Tweaked and tidied code, fixed few bugs.
This commit is contained in:
parent
1cfac454c0
commit
d80814c0b7
@ -1,3 +1,6 @@
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* 2021-02-01 : TenPlus1
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* Updated and tidied code to work with Minetest 5.x and latest Mobs Redo API
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* Fixed a few nil error bugs
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* 2019-07-31 : Grossam
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* 2019-07-31 : Grossam
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* spawn.lua rewritten using mobs:spawn()
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* spawn.lua rewritten using mobs:spawn()
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* spawn rules modified for more consistency (e.g. hedgehogs now spawn at night)
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* spawn rules modified for more consistency (e.g. hedgehogs now spawn at night)
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@ -13,4 +16,3 @@
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* great dragons now need a diamond block nest (you've to deserve greatness !)
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* great dragons now need a diamond block nest (you've to deserve greatness !)
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* 2019-07-27 : Grossam
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* 2019-07-27 : Grossam
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* Forked on https://git.fwhost.eu/Grossam/dmobs
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* Forked on https://git.fwhost.eu/Grossam/dmobs
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@ -1,34 +1,35 @@
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local name = {}
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local base_arrow = {
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local base_arrow = {
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visual = "sprite",
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visual = "sprite",
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visual_size = {x = 0.5, y = 0.5},
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visual_size = {x = 0.5, y = 0.5},
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velocity = 8,
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velocity = 8,
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textures = {},
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textures = {},
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tail = 1, -- enable tail
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tail = 1, -- enable tail
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tail_texture = "dmobs_ice.png",
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tail_texture = "dmobs_ice.png",
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hit_player = function(self, player)
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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}, nil)
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end,
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hit_mob = function(self, player)
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player:punch(self.object, 1.0, {
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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damage_groups = {fleshy = 8},
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}, nil)
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}, nil)
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end,
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end,
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hit_node = function(self, pos, node)
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hit_mob = function(self, player)
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self.object:remove()
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end,
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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}, nil)
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end,
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hit_node = function(self, pos, node)
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self.object:remove()
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end,
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}
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}
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for _,arrowtype in pairs( {"ice","lightning","poison"} ) do
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for _,arrowtype in pairs({"ice","lightning","poison"}) do
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base_arrow.textures = {"dmobs_"..arrowtype..".png"}
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name = "dmobs:"..arrowtype
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base_arrow.textures = {"dmobs_" .. arrowtype .. ".png"}
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mobs:register_arrow(name, dmobs.deepclone(base_arrow) )
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mobs:register_arrow("dmobs:" .. arrowtype, dmobs.deepclone(base_arrow))
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end
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end
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@ -1,70 +1,104 @@
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--function to register tamed dragon attacks
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--function to register tamed dragon attacks
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function dmobs.register_fire(fname, texture, dmg, replace_node, explode, ice, variance, size)
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function dmobs.register_fire(fname, texture, dmg, replace_node, explode,
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minetest.register_entity(fname, {
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ice, variance, size)
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textures = {texture},
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velocity = 0.1,
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minetest.register_entity(fname, {
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damage = dmg,
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textures = {texture},
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collisionbox = {0, 0, 0, 0, 0, 0},
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velocity = 0.1,
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on_step = function(self, obj, pos)
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damage = dmg,
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local remove = minetest.after(2, function()
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collisionbox = {0, 0, 0, 0, 0, 0},
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self.object:remove()
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on_step = function(self, obj, pos)
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end)
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local pos = self.object:get_pos()
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local remove = minetest.after(2, function()
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
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self.object:remove()
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for k, obj in pairs(objs) do
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end)
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if obj:get_luaentity() ~= nil then
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if obj:get_luaentity().name ~= fname and obj:get_luaentity().name ~= "dmobs:dragon_red" and obj:get_luaentity().name ~= "dmobs:dragon_blue" and obj:get_luaentity().name ~= "dmobs:dragon_black" and obj:get_luaentity().name ~= "dmobs:dragon_green" and obj:get_luaentity().name ~= "dmobs:dragon_great_tame" and obj:get_luaentity().name ~= "__builtin:item" then
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local pos = self.object:get_pos()
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obj:punch(self.launcher, 1.0, {
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
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full_punch_interval=1.0,
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damage_groups={fleshy=3},
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for k, obj in pairs(objs) do
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}, nil)
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self.object:remove()
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if obj:get_luaentity() ~= nil then
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if obj:get_luaentity().name ~= fname
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and obj:get_luaentity().name ~= "dmobs:dragon_red"
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and obj:get_luaentity().name ~= "dmobs:dragon_blue"
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and obj:get_luaentity().name ~= "dmobs:dragon_black"
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and obj:get_luaentity().name ~= "dmobs:dragon_green"
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and obj:get_luaentity().name ~= "dmobs:dragon_great_tame"
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and obj:get_luaentity().name ~= "__builtin:item" then
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obj:punch(self.launcher, 1.0, {
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full_punch_interval = 1.0,
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damage_groups={fleshy = 3},
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}, nil)
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self.object:remove()
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end
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end
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end
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end
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end
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end
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for dx=0,1 do
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for dx = 0, 1 do
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for dy=0,1 do
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for dy = 0, 1 do
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for dz=0,1 do
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for dz = 0, 1 do
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local n = minetest.get_node(p).name
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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if n ~= fname and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then
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local n = minetest.get_node(p).name
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if minetest.registered_nodes[n].groups.flammable --[[or math.random(1, 100) <= 1]] then
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minetest.set_node(t, {name=replace_node})
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if n ~= fname and n ~="default:dirt_with_grass"
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and n ~="default:dirt_with_dry_grass"
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and n ~="default:stone" then
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if minetest.registered_nodes[n].groups.flammable then
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minetest.set_node(t, {name=replace_node})
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self.object:remove()
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self.object:remove()
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return
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return
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end
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end
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if ice and n == "default:water_source" then
