v1.10.2
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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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Preamble
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|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
26
README.md
Normal file
26
README.md
Normal file
@ -0,0 +1,26 @@
|
||||
### HIDDEN DOORS
|
||||
![Hidden Doors' screenshot](screenshot.png)
|
||||
**_Adds various wood, stone, etc. doors._**
|
||||
Allows self-removal via Settings/Advanced Settings/Mods/hidden_doors
|
||||
|
||||
**Version:** 1.10.2
|
||||
**Source code's license:** GPL v3.0
|
||||
**Media (Textures, Sounds) license:** CC BY-SA 4.0 International
|
||||
|
||||
**Dependencies:** default, doors, stairs, vessels (found in Minetest Game)
|
||||
**Supported:** Darkage (Addi's fork), Moreblocks
|
||||
|
||||
|
||||
### Installation
|
||||
|
||||
Unzip the archive, rename the folder to hidden_doors and place it in
|
||||
../minetest/mods/
|
||||
|
||||
If you only want this to be used in a single world, place it in
|
||||
../minetest/worlds/WORLD_NAME/worldmods/
|
||||
|
||||
GNU+Linux - If you use a system-wide installation place it in
|
||||
~/.minetest/mods/
|
||||
|
||||
For further information or help see:
|
||||
https://wiki.minetest.net/Help:Installing_Mods
|
170
changelog.md
Normal file
170
changelog.md
Normal file
@ -0,0 +1,170 @@
|
||||
# Changelog
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
|
||||
and this project adheres to [Semantic Versioning](https://semver.org/).
|
||||
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
Allow to lock the doors using per-material keys
|
||||
(e.g. wooden key, stone key, etc.)
|
||||
Allow to lockpick the doors.
|
||||
|
||||
|
||||
## [1.10.2] - 2018-07-12
|
||||
### Added
|
||||
|
||||
screenshot.png
|
||||
|
||||
### Changed
|
||||
|
||||
Default options' values are no longer written on minetest.conf.
|
||||
Minor code changes.
|
||||
changelog.txt -> changelog.md
|
||||
README.txt -> README.md
|
||||
|
||||
|
||||
|
||||
## [1.10.1]
|
||||
### Changed
|
||||
Code fix due to changed or removed Moreblocks nodes.
|
||||
|
||||
|
||||
|
||||
## [1.10.0]
|
||||
### Added
|
||||
|
||||
Added self removing option.
|
||||
Settings/Advanced Settings/Mods/hidden_doors
|
||||
|
||||
|
||||
|
||||
## [1.9.0]
|
||||
### Added
|
||||
|
||||
Added sand, silver sand and desert sand doors.
|
||||
|
||||
|
||||
|
||||
## [1.8.0]
|
||||
### Added
|
||||
|
||||
Added support for the Moreblocks module.
|
||||
Added bookshelf door from Minetest Game (vessels dependency).
|
||||
|
||||
### Changed
|
||||
|
||||
Moved the doors registrations into subfiles named after their
|
||||
respective modules (e.g. darkage.lua); for an easier maintenance.
|
||||
|
||||
|
||||
|
||||
## [1.7.2]
|
||||
### Changed
|
||||
|
||||
Removed goto statement, changed the code to accomplish the same
|
||||
task without it.
|
||||
|
||||
|
||||
|
||||
## [1.7.1]
|
||||
### Changed
|
||||
|
||||
Disabled textures' scaling for Darkage: when using texture packs
|
||||
having a resolution higher than 16px, Darkage's textures will be
|
||||
kept at their native resolution.
|
||||
|
||||
|
||||
|
||||
## [1.7.0]
|
||||
### Added
|
||||
|
||||
Added support for the Darkage module (Addi's fork).
|
||||
|
||||
|
||||
|
||||
## [1.6.0]
|
||||
### Added
|
||||
|
||||
Texture resolution configurable via GUI under Advanced Settings.
|
||||
Stone doors' sound volume as above.
|
||||
Hardcoded check for invalid resolutions.
|
||||
Hidden doors made of ice.
|
||||
Locale template updated.
|
||||
Italian locale updated.
|
||||
|
||||
|
||||
|
||||
## [1.5.2]
|
||||
### Changed
|
||||
|
||||
Minor fix - Stone doors' sound increased.
|
||||
|
||||
|
||||
|
||||
## [1.5.1]
|
||||
### Changed
|
||||
|
||||
Bugfix - Textures applied correctly to doors, inventory images are generated
|
||||
as they should. Napiophelios
|
||||
|
||||
|
||||
|
||||
## [1.5.0]
|
||||
### Added
|
||||
|
||||
New hidden doors: dirt, brick, metals, gems.
|
||||
|
||||
|
||||
|
||||
## [1.4.0]
|
||||
### Changed
|
||||
|
||||
Texture combiner's code changed to be more easier to understand and mantain.
|
||||
Optional support for resolutions higher than 16px using
|
||||
hidden_doors_res = <number> into minetest.conf; defaults to 16.
|
||||
Supported resolutions: 16, 32, 64, 128, 256, 512
|
||||
|
||||
|
||||
|
||||
## [1.3.0]
|
||||
### Added
|
||||
|
||||
Added the opening and closing sounds for the stone doors.
|
||||
|
||||
### Changed
|
||||
|
||||
Changed the module's description.
|
||||
Code re-formatted to fit into 80 columns.
|
||||
Recipes changed to prevent any conflict.
|
||||
|
||||
|
||||
|
||||
## [1.2.0]
|
||||
### Added
|
||||
|
||||
Added localization support: intllib by Diego Martínez (kaeza)
|
||||
Added the Italian locale file.
|
||||
|
||||
### Changed
|
||||
|
||||
Updated the function to handle sound's specification to allow different
|
||||
sounds for different materials doors.
|
||||
|
||||
|
||||
|
||||
## [1.1.0]
|
||||
### Added
|
||||
|
||||
Napiophelios added texture handling and the function to dynamically
|
||||
register the doors.
|
||||
Hamlet added the new doors.
|
||||
|
||||
|
||||
|
||||
## [1.0.0]
|
||||
### Added
|
||||
|
||||
Initial stable release.
|
||||
Cobble, stone and stone brick's doors available.
|
152
darkage.lua
Normal file
152
darkage.lua
Normal file
@ -0,0 +1,152 @@
|
||||
--[[
|
||||
|
||||
Hidden Doors - Adds various wood, stone, etc. doors.
|
||||
|
||||
Copyright (C) 2017-2018 Hamlet
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
|
||||
MA 02110-1301, USA.
|
||||
|
||||
]]--
|
||||
|
||||
|
||||
--
|
||||
-- Darkage module support
|
||||
--
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "adobe", recipeItem1,
|
||||
"darkage:adobe", nil, S("Adobe"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "basalt", recipeItem1,
|
||||
"stairs:slab_darkage_basalt", "stairs:slab_darkage_basalt", S("Basalt"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "basalt_rubble", recipeItem1,
|
||||
"stairs:slab_darkage_basalt_rubble", "stairs:slab_darkage_basalt_rubble",
|
||||
S("Basalt Rubble"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "basalt_brick", recipeItem1,
|
||||
"stairs:slab_darkage_basalt_brick", "stairs:slab_darkage_basalt_brick",
|
||||
S("Basalt Brick"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "basalt_block", recipeItem1,
|
||||
"darkage:basalt_block", nil, S("Basalt Block"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "gneiss", recipeItem1,
|
||||
"stairs:slab_darkage_gneiss", "stairs:slab_darkage_gneiss",
|
||||
S("Gneiss"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "gneiss_rubble", recipeItem1,
|
||||
"stairs:slab_darkage_gneiss_rubble", "stairs:slab_darkage_gneiss_rubble",
|
||||
S("Gneiss Rubble"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "gneiss_brick", recipeItem1,
|
||||
"stairs:slab_darkage_gneiss_brick", "stairs:slab_darkage_gneiss_brick",
|
||||
S("Gneiss Brick"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "gneiss_block", recipeItem1,
|
||||
"darkage:gneiss_block", nil, S("Gneiss Block"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "marble", recipeItem1,
|
||||
"stairs:slab_darkage_marble", "stairs:slab_darkage_marble",
|
||||
S("Marble"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "marble_tile", recipeItem1,
|
||||
"stairs:slab_darkage_marble_tile", "stairs:slab_darkage_marble_tile",
|
||||
S("Marble Tile"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "ors", recipeItem1,
|
||||
"stairs:slab_darkage_ors", "stairs:slab_darkage_ors",
|
||||
S("Old Red Sandstone"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "ors_rubble", recipeItem1,
|
||||
"stairs:slab_darkage_ors_rubble", "stairs:slab_darkage_ors_rubble",
|
||||
S("Old Red Sandstone Rubble"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "ors_brick", recipeItem1,
|
||||
"stairs:slab_darkage_ors_brick", "stairs:slab_darkage_ors_brick",
|
||||
S("Old Red Sandstone Brick"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "ors_block", recipeItem1,
|
||||
"darkage:ors_block", nil, S("Old Red Sandstone Block"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "serpentine", recipeItem1,
|
||||
"stairs:slab_darkage_serpentine", "stairs:slab_darkage_serpentine",
|
||||
S("Serpentine"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "shale", recipeItem1,
|
||||
"stairs:slab_darkage_shale", "stairs:slab_darkage_shale",
|
||||
S("Shale"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "schist", recipeItem1,
|
||||
"stairs:slab_darkage_schist", "stairs:slab_darkage_schist",
|
||||
S("Schist"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "slate", recipeItem1,
|
||||
"stairs:slab_darkage_slate", "stairs:slab_darkage_slate",
|
||||
S("Slate"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "slate_rubble", recipeItem1,
|
||||
"stairs:slab_darkage_slate_rubble", "stairs:slab_darkage_slate_rubble",
|
||||
S("Slate Rubble"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "slate_tile", recipeItem1,
|
||||
"stairs:slab_darkage_slate_tile", "stairs:slab_darkage_slate_tile",
|
||||
S("Slate Tile"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "slate_block", recipeItem1,
|
||||
"darkage:slate_block", nil, S("Slate Block"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "slate_brick", recipeItem1,
|
||||
"stairs:slab_darkage_slate_brick", "stairs:slab_darkage_slate_brick",
|
||||
S("Slate Brick"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "tuff", recipeItem1,
|
||||
"stairs:slab_darkage_tuff", "stairs:slab_darkage_tuff",
|
||||
S("Tuff"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "tuff_bricks", recipeItem1,
|
||||
"stairs:slab_darkage_tuff_bricks", "stairs:slab_darkage_tuff_bricks",
|
||||
S("Tuff Bricks"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "tuff_rubble", recipeItem1,
|
||||
"darkage:tuff_rubble", nil, S("Tuff Rubble"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "rhyolitic_tuff", recipeItem1,
|
||||
"stairs:slab_darkage_rhyolitic_tuff",
|
||||
"stairs:slab_darkage_rhyolitic_tuff",
|
||||
S("Rhyolitic Tuff"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "rhyolitic_tuff_bricks",
|
||||
recipeItem1,
|
||||
"stairs:slab_darkage_rhyolitic_tuff_bricks",
|
||||
"stairs:slab_darkage_rhyolitic_tuff_bricks",
|
||||
S("Rhyolitic Tuff Bricks"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "old_tuff_bricks",
|
||||
recipeItem1,
|
||||
"stairs:slab_darkage_old_tuff_bricks",
|
||||
"stairs:slab_darkage_old_tuff_bricks",
|
||||
S("Old Tuff Bricks"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("darkage", "rhyolitic_tuff_rubble",
|
||||
recipeItem1, "darkage:rhyolitic_tuff_rubble", nil,
|
||||
S("Rhyolitic Tuff Rubble"), stone_default, stone_open, stone_close)
|
7
depends.txt
Normal file
7
depends.txt
Normal file
@ -0,0 +1,7 @@
|
||||
default
|
||||
doors
|
||||
stairs
|
||||
vessels
|
||||
intllib?
