020-03-18 02:17:02 +01:00 |
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Quentin Bazin
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e1e1c468eb
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[ClientApplication|ServerApplication] Updated for new 'gk::ArgumentHandler' version.
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2020-03-18 01:51:26 +01:00 |
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Quentin Bazin
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93308c9f14
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Basic texture pack system added (see #34).
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2020-03-18 00:42:56 +01:00 |
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Quentin Bazin
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ef79c5b8bf
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[ChatCommandHandler] '/save' and '/load' commands added.
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2020-03-18 00:02:20 +01:00 |
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Quentin Bazin
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bc3226eedc
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Folders reorganized.
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2020-03-17 22:22:22 +01:00 |
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Quentin Bazin
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91afbcaef3
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Fixed #46.
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2020-03-15 23:14:04 +01:00 |
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Quentin Bazin
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87787e54d8
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[ChunkLightmap] Small fix.
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2020-03-15 20:50:34 +01:00 |
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Quentin Bazin
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8d60cb53bc
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Fixed #56.
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2020-03-15 20:46:06 +01:00 |
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