TERRAIN LEVELS -------------- stone ors tuff bedrock -- solid layer atm, add noise or something for one layer above it do something with - big ore pockets, or could be used to blend between layers basalt gneiss hardware coloring bricks, 2 glass blocks, 2 glass panes, wool ^[colorize:gray:90 mapgen granite, decoblocks refined granite submodules git pull --recurse-submodules cd into repo, checkout main links: https://minetest.gitlab.io/minetest/helper-functions/ https://forum.minetest.net/viewtopic.php?f=9&t=26046 Aspect-oriented programming goals ----- performance, low media, low dependancies sounds from https://opengameart.org/content/snowsong-sound-and-music-pack cc-by-sa 4.0 digging ------- how to handle fl_plantlife, fl_ores, fl_workshop? how to handle mob damage in fl_wildlife crafts ------ start at fl_plantlife and keep working down furnace needs to get done compression ----------- paintings, plants, saplings, eggs