|
||||
darkage?
|
||||
moreblocks?
|
1
description.txt
Normal file
1
description.txt
Normal file
@ -0,0 +1 @@
|
||||
Adds various wood, stone, etc. doors.
|
58
init.lua
Normal file
58
init.lua
Normal file
@ -0,0 +1,58 @@
|
||||
--[[
|
||||
|
||||
Hidden Doors - Adds various wood, stone, etc. doors.
|
||||
|
||||
Copyright (C) 2017-2018 Hamlet
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
|
||||
MA 02110-1301, USA.
|
||||
|
||||
]]--
|
||||
|
||||
|
||||
--
|
||||
-- General variables
|
||||
--
|
||||
|
||||
local minetest_log_level = minetest.settings:get("debug_log_level")
|
||||
local mod_load_message = "[Mod] Hidden Doors [v1.10.2] loaded."
|
||||
local mod_path = minetest.get_modpath("hidden_doors")
|
||||
|
||||
|
||||
-- Hidden Doors' operation mode
|
||||
local hidden_doors_remover = minetest.settings:get_bool("hidden_doors_remover")
|
||||
|
||||
if not hidden_doors_remover then
|
||||
hidden_doors_remover = false
|
||||
end
|
||||
|
||||
if (hidden_doors_remover == false) then
|
||||
dofile(mod_path .. "/main.lua")
|
||||
end
|
||||
|
||||
if (hidden_doors_remover == true) then
|
||||
dofile(mod_path .. "/remover.lua")
|
||||
end
|
||||
|
||||
|
||||
--
|
||||
-- Minetest engine debug logging
|
||||
--
|
||||
|
||||
if (minetest_log_level == nil) or (minetest_log_level == "action") or
|
||||
(minetest_log_level == "info") or (minetest_log_level == "verbose") then
|
||||
|
||||
minetest.log("action", mod_load_message)
|
||||
end
|
45
intllib.lua
Normal file
45
intllib.lua
Normal file
@ -0,0 +1,45 @@
|
||||
|
||||
-- Fallback functions for when `intllib` is not installed.
|
||||
-- Code released under Unlicense <http://unlicense.org>.
|
||||
|
||||
-- Get the latest version of this file at:
|
||||
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
|
||||
|
||||
local function format(str, ...)
|
||||
local args = { ... }
|
||||
local function repl(escape, open, num, close)
|
||||
if escape == "" then
|
||||
local replacement = tostring(args[tonumber(num)])
|
||||
if open == "" then
|
||||
replacement = replacement..close
|
||||
end
|
||||
return replacement
|
||||
else
|
||||
return "@"..open..num..close
|
||||
end
|
||||
end
|
||||
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
|
||||
end
|
||||
|
||||
local gettext, ngettext
|
||||
if minetest.get_modpath("intllib") then
|
||||
if intllib.make_gettext_pair then
|
||||
-- New method using gettext.
|
||||
gettext, ngettext = intllib.make_gettext_pair()
|
||||
else
|
||||
-- Old method using text files.
|
||||
gettext = intllib.Getter()
|
||||
end
|
||||
end
|
||||
|
||||
-- Fill in missing functions.
|
||||
|
||||
gettext = gettext or function(msgid, ...)
|
||||
return format(msgid, ...)
|
||||
end
|
||||
|
||||
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
|
||||
return format(n==1 and msgid or msgid_plural, ...)
|
||||
end
|
||||
|
||||
return gettext, ngettext
|
403
locale/it.po
Normal file
403
locale/it.po
Normal file
@ -0,0 +1,403 @@
|
||||
# ITALIAN LOCALE FILE FOR THE HIDDEN DOORS MODULE.
|
||||
# Copyright (C) 2017 H4mlet <h4mlet@riseup.net>
|
||||
# This file is distributed under the same license as the HIDDEN DOORS package.
|
||||
# H4mlet <h4mlet@riseup.net>, 2017
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Hidden Doors module's Italian locale\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-08-31 23:55+0200\n"
|
||||
"PO-Revision-Date: 2017-08-31 23:57+0100\n"
|
||||
"Last-Translator: H4mlet <h4mlet@riseup.net>\n"
|
||||
"Language-Team: \n"
|
||||
"Language: it\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 1.6.10\n"
|
||||
|
||||
#: init.lua
|
||||
msgid "Concealed "
|
||||
msgstr "Porta camuffata di "
|
||||
|
||||
#: init.lua
|
||||
msgid " Door"
|
||||
msgstr " "
|
||||
|
||||
#: init.lua
|
||||
msgid "[Mod] Hidden Doors loaded"
|
||||
msgstr "[Mod] Hidden Doors caricato"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Stone"
|
||||
msgstr "pietra"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Cobble"
|
||||
msgstr "ciottoli"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Stone Brick"
|
||||
msgstr "mattoni di pietra"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Stone Block"
|
||||
msgstr "blocchi di pietra"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Mossy Cobble"
|
||||
msgstr "ciottoli muschiosi"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Stone"
|
||||
msgstr "pietra del deserto"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Cobble"
|
||||
msgstr "ciottoli del deserto"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Stone Brick"
|
||||
msgstr "mattoni di pietra del deserto"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Stone Block"
|
||||
msgstr "blocchi di pietra del deserto"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Sandstone"
|
||||
msgstr "arenaria"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Sandstone Brick"
|
||||
msgstr "mattoni di arenaria"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Sandstone Block"
|
||||
msgstr "blocchi di arenaria"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Sandstone"
|
||||
msgstr "arenaria del deserto"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Sandstone Brick"
|
||||
msgstr "mattoni di arenaria del deserto"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Sandstone Block"
|
||||
msgstr "blocchi di arenaria del deserto"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Silver Sandstone"
|
||||
msgstr "arenaria argentea"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Silver Sandstone Brick"
|
||||
msgstr "mattoni di arenaria argentea"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Silver Sandstone Block"
|
||||
msgstr "blocchi di arenaria argentea"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Obsidian"
|
||||
msgstr "ossidiana"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Obsidian Brick"
|
||||
msgstr "mattoni di ossidiana"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Obsidian Block"
|
||||
msgstr "blocchi di ossidiana"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Tree"
|
||||
msgstr "albero"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Jungle Tree"
|
||||
msgstr "albero della giungla"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Pine Tree"
|
||||
msgstr "pino"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Acacia Tree"
|
||||
msgstr "acacia"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Aspen Tree"
|
||||
msgstr "pioppo"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Wood"
|
||||
msgstr "legno"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Jungle Wood"
|
||||
msgstr "legno della giungla"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Pine Wood"
|
||||
msgstr "legno di pino"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Acacia Wood"
|
||||
msgstr "legno di acacia"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Aspen Wood"
|
||||
msgstr "legno di pioppo"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Bronze Block"
|
||||
msgstr "blocchi di bronzo"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Copper Block"
|
||||
msgstr "blocchi di rame"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Gold Block"
|
||||
msgstr "blocchi d'oro"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Steel Block"
|
||||
msgstr "blocchi d'acciaio"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Tin Block"
|
||||
msgstr "blocchi di stagno"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Dirt"
|
||||
msgstr "terra"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Brick"
|
||||
msgstr "mattoni"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Ice"
|
||||
msgstr "ghiaccio"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Diamond Block"
|
||||
msgstr "blocchi di diamante"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Mese Block"
|
||||
msgstr "blocchi di mese"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Bookshelf"
|
||||
msgstr "scaffale"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Sand"
|
||||
msgstr "sabbia"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Silver Sand"
|
||||
msgstr "sabbia argentea"
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Sand"
|
||||
msgstr "sabbia del deserto"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Adobe"
|
||||
msgstr "adobo"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Basalt"
|
||||
msgstr "basalto"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Basalt Rubble"
|
||||
msgstr "detriti di basalto"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Basalt Brick"
|
||||
msgstr "mattoni di basalto"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Basalt Block"
|
||||
msgstr "blocchi di basalto"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Gneiss"
|
||||
msgstr "gneis"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Gneiss Rubble"
|
||||
msgstr "detriti di gneis"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Gneiss Brick"
|
||||
msgstr "mattoni di gneis"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Gneiss Block"
|
||||
msgstr "blocchi di gneis"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Marble"
|
||||
msgstr "marmo"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Marble Tile"
|
||||
msgstr "mattonelle di marmo"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Old Red Sandstone"
|
||||
msgstr "arenaria rosso antico"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Old Red Sandstone Rubble"
|
||||
msgstr "detriti di arenaria rosso antico"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Old Red Sandstone Brick"
|
||||
msgstr "mattoni di arenaria rosso antico"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Old Red Sandstone Block"
|
||||
msgstr "blocchi di arenaria rosso antico"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Serpentine"
|
||||
msgstr "serpentina"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Shale"
|
||||
msgstr "argillite"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Schist"
|
||||
msgstr "scisto"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Slate"
|
||||
msgstr "lavagna"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Slate Rubble"
|
||||
msgstr "detriti di lavagna"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Slate Tile"
|
||||
msgstr "mattonelle di lavagna"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Slate Block"
|
||||
msgstr "blocchi di lavagna"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Slate Brick"
|
||||
msgstr "mattoni di lavagna"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Tuff"
|
||||
msgstr "tufo vulcanico"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Tuff Bricks"
|
||||
msgstr "mattoni di tufo vulcanico"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Tuff Rubble"
|
||||
msgstr "detriti di tufo vulcanico"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Rhyolitic Tuff"
|
||||
msgstr "tufo di riolite"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Rhyolitic Tuff Bricks"
|
||||
msgstr "mattoni di tufo di riolite"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Old Tuff Bricks"
|
||||
msgstr "mattoni di tufo vulcanico vecchio"
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Rhyolitic Tuff Rubble"
|
||||
msgstr "detriti di tufo di riolite"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "All-faces Jungle Tree"
|
||||
msgstr "cuore di albero della giungla"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "All-faces Tree"
|
||||
msgstr "cuore di albero"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Cactus Brick"
|
||||
msgstr "mattoni di cactus"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Circle Stone Bricks"
|
||||
msgstr "mattoni di pietra a cerchio concentrico"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Coal Stone"
|
||||
msgstr "pietra carbone"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Cobble Compressed"
|
||||
msgstr "ciottoli compressi"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Copper Patina"
|
||||
msgstr "patina di rame"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Empty Bookshelf"
|
||||
msgstr "scaffale vuoto"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Stone Bricks"
|
||||
msgstr "mattoni di pietra"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Iron Stone"
|
||||
msgstr "pietra ferro"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Iron Stone Bricks"
