Improve some wording in the README

This commit is contained in:
Jude Melton-Houghton 2021-09-25 17:36:03 -04:00
parent 4870f813f8
commit dc4b6cc78c

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@ -6,8 +6,8 @@
This is a mod for [Minetest][1] that adds large slugs of several species, This is a mod for [Minetest][1] that adds large slugs of several species,
implemented as different nodes. They very slowly wander around, sticking to implemented as different nodes. They very slowly wander around, sticking to
surfaces, and asexually reproduce up to an approximate density. This behavior surfaces, and asexually reproduce up to an approximate population density. This
can be tweaked or disabled if it becomes detrimental to performance. behavior can be tweaked or disabled if it becomes detrimental to performance.
## Species ## Species
@ -87,7 +87,7 @@ settingtypes.txt but define your own slugs. To see how to do this, look in
slugs.lua. In order to make your slugs spawn in the world, I would recommend slugs.lua. In order to make your slugs spawn in the world, I would recommend
registering them as decorations, as is done in mapgen.lua. registering them as decorations, as is done in mapgen.lua.
The optional dependency on the ethereal mod is just to fix a bug. I think that The optional dependency on the ethereal mod is just to fix a bug. It seems that
large\_slugs must load after ethereal for slugs to spawn properly, but I'm not large\_slugs must load after ethereal for slugs to spawn properly, but I'm not
sure why. sure why.