DeatHunter
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5ba2699c4b
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Add random walk as an alternative to flood fill for oregen (#148)
* Improved oregen
* [Lua API] Added biome ore definition property 'gen_type'.
Co-authored-by: Quentin Bazin <quent42340@gmail.com>
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2020-07-08 02:28:11 +02:00 |
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Quentin Bazin
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95233b78ad
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[SettingsMenuState] Increased max mouse sensitivity.
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2020-07-08 00:45:28 +02:00 |
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Quentin Bazin
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43c28b4e68
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[mods/default] Fixed some textures.
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2020-07-08 00:40:27 +02:00 |
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Quentin Bazin
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283eff0f64
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[Config] Now displaying an error when 'config' folder can't be created.
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2020-07-08 00:20:12 +02:00 |
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Quentin Bazin
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0e10bd0c4e
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[Config] Changed default mipmap level.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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bb234ac4d8
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[ClientWorld] Removed SFML-specific fix.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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5bb5b44ff4
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[main] DPI awareness code added back to the project.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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1a4227a580
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[gamekit] Updated. Menu background fixed. [Config] Now creating 'config' folder if it doesn't exist yet.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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b6f531af12
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[TextureAtlas] Updated for SDL.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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c9b7990c3c
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First step of SDL2 migration.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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89f913bb90
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[docs/lua-api-mod.md] Small layout improvement.
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2020-07-07 03:33:11 +02:00 |
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Quentin Bazin
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c6ba9c74db
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[LuaBiomeLoader] Fixed a typo in ore definition table name.
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2020-07-07 02:59:11 +02:00 |
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Quentin Bazin
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5a98a1d387
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[DebugOverlay] Added chunk updates per sec.
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2020-07-06 02:56:03 +02:00 |
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Quentin Bazin
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d51e4b32b8
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[mods/creative_inventory] Fixed a bug causing some items to not be displayed.
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2020-07-05 23:44:55 +02:00 |
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Quentin Bazin
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14e23dc83d
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Added seeds and wheat. You can grow wheat but it's quite clunky atm.
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2020-07-05 23:32:24 +02:00 |
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Quentin Bazin
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084a002a6d
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[EngineConfig] Chunks are back to their old 16x16x32 state until superchunks are implemented.
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2020-07-05 22:26:41 +02:00 |
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Quentin Bazin
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531b7badab
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Added 'Grass Path' block, which is possible to create with any shovel.
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2020-07-05 21:02:52 +02:00 |
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Quentin Bazin
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7497b6b2a8
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Added 'Farmland' block, which is possible to create with any hoe.
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2020-07-05 20:55:23 +02:00 |
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Quentin Bazin
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3a325c74ff
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Added '-l/--log-level' to set log level.
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2020-07-05 18:03:13 +02:00 |
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Quentin Bazin
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8fa3ba40dc
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[docs/lua-api-mod.md] Added documentation about 'config.lua'.
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2020-07-05 02:23:26 +02:00 |
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Quentin Bazin
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1fd89998e4
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[ServerModLoader] Optional dependencies: OK.
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2020-07-05 02:16:49 +02:00 |
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Quentin Bazin
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8bcc472f69
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[ServerModLoader] Dependencies: OK.
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2020-07-05 01:56:14 +02:00 |
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Quentin Bazin
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e0d842359e
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[ServerModLoader] Now checking cyclic dependencies.
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2020-07-04 23:03:49 +02:00 |
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Quentin Bazin
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a3d5180f2d
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[ServerModLoader] Now checking if the same mod is being loaded multiple times.
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2020-07-03 11:34:32 +02:00 |
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Quentin Bazin
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38fc713b69
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[README.md] 'Project status' section updated.
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2020-07-03 10:00:24 +02:00 |
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Quentin Bazin
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c159626c04
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[TerrainGenerator] Fixed #134.
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2020-07-02 23:05:37 +02:00 |
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Quentin Bazin
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957ef307c3
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[DebugOverlay] Now using positive modulo from GameKit.