|
||||
msgstr "mattoni di pietra ferro"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Plankstone"
|
||||
msgstr "pietra e assi"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Split Stone Tile"
|
||||
msgstr "mattonelle di pietra divisa"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Checkered Stone Tile"
|
||||
msgstr "mattonelle di pietra a scacchi"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Stone Tile"
|
||||
msgstr "mattonelle di pietra"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Tar"
|
||||
msgstr "catrame"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Trap Stone"
|
||||
msgstr "pietra trappola"
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Full Wooden Tile"
|
||||
msgstr "mattonelle di legno pieno"
|
402
locale/template.pot
Normal file
402
locale/template.pot
Normal file
@ -0,0 +1,402 @@
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-08-31 23:55+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=CHARSET\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: init.lua
|
||||
msgid "Concealed "
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid " Door"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "[Mod] Hidden Doors loaded"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Stone"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Cobble"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Stone Brick"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Stone Block"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Mossy Cobble"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Stone"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Cobble"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Stone Brick"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Stone Block"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Sandstone"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Sandstone Brick"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Sandstone Block"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Sandstone"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Sandstone Brick"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Sandstone Block"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Silver Sandstone"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Silver Sandstone Brick"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Silver Sandstone Block"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Obsidian"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Obsidian Brick"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Obsidian Block"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Tree"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Jungle Tree"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Pine Tree"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Acacia Tree"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Aspen Tree"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Wood"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Jungle Wood"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Pine Wood"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Acacia Wood"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Aspen Wood"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Bronze Block"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Copper Block"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Gold Block"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Steel Block"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Tin Block"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Dirt"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Brick"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Ice"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Diamond Block"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Mese Block"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Bookshelf"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Sand"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Silver Sand"
|
||||
msgstr ""
|
||||
|
||||
#: minetest_game.lua
|
||||
msgid "Desert Sand"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Adobe"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Basalt"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Basalt Rubble"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Basalt Brick"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Basalt Block"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Gneiss"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Gneiss Rubble"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Gneiss Brick"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Gneiss Block"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Marble"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Marble Tile"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Old Red Sandstone"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Old Red Sandstone Rubble"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Old Red Sandstone Brick"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Old Red Sandstone Block"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Serpentine"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Shale"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Schist"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Slate"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Slate Rubble"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Slate Tile"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Slate Block"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Slate Brick"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Tuff"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Tuff Bricks"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Tuff Rubble"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Rhyolitic Tuff"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Rhyolitic Tuff Bricks"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Old Tuff Bricks"
|
||||
msgstr ""
|
||||
|
||||
#: darkage.lua
|
||||
msgid "Rhyolitic Tuff Rubble"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "All-faces Jungle Tree"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "All-faces Tree"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Cactus Brick"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Circle Stone Bricks"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Coal Stone"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Cobble Compressed"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Copper Patina"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Empty Bookshelf"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Stone Bricks"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Iron Stone"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Iron Stone Bricks"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Plankstone"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Split Stone Tile"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Checkered Stone Tile"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Stone Tile"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Tar"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Trap Stone"
|
||||
msgstr ""
|
||||
|
||||
#: moreblocks.lua
|
||||
msgid "Full Wooden Tile"
|
||||
msgstr ""
|
259
main.lua
Normal file
259
main.lua
Normal file
@ -0,0 +1,259 @@
|
||||
--[[
|
||||
|
||||
Hidden Doors - Adds various wood, stone, etc. doors.
|
||||
|
||||
Copyright (C) 2017-2018 Hamlet, Napiophelios
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
|
||||
MA 02110-1301, USA.
|
||||
|
||||
]]--
|
||||
|
||||
|
||||
-- Load support for intllib.
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
hidden_doors = {}
|
||||
|
||||
local description_1 = S("Concealed ")
|
||||
local description_2 = S(" Door")
|
||||
|
||||
-- Hidden Doors' sounds
|
||||
local hidden_doors_vol = tonumber(minetest.settings:get("hidden_doors_vol"))
|
||||
|
||||
if not hidden_doors_vol then
|
||||
hidden_doors_vol = 5.0
|
||||
end
|
||||
|
||||
stone_default = default.node_sound_stone_defaults()
|
||||
stone_open = {name = "hidden_doors_stone_door_open", gain = hidden_doors_vol}
|
||||
stone_close = {name = "hidden_doors_stone_door_close", gain = hidden_doors_vol}
|
||||
|
||||
wood_default = default.node_sound_wood_defaults()
|
||||
wood_open = "doors_door_open"
|
||||
wood_close = "doors_door_close"
|
||||
|
||||
metal_default = default.node_sound_metal_defaults()
|
||||
metal_open = "doors_steel_door_open"
|
||||
metal_close = "doors_steel_door_close"
|
||||
|
||||
gem_default = default.node_sound_glass_defaults()
|
||||
gem_open = "doors_glass_door_open"
|
||||
gem_close = "doors_glass_door_close"
|
||||
|
||||
-- Hidden door's base recipe item
|
||||
recipeItem1 = "doors:door_wood"
|
||||
|
||||
-- Hidden door's texture variables
|
||||
local pixels = 16 local width = 0 local height = 0
|
||||
|
||||
local image_size = ""
|
||||
|
||||
local Y1 = 0 local X1 = 0
|
||||
local Y2 = 0 local X2 = 0
|
||||
local Y3 = 0 local X3 = 0
|
||||
local Y4 = 0 local X4 = 0
|
||||
|
||||
local hidden_doors_res = tonumber(minetest.settings:get("hidden_doors_res"))
|
||||
|
||||
if not hidden_doors_res then
|
||||
hidden_doors_res = pixels
|
||||
end
|
||||
|
||||
|
||||
if hidden_doors_res == 16 then
|
||||
|
||||
-- Item's inventory texture dimensions
|
||||
inv_w = pixels * 2 inv_h = pixels * 2
|
||||
inv_size = inv_w.."x"..inv_h
|
||||
|
||||
-- Node's texture dimensions
|
||||
width = (pixels * 2) + 6 height = pixels * 2
|
||||
image_size = width.."x"..height
|
||||
|
||||
-- Composed texture's dimensions
|
||||
Y1 = pixels X1 = 8
|
||||
Y2 = 6 X2 = 6
|
||||
Y3 = pixels X3 = pixels
|
||||
Y4 = pixels X4 = 22
|
||||
|
||||
|
||||
elseif hidden_doors_res == 32 then
|
||||
|
||||
-- Item's inventory texture dimensions
|
||||
inv_w = pixels * 4 inv_h = pixels * 4
|
||||
inv_size = inv_w.."x"..inv_h
|
||||
|
||||
-- Node's texture dimensions
|
||||
width = ((pixels * 2) + 6) * 2 height = pixels * 4
|
||||
image_size = width.."x"..height
|
||||
|
||||
-- Composed texture's dimensions
|
||||
Y1 = 32 X1 = 16
|
||||
Y2 = 12 X2 = 12
|
||||
Y3 = pixels * 2 X3 = pixels * 2
|
||||
Y4 = pixels * 2 X4 = 44
|
||||
|
||||
|
||||
elseif hidden_doors_res == 64 then
|
||||
|
||||
-- Item's inventory texture dimensions
|
||||
inv_w = pixels * 8 inv_h = pixels * 8
|
||||
inv_size = inv_w.."x"..inv_h
|
||||
|
||||
-- Node's texture dimensions
|
||||
width = ((pixels * 2) + 6) * 4 height = pixels * 8
|
||||
image_size = width .. "x" .. height
|
||||
|
||||
-- Composed texture's dimensions
|
||||
Y1 = 64 X1 = 32
|
||||
Y2 = 24 X2 = 24
|
||||
Y3 = pixels * 4 X3 = pixels * 4
|
||||
Y4 = pixels * 4 X4 = 88
|
||||
|
||||
|
||||
elseif hidden_doors_res == 128 then
|
||||
|
||||
-- Item's inventory texture dimensions
|
||||
inv_w = pixels * 16 inv_h = pixels * 16
|
||||
inv_size = inv_w.."x"..inv_h
|
||||
|
||||
-- Node's texture dimensions dimensions
|
||||
width = ((pixels * 2) + 6) * 8 height = pixels * 16
|
||||
image_size = width .. "x" .. height
|
||||
|
||||
-- Composed texture's dimensions
|
||||
Y1 = 128 X1 = 64
|
||||
Y2 = 48 X2 = 48
|
||||
Y3 = pixels * 8 X3 = pixels * 8
|
||||
Y4 = pixels * 8 X4 = 176
|
||||
|
||||
|
||||
else
|
||||
|
||||
-- If the setting is not valid then set it to 16px and use that resolution
|
||||
|
||||
hidden_doors_res = pixels
|
||||
minetest.settings:set("hidden_doors_res", hidden_doors_res)
|
||||
|
||||
-- Item's inventory texture dimensions
|
||||
inv_w = pixels * 2 inv_h = pixels * 2
|
||||
inv_size = inv_w.."x"..inv_h
|
||||
|
||||
-- Node's texture dimensions
|
||||
width = (pixels * 2) + 6 height = pixels * 2
|
||||
image_size = width.."x"..height
|
||||
|
||||
-- Composed texture's dimensions
|
||||
Y1 = pixels X1 = 8
|
||||
Y2 = 6 X2 = 6
|
||||
Y3 = pixels X3 = pixels
|
||||
Y4 = pixels X4 = 22
|
||||
|
||||
end
|
||||
|
||||
|
||||
function hidden_doors.register_hidden_doors(modname, subname, recipeItem1,
|
||||
recipeItem2, recipeItem3, desc, sounds, sound_open, sound_close)
|
||||
|
||||
local texture_name = modname .. "_" .. subname .. ".png"
|
||||
|
||||
-- If the door uses textures from Darkage then use the default 16px res.
