2024-07-16 13:12:19 +01:00

47 lines
1.0 KiB
Lua

mobs:register_mob("nssm:chog", {
type = "monster",
hp_max = 25,
hp_min = 21,
collisionbox = {-0.4, 0, -0.4, 0.4, 1.4, 0.4},
visual = "mesh",
mesh = "chog.x",
textures = {{"chog.png"}},
visual_size = {x = 4, y = 4},
makes_footstep_sound = true,
view_range = 13,
walk_velocity = 1,
rotate = 270,
fear_height = 4,
run_velocity = 3.5,
--[[sounds = {
random = "chog",
},]]
damage = 4,
jump = true,
drops = {
{name = "nssm:life_energy", chance = 1, min = 3, max = 4},
},
armor = 100,
drawtype = "front",
water_damage = 0,
lava_damage = 15,
light_damage = 0,
suffocation = 6,
-- group_attack = true,
-- attack_animals = true,
knock_back = 2,
blood_texture = "nssm_blood.png",
stepheight = 1.1,
attack_type = "dogfight",
animation = {
speed_normal = 20, speed_run = 20,
stand_start = 0, stand_end = 50,
walk_start = 60, walk_end = 100,
run_start = 110, run_end = 130,
punch_start = 220, punch_end = 240,
shoot_start =170, shoot_end = 210,
die_start = 140, die_end = 160, speed_die = 10,
},
})