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if ice and n == "default:water_source" then
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minetest.set_node(t, {name="default:ice"})
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minetest.set_node(t, {name="default:ice"})
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self.object:remove()
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self.object:remove()
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end
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end
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end
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end
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end
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end
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end
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end
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end
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local apos = self.object:get_pos() ; if not apos then return end
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end
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minetest.add_particlespawner({
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amount = 6,
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local apos = self.object:get_pos()
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time = 0.3,
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minpos = {x=apos.x-variance, y=apos.y-variance, z=apos.z-variance},
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if not apos then return end
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maxpos = {x=apos.x+variance, y=apos.y+variance, z=apos.z+variance},
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minvel = {x=-0, y=-0, z=-0},
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minetest.add_particlespawner({
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maxvel = {x=0, y=0, z=0},
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amount = 6,
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minacc = {x=variance,y=-0.5-variance,z=variance},
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time = 0.3,
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maxacc = {x=0.5+variance,y=0.5+variance,z=0.5+variance},
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minpos = {x=apos.x-variance, y=apos.y-variance, z=apos.z-variance},
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minexptime = 0.1,
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maxpos = {x=apos.x+variance, y=apos.y+variance, z=apos.z+variance},
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maxexptime = 0.3,
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minvel = {x=-0, y=-0, z=-0},
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minsize = size,
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maxvel = {x=0, y=0, z=0},
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maxsize = size+2,
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minacc = {x=variance,y=-0.5-variance,z=variance},
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collisiondetection = false,
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maxacc = {x=0.5+variance,y=0.5+variance,z=0.5+variance},
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texture = texture
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minexptime = 0.1,
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})
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maxexptime = 0.3,
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end,
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minsize = size,
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})
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maxsize = size+2,
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collisiondetection = false,
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texture = texture
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})
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end
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})
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end
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end
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dmobs.register_fire("dmobs:fire_plyr", "dmobs_fire.png", 2, "fire:basic_flame", true, false, 0.3, 1)
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dmobs.register_fire("dmobs:fire_plyr", "dmobs_fire.png", 2,
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dmobs.register_fire("dmobs:ice_plyr", "dmobs_ice.png", 2, "default:ice", false, true, 0.5, 10)
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"fire:basic_flame", true, false, 0.3, 1)
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dmobs.register_fire("dmobs:poison_plyr", "dmobs_poison.png", 2, "air", false, false, 0.3, 1)
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dmobs.register_fire("dmobs:lightning_plyr", "dmobs_lightning.png", 2, "air", true, false, 0, 0.5)
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dmobs.register_fire("dmobs:ice_plyr", "dmobs_ice.png", 2,
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"default:ice", false, true, 0.5, 10)
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dmobs.register_fire("dmobs:poison_plyr", "dmobs_poison.png", 2,
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"air", false, false, 0.3, 1)
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dmobs.register_fire("dmobs:lightning_plyr", "dmobs_lightning.png", 2,
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"air", true, false, 0, 0.5)
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@ -1,27 +1,29 @@
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--Thanks to Tenplus1
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--Thanks to Tenplus1
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mobs:register_arrow("dmobs:fire", {
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mobs:register_arrow("dmobs:fire", {
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visual = "sprite",
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visual = "sprite",
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visual_size = {x = 0.5, y = 0.5},
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visual_size = {x = 0.5, y = 0.5},
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textures = {"dmobs_fire.png"},
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textures = {"dmobs_fire.png"},
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velocity = 8,
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velocity = 8,
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tail = 1, -- enable tail
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tail = 1, -- enable tail
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tail_texture = "fire_basic_flame.png",
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tail_texture = "fire_basic_flame.png",
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hit_player = function(self, player)
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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}, nil)
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end,
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hit_mob = function(self, player)
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player:punch(self.object, 1.0, {
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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damage_groups = {fleshy = 8},
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}, nil)
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}, nil)
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end,
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end,
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hit_node = function(self, pos, node)
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hit_mob = function(self, player)
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self.object:remove()
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end,
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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}, nil)
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end,
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hit_node = function(self, pos, node)
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self.object:remove()
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end,
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})
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})
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mobs:register_arrow("dmobs:fire", {
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mobs:register_arrow("dmobs:fire", {
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visual = "sprite",
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visual = "sprite",
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visual_size = {x = 0.5, y = 0.5},
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visual_size = {x = 0.5, y = 0.5},
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textures = {"dmobs_fire.png"},
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textures = {"dmobs_fire.png"},
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velocity = 8,
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velocity = 8,
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tail = 1, -- enable tail
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tail = 1, -- enable tail
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tail_texture = "fire_basic_flame.png",
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tail_texture = "fire_basic_flame.png",
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hit_player = function(self, player)
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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}, nil)
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end,
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hit_mob = function(self, player)
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player:punch(self.object, 1.0, {
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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damage_groups = {fleshy = 8},
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}, nil)
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}, nil)
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end,
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end,
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hit_node = function(self, pos, node)
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hit_mob = function(self, player)
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mobs:explosion(pos, 2, 1, 1)
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end,
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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}, nil)
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end,
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hit_node = function(self, pos, node)
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mobs:explosion(pos, 2, 1, 1)
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end,
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})
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})
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mobs:register_arrow("dmobs:sting", {
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mobs:register_arrow("dmobs:sting", {
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visual = "sprite",
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visual = "sprite",
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visual_size = {x = 0.5, y = 0.5},
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visual_size = {x = 0.5, y = 0.5},
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textures = {"dmobs_sting.png"},
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textures = {"dmobs_sting.png"},
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velocity = 8,
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velocity = 8,