|
||||
-- Do the same for Moreblocks.
|
||||
if (modname ~= "darkage") and (modname ~= "moreblocks") then
|
||||
|
||||
local new_texture = "[combine:" .. image_size .. ": 0," ..
|
||||
"0=" .. texture_name .. ": 0," ..
|
||||
Y3 .. "=" .. texture_name .. ":" .. X2 .. "," ..
|
||||
"0=" .. texture_name .. ":" .. X2 .. "," ..
|
||||
Y3 .. "=" .. texture_name .. ":" .. X4 .. "," ..
|
||||
"0=" .. texture_name .. ":" .. X4 .. "," ..
|
||||
Y3 .. "=" .. texture_name
|
||||
|
||||
doors.register("hidden_door_" .. subname, {
|
||||
|
||||
description = description_1 .. desc .. description_2,
|
||||
|
||||
tiles = {{ name = "(" .. new_texture ..
|
||||
"^[transformFX)^[combine:" .. image_size.. ":" ..X3.. "," ..
|
||||
"0=" .. texture_name .. ":" .. X3 .. "," ..
|
||||
Y3 .. "=" .. texture_name , backface_culling = true }},
|
||||
|
||||
inventory_image = "[combine:" .. inv_size .. ":" .. X1 .. "," ..
|
||||
"0=" .. texture_name .. ":" .. X1 .. "," ..
|
||||
Y1 .. "=" ..texture_name,
|
||||
|
||||
groups = {cracky = 1, level = 2},
|
||||
sounds = sounds,
|
||||
sound_open = sound_open,
|
||||
sound_close = sound_close,
|
||||
|
||||
recipe = { {recipeItem1, recipeItem2, recipeItem3}, }}
|
||||
)
|
||||
|
||||
else
|
||||
|
||||
local new_texture = "[combine:" .. "38x32" .. ": 0," ..
|
||||
"0=" .. texture_name .. ": 0," ..
|
||||
"16=" .. texture_name .. ": 6," ..
|
||||
"0=" .. texture_name .. ": 6," ..
|
||||
"16=" .. texture_name .. ": 22," ..
|
||||
"0=" .. texture_name .. ": 22," ..
|
||||
"16=" .. texture_name
|
||||
|
||||
doors.register("hidden_door_" .. subname, {
|
||||
|
||||
description = description_1 .. desc .. description_2,
|
||||
|
||||
tiles = {{ name = "(" .. new_texture ..
|
||||
"^[transformFX)^[combine:" .. "38x32" .. ": 16," ..
|
||||
"0=" .. texture_name .. ": 16," ..
|
||||
"16=" .. texture_name , backface_culling = true }},
|
||||
|
||||
inventory_image = "[combine:" .. "32x32" .. ": 8," ..
|
||||
"0=" .. texture_name .. ": 8," ..
|
||||
"16=" .. texture_name,
|
||||
|
||||
groups = {cracky = 1, level = 2},
|
||||
sounds = sounds,
|
||||
sound_open = sound_open,
|
||||
sound_close = sound_close,
|
||||
|
||||
recipe = { {recipeItem1, recipeItem2, recipeItem3}, }}
|
||||
)
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--
|
||||
-- Minetest Game's based hidden doors
|
||||
--
|
||||
|
||||
dofile(MP .. "/minetest_game.lua")
|
||||
|
||||
|
||||
--
|
||||
-- Compatible modules' based hidden doors
|
||||
--
|
||||
|
||||
if minetest.get_modpath("darkage") then
|
||||
dofile(MP .. "/darkage.lua")
|
||||
end
|
||||
|
||||
if minetest.get_modpath("moreblocks") then
|
||||
dofile(MP .. "/moreblocks.lua")
|
||||
end
|
241
minetest_game.lua
Normal file
241
minetest_game.lua
Normal file
@ -0,0 +1,241 @@
|
||||
--[[
|
||||
|
||||
Hidden Doors - Adds various wood, stone, etc. doors.
|
||||
|
||||
Copyright (C) 2017-2018 Hamlet, Napiophelios
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
|
||||
MA 02110-1301, USA.
|
||||
|
||||
]]--
|
||||
|
||||
|
||||
--[[
|
||||
|
||||
Stone based doors
|
||||
-----------------
|
||||
(1. Material 2. Cobble variant 3. Brick variant 4. Modified forms)
|
||||
|
||||
]]--
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "stone", recipeItem1,
|
||||
"stairs:slab_stone", "stairs:slab_stone", S("Stone"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "cobble", recipeItem1,
|
||||
"stairs:slab_cobble", "stairs:slab_cobble", S("Cobble"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "stone_brick", recipeItem1,
|
||||
"stairs:slab_stonebrick", "stairs:slab_stonebrick", S("Stone Brick"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "stone_block", recipeItem1,
|
||||
"stairs:slab_stone_block", "stairs:slab_stone_block",
|
||||
S("Stone Block"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "mossycobble", recipeItem1,
|
||||
"stairs:slab_mossycobble", "stairs:slab_mossycobble",
|
||||
S("Mossy Cobble"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "desert_stone", recipeItem1,
|
||||
"stairs:slab_desert_stone", "stairs:slab_desert_stone",
|
||||
S("Desert Stone"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "desert_cobble", recipeItem1,
|
||||
"stairs:slab_desert_cobble", "stairs:slab_desert_cobble",
|
||||
S("Desert Cobble"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "desert_stone_brick",
|
||||
recipeItem1, "stairs:slab_desert_stonebrick",
|
||||
"stairs:slab_desert_stonebrick", S("Desert Stone Brick"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "desert_stone_block",
|
||||
recipeItem1, "stairs:slab_desert_stone_block",
|
||||
"stairs:slab_desert_stone_block", S("Desert Stone Block"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "sandstone", recipeItem1,
|
||||
"stairs:slab_sandstone", "stairs:slab_sandstone", S("Sandstone"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "sandstone_brick", recipeItem1,
|
||||
"stairs:slab_sandstonebrick", "stairs:slab_sandstonebrick",
|
||||
S("Sandstone Brick"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "sandstone_block", recipeItem1,
|
||||
"stairs:slab_sandstone_block", "stairs:slab_sandstone_block",
|
||||
S("Sandstone Block"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "desert_sandstone", recipeItem1,
|
||||
"stairs:slab_desert_sandstone", "stairs:slab_desert_sandstone",
|
||||
S("Desert Sandstone"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "desert_sandstone_brick",
|
||||
recipeItem1, "stairs:slab_desert_sandstone_brick",
|
||||
"stairs:slab_desert_sandstone_brick", S("Desert Sandstone Brick"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "desert_sandstone_block",
|
||||
recipeItem1, "stairs:slab_desert_sandstone_block",
|
||||
"stairs:slab_desert_sandstone_block", S("Desert Sandstone Block"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "silver_sandstone", recipeItem1,
|
||||
"stairs:slab_silver_sandstone", "stairs:slab_silver_sandstone",
|
||||
S("Silver Sandstone"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "silver_sandstone_brick",
|
||||
recipeItem1, "stairs:slab_silver_sandstone_brick",
|
||||
"stairs:slab_silver_sandstone_brick", S("Silver Sandstone Brick"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "silver_sandstone_block",
|
||||
recipeItem1, "stairs:slab_silver_sandstone_block",
|
||||
"stairs:slab_silver_sandstone_block", S("Silver Sandstone Block"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "obsidian", recipeItem1,
|
||||
"stairs:slab_obsidian", "stairs:slab_obsidian", S("Obsidian"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "obsidian_brick", recipeItem1,
|
||||
"stairs:slab_obsidianbrick", "stairs:slab_obsidianbrick",
|
||||
S("Obsidian Brick"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "obsidian_block", recipeItem1,
|
||||
"stairs:slab_obsidian_block", "stairs:slab_obsidian_block",
|
||||
S("Obsidian Block"), stone_default, stone_open, stone_close)
|
||||
|
||||
|
||||
--[[
|
||||
|
||||
Tree based doors
|
||||
-----------------
|
||||
(1. Trunk 2. Fabricated trunk)
|
||||
|
||||
]]--
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "tree", recipeItem1,
|
||||
"default:tree", nil, S("Tree"), wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "jungletree", recipeItem1,
|
||||
"default:jungletree", nil, S("Jungle Tree"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "pine_tree", recipeItem1,
|
||||
"default:pine_tree", nil, S("Pine Tree"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "acacia_tree", recipeItem1,
|
||||
"default:acacia_tree", nil, S("Acacia Tree"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "aspen_tree", recipeItem1,
|
||||
"default:aspen_tree", nil, S("Aspen Tree"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "wood", recipeItem1,
|
||||
"stairs:slab_wood", "stairs:slab_wood", S("Wood"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "junglewood", recipeItem1,
|
||||
"stairs:slab_junglewood", "stairs:slab_junglewood", S("Jungle Wood"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "pine_wood", recipeItem1,
|
||||
"stairs:slab_pine_wood", "stairs:slab_pine_wood", S("Pine Wood"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "acacia_wood", recipeItem1,
|
||||
"stairs:slab_acacia_wood", "stairs:slab_acacia_wood", S("Acacia Wood"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "aspen_wood", recipeItem1,
|
||||
"stairs:slab_aspen_wood", "stairs:slab_aspen_wood", S("Aspen Wood"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
|
||||
--[[
|
||||
|
||||
Metal based doors
|
||||
-----------------
|
||||
|
||||
]]--
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "bronze_block", recipeItem1,
|
||||
"stairs:slab_bronzeblock", "stairs:slab_bronzeblock",
|
||||
S("Bronze Block"), metal_default, metal_open, metal_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "copper_block", recipeItem1,
|
||||
"stairs:slab_copperblock", "stairs:slab_copperblock",
|
||||
S("Copper Block"), metal_default, metal_open, metal_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "gold_block", recipeItem1,
|
||||
"stairs:slab_goldblock", "stairs:slab_goldblock", S("Gold Block"),
|
||||
metal_default, metal_open, metal_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "steel_block", recipeItem1,
|
||||
"stairs:slab_steelblock", "stairs:slab_steelblock",
|
||||
S("Steel Block"), metal_default, metal_open, metal_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "tin_block", recipeItem1,
|
||||
"stairs:slab_tinblock", "stairs:slab_tinblock",
|
||||
S("Tin Block"), metal_default, metal_open, metal_close)
|
||||
|
||||
|
||||
--[[
|
||||
|
||||
Other kinds of materials
|
||||
------------------------
|
||||
|
||||
]]--
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "dirt", recipeItem1,
|
||||
"default:dirt", nil, S("Dirt"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "brick", recipeItem1,
|
||||
"stairs:slab_brick", "stairs:slab_brick", S("Brick"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "ice", recipeItem1,
|
||||
"stairs:slab_ice", "stairs:slab_ice", S("Ice"),
|
||||
gem_default, gem_open, gem_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "diamond_block", recipeItem1,
|
||||
"default:diamondblock", nil, S("Diamond Block"),
|
||||
gem_default, gem_open, gem_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "mese_block", recipeItem1,
|
||||
"default:mese", nil, S("Mese Block"),
|
||||
gem_default, gem_open, gem_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "bookshelf", recipeItem1,
|
||||
"default:bookshelf", nil, S("Bookshelf"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "sand", recipeItem1,
|
||||
"default:sand", nil, S("Sand"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "silver_sand", recipeItem1,
|
||||
"default:silver_sand", nil, S("Silver Sand"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "desert_sand", recipeItem1,
|
||||
"default:desert_sand", nil, S("Desert Sand"),
|
||||
stone_default, stone_open, stone_close)
|
7
mod.conf
Normal file
7
mod.conf
Normal file
@ -0,0 +1,7 @@
|
||||
name = hidden_doors
|
||||
title = Hidden Doors
|
||||
author = Hamlet, Napiophelios
|
||||
description = Adds various wood, stone, etc. doors.
