mobs:register_mob("nssm:chog", { type = "monster", hp_max = 25, hp_min = 21, collisionbox = {-0.4, 0, -0.4, 0.4, 1.4, 0.4}, visual = "mesh", mesh = "chog.x", textures = {{"chog.png"}}, visual_size = {x = 4, y = 4}, makes_footstep_sound = true, view_range = 13, walk_velocity = 1, rotate = 270, fear_height = 4, run_velocity = 3.5, --[[sounds = { random = "chog", },]] damage = 4, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 3, max = 4}, }, armor = 100, drawtype = "front", water_damage = 0, lava_damage = 15, light_damage = 0, suffocation = 6, -- group_attack = true, -- attack_animals = true, knock_back = 2, blood_texture = "nssm_blood.png", stepheight = 1.1, attack_type = "dogfight", animation = { speed_normal = 20, speed_run = 20, stand_start = 0, stand_end = 50, walk_start = 60, walk_end = 100, run_start = 110, run_end = 130, punch_start = 220, punch_end = 240, shoot_start =170, shoot_end = 210, die_start = 140, die_end = 160, speed_die = 10, }, })