add new named overrides for special features (default, min, max, force)

This commit is contained in:
TenPlus1 2018-04-25 09:39:05 +01:00
parent af80ee2db6
commit 98459a4294
2 changed files with 67 additions and 20 deletions

View File

@ -8,13 +8,15 @@ Pova gives mod makers a set of easy to use functions that safely apply overrides
## Functions
pova.set_override_defaults = function(name, def)
- Sets default speed, jump and gravity for a player that additional overrides are then added onto.
pova.add_override = function(name, item, def)
- Adds a named override which can be used to add or subtract from speed, jump and gravity effects.
- custom overrides are also used for specific tasks:
-- "default" sets default values for speed, jump and gravity.
-- "min" provides a minimum level for each of the settings.
-- "max" provides a maximum level for each of the settings.
-- "force" overrides all and forces a value for each setting (for sleeping in bed)
pova.get_override = function(name, item)
@ -39,3 +41,8 @@ pova.do_override(player)
- Added pova.do_override(player) to instantly set overrides on list.
- Added 'pova_loop' setting in minetest.conf to disable override calc loop
###0.3
- Added custom override names for special functions "default", "min", "max", "force"
- Tweaked test axe to use new settings.

View File

@ -12,14 +12,16 @@ local pova_loop = minetest.settings:get_bool("pova_loop") ~= false
-- set player table and defaults on join
minetest.register_on_joinplayer(function(player)
pova_list[ player:get_player_name() ] = {
default = {speed = 1, jump = 1, gravity = 1}}
default = {speed = 1, jump = 1, gravity = 1},
min = {speed = 0, jump = 0, gravity = 0}}
pova.do_override(player)
end)
-- reset player table and defaults on respawn
minetest.register_on_respawnplayer(function(player)
pova_list[ player:get_player_name() ] = {
default = {speed = 1, jump = 1, gravity = 1}}
default = {speed = 1, jump = 1, gravity = 1},
min = {speed = 0, jump = 0, gravity = 0}}
pova.do_override(player)
end)
@ -29,23 +31,15 @@ minetest.register_on_leaveplayer(function(player)
end)
-- global command functions
pova.set_override_defaults = function(name, def)
pova_list[name]["default"] = def
end
pova.add_override = function(name, item, def)
if item == "default" then return end
pova_list[name][item] = def
end
pova.get_override = function(name, item)
if item == "default" then return end
return pova_list[name][item]
end
pova.del_override = function(name, item)
if item == "default" then return end
pova_list[name][item] = nil
end
@ -60,9 +54,15 @@ pova.do_override = function(player)
local jump = pova_list[name]["default"].jump or 1
local gravity = pova_list[name]["default"].gravity or 1
-- loop through list of added overrides
for id, var in pairs(pova_list[name]) do
if var and id ~= "default" then
-- skip any custom sets
if var
and id ~= "default"
and id ~= "min"
and id ~= "max"
and id ~= "force" then
-- add any additional changes
speed = speed + (pova_list[name][id].speed or 0)
@ -71,11 +71,33 @@ pova.do_override = function(player)
end
end
-- minimum checks
if pova_list[name]["min"] then
speed = math.max(pova_list[name]["min"].speed or speed, speed)
jump = math.max(pova_list[name]["min"].jump or jump, jump)
gravity = math.max(pova_list[name]["min"].gravity or gravity, gravity)
end
-- maximum checks
if pova_list[name]["max"] then
speed = math.min(pova_list[name]["max"].speed or speed, speed)
jump = math.min(pova_list[name]["max"].jump or jump, jump)
gravity = math.min(pova_list[name]["max"].gravity or gravity, gravity)
end
-- force values (for things like sleeping in bed)
if pova_list[name]["force"] then
speed = pova_list[name]["force"].speed or speed
jump = pova_list[name]["force"].jump or jump
gravity = pova_list[name]["force"].gravity or gravity
end
-- for testing only
if name == "singleplayer" then
print ("speed: " .. speed .. " / jump: " .. jump .. " / gravity: " .. gravity)
end
-- set new overrides
player:set_physics_override(speed, jump, gravity)
end
end
@ -116,13 +138,25 @@ minetest.register_craftitem("pova:axe", {
local name = user:get_player_name()
-- set new defaults
pova.set_override_defaults(name, {
pova.add_override(name, "default", {
speed = 2, jump = 3, gravity = 1.0})
-- define changes that are added onto defaults
pova.add_override(name, "test", {
speed = 1, jump = -1, gravity = 0.5})
-- set new minimum for jump
pova.add_override(name, "min", {
jump = 3})
-- add new maximum for speed
pova.add_override(name, "max", {
speed = 2})
-- add force value for gravity
pova.add_override(name, "force", {
gravity = 1.2})
-- apply override
pova.do_override(user)
end,
@ -131,13 +165,19 @@ minetest.register_craftitem("pova:axe", {
local name = user:get_player_name()
-- reset defaults
pova.set_override_defaults(name, {
speed = 1, jump = 1, gravity = 1})
-- remove changes
pova.del_override(name, "max")
pova.del_override(name, "force")
pova.del_override(name, "test")
-- reset min for jump
pova.add_override(name, "min", {
jump = 0})
-- reset defaults
pova.add_override(name, "default", {
speed = 1, jump = 1, gravity = 1})
-- apply override
pova.do_override(user)
end,