|
||||
license = GPLv3 - CC BY-SA
|
||||
forum = https://forum.minetest.net/viewtopic.php?f=11&t=18294
|
||||
version = 1.10.2
|
165
moreblocks.lua
Normal file
165
moreblocks.lua
Normal file
@ -0,0 +1,165 @@
|
||||
--[[
|
||||
|
||||
Hidden Doors - Adds various wood, stone, etc. doors.
|
||||
|
||||
Copyright (C) 2017-2018 Hamlet
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
|
||||
MA 02110-1301, USA.
|
||||
|
||||
]]--
|
||||
|
||||
|
||||
--
|
||||
-- Moreblocks module support
|
||||
--
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "jungletree_top",
|
||||
recipeItem1, "moreblocks:slab_all_faces_jungle_tree",
|
||||
"moreblocks:slab_all_faces_jungle_tree", S("All-faces Jungle Tree"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("default", "tree_top",
|
||||
recipeItem1, "moreblocks:slab_all_faces_tree",
|
||||
"moreblocks:slab_all_faces_tree", S("All-faces Tree"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "cactus_brick",
|
||||
recipeItem1, "moreblocks:slab_cactus_brick",
|
||||
"moreblocks:slab_cactus_brick", S("Cactus Brick"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
--[[ Disabled due to additional texture manipulation required
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "cactus_checker",
|
||||
recipeItem1, "moreblocks:slab_cactus_checker",
|
||||
"moreblocks:slab_cactus_checker", S("Cactus Checker"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
]]--
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "circle_stone_bricks",
|
||||
recipeItem1, "moreblocks:slab_circle_stone_bricks",
|
||||
"moreblocks:slab_circle_stone_bricks", S("Circle Stone Bricks"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
--[[ Disabled due to additional texture manipulation required
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "coal_checker",
|
||||
recipeItem1, "moreblocks:slab_coal_checker",
|
||||
"moreblocks:slab_coal_checker", S("Coal Checker"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
]]--
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "coal_stone",
|
||||
recipeItem1, "moreblocks:slab_coal_stone",
|
||||
"moreblocks:slab_coal_stone", S("Coal Stone"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "cobble_compressed",
|
||||
recipeItem1, "moreblocks:slab_cobble_compressed",
|
||||
"moreblocks:slab_cobble_compressed", S("Cobble Compressed"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "copperpatina",
|
||||
recipeItem1, "moreblocks:slab_copperpatina",
|
||||
"moreblocks:slab_copperpatina", S("Copper Patina"),
|
||||
metal_default, metal_open, metal_close)
|
||||
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "empty_shelf",
|
||||
recipeItem1, "moreblocks:empty_shelf", nil, S("Empty Shelf"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "grey_bricks",
|
||||
recipeItem1, "moreblocks:slab_grey_bricks",
|
||||
"moreblocks:slab_grey_bricks", S("Stone Bricks"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
--[[ Disabled due to additional texture manipulation required
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "iron_checker",
|
||||
recipeItem1, "moreblocks:slab_iron_checker",
|
||||
"moreblocks:slab_iron_checker", S("Iron Checker"),
|
||||
metal_default, metal_open, metal_close)
|
||||
|
||||
]]--
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "iron_stone",
|
||||
recipeItem1, "moreblocks:slab_iron_stone",
|
||||
"moreblocks:slab_iron_stone", S("Iron Stone"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "iron_stone_bricks",
|
||||
recipeItem1, "moreblocks:slab_iron_stone_bricks",
|
||||
"moreblocks:slab_iron_stone_bricks", S("Iron Stone Bricks"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "plankstone",
|
||||
recipeItem1, "moreblocks:slab_plankstone", "moreblocks:slab_plankstone",
|
||||
S("Plankstone"), stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "split_stone_tile",
|
||||
recipeItem1, "moreblocks:slab_split_stone_tile",
|
||||
"moreblocks:slab_split_stone_tile", S("Split Stone Tile"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "stone_tile",
|
||||
recipeItem1, "moreblocks:slab_stone_tile",
|
||||
"moreblocks:slab_stone_tile", S("Stone Tile"),
|
||||
stone_default, stone_open, stone_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "tar",
|
||||
recipeItem1, "moreblocks:slab_tar", "moreblocks:slab_tar",
|
||||
S("Tar"), stone_default, stone_open, stone_close)
|
||||
|
||||
--[[ Disabled due to additional texture manipulation required
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "wood_tile",
|
||||
recipeItem1, "moreblocks:slab_wood_tile", "moreblocks:slab_wood_tile",
|
||||
S("Wooden Tile"), wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "wood_tile_center",
|
||||
recipeItem1, "moreblocks:slab_wood_tile_center",
|
||||
"moreblocks:slab_wood_tile_center", S("Centered Wooden Tile"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "wood_tile_down",
|
||||
recipeItem1, "moreblocks:wood_tile_down", nil,
|
||||
S("Downwards Wooden Tile"), wood_default, wood_open, wood_close)
|
||||
|
||||
]]--
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "wood_tile_full",
|
||||
recipeItem1, "moreblocks:slab_wood_tile_full",
|
||||
"moreblocks:slab_wood_tile_full", S("Full Wooden Tile"),
|
||||
wood_default, wood_open, wood_close)
|
||||
|
||||
--[[ Disabled due to additional texture manipulation required
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "wood_tile_left",
|
||||
recipeItem1, "moreblocks:wood_tile_left", nil,
|
||||
S("Leftwards Wooden Tile"), wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "wood_tile_right",
|
||||
recipeItem1, "moreblocks:wood_tile_right", nil,
|
||||
S("Rightwards Wooden Tile"), wood_default, wood_open, wood_close)
|
||||
|
||||
hidden_doors.register_hidden_doors("moreblocks", "wood_tile_up",
|
||||
recipeItem1, "moreblocks:wood_tile_up", nil,
|
||||
S("Upwards Wooden Tile"), wood_default, wood_open, wood_close)
|
||||
|
||||
]]--
|
304
remover.lua
Normal file
304
remover.lua
Normal file
@ -0,0 +1,304 @@
|
||||
--[[
|
||||
|
||||
Hidden Doors - Adds various wood, stone, etc. doors.
|
||||
|
||||
Copyright (C) 2017-2018 Hamlet
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
|
||||
MA 02110-1301, USA.