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tail = 0, -- enable tail
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tail = 0, -- enable tail
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tail_texture = "fire_basic_flame.png",
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tail_texture = "fire_basic_flame.png",
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hit_player = function(self, player)
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 1},
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}, nil)
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end,
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hit_mob = function(self, player)
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player:punch(self.object, 1.0, {
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end,
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 1},
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}, nil)
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end,
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hit_node = function(self, pos, node)
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hit_mob = function(self, player)
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self.object:remove()
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end,
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end,
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})
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hit_node = function(self, pos, node)
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self.object:remove()
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end,
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})
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-- Fire dragon
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-- Fire dragon
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local dragondef = {
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local dragondef = {
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type = "monster",
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type = "monster",
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passive = false,
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passive = false,
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attacks_monsters = true,
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attacks_monsters = true,
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damage = 4,
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damage = 4,
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reach = 3,
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reach = 3,
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attack_type = "dogshoot",
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attack_type = "dogshoot",
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shoot_interval = 2.5,
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shoot_interval = 2.5,
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dogshoot_switch = 2,
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dogshoot_switch = 2,
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dogshoot_count = 0,
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dogshoot_count = 0,
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dogshoot_count_max =5,
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dogshoot_count_max = 5,
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arrow = "dmobs:fire",
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arrow = "dmobs:fire",
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shoot_offset = 1,
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shoot_offset = 1,
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hp_min = 70,
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hp_min = 70,
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hp_max = 100,
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hp_max = 100,
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armor = 100,
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armor = 100,
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collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6},
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collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6},
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visual = "mesh",
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visual = "mesh",
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mesh = "dragon.b3d",
|
mesh = "dragon.b3d",
|
||||||
textures = {
|
textures = {
|
||||||
{"dmobs_dragon.png"},
|
{"dmobs_dragon.png"},
|
||||||
},
|
},
|
||||||
blood_texture = "mobs_blood.png",
|
blood_texture = "mobs_blood.png",
|
||||||
visual_size = {x=2, y=2},
|
visual_size = {x = 2, y = 2},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
runaway = false,
|
runaway = false,
|
||||||
jump_chance = 30,
|
jump_chance = 30,
|
||||||
walk_chance = 80,
|
walk_chance = 80,
|
||||||
@ -32,36 +32,39 @@ local dragondef = {
|
|||||||
follow = {"dmobs:dragon_gem"},
|
follow = {"dmobs:dragon_gem"},
|
||||||
pathfinding = true,
|
pathfinding = true,
|
||||||
fall_damage = 0,
|
fall_damage = 0,
|
||||||
sounds = {
|
sounds = {
|
||||||
shoot_attack = "mobs_fireball",
|
shoot_attack = "mobs_fireball",
|
||||||
},
|
},
|
||||||
walk_velocity = 3,
|
walk_velocity = 3,
|
||||||
run_velocity = 5,
|
run_velocity = 5,
|
||||||
jump = true,
|
jump = true,
|
||||||
fly = true,
|
fly = true,
|
||||||
fly_in = {"air","default:water_source", "default:water_flowing", "default:lava_source", "default:lava_flowing"},
|
fly_in = {
|
||||||
drops = {
|
"air", "default:water_source", "default:water_flowing",
|
||||||
{name = "dmobs:egg", chance = 1, min = 1, max = 1},
|
"default:lava_source", "default:lava_flowing"
|
||||||
{name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1},
|
},
|
||||||
},
|
drops = {
|
||||||
fall_speed = 0,
|
{name = "dmobs:egg", chance = 1, min = 1, max = 1},
|
||||||
stepheight = 10,
|
{name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1},
|
||||||
water_damage = 3,
|
},
|
||||||
lava_damage = 1,
|
fall_speed = 0,
|
||||||
light_damage = 0,
|
stepheight = 10,
|
||||||
view_range = 20,
|
water_damage = 3,
|
||||||
animation = {
|
lava_damage = 1,
|
||||||
speed_normal = 10,
|
light_damage = 0,
|
||||||
speed_run = 20,
|
view_range = 20,
|
||||||
walk_start = 1,
|
animation = {
|
||||||
walk_end = 22,
|
speed_normal = 10,
|
||||||
stand_start = 1,
|
speed_run = 20,
|
||||||
stand_end = 22,
|
walk_start = 1,
|
||||||
run_start = 1,
|
walk_end = 22,
|
||||||
run_end = 22,
|
stand_start = 1,
|
||||||
punch_start = 22,
|
stand_end = 22,
|
||||||
punch_end = 47,
|
run_start = 1,
|
||||||
},
|
run_end = 22,
|
||||||
|
punch_start = 22,
|
||||||
|
punch_end = 47,
|
||||||
|
},
|
||||||
knock_back = 2,
|
knock_back = 2,
|
||||||
do_custom = dmobs.dragon.step_custom,
|
do_custom = dmobs.dragon.step_custom,
|
||||||
on_rightclick = dmobs.dragon.on_rc
|
on_rightclick = dmobs.dragon.on_rc
|
||||||
@ -69,7 +72,7 @@ local dragondef = {
|
|||||||
|
|
||||||
|
|
||||||
-- The wild dragon is registered
|
-- The wild dragon is registered
|
||||||
mobs:register_mob("dmobs:dragon1", dmobs.deepclone(dragondef) )
|
mobs:register_mob("dmobs:dragon1", dmobs.deepclone(dragondef))
|
||||||
|
|
||||||
-- The def is modified to make it tamed and rideable
|
-- The def is modified to make it tamed and rideable
|
||||||
dragondef.type = "npc"
|
dragondef.type = "npc"
|
||||||
@ -78,4 +81,4 @@ dragondef.on_rightclick = dmobs.dragon.ride
|
|||||||
dragondef.do_custom = dmobs.dragon.do_custom
|
dragondef.do_custom = dmobs.dragon.do_custom
|
||||||
|
|
||||||
-- The tamed version is registered
|
-- The tamed version is registered
|
||||||
mobs:register_mob("dmobs:dragon_red", dmobs.deepclone(dragondef) )
|
mobs:register_mob("dmobs:dragon_red", dmobs.deepclone(dragondef))
|
||||||
|
@ -1,30 +1,30 @@
|
|||||||
-- Lightning dragon
|
-- Lightning dragon
|
||||||
|
|
||||||
local dragondef = {
|
local dragondef = {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
passive = false,
|
passive = false,
|
||||||
attacks_monsters = true,
|
attacks_monsters = true,
|
||||||
damage = 4,
|
damage = 4,
|
||||||
reach = 3,
|
reach = 3,
|
||||||
attack_type = "dogshoot",
|
attack_type = "dogshoot",
|
||||||
shoot_interval = 2.5,
|
shoot_interval = 2.5,
|
||||||
dogshoot_switch = 2,
|
dogshoot_switch = 2,
|
||||||
dogshoot_count = 0,
|
dogshoot_count = 0,
|
||||||
dogshoot_count_max =5,
|
dogshoot_count_max = 5,
|
||||||
arrow = "dmobs:lightning",
|
arrow = "dmobs:lightning",
|
||||||
shoot_offset = 1,
|
shoot_offset = 1,
|
||||||
hp_min = 70,
|
hp_min = 70,
|
||||||
hp_max = 100,
|
hp_max = 100,
|
||||||
armor = 100,
|
armor = 100,
|
||||||
collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6},
|
collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "dragon.b3d",
|
mesh = "dragon.b3d",
|
||||||
textures = {
|
textures = {
|
||||||
{"dmobs_dragon2.png"},
|
{"dmobs_dragon2.png"},
|
||||||
},
|
},
|
||||||
blood_texture = "mobs_blood.png",
|
blood_texture = "mobs_blood.png",
|
||||||
visual_size = {x=2, y=2},
|
visual_size = {x = 2, y = 2},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
runaway = false,
|
runaway = false,
|
||||||
jump_chance = 30,
|
jump_chance = 30,
|
||||||
walk_chance = 80,
|
walk_chance = 80,
|
||||||
@ -32,49 +32,47 @@ local dragondef = {
|
|||||||
follow = {"dmobs:dragon_gem"},
|
follow = {"dmobs:dragon_gem"},
|
||||||
pathfinding = true,
|
pathfinding = true,
|
||||||
fall_damage = 0,
|
fall_damage = 0,
|
||||||
sounds = {
|
sounds = {
|
||||||
shoot_attack = "dmobs_thunder",
|
shoot_attack = "dmobs_thunder",
|
||||||
},
|
},
|
||||||
walk_velocity = 3,
|
walk_velocity = 3,
|
||||||
run_velocity = 5,
|
run_velocity = 5,
|
||||||
jump = true,
|
jump = true,
|
||||||
fly = true,
|
fly = true,
|
||||||
fly_in = {"air","default:water_source","default:water_flowing"},
|
fly_in = {"air","default:water_source","default:water_flowing"},
|
||||||
drops = {
|
drops = {
|
||||||
{name = "dmobs:egg", chance = 1, min = 1, max = 1},
|
{name = "dmobs:egg", chance = 1, min = 1, max = 1},
|
||||||
{name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1},
|
{name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1},
|
||||||
},
|
},
|
||||||
fall_speed = 0,
|
fall_speed = 0,
|
||||||
stepheight = 10,
|
stepheight = 10,
|
||||||
water_damage = 2,
|
water_damage = 2,
|
||||||
lava_damage = 0,
|
lava_damage = 0,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
view_range = 20,
|
view_range = 20,
|
||||||
animation = {
|
animation = {
|
||||||
speed_normal = 10,
|
speed_normal = 10,
|
||||||
speed_run = 20,
|
speed_run = 20,
|
||||||
walk_start = 1,
|
walk_start = 1,
|
||||||
walk_end = 22,
|
walk_end = 22,
|
||||||
stand_start = 1,
|
stand_start = 1,
|
||||||
stand_end = 22,
|
stand_end = 22,
|
||||||
run_start = 1,
|
run_start = 1,
|
||||||
run_end = 22,
|
run_end = 22,
|
||||||
punch_start = 22,
|
punch_start = 22,
|
||||||
punch_end = 47,
|
punch_end = 47,
|
||||||
},
|
},
|
||||||
knock_back = 2,
|
knock_back = 2,
|
||||||
do_custom = dmobs.dragon.step_custom,
|
do_custom = dmobs.dragon.step_custom,
|
||||||
on_rightclick = dmobs.dragon.on_rc
|
on_rightclick = dmobs.dragon.on_rc
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
mobs:register_mob("dmobs:dragon2", dmobs.deepclone(dragondef) )
|
mobs:register_mob("dmobs:dragon2", dmobs.deepclone(dragondef))
|
||||||
|
|
||||||
dragondef.type = "npc"
|
dragondef.type = "npc"
|
||||||
dragondef.attacks_monsters = true
|
dragondef.attacks_monsters = true
|
||||||
|
|
||||||
dragondef.on_rightclick = dmobs.dragon.ride
|
dragondef.on_rightclick = dmobs.dragon.ride
|
||||||
|
|
||||||
dragondef.do_custom = dmobs.dragon.do_custom
|
dragondef.do_custom = dmobs.dragon.do_custom
|
||||||
|
|
||||||
mobs:register_mob("dmobs:dragon_black", dmobs.deepclone(dragondef) )
|
mobs:register_mob("dmobs:dragon_black", dmobs.deepclone(dragondef))
|
||||||
|
@ -1,30 +1,30 @@
|
|||||||
-- Poison dragon
|
-- Poison dragon
|
||||||
|
|
||||||
local dragondef = {
|
