2021-03-22 11:29:28 -04:00
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TERRAIN LEVELS
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stone
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ors
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tuff
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2021-03-22 22:49:21 -04:00
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bedrock -- solid layer atm, add noise or something for one layer above it
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2021-03-22 11:29:28 -04:00
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2021-04-07 20:46:25 -04:00
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do something with - big ore pockets, or could be used to blend between layers
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2021-03-22 11:29:28 -04:00
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basalt
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gneiss
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2021-03-26 20:54:54 -04:00
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hardware coloring
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2021-03-27 19:37:50 -04:00
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bricks, 2 glass blocks, 2 glass panes, wool
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2021-04-06 16:07:10 -04:00
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^[colorize:gray:90
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2021-04-10 21:54:14 -04:00
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mapgen granite, decoblocks refined granite
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submodules
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2021-04-14 21:22:40 -04:00
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git pull --recurse-submodules
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2021-04-19 21:44:19 -04:00
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cd into repo, checkout main
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2021-04-28 00:31:26 -04:00
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links:
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https://minetest.gitlab.io/minetest/helper-functions/
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2021-05-07 20:25:06 -04:00
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https://forum.minetest.net/viewtopic.php?f=9&t=26046
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2021-05-27 19:23:44 -04:00
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Aspect-oriented programming
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goals
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-----
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2021-08-19 21:58:56 -04:00
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performance, low media, low dependancies
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2021-08-28 21:46:01 -04:00
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sounds from https://opengameart.org/content/snowsong-sound-and-music-pack cc-by-sa 4.0
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2021-09-04 23:06:34 -04:00
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digging
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-------
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2021-08-28 21:46:01 -04:00
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how to handle fl_plantlife, fl_ores, fl_workshop?
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2021-09-04 23:06:34 -04:00
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how to handle mob damage in fl_wildlife
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crafts
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------
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start at fl_plantlife and keep working down
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2021-10-24 23:56:28 -04:00
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furnace needs to get done
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compression
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-----------
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paintings, plants, saplings, eggs
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