|
||||
|
||||
]]--
|
||||
|
||||
|
||||
--
|
||||
-- Minetest Game's based hidden doors
|
||||
--
|
||||
|
||||
minetest.register_lbm({
|
||||
name = ":standard_remover_a",
|
||||
nodenames = {"doors:hidden_door_stone_a", "doors:hidden_door_cobble_a",
|
||||
"doors:hidden_door_stone_brick_a",
|
||||
"doors:hidden_door_stone_block_a",
|
||||
"doors:hidden_door_mossycobble_a",
|
||||
"doors:hidden_door_desert_stone_a",
|
||||
"doors:hidden_door_desert_cobble_a",
|
||||
"doors:hidden_door_desert_stone_brick_a",
|
||||
"doors:hidden_door_desert_stone_block_a",
|
||||
"doors:hidden_door_sandstone_a",
|
||||
"doors:hidden_door_sandstone_brick_a",
|
||||
"doors:hidden_door_sandstone_block_a",
|
||||
"doors:hidden_door_desert_sandstone_a",
|
||||
"doors:hidden_door_desert_sandstone_brick_a",
|
||||
"doors:hidden_door_desert_sandstone_block_a",
|
||||
"doors:hidden_door_silver_sandstone_a",
|
||||
"doors:hidden_door_silver_sandstone_brick_a",
|
||||
"doors:hidden_door_silver_sandstone_block_a",
|
||||
"doors:hidden_door_obsidian_a",
|
||||
"doors:hidden_door_obsidian_brick_a",
|
||||
"doors:hidden_door_obsidian_block_a",
|
||||
"doors:hidden_door_tree_a", "doors:hidden_door_jungletree_a",
|
||||
"doors:hidden_door_pine_tree_a",
|
||||
"doors:hidden_door_acacia_tree_a",
|
||||
"doors:hidden_door_aspen_tree_a", "doors:hidden_door_wood_a",
|
||||
"doors:hidden_door_junglewood_a",
|
||||
"doors:hidden_door_pine_wood_a",
|
||||
"doors:hidden_door_acacia_wood_a",
|
||||
"doors:hidden_door_aspen_wood_a",
|
||||
"doors:hidden_door_bronze_block_a",
|
||||
"doors:hidden_door_copper_block_a",
|
||||
"doors:hidden_door_gold_block_a",
|
||||
"doors:hidden_door_steel_block_a",
|
||||
"doors:hidden_door_tin_block_a",
|
||||
"doors:hidden_door_dirt_a", "doors:hidden_door_brick_a",
|
||||
"doors:hidden_door_ice_a", "doors:hidden_door_diamond_block_a",
|
||||
"doors:hidden_door_mese_block_a",
|
||||
"doors:hidden_door_bookshelf_a",
|
||||
"doors:hidden_door_sand_a", "doors:hidden_door_silver_sand_a",
|
||||
"doors:hidden_door_desert_sand_a",
|
||||
},
|
||||
|
||||
action = function(pos)
|
||||
minetest.remove_node(pos)
|
||||
|
||||
local new_x = pos.x
|
||||
local new_y = (pos.y + 1)
|
||||
local new_z = pos.z
|
||||
local upper_pos = {x = new_x, y = new_y, z = new_z}
|
||||
|
||||
minetest.remove_node(upper_pos)
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_lbm({
|
||||
name = ":standard_remover_b",
|
||||
nodenames = {"doors:hidden_door_stone_b", "doors:hidden_door_cobble_b",
|
||||
"doors:hidden_door_stone_brick_b",
|
||||
"doors:hidden_door_stone_block_b",
|
||||
"doors:hidden_door_mossycobble_b",
|
||||
"doors:hidden_door_desert_stone_b",
|
||||
"doors:hidden_door_desert_cobble_b",
|
||||
"doors:hidden_door_desert_stone_brick_b",
|
||||
"doors:hidden_door_desert_stone_block_b",
|
||||
"doors:hidden_door_sandstone_b",
|
||||
"doors:hidden_door_sandstone_brick_b",
|
||||
"doors:hidden_door_sandstone_block_b",
|
||||
"doors:hidden_door_desert_sandstone_b",
|
||||
"doors:hidden_door_desert_sandstone_brick_b",
|
||||
"doors:hidden_door_desert_sandstone_block_b",
|
||||
"doors:hidden_door_silver_sandstone_b",
|
||||
"doors:hidden_door_silver_sandstone_brick_b",
|
||||
"doors:hidden_door_silver_sandstone_block_b",
|
||||
"doors:hidden_door_obsidian_b",
|
||||
"doors:hidden_door_obsidian_brick_b",
|
||||
"doors:hidden_door_obsidian_block_b",
|
||||
"doors:hidden_door_tree_b", "doors:hidden_door_jungletree_b",
|
||||
"doors:hidden_door_pine_tree_b",
|
||||
"doors:hidden_door_acacia_tree_b",
|
||||
"doors:hidden_door_aspen_tree_b", "doors:hidden_door_wood_b",
|
||||
"doors:hidden_door_junglewood_b",
|
||||
"doors:hidden_door_pine_wood_b",
|
||||
"doors:hidden_door_acacia_wood_b",
|
||||
"doors:hidden_door_aspen_wood_b",
|
||||
"doors:hidden_door_bronze_block_b",
|
||||
"doors:hidden_door_copper_block_b",
|
||||
"doors:hidden_door_gold_block_b",
|
||||
"doors:hidden_door_steel_block_b",
|
||||
"doors:hidden_door_tin_block_b",
|
||||
"doors:hidden_door_dirt_b", "doors:hidden_door_brick_b",
|
||||
"doors:hidden_door_ice_b", "doors:hidden_door_diamond_block_b",
|
||||
"doors:hidden_door_mese_block_b",
|
||||
"doors:hidden_door_bookshelf_b",
|
||||
"doors:hidden_door_sand_b", "doors:hidden_door_silver_sand_b",
|
||||
"doors:hidden_door_desert_sand_b",
|
||||
},
|
||||
|
||||
action = function(pos)
|
||||
minetest.remove_node(pos)
|
||||
|
||||
local new_x = pos.x
|
||||
local new_y = (pos.y + 1)
|
||||
local new_z = pos.z
|
||||
local upper_pos = {x = new_x, y = new_y, z = new_z}
|
||||
|
||||
minetest.remove_node(upper_pos)
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
--
|
||||
-- Compatible modules' based hidden doors
|
||||
--
|
||||
|
||||
if minetest.get_modpath("darkage") then
|
||||
|
||||
minetest.register_lbm({
|
||||
name = ":darkage_remover_a",
|
||||
nodenames = {"doors:hidden_door_adobe_a", "doors:hidden_door_basalt_a",
|
||||
"doors:hidden_door_basalt_rubble_a",
|
||||
"doors:hidden_door_basalt_brick_a",
|
||||
"doors:hidden_door_basalt_block_a",
|
||||
"doors:hidden_door_gneiss_a",
|
||||
"doors:hidden_door_gneiss_rubble_a",
|
||||
"doors:hidden_door_gneiss_brick_a",
|
||||
"doors:hidden_door_gneiss_block_a",
|
||||
"doors:hidden_door_marble_a",
|
||||
"doors:hidden_door_marble_tile_a",
|
||||
"doors:hidden_door_ors_a", "doors:hidden_door_ors_rubble_a",
|
||||
"doors:hidden_door_ors_brick_a",
|
||||
"doors:hidden_door_ors_block_a",
|
||||
"doors:hidden_door_serpentine_a",
|
||||
"doors:hidden_door_shale_a", "doors:hidden_door_slate_a",
|
||||
"doors:hidden_door_schist_a",
|
||||
"doors:hidden_door_slate_rubble_a",
|
||||
"doors:hidden_door_slate_tile_a",
|
||||
"doors:hidden_door_slate_block_a",
|
||||
"doors:hidden_door_slate_brick_a", "doors:hidden_door_tuff_a",
|
||||
"doors:hidden_door_tuff_bricks_a",
|
||||
"doors:hidden_door_tuff_rubble_a",
|
||||
"doors:hidden_door_rhyolitic_tuff_a",
|
||||
"doors:hidden_door_rhyolitic_tuff_bricks_a",
|
||||
"doors:hidden_door_old_tuff_bricks_a",
|
||||
"doors:hidden_door_rhyolitic_tuff_rubble_a",
|
||||
},
|
||||
|
||||
action = function(pos)
|
||||
minetest.remove_node(pos)
|
||||
|
||||
local new_x = pos.x
|
||||
local new_y = (pos.y + 1)
|
||||
local new_z = pos.z
|
||||
local upper_pos = {x = new_x, y = new_y, z = new_z}
|
||||
|
||||
minetest.remove_node(upper_pos)
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_lbm({
|
||||
name = ":darkage_remover_b",
|
||||
nodenames = {"doors:hidden_door_adobe_b", "doors:hidden_door_basalt_b",
|
||||
"doors:hidden_door_basalt_rubble_b",
|
||||
"doors:hidden_door_basalt_brick_b",
|
||||
"doors:hidden_door_basalt_block_b",
|
||||
"doors:hidden_door_gneiss_b",
|
||||
"doors:hidden_door_gneiss_rubble_b",
|
||||
"doors:hidden_door_gneiss_brick_b",
|
||||
"doors:hidden_door_gneiss_block_b",
|
||||
"doors:hidden_door_marble_b",
|
||||
"doors:hidden_door_marble_tile_b",
|
||||
"doors:hidden_door_ors_b", "doors:hidden_door_ors_rubble_b",
|
||||
"doors:hidden_door_ors_brick_b",
|
||||
"doors:hidden_door_ors_block_b",
|
||||
"doors:hidden_door_serpentine_b",
|
||||
"doors:hidden_door_shale_b", "doors:hidden_door_slate_b",
|
||||
"doors:hidden_door_schist_b",
|
||||
"doors:hidden_door_slate_rubble_b",
|
||||
"doors:hidden_door_slate_tile_b",
|
||||
"doors:hidden_door_slate_block_b",
|
||||
"doors:hidden_door_slate_brick_b", "doors:hidden_door_tuff_b",
|
||||
"doors:hidden_door_tuff_bricks_b",
|
||||
"doors:hidden_door_tuff_rubble_b",
|
||||
"doors:hidden_door_rhyolitic_tuff_b",
|
||||
"doors:hidden_door_rhyolitic_tuff_bricks_b",
|
||||
"doors:hidden_door_old_tuff_bricks_b",
|
||||
"doors:hidden_door_rhyolitic_tuff_rubble_b",
|
||||
},
|
||||
|
||||
action = function(pos)
|
||||
minetest.remove_node(pos)
|
||||
|
||||
local new_x = pos.x
|
||||
local new_y = (pos.y + 1)
|
||||
local new_z = pos.z
|
||||
local upper_pos = {x = new_x, y = new_y, z = new_z}
|
||||
|
||||
minetest.remove_node(upper_pos)
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
if minetest.get_modpath("moreblocks") then
|
||||
|
||||
minetest.register_lbm({
|
||||
name = ":moreblocks_remover_a",
|
||||
nodenames = {"doors:hidden_door_jungletree_top_a",
|
||||
"doors:hidden_door_tree_top_a",
|
||||
"doors:hidden_door_cactus_brick_a",
|
||||
"doors:hidden_door_circle_stone_bricks_a",
|
||||
"doors:hidden_door_coal_stone_a",
|
||||
"doors:hidden_door_cobble_compressed_a",
|
||||
"doors:hidden_door_copperpatina_a",
|
||||
"doors:hidden_door_empty_bookshelf_a",
|
||||
"doors:hidden_door_grey_bricks_a",
|
||||
"doors:hidden_door_iron_stone_a",
|
||||
"doors:hidden_door_iron_stone_bricks_a",
|
||||
"doors:hidden_door_plankstone_a",
|
||||
"doors:hidden_door_split_stone_tile_a",
|
||||
"doors:hidden_door_split_stone_tile_alt_a",
|
||||
"doors:hidden_door_stone_tile_a",
|
||||
"doors:hidden_door_tar_a",
|
||||
"doors:hidden_door_trap_stone_a",
|
||||
"doors:hidden_door_wood_tile_full_a",
|
||||
},
|
||||
|
||||
action = function(pos)
|
||||
minetest.remove_node(pos)
|
||||
|
||||
local new_x = pos.x
|
||||
local new_y = (pos.y + 1)
|
||||
local new_z = pos.z
|
||||
local upper_pos = {x = new_x, y = new_y, z = new_z}
|
||||
|
||||
minetest.remove_node(upper_pos)
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_lbm({
|
||||
name = ":moreblocks_remover_b",
|
||||
nodenames = {"doors:hidden_door_jungletree_top_b",
|
||||
"doors:hidden_door_tree_top_b",
|
||||
"doors:hidden_door_cactus_brick_b",
|
||||
"doors:hidden_door_circle_stone_bricks_b",
|
||||
"doors:hidden_door_coal_stone_b",
|
||||
"doors:hidden_door_cobble_compressed_b",
|
||||
"doors:hidden_door_copperpatina_b",
|
||||
"doors:hidden_door_empty_bookshelf_b",
|
||||
"doors:hidden_door_grey_bricks_b",
|
||||
"doors:hidden_door_iron_stone_b",
|
||||
"doors:hidden_door_iron_stone_bricks_b",
|
||||
"doors:hidden_door_plankstone_b",
|
||||
"doors:hidden_door_split_stone_tile_b",
|
||||
"doors:hidden_door_split_stone_tile_alt_b",
|
||||
"doors:hidden_door_stone_tile_b",
|
||||
"doors:hidden_door_tar_b",
|
||||
"doors:hidden_door_trap_stone_b",
|
||||
"doors:hidden_door_wood_tile_full_b",
|
||||
},
|
||||
|
||||
action = function(pos)
|
||||
minetest.remove_node(pos)
|
||||
|
||||
local new_x = pos.x
|
||||
local new_y = (pos.y + 1)
|
||||
local new_z = pos.z
|
||||
local upper_pos = {x = new_x, y = new_y, z = new_z}
|
||||
|
||||
minetest.remove_node(upper_pos)
|
||||
end,
|
||||
})
