[ServerModLoader] Now checking cyclic dependencies.
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@ -43,8 +43,14 @@ extern "C" {
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int main(int argc, char **argv) {
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ClientApplication app(argc, argv);
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app.run();
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return 0;
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int exitCode = app.run();
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#ifdef _WIN32
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if (exitCode != 0)
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system("pause");
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#endif
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return exitCode;
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}
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@ -58,23 +58,31 @@ void ServerModLoader::loadMods() {
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mod.path = entry.path().string();
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mod.id = config["id"];
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if (mod.id != entry.path().filename().string())
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gkWarning() << ("For mod '" + mod.id + "': Folder name '" + entry.path().filename().string() + "' is different from mod id").c_str();
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if (!mod.id.empty()) {
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if (mod.id != entry.path().filename().string())
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gkWarning() << ("Mod ID '" + mod.id + "' is different from folder name '" + entry.path().filename().string() + "'").c_str();
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auto it = mods.find(mod.id);
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if (it == mods.end()) {
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sol::table dependencies = config["dependencies"];
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for (auto &it : dependencies) {
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mod.dependencies.emplace_back(it.second.as<std::string>());
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auto it = mods.find(mod.id);
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if (it == mods.end()) {
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sol::object dependencies = config["dependencies"];
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if (dependencies.get_type() == sol::type::table) {
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for (auto &it : dependencies.as<sol::table>()) {
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mod.dependencies.emplace_back(it.second.as<std::string>());
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}
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}
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else
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gkWarning() << ("Failed to load dependencies for mod '" + mod.id + "'").c_str();
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mods.emplace(mod.id, mod);
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}
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else {
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gkError() << ("Trying to load mod '" + mod.id + "' twice").c_str();
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gkError() << "Loaded path: " << it->second.path.string();
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gkError() << "Current path:" << mod.path.string();
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}
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mods.emplace(mod.id, mod);
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}
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else {
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gkWarning() << ("Trying to load mod '" + mod.id + "' twice").c_str();
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gkWarning() << "Loaded path: " << it->second.path.string();
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gkWarning() << "Current path:" << mod.path.string();
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}
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else
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gkError() << ("Failed to load mod '" + mod.path.filename().string() + "': Mod ID required in 'config.lua'").c_str();
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}
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catch (sol::error &e) {
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gkError() << e.what();
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@ -82,11 +90,38 @@ void ServerModLoader::loadMods() {
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}
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else
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gkWarning() << ("The mod at '" + entry.path().string() + "' doesn't contain a 'config.lua' file.").c_str();
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gkError() << ("The mod at '" + entry.path().string() + "' doesn't contain a 'config.lua' file.").c_str();
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}
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{
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// Small BFS to check cyclic dependencies
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for (auto &modit : mods) {
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std::queue<std::string> queue;
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queue.emplace(modit.first);
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while (!queue.empty()) {
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std::string modID = queue.front();
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queue.pop();
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auto it = mods.find(modID);
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if (it == mods.end())
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break;
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for (auto &dep : it->second.dependencies) {
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if (dep == modit.first)
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throw EXCEPTION("Cyclic dependency detected for mod '"
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+ modit.second.id + "' in mod '" + it->second.id + "'");
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queue.emplace(dep);
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}
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}
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}
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}
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// TODO: Build a dependency graph
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// TODO: Make sure to handle cyclic dependencies
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// Two types of dependencies should be handled
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// - Required (cyclic depedencies not handled)
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// - Optional (cyclic dependencies handled)
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// TODO: Load 'mods/config.lua' to let user define a preferred mod path (see #82)
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m_scriptEngine.init();
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@ -100,7 +135,7 @@ void ServerModLoader::loadMods() {
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m_scriptEngine.lua().safe_script_file("init.lua");
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}
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catch (const sol::error &e) {
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gkError() << "Error: Failed eo load mod at" << it.second.path.string();
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gkError() << "Error: Failed to load mod at" << it.second.path.string();
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gkError() << e.what();
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}
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@ -109,7 +144,7 @@ void ServerModLoader::loadMods() {
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gkInfo() << "Mod" << it.first << "loaded";
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}
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else
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gkWarning() << ("The mod at '" + it.second.path.string() + "' doesn't contain an 'init.lua' file.").c_str();
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gkError() << ("The mod at '" + it.second.path.string() + "' doesn't contain an 'init.lua' file.").c_str();
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}
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for (auto &it : m_mods) {
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@ -28,8 +28,14 @@
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int main(int argc, char **argv) {
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ServerApplication app(argc, argv);
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app.run();
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return 0;
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int exitCode = app.run();
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#ifdef _WIN32
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if (exitCode != 0)
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system("pause");
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#endif
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return exitCode;
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}
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