Quentin Bazin
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057b1107a2
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[config] Folder created for client/server config files.
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2020-05-10 20:02:37 +02:00 |
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Quentin Bazin
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2ddc43cb41
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[sol] Updated to version 3.0.3.
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2020-05-10 19:50:21 +02:00 |
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Quentin Bazin
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c277dc7d87
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Packets are now compressed using zlib. Legacy and unused UDP code removed.
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2020-05-10 19:36:39 +02:00 |
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Quentin Bazin
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05a652bbb6
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[README.md] Small fix.
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2020-05-10 14:34:58 +02:00 |
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Quentin Bazin
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a22bbf95ef
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[ServerConnectState] Now prints connection error messages instead of closing the client.
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2020-05-05 15:04:26 +02:00 |
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Quentin Bazin
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9f09a0af55
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[LuaCore] New event 'OnBlockDigged' added.
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2020-05-04 11:39:01 +02:00 |
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Quentin Bazin
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f926f4f919
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[InventoryCube] Faces have different shading when used as entity.
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2020-05-04 11:32:38 +02:00 |
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Quentin Bazin
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eb1e961a0f
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[external/entt] Updated.
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2020-05-01 17:14:42 +02:00 |
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Josh Junon
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7d649b16fc
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add macos instructions
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2020-04-30 00:43:06 +02:00 |
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Josh Junon
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d5306b3cf8
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silence opengl deprecations on apple builds
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2020-04-30 00:42:19 +02:00 |
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Quentin Bazin
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0a00361f50
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[docs/lua-api-mod.md] Documentation improved for 'mod:path()'.
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2020-04-29 21:46:19 +02:00 |
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Quentin Bazin
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51514bfe79
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[cmake/FindSFML.cmake] Removed.
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2020-04-29 21:28:47 +02:00 |
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Quentin Bazin
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a285196a29
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[README.md] Added a line about EnTT.
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2020-04-29 21:26:38 +02:00 |
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Quentin Bazin
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4695ce9d7e
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[ServerConfig] 'useItemDrops' is now 'false' by default.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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1662335649
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Windows-related fixes.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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6435595762
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[InventoryCube] Small fix.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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5d4dee14f4
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[CollisionController] Now checks the dimension too.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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3351fe2432
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[scene] Components, controllers and factories now have their own subfolders.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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e0ddbeead2
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[cmake/FindGameKit.cmake] Removed.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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bf7143efb3
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[NetworkComponent] Now using server-side entity ID instead of an arbitrary one.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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1d7782c54a
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[.travis.yml] Small fix. [entt] Updated.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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f6ec8dc7b6
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[README.md] Updated.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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91b3792a20
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[ServerConfig] Added for option 'useItemDrops'.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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9b9ee6ad07
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[CollisionController] Now sends inventory update.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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ea88e40c54
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[AnimationComponent] Now serialized.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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5baec80fb0
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[RotationComponent] Added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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6ed5bd2577
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[README.md] Updated.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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597e60b716
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[Network] 'EntityDespawn' packet added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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580789deee
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[NetworkComponent|NetworkController] Added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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61f2a096c5
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[README.md] Updated compiler support line for C++17.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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18f080c3f6
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[SceneSerializer] Removed. [CMake] Small fix for 3.17.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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1b153d131f
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[AnimationController] Moved client-side.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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2d3f1efd58
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[SceneSerializer] Now using entt::continuous_loader.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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782e752058
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[SceneSerializer] Adapted to latest EnTT version.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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3989d679eb
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[README.md] Updated with new compilation instructions.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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e7abb7ffb2
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SFML and GameKit are now used as git submodules.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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5daa09389c
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Now using C++17 entt version.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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0ebf4b60f9
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[entt] Small tweaks for compatibility with C++17 version.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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4909d1dbc2
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[ServerWorld] Sending Scene state more often.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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419fc8b46c
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Entities completely serialized.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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d8a3b0a7a4
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[CollisionController] Now server-side.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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38b3c2aa48
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[PlayerList] Added to store players in server.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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ef3e05278a
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Got rendering working.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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2f4188bf4a
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Entity serialization is almost complete, only rendering data left.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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a361f9e01b
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Working on entity serialization.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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38c49f98c6
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[AnimationComponent] Added new animation type: translation. [ItemDropFactory] Improved animation.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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53460f2340
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[Scene] Now using AbstractController instead of static classes.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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d090e6903d
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[Scene] Splitted into Controllers. [Config] New 'useItemDrop' option.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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fbbeae5f7f
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[InventoryCube] Texture rendering fixed.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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4a9007fc49
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[Scene] Test item drop entity almost working.
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2020-04-29 21:17:28 +02:00 |
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