|
||||
end
|
BIN
screenshot.png
Normal file
BIN
screenshot.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 85 KiB |
12
settingtypes.txt
Normal file
12
settingtypes.txt
Normal file
@ -0,0 +1,12 @@
|
||||
# Please choose your favorite resolution.
|
||||
# Allowed resolutions: 16, 32, 64, 128 (pixels).
|
||||
# The default value is 16 pixels.
|
||||
hidden_doors_res (Resolution in pixels for the textures) int 16
|
||||
|
||||
# Here you can set your preferred value for the stone made hidden
|
||||
# doors' opening and closing sounds, the default value is 5.0
|
||||
hidden_doors_vol (Opening and closing sounds' volume in float) float 5.0
|
||||
|
||||
# Disable the module's nodes and activate the
|
||||
# L.B.M. based module's nodes remover.
|
||||
hidden_doors_remover (Disable and remove this mod's nodes) bool false
|
329
sounds/LICENSE.txt
Normal file
329
sounds/LICENSE.txt
Normal file
@ -0,0 +1,329 @@
|
||||
|
||||
Copyright (C) 2017 Hamlet
|
||||
|
||||
These sounds have been cut from:
|
||||
|
||||
https://freesound.org/people/Slanesh/sounds/31770/#
|
||||
|
||||
the original author is Slanesh https://freesound.org/people/Slanesh/
|
||||
|
||||
|
||||
Creative Commons Legal Code
|
||||
|
||||
Attribution 3.0 Unported
|
||||
|
||||
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
|
||||
LEGAL SERVICES. DISTRIBUTION OF THIS LICENSE DOES NOT CREATE AN
|
||||
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
|
||||
INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
|
||||
REGARDING THE INFORMATION PROVIDED, AND DISCLAIMS LIABILITY FOR
|
||||
DAMAGES RESULTING FROM ITS USE.
|
||||
|
||||
License
|
||||
|
||||
THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CREATIVE
|
||||
COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). THE WORK IS PROTECTED BY
|
||||
COPYRIGHT AND/OR OTHER APPLICABLE LAW. ANY USE OF THE WORK OTHER THAN AS
|
||||
AUTHORIZED UNDER THIS LICENSE OR COPYRIGHT LAW IS PROHIBITED.
|
||||
|
||||
BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND AGREE
|
||||
TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE MAY
|
||||
BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS
|
||||
CONTAINED HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND
|
||||
CONDITIONS.
|
||||
|
||||
1. Definitions
|
||||
|
||||
a. "Adaptation" means a work based upon the Work, or upon the Work and
|
||||
other pre-existing works, such as a translation, adaptation,
|
||||
derivative work, arrangement of music or other alterations of a
|
||||
literary or artistic work, or phonogram or performance and includes
|
||||
cinematographic adaptations or any other form in which the Work may be
|
||||
recast, transformed, or adapted including in any form recognizably
|
||||
derived from the original, except that a work that constitutes a
|
||||
Collection will not be considered an Adaptation for the purpose of
|
||||
this License. For the avoidance of doubt, where the Work is a musical
|
||||
work, performance or phonogram, the synchronization of the Work in
|
||||
timed-relation with a moving image ("synching") will be considered an
|
||||
Adaptation for the purpose of this License.
|
||||
b. "Collection" means a collection of literary or artistic works, such as
|
||||
encyclopedias and anthologies, or performances, phonograms or
|
||||
broadcasts, or other works or subject matter other than works listed
|
||||
in Section 1(f) below, which, by reason of the selection and
|
||||
arrangement of their contents, constitute intellectual creations, in
|
||||
which the Work is included in its entirety in unmodified form along
|
||||
with one or more other contributions, each constituting separate and
|
||||
independent works in themselves, which together are assembled into a
|
||||
collective whole. A work that constitutes a Collection will not be
|
||||
considered an Adaptation (as defined above) for the purposes of this
|
||||
License.
|
||||
c. "Distribute" means to make available to the public the original and
|
||||
copies of the Work or Adaptation, as appropriate, through sale or
|
||||
other transfer of ownership.
|
||||
d. "Licensor" means the individual, individuals, entity or entities that
|
||||
offer(s) the Work under the terms of this License.
|
||||
e. "Original Author" means, in the case of a literary or artistic work,
|
||||
the individual, individuals, entity or entities who created the Work
|
||||
or if no individual or entity can be identified, the publisher; and in
|
||||
addition (i) in the case of a performance the actors, singers,
|
||||
musicians, dancers, and other persons who act, sing, deliver, declaim,
|
||||
play in, interpret or otherwise perform literary or artistic works or
|
||||
expressions of folklore; (ii) in the case of a phonogram the producer
|
||||
being the person or legal entity who first fixes the sounds of a
|
||||
performance or other sounds; and, (iii) in the case of broadcasts, the
|
||||
organization that transmits the broadcast.
|
||||
f. "Work" means the literary and/or artistic work offered under the terms
|
||||
of this License including without limitation any production in the
|
||||
literary, scientific and artistic domain, whatever may be the mode or
|
||||
form of its expression including digital form, such as a book,
|
||||
pamphlet and other writing; a lecture, address, sermon or other work
|
||||
of the same nature; a dramatic or dramatico-musical work; a
|
||||
choreographic work or entertainment in dumb show; a musical
|
||||
composition with or without words; a cinematographic work to which are
|
||||
assimilated works expressed by a process analogous to cinematography;
|
||||
a work of drawing, painting, architecture, sculpture, engraving or
|
||||
lithography; a photographic work to which are assimilated works
|
||||
expressed by a process analogous to photography; a work of applied
|
||||
art; an illustration, map, plan, sketch or three-dimensional work
|
||||
relative to geography, topography, architecture or science; a
|
||||
performance; a broadcast; a phonogram; a compilation of data to the
|
||||
extent it is protected as a copyrightable work; or a work performed by
|
||||
a variety or circus performer to the extent it is not otherwise
|
||||
considered a literary or artistic work.
|
||||
g. "You" means an individual or entity exercising rights under this
|
||||
License who has not previously violated the terms of this License with
|
||||
respect to the Work, or who has received express permission from the
|
||||
Licensor to exercise rights under this License despite a previous
|
||||
violation.
|
||||
h. "Publicly Perform" means to perform public recitations of the Work and
|
||||
to communicate to the public those public recitations, by any means or
|
||||
process, including by wire or wireless means or public digital
|
||||
performances; to make available to the public Works in such a way that
|
||||
members of the public may access these Works from a place and at a
|
||||
place individually chosen by them; to perform the Work to the public
|
||||
by any means or process and the communication to the public of the
|
||||
performances of the Work, including by public digital performance; to
|
||||
broadcast and rebroadcast the Work by any means including signs,
|
||||
sounds or images.
|
||||
i. "Reproduce" means to make copies of the Work by any means including
|
||||
without limitation by sound or visual recordings and the right of
|
||||
fixation and reproducing fixations of the Work, including storage of a
|
||||
protected performance or phonogram in digital form or other electronic
|
||||
medium.
|
||||
|
||||
2. Fair Dealing Rights. Nothing in this License is intended to reduce,
|
||||
limit, or restrict any uses free from copyright or rights arising from
|
||||
limitations or exceptions that are provided for in connection with the
|
||||
copyright protection under copyright law or other applicable laws.
|
||||
|
||||
3. License Grant. Subject to the terms and conditions of this License,
|
||||
Licensor hereby grants You a worldwide, royalty-free, non-exclusive,
|
||||
perpetual (for the duration of the applicable copyright) license to
|
||||
exercise the rights in the Work as stated below:
|
||||
|
||||
a. to Reproduce the Work, to incorporate the Work into one or more
|
||||
Collections, and to Reproduce the Work as incorporated in the
|
||||
Collections;
|
||||
b. to create and Reproduce Adaptations provided that any such Adaptation,
|
||||
including any translation in any medium, takes reasonable steps to
|
||||
clearly label, demarcate or otherwise identify that changes were made
|
||||
to the original Work. For example, a translation could be marked "The
|
||||
original work was translated from English to Spanish," or a
|
||||
modification could indicate "The original work has been modified.";
|
||||
c. to Distribute and Publicly Perform the Work including as incorporated
|
||||
in Collections; and,
|
||||
d. to Distribute and Publicly Perform Adaptations.
|
||||
e. For the avoidance of doubt:
|
||||
|
||||
i. Non-waivable Compulsory License Schemes. In those jurisdictions in
|
||||
which the right to collect royalties through any statutory or
|
||||
compulsory licensing scheme cannot be waived, the Licensor
|
||||
reserves the exclusive right to collect such royalties for any
|
||||
exercise by You of the rights granted under this License;
|
||||
ii. Waivable Compulsory License Schemes. In those jurisdictions in
|
||||
which the right to collect royalties through any statutory or
|
||||
compulsory licensing scheme can be waived, the Licensor waives the
|
||||
exclusive right to collect such royalties for any exercise by You
|
||||
of the rights granted under this License; and,
|
||||
iii. Voluntary License Schemes. The Licensor waives the right to
|
||||
collect royalties, whether individually or, in the event that the
|
||||
Licensor is a member of a collecting society that administers
|
||||
voluntary licensing schemes, via that society, from any exercise
|
||||
by You of the rights granted under this License.