local dragondef = {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
passive = false,
|
passive = false,
|
||||||
attacks_monsters = true,
|
attacks_monsters = true,
|
||||||
damage = 4,
|
damage = 4,
|
||||||
reach = 3,
|
reach = 3,
|
||||||
attack_type = "dogshoot",
|
attack_type = "dogshoot",
|
||||||
shoot_interval = 2.5,
|
shoot_interval = 2.5,
|
||||||
dogshoot_switch = 2,
|
dogshoot_switch = 2,
|
||||||
dogshoot_count = 0,
|
dogshoot_count = 0,
|
||||||
dogshoot_count_max =5,
|
dogshoot_count_max =5,
|
||||||
arrow = "dmobs:poison",
|
arrow = "dmobs:poison",
|
||||||
shoot_offset = 1,
|
shoot_offset = 1,
|
||||||
hp_min = 70,
|
hp_min = 70,
|
||||||
hp_max = 100,
|
hp_max = 100,
|
||||||
armor = 100,
|
armor = 100,
|
||||||
collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6},
|
collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "dragon.b3d",
|
mesh = "dragon.b3d",
|
||||||
textures = {
|
textures = {
|
||||||
{"dmobs_dragon3.png"},
|
{"dmobs_dragon3.png"},
|
||||||
},
|
},
|
||||||
blood_texture = "mobs_blood.png",
|
blood_texture = "mobs_blood.png",
|
||||||
visual_size = {x=2, y=2},
|
visual_size = {x = 2, y = 2},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
runaway = false,
|
runaway = false,
|
||||||
jump_chance = 30,
|
jump_chance = 30,
|
||||||
walk_chance = 80,
|
walk_chance = 80,
|
||||||
@ -32,49 +32,47 @@ local dragondef = {
|
|||||||
follow = {"dmobs:dragon_gem"},
|
follow = {"dmobs:dragon_gem"},
|
||||||
pathfinding = true,
|
pathfinding = true,
|
||||||
fall_damage = 0,
|
fall_damage = 0,
|
||||||
sounds = {
|
sounds = {
|
||||||
shoot_attack = "dmobs_poison",
|
shoot_attack = "dmobs_poison",
|
||||||
},
|
},
|
||||||
walk_velocity = 3,
|
walk_velocity = 3,
|
||||||
run_velocity = 5,
|
run_velocity = 5,
|
||||||
jump = true,
|
jump = true,
|
||||||
fly = true,
|
fly = true,
|
||||||
fly_in = {"air","default:water_source","default:water_flowing"},
|
fly_in = {"air","default:water_source","default:water_flowing"},
|
||||||
drops = {
|
drops = {
|
||||||
{name = "dmobs:egg", chance = 1, min = 1, max = 1},
|
{name = "dmobs:egg", chance = 1, min = 1, max = 1},
|
||||||
{name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1},
|
{name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1},
|
||||||
},
|
},
|
||||||
fall_speed = 0,
|
fall_speed = 0,
|
||||||
stepheight = 10,
|
stepheight = 10,
|
||||||
water_damage = 2,
|
water_damage = 2,
|
||||||
lava_damage = 0,
|
lava_damage = 0,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
view_range = 20,
|
view_range = 20,
|
||||||
animation = {
|
animation = {
|
||||||
speed_normal = 10,
|
speed_normal = 10,
|
||||||
speed_run = 20,
|
speed_run = 20,
|
||||||
walk_start = 1,
|
walk_start = 1,
|
||||||
walk_end = 22,
|
walk_end = 22,
|
||||||
stand_start = 1,
|
stand_start = 1,
|
||||||
stand_end = 22,
|
stand_end = 22,
|
||||||
run_start = 1,
|
run_start = 1,
|
||||||
run_end = 22,
|
run_end = 22,
|
||||||
punch_start = 22,
|
punch_start = 22,
|
||||||
punch_end = 47,
|
punch_end = 47,
|
||||||
},
|
},
|
||||||
knock_back = 2,
|
knock_back = 2,
|
||||||
do_custom = dmobs.dragon.step_custom,
|
do_custom = dmobs.dragon.step_custom,
|
||||||
on_rightclick = dmobs.dragon.on_rc
|
on_rightclick = dmobs.dragon.on_rc
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
mobs:register_mob("dmobs:dragon3", dmobs.deepclone(dragondef) )
|
mobs:register_mob("dmobs:dragon3", dmobs.deepclone(dragondef))
|
||||||
|
|
||||||
dragondef.type = "npc"
|
dragondef.type = "npc"
|
||||||
dragondef.attacks_monsters = true
|
dragondef.attacks_monsters = true
|
||||||
|
|
||||||
dragondef.on_rightclick = dmobs.dragon.ride
|
dragondef.on_rightclick = dmobs.dragon.ride
|
||||||
|
|
||||||
dragondef.do_custom = dmobs.dragon.do_custom
|
dragondef.do_custom = dmobs.dragon.do_custom
|
||||||
|
|
||||||
mobs:register_mob("dmobs:dragon_green", dmobs.deepclone(dragondef) )
|
mobs:register_mob("dmobs:dragon_green", dmobs.deepclone(dragondef))
|
||||||
|
@ -1,30 +1,30 @@
|
|||||||
-- Ice dragon
|
-- Ice dragon
|
||||||
|
|
||||||
local dragondef = {
|
local dragondef = {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
passive = false,
|
passive = false,
|
||||||
attacks_monsters = true,
|
attacks_monsters = true,
|
||||||
damage = 4,
|
damage = 4,
|
||||||
reach = 3,
|
reach = 3,
|
||||||
attack_type = "dogshoot",
|
attack_type = "dogshoot",
|
||||||
shoot_interval = 2.5,
|
shoot_interval = 2.5,
|
||||||
dogshoot_switch = 2,
|
dogshoot_switch = 2,
|
||||||
dogshoot_count = 0,
|
dogshoot_count = 0,
|
||||||
dogshoot_count_max =5,
|
dogshoot_count_max =5,
|
||||||
arrow = "dmobs:ice",
|
arrow = "dmobs:ice",
|
||||||
shoot_offset = 1,
|
shoot_offset = 1,
|
||||||
hp_min = 70,
|
hp_min = 70,
|
||||||
hp_max = 100,
|
hp_max = 100,
|
||||||
armor = 100,
|
armor = 100,
|
||||||
collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6},
|
collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "dragon.b3d",
|
mesh = "dragon.b3d",
|
||||||
textures = {
|
textures = {
|
||||||
{"dmobs_dragon4.png"},
|
{"dmobs_dragon4.png"},
|
||||||
},
|
},
|
||||||
blood_texture = "mobs_blood.png",
|
blood_texture = "mobs_blood.png",
|
||||||
visual_size = {x=2, y=2},
|
visual_size = {x = 2, y = 2},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
runaway = false,
|
runaway = false,
|
||||||
jump_chance = 30,
|
jump_chance = 30,
|
||||||
walk_chance = 80,
|
walk_chance = 80,
|
||||||
@ -32,47 +32,46 @@ local dragondef = {
|
|||||||
follow = {"dmobs:dragon_gem"},
|
follow = {"dmobs:dragon_gem"},
|
||||||
pathfinding = true,
|
pathfinding = true,
|
||||||
fall_damage = 0,
|
fall_damage = 0,
|
||||||
sounds = {
|
sounds = {
|
||||||
shoot_attack = "dmobs_wind.ogg",
|
shoot_attack = "dmobs_wind.ogg",
|
||||||
},
|
},
|
||||||
walk_velocity = 3,
|
walk_velocity = 3,
|
||||||
run_velocity = 5,
|
run_velocity = 5,
|
||||||
jump = true,
|
jump = true,
|
||||||
fly = true,
|
fly = true,
|
||||||
fly_in = {"air","default:water_source","default:water_flowing"},
|
fly_in = {"air","default:water_source","default:water_flowing"},
|
||||||
drops = {
|
drops = {
|
||||||
{name = "dmobs:egg", chance = 1, min = 1, max = 1},
|
{name = "dmobs:egg", chance = 1, min = 1, max = 1},
|
||||||
{name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1},
|
{name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1},
|
||||||
},
|
},
|
||||||
fall_speed = 0,
|
fall_speed = 0,
|
||||||
stepheight = 10,
|
stepheight = 10,
|
||||||
water_damage = 1,
|
water_damage = 1,
|
||||||
lava_damage = 2,
|
lava_damage = 2,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
view_range = 20,
|
view_range = 20,
|
||||||
animation = {
|
animation = {
|
||||||
speed_normal = 10,
|
speed_normal = 10,
|
||||||
speed_run = 20,
|
speed_run = 20,
|
||||||
walk_start = 1,
|
walk_start = 1,
|
||||||
walk_end = 22,
|
walk_end = 22,
|
||||||
stand_start = 1,
|
stand_start = 1,
|
||||||
stand_end = 22,
|
stand_end = 22,
|
||||||
run_start = 1,
|
run_start = 1,
|
||||||
run_end = 22,
|
run_end = 22,
|
||||||
punch_start = 22,
|
punch_start = 22,
|
||||||
punch_end = 47,
|
punch_end = 47,
|
||||||
},
|
},
|
||||||
knock_back = 2,
|
knock_back = 2,
|
||||||
do_custom = dmobs.dragon.step_custom,
|
do_custom = dmobs.dragon.step_custom,
|
||||||
on_rightclick = dmobs.dragon.on_rc
|
on_rightclick = dmobs.dragon.on_rc
|
||||||
}
|
}
|
||||||
|
|
||||||
mobs:register_mob("dmobs:dragon4", dmobs.deepclone(dragondef) )
|
mobs:register_mob("dmobs:dragon4", dmobs.deepclone(dragondef))
|
||||||
|
|
||||||
dragondef.type = "npc"
|
dragondef.type = "npc"
|
||||||
dragondef.attacks_monsters = true
|
dragondef.attacks_monsters = true
|
||||||
|
|
||||||
dragondef.on_rightclick = dmobs.dragon.ride
|
dragondef.on_rightclick = dmobs.dragon.ride
|
||||||
dragondef.do_custom = dmobs.dragon.do_custom
|
dragondef.do_custom = dmobs.dragon.do_custom
|
||||||
|
|
||||||
mobs:register_mob("dmobs:dragon_blue", dmobs.deepclone(dragondef) )
|
mobs:register_mob("dmobs:dragon_blue", dmobs.deepclone(dragondef))
|
||||||
|
@ -1,69 +1,67 @@
|
|||||||
-- 'Generic' dragon
|
-- 'Generic' dragon
|
||||||
|
|
||||||
dofile(minetest.get_modpath("dmobs").."/dragons/piloting.lua")
|
|
||||||
|
|
||||||
mobs:register_mob("dmobs:dragon", {
|
mobs:register_mob("dmobs:dragon", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
passive = false,
|
passive = false,
|
||||||
attacks_monsters = true,
|
attacks_monsters = true,
|
||||||
damage = 4,
|
damage = 4,
|
||||||
reach = 3,
|
reach = 3,
|
||||||
attack_type = "dogshoot",
|
attack_type = "dogshoot",
|
||||||
shoot_interval = 2.5,
|
shoot_interval = 2.5,
|
||||||
dogshoot_switch = 2,
|
dogshoot_switch = 2,
|
||||||
dogshoot_count = 0,
|
dogshoot_count = 0,
|
||||||
dogshoot_count_max =5,
|
dogshoot_count_max =5,
|
||||||
arrow = "dmobs:fire",
|
arrow = "dmobs:fire",
|
||||||
shoot_offset = 1,
|
shoot_offset = 1,
|
||||||
hp_min = 50,
|
hp_min = 50,
|
||||||
hp_max = 80,
|
hp_max = 80,
|
||||||
armor = 100,
|
armor = 100,
|
||||||
collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6},
|
collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "dragon.b3d",
|
mesh = "dragon.b3d",
|
||||||
textures = {
|
textures = {
|
||||||
{"dmobs_dragon.png"},
|
{"dmobs_dragon.png"},
|
||||||
{"dmobs_dragon2.png"},
|
{"dmobs_dragon2.png"},
|
||||||
{"dmobs_dragon3.png"},
|
{"dmobs_dragon3.png"},
|
||||||
{"dmobs_dragon4.png"},
|
{"dmobs_dragon4.png"},
|
||||||
},
|
},
|
||||||
blood_texture = "mobs_blood.png",
|
blood_texture = "mobs_blood.png",
|
||||||
visual_size = {x=2, y=2},
|
visual_size = {x = 2, y = 2},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
runaway = false,
|
runaway = false,
|
||||||
jump_chance = 30,
|
jump_chance = 30,
|
||||||
walk_chance = 80,
|
walk_chance = 80,
|
||||||
fall_speed = 0,
|
fall_speed = 0,
|
||||||
pathfinding = true,
|
pathfinding = true,
|
||||||
fall_damage = 0,
|
fall_damage = 0,
|
||||||
sounds = {
|
sounds = {
|
||||||
shoot_attack = "mobs_fireball",
|
shoot_attack = "mobs_fireball",
|
||||||
},
|
},
|
||||||
walk_velocity = 3,
|
walk_velocity = 3,
|
||||||
run_velocity = 5,
|
run_velocity = 5,
|
||||||
jump = true,
|
jump = true,
|
||||||
fly = true,
|
fly = true,
|
||||||
drops = {
|
drops = {
|
||||||
{name = "mobs:lava_orb", chance = 1, min = 1, max = 1},
|
{name = "mobs:lava_orb", chance = 1, min = 1, max = 1},
|
||||||
},
|
},
|
||||||
fall_speed = 0,
|
fall_speed = 0,
|
||||||
stepheight = 10,
|
stepheight = 10,
|
||||||
water_damage = 2,
|
water_damage = 2,
|
||||||
lava_damage = 0,
|
lava_damage = 0,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
view_range = 20,
|
view_range = 20,
|
||||||
animation = {
|
animation = {
|
||||||
speed_normal = 10,
|
speed_normal = 10,
|
||||||
speed_run = 20,
|
speed_run = 20,
|
||||||
walk_start = 1,
|
walk_start = 1,
|
||||||
walk_end = 22,
|
walk_end = 22,
|
||||||
stand_start = 1,
|
stand_start = 1,
|
||||||
stand_end = 22,
|
stand_end = 22,
|
||||||
run_start = 1,
|
run_start = 1,
|
||||||
run_end = 22,
|
run_end = 22,
|
||||||
punch_start = 22,
|
punch_start = 22,
|
||||||
punch_end = 47,
|
punch_end = 47,
|
||||||
},
|
},
|
||||||
knock_back = 2,
|
knock_back = 2,
|
||||||
do_custom = dmobs.dragon.step_custom,
|
do_custom = dmobs.dragon.step_custom,
|
||||||
on_rightclick = dmobs.dragon.on_rc
|
on_rightclick = dmobs.dragon.on_rc
|
||||||
|
@ -1,23 +1,29 @@
|
|||||||
-- eggs from mobs_dragon --------------------------------------------------------------------------
|
-- eggs from mobs_dragon --------------------------------------------------------------------------
|
||||||
|
|
||||||
local dragonpairs = {
|
local dragonpairs = {
|
||||||
fire = {colour="red",nest="default:lava_source"},
|
fire = {colour = "red", nest = "default:lava_source"},
|
||||||
lightning = {colour="black",nest="default:obsidian"},
|
lightning = {colour = "black", nest = "default:obsidian"},
|
||||||
poison = {colour="green",nest="default:cactus"},
|
poison = {colour = "green", nest = "default:cactus"},
|
||||||
ice = {colour="blue",nest="default:ice"},
|
ice = {colour = "blue", nest = "default:ice"},
|
||||||
great = {colour="great",nest="default:diamond_block"}, -- You've to deserve greatness !'
|
-- You've to deserve greatness !'
