91 lines
3.2 KiB
Lua
91 lines
3.2 KiB
Lua
function chicken_brain(self)
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if mobkit.timer(self,1) then fl_wildlife.node_dps_dmg(self) end --if in nodes with damage take damage
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mobkit.vitals(self)
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if self.hp <= 0 then --kill self if 0 hp
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--add in item drop
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mobkit.clear_queue_high(self)
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fl_wildlife.hq_die(self)
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return
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end
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if mobkit.timer(self,1) then
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local prty = mobkit.get_queue_priority(self)
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if prty < 20 and self.isinliquid then
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mobkit.hq_liquid_recovery(self,20)
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return
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end
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if mobkit.is_queue_empty_high(self) then
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mobkit.hq_roam(self,0)
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end
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if math.random(1000) <=1 then
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minetest.add_item(mobkit.get_stand_pos(self), "fl_wildlife:chicken_egg")
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end
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end
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end
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minetest.register_entity("fl_wildlife:chicken", {
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--mte object properties
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initial_properties = {
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physical = true,
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stepheight = 0.4,
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collide_with_objects = true,
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collisionbox = {-0.2, 0, -0.2, 0.2, 0.45, 0.2},
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visual = "mesh",
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mesh = "farlands_mob_chicken.b3d",
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textures = {
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"farlands_mob_chicken.png",
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},
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--visual_size = {x=1.6, y=1.6},
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static_save = true,
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damage_texture_modifier = "^[colorize:#FF000040"
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},
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on_step = mobkit.stepfunc, --this is required
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on_activate = fl_wildlife.actfunc, --this is required as well(useing custom that calls mobkits and adds nametags)
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get_staticdata = mobkit.statfunc, --who knows, no documentation (probably save entity data)
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--mobkit properties
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buoyancy = 0, --how it works in water
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max_speed = 2, --how fast it can go
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jump_height = 0.4, --jumping height? not sure how this is different from mte stepheight
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view_range = 24, --how far it can see
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lung_capacity = 10, --seconds till drowning
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max_hp = 5, --health, not sure how this measured? like player where 2hp = 1 heart?
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armor_groups = {fleshy = 100},
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timeout = 0, --how long inactive till there killed, 0 is never CHANGE THIS
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attack={range=0.5,damage_groups={fleshy=3}}, --how close youhave to be to attack?
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--no sounds atm
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animation = { --animations, no idea what these are
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--speed = {range = {x=1,y=16}, speed = 1.5, loop = true},
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stand = {range = {x=0,y=20}, speed = 7, loop = true}, --aka eating
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walk = {range = {x=25,y=45}, speed = 15, loop = true},
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run = {range = {x=25,y=45}, speed = 50, loop = true},
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--punch = {range = {x=45,y=65}, speed = 10, loop = true},
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},
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brainfunc = chicken_brain,
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--more mte properties
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on_punch=function(self, puncher, time_from_last_punch, tool_capabilities, dir)
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local hvel = vector.multiply(vector.normalize({x=dir.x,y=0,z=dir.z}),4)
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fl_wildlife.flash_color(self)
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self.object:set_velocity({x=hvel.x,y=2,z=hvel.z})
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mobkit.make_sound(self,'hurt')
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mobkit.hurt(self,tool_capabilities.damage_groups.fleshy or 1)
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--minetest.chat_send_all(string.sub(self.object:get_properties().textures[1], 48, -5))
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if mobkit.is_alive(self) then
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mobkit.hq_runfrom(self,10,puncher)
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end
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end,
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})
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--adding egg currently overwrites custom egg
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--fl_wildlife.egg_it("fl_wildlife:chicken", "chicken", "#745343") |