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2020-07-02 20:37:20 +02:00 |
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Quentin Bazin
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fdeb6a1085
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[GameState] Increased mouse sensitivity for macOS.
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2020-07-02 19:59:49 +02:00 |
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Quentin Bazin
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92fa009e9d
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[DebugOverlay] Fixed relative position.
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2020-07-02 16:40:20 +02:00 |
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Quentin Bazin
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ff1d34cd8d
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[GameState] Now using render distance as projection far plane.
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2020-07-02 02:33:11 +02:00 |
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Quentin Bazin
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439eb2124b
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[mods/creative_inventory] Fixed a bug causing textures to appear black.
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2020-07-01 22:33:10 +02:00 |
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Quentin Bazin
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a586609d41
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Fixed some warnings.
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2020-07-01 21:41:40 +02:00 |
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Quentin Bazin
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f2ab97105b
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[EngineConfig] Chunks are now cubic (16 blocks tall instead of 32 blocks tall).
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2020-07-01 21:18:11 +02:00 |
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Quentin Bazin
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337d4b44c7
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[GameConfig] Added to store values that were in Client and Config.
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2020-07-01 18:22:31 +02:00 |
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Quentin Bazin
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db6f775ae7
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[ChunkBuilder] Now disabling fallback AO when smooth lighting is enabled.
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2020-06-30 19:15:42 +02:00 |
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Quentin Bazin
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b0aa1ad7a8
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Fixed BlockCursor display.
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2020-06-30 01:51:01 +02:00 |
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Quentin Bazin
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e919cbb8f7
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[Lua API] Added properties 'fog_color' and 'fog_depth'.
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2020-06-30 01:45:30 +02:00 |
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Quentin Bazin
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bd7fa53f3f
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[GameState] Framebuffer-related code has been moved. [Framebuffer] Now able to store depth data into a texture. [screen.f.glsl] Added a pseudo-underwater event.
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2020-06-30 00:29:23 +02:00 |
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Quentin Bazin
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f0df5815c0
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[GameState] Framebuffer is now resized when window size changes. [Framebuffer] Small fixes.
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2020-06-29 23:39:02 +02:00 |
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Quentin Bazin
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608b53730e
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[Framebuffer] Added. [GameState] Now using a framebuffer to render the scene and apply effects.
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2020-06-29 23:18:24 +02:00 |
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Quentin Bazin
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abbf55fd21
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Merged smooth lighting config options.
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2020-06-29 14:46:40 +02:00 |
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Quentin Bazin
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466c0cff67
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Fixed #130.
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2020-06-28 21:23:12 +02:00 |
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Quentin Bazin
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e085664581
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[misc/deploy.sh] Now including LICENSE and .md files.
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2020-06-27 04:13:07 +02:00 |
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Quentin Bazin
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613487936e
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[ClientAppliction] Fixed #114. Will be backported to 0.0.9.
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2020-06-26 21:48:14 +02:00 |
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Quentin Bazin
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cc2e0fb4f0
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[ServerConnectState|TitleScreenState] Small fixes for low resolution.
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2020-06-26 19:24:41 +02:00 |
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Quentin Bazin
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1f905927cc
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[TitleScreenState] Now displaying title.
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2020-06-26 19:17:21 +02:00 |
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Quentin Bazin
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21edf6816c
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[TitleScreenState] Now displaying version.
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2020-06-26 19:06:51 +02:00 |
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Quentin Bazin
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29e2ccc91c
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[TextButton] Small fix.
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2020-06-26 18:22:35 +02:00 |
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Quentin Bazin
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a494ce5d03
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[ServerLoadingState|WorldSavingState] Now using 'texture-menu_background'.
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2020-06-26 18:02:03 +02:00 |
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Quentin Bazin
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8f73a77bc9
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[SettingsMenuState] Improved widget layout.
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2020-06-26 17:51:36 +02:00 |
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