|
||||||
|
great = {colour = "great", nest = "default:diamond_block"}
|
||||||
}
|
}
|
||||||
|
|
||||||
local function egg_transform(pos, node, clicker, item, _)
|
local function egg_transform(pos, node, clicker, item, _)
|
||||||
|
|
||||||
local wield_item = clicker:get_wielded_item():get_name()
|
local wield_item = clicker:get_wielded_item():get_name()
|
||||||
|
|
||||||
if wield_item == "dmobs:dragon_gem" then
|
if wield_item == "dmobs:dragon_gem" then
|
||||||
|
|
||||||
local p = {x = pos.x, y = pos.y - 1, z = pos.z}
|
local p = {x = pos.x, y = pos.y - 1, z = pos.z}
|
||||||
local corner_name
|
local corner_name
|
||||||
|
|
||||||
for x1 = -1,1 do
|
for x1 = -1,1 do
|
||||||
for z1 = -1,1 do
|
for z1 = -1,1 do
|
||||||
|
|
||||||
p.x = pos.x + x1
|
p.x = pos.x + x1
|
||||||
p.z = pos.z + z1
|
p.z = pos.z + z1
|
||||||
|
|
||||||
local nestfloor_name = minetest.get_node(p).name
|
local nestfloor_name = minetest.get_node(p).name
|
||||||
|
|
||||||
if x1 == -1 and z1 == -1 then
|
if x1 == -1 and z1 == -1 then
|
||||||
@ -26,7 +32,6 @@ local function egg_transform(pos, node, clicker, item, _)
|
|||||||
elseif x1 == 0 and z1 == 0 then -- special case in centre
|
elseif x1 == 0 and z1 == 0 then -- special case in centre
|
||||||
-- must be obsidian
|
-- must be obsidian
|
||||||
if nestfloor_name ~= "default:obsidian" then return end
|
if nestfloor_name ~= "default:obsidian" then return end
|
||||||
|
|
||||||
else
|
else
|
||||||
-- else ring must all be of the same type
|
-- else ring must all be of the same type
|
||||||
if nestfloor_name ~= corner_name then return end
|
if nestfloor_name ~= corner_name then return end
|
||||||
@ -35,24 +40,27 @@ local function egg_transform(pos, node, clicker, item, _)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local dragon_type
|
local dragon_type
|
||||||
|
|
||||||
for element,details in pairs(dragonpairs) do
|
for element,details in pairs(dragonpairs) do
|
||||||
|
|
||||||
if corner_name == details.nest then
|
if corner_name == details.nest then
|
||||||
dragon_type = element
|
dragon_type = element
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- default to Great dragon si it doesn't crash
|
-- default to Great dragon si it doesn't crash
|
||||||
if dragon_type == nil then
|
if dragon_type == nil then
|
||||||
dragon_type = "great"
|
dragon_type = "great"
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.chat_send_player(clicker:get_player_name()," ... something seems to be happening .... come back later?")
|
minetest.chat_send_player(clicker:get_player_name(),
|
||||||
|
" ... something seems to be happening .... come back later?")
|
||||||
|
|
||||||
minetest.after(dmobs.eggtimer,
|
minetest.after(dmobs.eggtimer,
|
||||||
function(pos, dragon, pname)
|
function(pos, dragon, pname)
|
||||||
minetest.set_node(pos, {name="dmobs:dragon_egg_"..dragon_type})
|
minetest.set_node(pos, {name="dmobs:dragon_egg_"..dragon_type})
|
||||||
end,
|
end, pos
|
||||||
pos
|
|
||||||
)
|
)
|
||||||
|
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -60,43 +68,56 @@ local function egg_transform(pos, node, clicker, item, _)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function egghatch(pos, node, clicker, item, _)
|
local function egghatch(pos, node, clicker, item, _)
|
||||||
|
|
||||||
local wield_item = clicker:get_wielded_item():get_name()
|
local wield_item = clicker:get_wielded_item():get_name()
|
||||||
local eggnode = minetest.get_node(pos).name
|
local eggnode = minetest.get_node(pos).name
|
||||||
|
|
||||||
for nature,details in pairs(dragonpairs) do
|
for nature,details in pairs(dragonpairs) do
|
||||||
if ( wield_item == "dmobs:dragon_gem_"..nature and eggnode:find(nature) ) or
|
|
||||||
( wield_item == "dmobs:dragon_gem" and eggnode == "dmobs:dragon_egg_great" ) then -- special case... because inconsiderate/inconsistent naming
|
|
||||||
|
|
||||||
minetest.chat_send_player(clicker:get_player_name(), " ... it ... swallowed the gem...")
|
if ( wield_item == "dmobs:dragon_gem_"..nature
|
||||||
|
and eggnode:find(nature) )
|
||||||
|
or ( wield_item == "dmobs:dragon_gem"
|
||||||
|
-- special case... because inconsiderate/inconsistent naming
|
||||||
|
and eggnode == "dmobs:dragon_egg_great" ) then
|
||||||
|
|
||||||
|
minetest.chat_send_player(clicker:get_player_name(),
|
||||||
|
" ... it ... swallowed the gem...")
|
||||||
|
|
||||||
|
minetest.after(dmobs.eggtimer, function(pos, dragon, pname)
|
||||||
|
|
||||||
minetest.after(dmobs.eggtimer,
|
|
||||||
function(pos, dragon, pname)
|
|
||||||
local neweggnode = minetest.get_node(pos).name
|
local neweggnode = minetest.get_node(pos).name
|
||||||
|
|
||||||
if eggnode ~= neweggnode then return end -- prevent infinite hatchings
|
if eggnode ~= neweggnode then return end -- prevent infinite hatchings
|
||||||
|
|
||||||
minetest.remove_node(pos)
|
minetest.remove_node(pos)
|
||||||
|
|
||||||
local thedragon = "dmobs:dragon_"..details.colour
|
local thedragon = "dmobs:dragon_"..details.colour
|
||||||
|
|
||||||
if eggnode == "dmobs:dragon_egg_great" then
|
if eggnode == "dmobs:dragon_egg_great" then
|
||||||
thedragon = "dmobs:dragon_great_tame"
|
thedragon = "dmobs:dragon_great_tame"
|
||||||
end
|
end
|
||||||
|
|
||||||
local ent = minetest.add_entity(pos, thedragon)
|
local ent = minetest.add_entity(pos, thedragon)
|
||||||
|
|
||||||
minetest.sound_play("dmobs_chirrup",{pos=pos,max_hear_distance=20})
|
minetest.sound_play("dmobs_chirrup",{pos=pos,max_hear_distance=20})
|
||||||
|
|
||||||
local obj = ent:get_luaentity()
|
local obj = ent:get_luaentity()
|
||||||
|
|
||||||
if eggnode ~= "dmobs:dragon_egg_great" then
|
if eggnode ~= "dmobs:dragon_egg_great" then
|
||||||
|
|
||||||
ent:set_properties({
|
ent:set_properties({
|
||||||
textures = {"dmobs_dragon_young.png"},
|
textures = {"dmobs_dragon_young.png"},
|
||||||
visual_size = {x=1, y=1},
|
visual_size = {x=1, y=1},
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
obj.tamed = true
|
obj.tamed = true
|
||||||
obj.owner = clicker:get_player_name()
|
obj.owner = clicker:get_player_name()
|
||||||
end,
|
end, pos, clicker:get_player_name()
|
||||||
pos, clicker:get_player_name()
|
|
||||||
)
|
)
|
||||||
|
|
||||||
item:take_item()
|
item:take_item()
|
||||||
|
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end -- for loop
|
end -- for loop
|
||||||
|
@ -18,10 +18,10 @@ local gdragon_base = {
|
|||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "dragon.b3d",
|
mesh = "dragon.b3d",
|
||||||
textures = {
|
textures = {
|
||||||
{"dmobs_dragon_great.png"},
|
{"dmobs_dragon_great.png"},
|
||||||
},
|
},
|
||||||
blood_texture = "mobs_blood.png",
|
blood_texture = "mobs_blood.png",
|
||||||
visual_size = {x=2.5, y=2.5},
|
visual_size = {x = 2.5, y = 2.5},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
runaway = false,
|
runaway = false,
|
||||||
jump_chance = 30,
|
jump_chance = 30,
|
||||||
@ -31,13 +31,16 @@ local gdragon_base = {
|
|||||||
fall_damage = 0,
|
fall_damage = 0,
|
||||||
sounds = {
|
sounds = {
|
||||||
shoot_attack = "mobs_fireball",
|
shoot_attack = "mobs_fireball",
|
||||||
random = "roar",
|
random = "roar",
|
||||||
},
|
},
|
||||||
walk_velocity = 3,
|
walk_velocity = 3,
|
||||||
run_velocity = 5,
|
run_velocity = 5,
|
||||||
jump = true,
|
jump = true,
|
||||||
fly = true,
|
fly = true,
|
||||||
fly_in = {"air","default:water_source","default:water_flowing", "default:lava_source","default:lava_flowing"},
|
fly_in = {
|
||||||
|
"air","default:water_source","default:water_flowing",
|
||||||
|
"default:lava_source","default:lava_flowing"
|
||||||
|
},
|
||||||
drops = {
|
drops = {
|
||||||
{name = "dmobs:dragon_egg_great", chance = 1, min = 1, max = 1},
|
{name = "dmobs:dragon_egg_great", chance = 1, min = 1, max = 1},
|
||||||
},
|
},
|
||||||
@ -62,13 +65,11 @@ local gdragon_base = {
|
|||||||
knock_back = 2,
|
knock_back = 2,
|
||||||
}
|
}
|
||||||
|
|
||||||
mobs:register_mob("dmobs:dragon_great", dmobs.deepclone(gdragon_base) )
|
mobs:register_mob("dmobs:dragon_great", dmobs.deepclone(gdragon_base))
|
||||||
|
|
||||||
gdragon_base.type = "npc"
|
gdragon_base.type = "npc"
|
||||||
gdragon_base.attacks_monsters = true
|