|
||||
|
||||
The above rights may be exercised in all media and formats whether now
|
||||
known or hereafter devised. The above rights include the right to make
|
||||
such modifications as are technically necessary to exercise the rights in
|
||||
other media and formats. Subject to Section 8(f), all rights not expressly
|
||||
granted by Licensor are hereby reserved.
|
||||
|
||||
4. Restrictions. The license granted in Section 3 above is expressly made
|
||||
subject to and limited by the following restrictions:
|
||||
|
||||
a. You may Distribute or Publicly Perform the Work only under the terms
|
||||
of this License. You must include a copy of, or the Uniform Resource
|
||||
Identifier (URI) for, this License with every copy of the Work You
|
||||
Distribute or Publicly Perform. You may not offer or impose any terms
|
||||
on the Work that restrict the terms of this License or the ability of
|
||||
the recipient of the Work to exercise the rights granted to that
|
||||
recipient under the terms of the License. You may not sublicense the
|
||||
Work. You must keep intact all notices that refer to this License and
|
||||
to the disclaimer of warranties with every copy of the Work You
|
||||
Distribute or Publicly Perform. When You Distribute or Publicly
|
||||
Perform the Work, You may not impose any effective technological
|
||||
measures on the Work that restrict the ability of a recipient of the
|
||||
Work from You to exercise the rights granted to that recipient under
|
||||
the terms of the License. This Section 4(a) applies to the Work as
|
||||
incorporated in a Collection, but this does not require the Collection
|
||||
apart from the Work itself to be made subject to the terms of this
|
||||
License. If You create a Collection, upon notice from any Licensor You
|
||||
must, to the extent practicable, remove from the Collection any credit
|
||||
as required by Section 4(b), as requested. If You create an
|
||||
Adaptation, upon notice from any Licensor You must, to the extent
|
||||
practicable, remove from the Adaptation any credit as required by
|
||||
Section 4(b), as requested.
|
||||
b. If You Distribute, or Publicly Perform the Work or any Adaptations or
|
||||
Collections, You must, unless a request has been made pursuant to
|
||||
Section 4(a), keep intact all copyright notices for the Work and
|
||||
provide, reasonable to the medium or means You are utilizing: (i) the
|
||||
name of the Original Author (or pseudonym, if applicable) if supplied,
|
||||
and/or if the Original Author and/or Licensor designate another party
|
||||
or parties (e.g., a sponsor institute, publishing entity, journal) for
|
||||
attribution ("Attribution Parties") in Licensor's copyright notice,
|
||||
terms of service or by other reasonable means, the name of such party
|
||||
or parties; (ii) the title of the Work if supplied; (iii) to the
|
||||
extent reasonably practicable, the URI, if any, that Licensor
|
||||
specifies to be associated with the Work, unless such URI does not
|
||||
refer to the copyright notice or licensing information for the Work;
|
||||
and (iv) , consistent with Section 3(b), in the case of an Adaptation,
|
||||
a credit identifying the use of the Work in the Adaptation (e.g.,
|
||||
"French translation of the Work by Original Author," or "Screenplay
|
||||
based on original Work by Original Author"). The credit required by
|
||||
this Section 4 (b) may be implemented in any reasonable manner;
|
||||
provided, however, that in the case of a Adaptation or Collection, at
|
||||
a minimum such credit will appear, if a credit for all contributing
|
||||
authors of the Adaptation or Collection appears, then as part of these
|
||||
credits and in a manner at least as prominent as the credits for the
|
||||
other contributing authors. For the avoidance of doubt, You may only
|
||||
use the credit required by this Section for the purpose of attribution
|
||||
in the manner set out above and, by exercising Your rights under this
|
||||
License, You may not implicitly or explicitly assert or imply any
|
||||
connection with, sponsorship or endorsement by the Original Author,
|
||||
Licensor and/or Attribution Parties, as appropriate, of You or Your
|
||||
use of the Work, without the separate, express prior written
|
||||
permission of the Original Author, Licensor and/or Attribution
|
||||
Parties.
|
||||
c. Except as otherwise agreed in writing by the Licensor or as may be
|
||||
otherwise permitted by applicable law, if You Reproduce, Distribute or
|
||||
Publicly Perform the Work either by itself or as part of any
|
||||
Adaptations or Collections, You must not distort, mutilate, modify or
|
||||
take other derogatory action in relation to the Work which would be
|
||||
prejudicial to the Original Author's honor or reputation. Licensor
|
||||
agrees that in those jurisdictions (e.g. Japan), in which any exercise
|
||||
of the right granted in Section 3(b) of this License (the right to
|
||||
make Adaptations) would be deemed to be a distortion, mutilation,
|
||||
modification or other derogatory action prejudicial to the Original
|
||||
Author's honor and reputation, the Licensor will waive or not assert,
|
||||
as appropriate, this Section, to the fullest extent permitted by the
|
||||
applicable national law, to enable You to reasonably exercise Your
|
||||
right under Section 3(b) of this License (right to make Adaptations)
|
||||
but not otherwise.
|
||||
|
||||
5. Representations, Warranties and Disclaimer
|
||||
|
||||
UNLESS OTHERWISE MUTUALLY AGREED TO BY THE PARTIES IN WRITING, LICENSOR
|
||||
OFFERS THE WORK AS-IS AND MAKES NO REPRESENTATIONS OR WARRANTIES OF ANY
|
||||
KIND CONCERNING THE WORK, EXPRESS, IMPLIED, STATUTORY OR OTHERWISE,
|
||||
INCLUDING, WITHOUT LIMITATION, WARRANTIES OF TITLE, MERCHANTIBILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT, OR THE ABSENCE OF
|
||||
LATENT OR OTHER DEFECTS, ACCURACY, OR THE PRESENCE OF ABSENCE OF ERRORS,
|
||||
WHETHER OR NOT DISCOVERABLE. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION
|
||||
OF IMPLIED WARRANTIES, SO SUCH EXCLUSION MAY NOT APPLY TO YOU.
|
||||
|
||||
6. Limitation on Liability. EXCEPT TO THE EXTENT REQUIRED BY APPLICABLE
|
||||
LAW, IN NO EVENT WILL LICENSOR BE LIABLE TO YOU ON ANY LEGAL THEORY FOR
|
||||
ANY SPECIAL, INCIDENTAL, CONSEQUENTIAL, PUNITIVE OR EXEMPLARY DAMAGES
|
||||
ARISING OUT OF THIS LICENSE OR THE USE OF THE WORK, EVEN IF LICENSOR HAS
|
||||
BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
7. Termination
|
||||
|
||||
a. This License and the rights granted hereunder will terminate
|
||||
automatically upon any breach by You of the terms of this License.
|
||||
Individuals or entities who have received Adaptations or Collections
|
||||
from You under this License, however, will not have their licenses
|
||||
terminated provided such individuals or entities remain in full
|
||||
compliance with those licenses. Sections 1, 2, 5, 6, 7, and 8 will
|
||||
survive any termination of this License.
|
||||
b. Subject to the above terms and conditions, the license granted here is
|
||||
perpetual (for the duration of the applicable copyright in the Work).
|
||||
Notwithstanding the above, Licensor reserves the right to release the
|
||||
Work under different license terms or to stop distributing the Work at
|
||||
any time; provided, however that any such election will not serve to
|
||||
withdraw this License (or any other license that has been, or is
|
||||
required to be, granted under the terms of this License), and this
|
||||
License will continue in full force and effect unless terminated as
|
||||
stated above.
|
||||
|
||||
8. Miscellaneous
|
||||
|
||||
a. Each time You Distribute or Publicly Perform the Work or a Collection,
|
||||
the Licensor offers to the recipient a license to the Work on the same
|
||||
terms and conditions as the license granted to You under this License.
|
||||
b. Each time You Distribute or Publicly Perform an Adaptation, Licensor
|
||||
offers to the recipient a license to the original Work on the same
|
||||
terms and conditions as the license granted to You under this License.
|
||||
c. If any provision of this License is invalid or unenforceable under
|
||||
applicable law, it shall not affect the validity or enforceability of
|
||||
the remainder of the terms of this License, and without further action
|
||||
by the parties to this agreement, such provision shall be reformed to
|
||||
the minimum extent necessary to make such provision valid and
|
||||
enforceable.
|
||||
d. No term or provision of this License shall be deemed waived and no
|
||||
breach consented to unless such waiver or consent shall be in writing
|
||||
and signed by the party to be charged with such waiver or consent.
|
||||
e. This License constitutes the entire agreement between the parties with
|
||||
respect to the Work licensed here. There are no understandings,
|
||||
agreements or representations with respect to the Work not specified
|
||||
here. Licensor shall not be bound by any additional provisions that
|
||||
may appear in any communication from You. This License may not be
|
||||
modified without the mutual written agreement of the Licensor and You.
|
||||
f. The rights granted under, and the subject matter referenced, in this
|
||||
License were drafted utilizing the terminology of the Berne Convention
|
||||
for the Protection of Literary and Artistic Works (as amended on
|
||||
September 28, 1979), the Rome Convention of 1961, the WIPO Copyright
|
||||
Treaty of 1996, the WIPO Performances and Phonograms Treaty of 1996
|
||||
and the Universal Copyright Convention (as revised on July 24, 1971).
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license. Notwithstanding the foregoing two (2) sentences, if Creative
|
||||
Commons has expressly identified itself as the Licensor hereunder, it
|
||||
shall have all rights and obligations of Licensor.
|
||||
|
||||
Except for the limited purpose of indicating to the public that the
|
||||
Work is licensed under the CCPL, Creative Commons does not authorize
|
||||
the use by either party of the trademark "Creative Commons" or any
|
||||
related trademark or logo of Creative Commons without the prior
|
||||
written consent of Creative Commons. Any permitted use will be in
|
||||
compliance with Creative Commons' then-current trademark usage
|
||||
guidelines, as may be published on its website or otherwise made
|
||||
available upon request from time to time. For the avoidance of doubt,
|
||||
this trademark restriction does not form part of the License.
|
||||
|
||||
Creative Commons may be contacted at https://creativecommons.org/.
|
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