POVA
Pova gives mod makers a set of easy to use functions that safely apply overrides for player speed, jump height and gravity effects.
Settings
'pova_loop' setting is true by default and will calculate and set overrides once a second for each player.
Functions
pova.add_override = function(name, item, def)
- Adds a named override which can be used to add or subtract from speed, jump and gravity effects.
- custom overrides are also used for specific tasks:
-- "default" sets default values for speed, jump and gravity. -- "min" provides a minimum level for each of the settings. -- "max" provides a maximum level for each of the settings. -- "force" overrides all and forces a value for each setting (for sleeping in bed)
pova.get_override = function(name, item)
- Returns the table containing {speed, jump, gravity} for an added item.
pova.del_override = function(name, item)
- Removes the override settings for the item named.
pova.do_override(player)
- Calculates and sets new overrides instantly, this can be used when the 'pova_loop' setting is false.
Changelog
0.1
- Initial Upload
0.2
- Added pova.do_override(player) to instantly set overrides on list.
- Added 'pova_loop' setting in minetest.conf to disable override calc loop
###0.3
- Added custom override names for special functions "default", "min", "max", "force"
- Tweaked test axe to use new settings.
Description
Languages
Lua
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