gdragon_base.attacks_monsters = true
|
||||||
|
|
||||||
gdragon_base.on_rightclick = dmobs.dragon.ride
|
gdragon_base.on_rightclick = dmobs.dragon.ride
|
||||||
|
|
||||||
gdragon_base.do_custom = dmobs.dragon.do_custom
|
gdragon_base.do_custom = dmobs.dragon.do_custom
|
||||||
|
|
||||||
mobs:register_mob("dmobs:dragon_great_tame", dmobs.deepclone(gdragon_base) )
|
mobs:register_mob("dmobs:dragon_great_tame", dmobs.deepclone(gdragon_base))
|
||||||
|
@ -1,9 +1,5 @@
|
|||||||
--thanks to diriel, blert2112 and taikedz
|
--thanks to diriel, blert2112 and taikedz
|
||||||
|
|
||||||
dmobs.dragon = {}
|
|
||||||
|
|
||||||
dofile(minetest.get_modpath("dmobs").."/dragons/piloting.lua")
|
|
||||||
|
|
||||||
local tamed_dragons = {}
|
local tamed_dragons = {}
|
||||||
|
|
||||||
--items and tools
|
--items and tools
|
||||||
@ -12,14 +8,17 @@ minetest.register_craftitem("dmobs:dragon_gem_lightning", {
|
|||||||
description = "Lightning Gem",
|
description = "Lightning Gem",
|
||||||
inventory_image = "dmobs_gem_lightning.png"
|
inventory_image = "dmobs_gem_lightning.png"
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craftitem("dmobs:dragon_gem_ice", {
|
minetest.register_craftitem("dmobs:dragon_gem_ice", {
|
||||||
description = "Ice Gem",
|
description = "Ice Gem",
|
||||||
inventory_image = "dmobs_gem_ice.png"
|
inventory_image = "dmobs_gem_ice.png"
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craftitem("dmobs:dragon_gem_fire", {
|
minetest.register_craftitem("dmobs:dragon_gem_fire", {
|
||||||
description = "Fire Gem",
|
description = "Fire Gem",
|
||||||
inventory_image = "dmobs_gem_fire.png"
|
inventory_image = "dmobs_gem_fire.png"
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craftitem("dmobs:dragon_gem_poison", {
|
minetest.register_craftitem("dmobs:dragon_gem_poison", {
|
||||||
description = "Poison Gem",
|
description = "Poison Gem",
|
||||||
inventory_image = "dmobs_gem_poison.png"
|
inventory_image = "dmobs_gem_poison.png"
|
||||||
@ -50,5 +49,5 @@ mobs:register_egg("dmobs:dragon_red", "Tamed Fire Dragon", "default_apple.png",
|
|||||||
mobs:register_egg("dmobs:dragon_black", "Tamed Lightning Dragon", "dmobs_lightning.png", 1)
|
mobs:register_egg("dmobs:dragon_black", "Tamed Lightning Dragon", "dmobs_lightning.png", 1)
|
||||||
mobs:register_egg("dmobs:dragon_green", "Tamed Poison Dragon", "dmobs_poison.png", 1)
|
mobs:register_egg("dmobs:dragon_green", "Tamed Poison Dragon", "dmobs_poison.png", 1)
|
||||||
mobs:register_egg("dmobs:dragon_blue", "Tamed Ice Dragon", "default_ice.png", 1)
|
mobs:register_egg("dmobs:dragon_blue", "Tamed Ice Dragon", "default_ice.png", 1)
|
||||||
mobs:register_egg("dmobs:dragon_great_tame", "Tamed Great Dragon", "default_lava_source_animated.png", 1)
|
mobs:register_egg("dmobs:dragon_great_tame", "Tamed Great Dragon",
|
||||||
|
"default_lava_source_animated.png", 1)
|
||||||
|
@ -4,21 +4,30 @@ if not dmobs.dragon then
|
|||||||
end
|
end
|
||||||
|
|
||||||
dmobs.dragon.step_custom = function(self, dtime)
|
dmobs.dragon.step_custom = function(self, dtime)
|
||||||
|
|
||||||
if self.driver then
|
if self.driver then
|
||||||
|
|
||||||
object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand")
|
object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand")
|
||||||
|
|
||||||
if self.state == "attack" then
|
if self.state == "attack" then
|
||||||
self.state = nil
|
self.state = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
dmobs.dragon.ride = function(self, clicker)
|
dmobs.dragon.ride = function(self, clicker)
|
||||||
|
|
||||||
if self.tamed and self.owner == clicker:get_player_name() then
|
if self.tamed and self.owner == clicker:get_player_name() then
|
||||||
|
|
||||||
local inv = clicker:get_inventory()
|
local inv = clicker:get_inventory()
|
||||||
|
|
||||||
if self.driver and clicker == self.driver then
|
if self.driver and clicker == self.driver then
|
||||||
|
|
||||||
object_detach(self, clicker, {x=1, y=0, z=1})
|
object_detach(self, clicker, {x=1, y=0, z=1})
|
||||||
|
|
||||||
if inv:room_for_item("main", "mobs:saddle") then
|
if inv:room_for_item("main", "mobs:saddle") then
|
||||||
@ -28,8 +37,11 @@ dmobs.dragon.ride = function(self, clicker)
|
|||||||
end
|
end
|
||||||
|
|
||||||
elseif not self.driver then
|
elseif not self.driver then
|
||||||
|
|
||||||
if clicker:get_wielded_item():get_name() == "mobs:saddle" then
|
if clicker:get_wielded_item():get_name() == "mobs:saddle" then
|
||||||
|
|
||||||
object_attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4})
|
object_attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4})
|
||||||
|
|
||||||
inv:remove_item("main", "mobs:saddle")
|
inv:remove_item("main", "mobs:saddle")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -38,17 +50,23 @@ end
|
|||||||
|
|
||||||
|
|
||||||
dmobs.dragon.on_rc = function(self, clicker)
|
dmobs.dragon.on_rc = function(self, clicker)
|
||||||
|
|
||||||
if not clicker or not clicker:is_player() then
|
if not clicker or not clicker:is_player() then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if mobs:feed_tame(self, clicker, 1, false, false) then
|
if mobs:feed_tame(self, clicker, 1, false, false) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
dmobs.dragon.ride(self, clicker)
|
dmobs.dragon.ride(self, clicker)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
dmobs.dragon.do_custom = function(self, dtime)
|
dmobs.dragon.do_custom = function(self, dtime)
|
||||||
|
|
||||||
if self.driver then
|
if self.driver then
|
||||||
|
|
||||||
object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand")
|
object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand")
|
||||||
|
|
||||||
if self.state == "attack" then
|
if self.state == "attack" then
|
||||||
@ -57,5 +75,6 @@ dmobs.dragon.do_custom = function(self, dtime)
|
|||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
@ -17,7 +17,7 @@ mobs:register_mob("dmobs:waterdragon", {
|
|||||||
hp_max = 127,
|
hp_max = 127,
|
||||||
armor = 100,
|
armor = 100,
|
||||||
collisionbox = {-0.4, -0.5, -0.4, 0.4, 5, 0.4},
|
collisionbox = {-0.4, -0.5, -0.4, 0.4, 5, 0.4},
|
||||||
visual_size = {x=4, y=4},
|
visual_size = {x = 4, y = 4},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "water_dragon.b3d",
|
mesh = "water_dragon.b3d",
|
||||||
textures = {
|
textures = {
|
||||||
@ -57,29 +57,34 @@ mobs:register_mob("dmobs:waterdragon", {
|
|||||||
shoot_end = 40,
|
shoot_end = 40,
|
||||||
},
|
},
|
||||||
do_custom = function(self)
|
do_custom = function(self)
|
||||||
--follow thanks to TenPlus1 and Byakuren
|
|
||||||
if not self.hydra then
|
|
||||||
self.hydra = true -- flip switch so this part is done only once
|
|
||||||
|
|
||||||
-- get head position and define a few temp variables
|
--follow thanks to TenPlus1 and Byakuren
|
||||||
local pos = self.object:get_pos()
|
if not self.hydra then
|
||||||
local obj, obj2, ent
|
|
||||||
|
|
||||||
-- add body and make it follow head
|
self.hydra = true -- flip switch so this part is done only once
|
||||||
obj = minetest.add_entity({x=pos.x+1, y=pos.y, z=pos.z}, "dmobs:waterdragon_2")
|
|
||||||
ent = obj:get_luaentity()
|
|
||||||
ent.following = self.object
|
|
||||||
|
|
||||||
-- add body and make it follow previous body segment
|
-- get head position and define a few temp variables
|
||||||
obj2 = minetest.add_entity({x=pos.x-1, y=pos.y, z=pos.z}, "dmobs:waterdragon_2")
|
local pos = self.object:get_pos()
|
||||||
ent = obj2:get_luaentity()
|
local obj, obj2, ent
|
||||||
ent.following = self.object
|
|
||||||
end
|
-- add body and make it follow head
|
||||||
end,
|
obj = minetest.add_entity(
|
||||||
|
{x=pos.x+1, y=pos.y, z=pos.z}, "dmobs:waterdragon_2")
|
||||||
|
|
||||||
|
ent = obj:get_luaentity()
|
||||||
|
ent.following = self.object
|
||||||
|
|
||||||
|
-- add body and make it follow previous body segment
|
||||||
|
obj2 = minetest.add_entity(
|
||||||
|
{x=pos.x-1, y=pos.y, z=pos.z}, "dmobs:waterdragon_2")
|
||||||
|
|
||||||
|
ent = obj2:get_luaentity()
|
||||||
|
ent.following = self.object
|
||||||
|
end
|
||||||
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
mobs:register_mob("dmobs:waterdragon_2", {
|
