Improve some wording in the README
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@ -6,8 +6,8 @@
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This is a mod for [Minetest][1] that adds large slugs of several species,
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This is a mod for [Minetest][1] that adds large slugs of several species,
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implemented as different nodes. They very slowly wander around, sticking to
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implemented as different nodes. They very slowly wander around, sticking to
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surfaces, and asexually reproduce up to an approximate density. This behavior
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surfaces, and asexually reproduce up to an approximate population density. This
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can be tweaked or disabled if it becomes detrimental to performance.
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behavior can be tweaked or disabled if it becomes detrimental to performance.
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## Species
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## Species
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@ -87,7 +87,7 @@ settingtypes.txt but define your own slugs. To see how to do this, look in
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slugs.lua. In order to make your slugs spawn in the world, I would recommend
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slugs.lua. In order to make your slugs spawn in the world, I would recommend
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registering them as decorations, as is done in mapgen.lua.
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registering them as decorations, as is done in mapgen.lua.
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The optional dependency on the ethereal mod is just to fix a bug. I think that
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The optional dependency on the ethereal mod is just to fix a bug. It seems that
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large\_slugs must load after ethereal for slugs to spawn properly, but I'm not
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large\_slugs must load after ethereal for slugs to spawn properly, but I'm not
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sure why.
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sure why.
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