From dc4b6cc78ce127074b2fbc2d9204f071982a4c96 Mon Sep 17 00:00:00 2001 From: Jude Melton-Houghton Date: Sat, 25 Sep 2021 17:36:03 -0400 Subject: [PATCH] Improve some wording in the README --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 22fcc41..6e9835a 100644 --- a/README.md +++ b/README.md @@ -6,8 +6,8 @@ This is a mod for [Minetest][1] that adds large slugs of several species, implemented as different nodes. They very slowly wander around, sticking to -surfaces, and asexually reproduce up to an approximate density. This behavior -can be tweaked or disabled if it becomes detrimental to performance. +surfaces, and asexually reproduce up to an approximate population density. This +behavior can be tweaked or disabled if it becomes detrimental to performance. ## Species @@ -87,7 +87,7 @@ settingtypes.txt but define your own slugs. To see how to do this, look in slugs.lua. In order to make your slugs spawn in the world, I would recommend registering them as decorations, as is done in mapgen.lua. -The optional dependency on the ethereal mod is just to fix a bug. I think that +The optional dependency on the ethereal mod is just to fix a bug. It seems that large\_slugs must load after ethereal for slugs to spawn properly, but I'm not sure why.