mobs:register_mob("dmobs:waterdragon_2", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
passive = false,
|
passive = false,
|
||||||
@ -105,7 +110,7 @@ mobs:register_mob("dmobs:waterdragon_2", {
|
|||||||
},
|
},
|
||||||
blood_texture = "mobs_blood.png",
|
blood_texture = "mobs_blood.png",
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
sounds = {
|
sounds = {
|
||||||
shoot_attack = "dmobs_wave",
|
shoot_attack = "dmobs_wave",
|
||||||
random = "velociraptor",
|
random = "velociraptor",
|
||||||
},
|
},
|
||||||
|
@ -1,60 +1,60 @@
|
|||||||
mobs:register_mob("dmobs:wyvern", {
|
mobs:register_mob("dmobs:wyvern", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
passive = false,
|
passive = false,
|
||||||
attacks_monsters = false,
|
attacks_monsters = false,
|
||||||
damage = 4,
|
damage = 4,
|
||||||
reach = 3,
|
reach = 3,
|
||||||
attack_type = "dogshoot",
|
attack_type = "dogshoot",
|
||||||
shoot_interval = 2.5,
|
shoot_interval = 2.5,
|
||||||
dogshoot_switch = 2,
|
dogshoot_switch = 2,
|
||||||
dogshoot_count = 0,
|
dogshoot_count = 0,
|
||||||
dogshoot_count_max =5,
|
dogshoot_count_max =5,
|
||||||
arrow = "dmobs:poison",
|
arrow = "dmobs:poison",
|
||||||
shoot_offset = 0.5,
|
shoot_offset = 0.5,
|
||||||
hp_min = 100,
|
hp_min = 100,
|
||||||
hp_max = 150,
|
hp_max = 150,
|
||||||
armor = 100,
|
armor = 100,
|
||||||
collisionbox = {-0.6, -1.4, -0.6, 0.6, 0.6, 0.6},
|
collisionbox = {-0.6, -1.4, -0.6, 0.6, 0.6, 0.6},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "wyvern.b3d",
|
mesh = "wyvern.b3d",
|
||||||
textures = {
|
textures = {
|
||||||
{"dmobs_wyvern.png"},
|
{"dmobs_wyvern.png"},
|
||||||
},
|
},
|
||||||
blood_texture = "mobs_blood.png",
|
blood_texture = "mobs_blood.png",
|
||||||
visual_size = {x=1, y=1},
|
visual_size = {x=1, y=1},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
runaway = true,
|
runaway = true,
|
||||||
jump_chance = 30,
|
jump_chance = 30,
|
||||||
walk_chance = 80,
|
walk_chance = 80,
|
||||||
pathfinding = true,
|
pathfinding = true,
|
||||||
walk_velocity = 3,
|
walk_velocity = 3,
|
||||||
run_velocity = 5,
|
run_velocity = 5,
|
||||||
fall_speed = -2,
|
fall_speed = -2,
|
||||||
jump = true,
|
jump = true,
|
||||||
fly = false,
|
fly = false,
|
||||||
drops = {
|
drops = {
|
||||||
{name = "dmobs:dragon_gem_poison", chance = 1, min = 1, max = 1},
|
{name = "dmobs:dragon_gem_poison", chance = 1, min = 1, max = 1},
|
||||||
{name = "dmobs:dragon_gem_lightning", chance = 1, min = 1, max = 1},
|
{name = "dmobs:dragon_gem_lightning", chance = 1, min = 1, max = 1},
|
||||||
},
|
},
|
||||||
sounds = {
|
sounds = {
|
||||||
shoot_attack = "dmobs_poison",
|
shoot_attack = "dmobs_poison",
|
||||||
random = "velociraptor",
|
random = "velociraptor",
|
||||||
},
|
},
|
||||||
water_damage = 0,
|
water_damage = 0,
|
||||||
lava_damage = 2,
|
lava_damage = 2,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
view_range = 20,
|
view_range = 20,
|
||||||
animation = {
|
animation = {
|
||||||
speed_normal = 20,
|
speed_normal = 20,
|
||||||
speed_run = 30,
|
speed_run = 30,
|
||||||
walk_start = 33,
|
walk_start = 33,
|
||||||
walk_end = 68,
|
walk_end = 68,
|
||||||
stand_start = 1,
|
stand_start = 1,
|
||||||
stand_end = 30,
|
stand_end = 30,
|
||||||
run_start = 33,
|
run_start = 33,
|
||||||
run_end = 68,
|
run_end = 68,
|
||||||
punch_start = 70,
|
punch_start = 70,
|
||||||
punch_end = 89,
|
punch_end = 89,
|
||||||
},
|
},
|
||||||
knock_back = 2,
|
knock_back = 2,
|
||||||
})
|
})
|
||||||
|
137
init.lua
137
init.lua
@ -1,121 +1,102 @@
|
|||||||
dmobs = {}
|
|
||||||
|
|
||||||
-- dmobs by D00Med
|
-- dmobs by D00Med
|
||||||
|
|
||||||
-- mounts api by D00Med and lib_mount api by blert2112
|
-- mounts api by D00Med and lib_mount api by blert2112
|
||||||
|
|
||||||
dofile(minetest.get_modpath("dmobs").."/api.lua")
|
dmobs = {dragon = {}}
|
||||||
|
|
||||||
|
local dpath = minetest.get_modpath("dmobs") .. "/"
|
||||||
|
|
||||||
|
dofile(dpath .. "api.lua")
|
||||||
|
|
||||||
|
|
||||||
-- Enable dragons (disable to remove tamed dragons and dragon bosses)
|
-- Enable dragons (disable to remove tamed dragons and dragon bosses)
|
||||||
dmobs.dragons = minetest.settings:get_bool("dmobs.dragons")
|
dmobs.dragons = minetest.settings:get_bool("dmobs.dragons", true)
|
||||||
if dmobs.dragons == nil then
|
dmobs.regulars = minetest.settings:get_bool("dmobs.regulars", true)
|
||||||
dmobs.dragons = true
|
|
||||||
end
|
|
||||||
dmobs.regulars = minetest.settings:get_bool("dmobs.regulars")
|
|
||||||
if dmobs.regulars == nil then
|
|
||||||
dmobs.regulars = true
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
-- Enable fireballs/explosions
|
-- Enable fireballs/explosions
|
||||||
dmobs.destructive = minetest.settings:get_bool("dmobs.destructive") or false
|
dmobs.destructive = minetest.settings:get_bool("dmobs.destructive", false)
|
||||||
|
|
||||||
-- Timer for the egg mechanics
|
-- Timer for the egg mechanics
|
||||||
dmobs.eggtimer = tonumber(minetest.settings:get("dmobs.eggtimer") ) or 100
|
dmobs.eggtimer = tonumber(minetest.settings:get("dmobs.eggtimer") ) or 100
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
-- Table cloning to reduce code repetition
|
-- Table cloning to reduce code repetition
|
||||||
dmobs.deepclone = function(t) -- deep-copy a table -- from https://gist.github.com/MihailJP/3931841
|
-- deep-copy a table -- from https://gist.github.com/MihailJP/3931841
|
||||||
|
dmobs.deepclone = function(t)
|
||||||
|
|
||||||
if type(t) ~= "table" then return t end
|
if type(t) ~= "table" then return t end
|
||||||
|
|
||||||
local target = {}
|
local target = {}
|
||||||
|
|
||||||
for k, v in pairs(t) do
|
for k, v in pairs(t) do
|
||||||
|
|
||||||
if k ~= "__index" and type(v) == "table" then -- omit circular reference
|
if k ~= "__index" and type(v) == "table" then -- omit circular reference
|
||||||
target[k] = dmobs.deepclone(v)
|
target[k] = dmobs.deepclone(v)
|
||||||
else
|
else
|
||||||
target[k] = v
|
target[k] = v
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return target
|
return target
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Start loading ----------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
local function loadmob(mobname,dir)
|
|
||||||
dir = dir or "/mobs/"
|
|
||||||
dofile(minetest.get_modpath("dmobs")..dir..mobname..".lua")
|
|
||||||
end
|
|
||||||
|
|
||||||
-- regular mobs
|
|
||||||
|
|
||||||
local mobslist = {
|
|
||||||
-- friendlies
|
|
||||||
"pig",
|
|
||||||
"panda",
|
|
||||||
"tortoise",
|
|
||||||
"golem_friendly",
|
|
||||||
"nyan",
|
|
||||||
"gnorm",
|
|
||||||
"hedgehog",
|
|
||||||
"owl",
|
|
||||||
"whale",
|
|
||||||
"badger",
|
|
||||||
"butterfly",
|
|
||||||
"elephant",
|
|
||||||
|
|
||||||
-- baddies
|
|
||||||
"pig_evil",
|
|
||||||
"fox",
|
|
||||||
"rat",
|
|
||||||
"wasps",
|
|
||||||
"treeman",
|
|
||||||
"golem",
|
|
||||||
"skeleton",
|
|
||||||
"orc",
|
|
||||||
"ogre",
|
|
||||||
}
|
|
||||||
|
|
||||||
if dmobs.regulars then
|
if dmobs.regulars then
|
||||||
for _,mobname in pairs(mobslist) do
|
|
||||||
loadmob(mobname)
|
-- load friendly mobs
|
||||||
end
|
dofile(dpath .. "mobs/pig.lua")
|
||||||
|
dofile(dpath .. "mobs/panda.lua")
|
||||||
|
dofile(dpath .. "mobs/tortoise.lua")
|
||||||
|
dofile(dpath .. "mobs/golem_friendly.lua")
|
||||||
|
dofile(dpath .. "mobs/nyan.lua")
|
||||||
|
dofile(dpath .. "mobs/gnorm.lua")
|
||||||
|
dofile(dpath .. "mobs/hedgehog.lua")
|
||||||
|
dofile(dpath .. "mobs/owl.lua")
|
||||||
|
dofile(dpath .. "mobs/whale.lua")
|
||||||
|
dofile(dpath .. "mobs/badger.lua")
|
||||||
|
dofile(dpath .. "mobs/butterfly.lua")
|
||||||
|
dofile(dpath .. "mobs/elephant.lua")
|
||||||
|
|
||||||
|
-- load baddies
|
||||||
|
dofile(dpath .. "mobs/pig_evil.lua")
|
||||||
|
dofile(dpath .. "mobs/fox.lua")
|
||||||
|
dofile(dpath .. "mobs/rat.lua")
|
||||||
|
dofile(dpath .. "mobs/wasps.lua")
|
||||||
|
dofile(dpath .. "mobs/treeman.lua")
|
||||||
|
dofile(dpath .. "mobs/golem.lua")
|
||||||
|
dofile(dpath .. "mobs/skeleton.lua")
|
||||||
|
dofile(dpath .. "mobs/orc.lua")
|
||||||
|
dofile(dpath .. "mobs/ogre.lua")
|
||||||
end
|
end
|
||||||
|
|
||||||
---------------
|
-- dragons!!
|
||||||
-- dragons!! --
|
dofile(dpath .. "dragons/dragon_normal.lua")
|
||||||
---------------
|
dofile(dpath .. "dragons/piloting.lua")
|
||||||
|
|
||||||
loadmob("dragon_normal","/dragons/")
|
|
||||||
if dmobs.dragons then
|
if dmobs.dragons then
|
||||||
loadmob("main","/dragons/")
|
dofile(dpath .. "dragons/main.lua")
|
||||||
loadmob("dragon1","/dragons/")
|
dofile(dpath .. "dragons/dragon1.lua")
|
||||||
loadmob("dragon2","/dragons/")
|
dofile(dpath .. "dragons/dragon2.lua")
|
||||||
loadmob("dragon3","/dragons/")
|
dofile(dpath .. "dragons/dragon3.lua")
|
||||||
loadmob("dragon4","/dragons/")
|
dofile(dpath .. "dragons/dragon4.lua")
|
||||||
loadmob("great_dragon","/dragons/")
|
dofile(dpath .. "dragons/great_dragon.lua")
|
||||||
loadmob("water_dragon","/dragons/")
|
dofile(dpath .. "dragons/water_dragon.lua")
|
||||||
loadmob("wyvern","/dragons/")
|
dofile(dpath .. "dragons/wyvern.lua")
|
||||||
|
dofile(dpath .. "dragons/eggs.lua")
|
||||||
dofile(minetest.get_modpath("dmobs").."/dragons/eggs.lua")
|
|
||||||
end
|
end
|
||||||
dofile(minetest.get_modpath("dmobs").."/arrows/dragonfire.lua")
|
|
||||||
dofile(minetest.get_modpath("dmobs").."/arrows/dragonarrows.lua")
|
dofile(dpath .. "arrows/dragonfire.lua")
|
||||||
|
dofile(dpath .. "arrows/dragonarrows.lua")
|
||||||
|
dofile(dpath .. "arrows/sting.lua")
|
||||||
|
|
||||||
-- General arrow definitions
|
-- General arrow definitions
|
||||||
|
|
||||||
if dmobs.destructive == true then
|
if dmobs.destructive == true then
|
||||||
dofile(minetest.get_modpath("dmobs").."/arrows/fire_explosive.lua")
|
dofile(dpath .. "arrows/fire_explosive.lua")
|
||||||
else
|
else
|
||||||
dofile(minetest.get_modpath("dmobs").."/arrows/fire.lua")
|
dofile(dpath .. "arrows/fire.lua")
|
||||||
end
|
end
|
||||||
|
|
||||||
dofile(minetest.get_modpath("dmobs").."/nodes.lua")
|
dofile(dpath .. "nodes.lua")
|
||||||
dofile(minetest.get_modpath("dmobs").."/arrows/sting.lua")
|
|
||||||
|
|
||||||
-- Spawning
|
-- Spawning
|
||||||
|
dofile(dpath .. "spawn.lua")
|
||||||
|
|
||||||
dofile(minetest.get_modpath("dmobs").."/spawn.lua")
|
|
||||||
dofile(minetest.get_modpath("dmobs").."/saddle.lua")
|
|
||||||
|
@ -41,7 +41,6 @@ mobs:register_mob("dmobs:badger", {
|
|||||||
run_end = 58,
|
run_end = 58,
|
||||||
punch_start = 60,
|
punch_start = 60,
|
||||||
punch_end = 80,
|
punch_end = 80,
|
||||||
|
|
||||||
},
|
},
|
||||||
on_rightclick = function(self, clicker)
|
on_rightclick = function(self, clicker)
|
||||||
|
|
||||||
|
@ -2,38 +2,49 @@
|
|||||||
--butterflies
|
--butterflies
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
nodenames = {"flowers:flower_rose", "flowers:flower_tulip",
|
nodenames = {
|
||||||
|
"flowers:flower_rose", "flowers:flower_tulip",
|
||||||
"flowers:flower_dandelion_yellow", "flowers:flower_viola",
|
"flowers:flower_dandelion_yellow", "flowers:flower_viola",
|
||||||
"flowers:flower_dandelion_white", "flowers:flower_geranium"},
|
"flowers:flower_dandelion_white", "flowers:flower_geranium"
|
||||||
interval = 10.0,
|
},
|
||||||
|
interval = 10,
|
||||||
chance = 10,
|
chance = 10,
|
||||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
minetest.add_entity({x=pos.x,y=pos.y+0.3,z=pos.z}, "dmobs:butterfly")
|
minetest.add_entity({x=pos.x,y=pos.y+0.3,z=pos.z}, "dmobs:butterfly")
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_entity("dmobs:butterfly", {
|
minetest.register_entity("dmobs:butterfly", {
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "butterfly.b3d",
|
mesh = "butterfly.b3d",
|
||||||
physical = true,
|
physical = true,
|
||||||
textures = {"dmobs_butterfly.png",},
|
textures = {"dmobs_butterfly.png"},
|
||||||
visual_size = {x=0.3, y=0.3},
|
visual_size = {x=0.3, y=0.3},
|
||||||
|
collisionbox = {0,0,0,0,0.1,0},
|
||||||
on_activate = function(self)
|
on_activate = function(self)
|
||||||
|
|
||||||
num = math.random(1,4)
|
num = math.random(1,4)
|
||||||
|
|
||||||
self.object:set_properties({textures = {"dmobs_butterfly"..num..".png",},})
|
self.object:set_properties({textures = {"dmobs_butterfly"..num..".png",},})
|
||||||
self.object:set_animation({x=1, y=10}, 20, 0)
|
self.object:set_animation({x=1, y=10}, 20, 0)
|
||||||
self.object:set_yaw(math.pi+num)
|
self.object:set_yaw(math.pi+num)
|
||||||
|
|
||||||
minetest.after(10, function()
|
minetest.after(10, function()
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
end)
|
end)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_step = function(self)
|
on_step = function(self)
|
||||||
|
|
||||||
local pos = self.object:get_pos()
|
local pos = self.object:get_pos()
|
||||||
local vec = self.object:get_velocity()
|
local vec = self.object:get_velocity()
|
||||||
local num = math.random(-math.pi, math.pi)
|
local num = math.random(-math.pi, math.pi)
|
||||||
|
|
||||||
self.object:set_yaw(math.pi+num)
|
self.object:set_yaw(math.pi+num)
|
||||||
self.object:set_velocity({x=-math.sin(12*pos.y), y=math.cos(12*pos.x), z=-math.sin(12*pos.y)})
|
self.object:set_velocity(
|
||||||
self.object:set_acceleration({x=-math.sin(6*vec.y), y=math.cos(6*vec.x), z=-math.sin(6*vec.y)})
|
{x=-math.sin(12*pos.y), y=math.cos(12*pos.x), z=-math.sin(12*pos.y)})
|
||||||
|
self.object:set_acceleration(
|
||||||
|
{x=-math.sin(6*vec.y), y=math.cos(6*vec.x), z=-math.sin(6*vec.y)})
|
||||||
end,
|
end,
|
||||||
collisionbox = {0,0,0,0,0.1,0},
|
|
||||||
})
|
})
|
||||||
|
@ -26,7 +26,9 @@ mobs:register_mob("dmobs:elephant", {
|
|||||||
fall_speed = -20, -- extra heavy!
|
fall_speed = -20, -- extra heavy!
|
||||||
fear_height = 2,
|
fear_height = 2,
|
||||||
replace_rate = 10,
|
replace_rate = 10,
|
||||||
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"},
|
replace_what = {
|
||||||
|
"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"
|
||||||
|
},
|
||||||
replace_with = "air",
|
replace_with = "air",
|
||||||
follow = {"farming:wheat"},
|
follow = {"farming:wheat"},
|
||||||
view_range = 14,
|
view_range = 14,
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
-- Fox
|
-- Fox
|
||||||
|
|
||||||
mobs:register_mob("dmobs:fox", {
|
mobs:register_mob("dmobs:fox", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
attacks_monsters = true,
|
attacks_monsters = true,
|
||||||
@ -36,7 +37,10 @@ mobs:register_mob("dmobs:fox", {
|
|||||||
fall_damage = 1,
|
fall_damage = 1,
|
||||||
fear_height = 4,
|
fear_height = 4,
|
||||||
replace_rate = 10,
|
replace_rate = 10,
|
||||||
replace_what = {"farming:wheat_5", "default:fence_wood", "default:grass_5", "default:dirt_with_grass"},
|
replace_what = {
|
||||||
|
"farming:wheat_5", "default:fence_wood", "default:grass_5",
|
||||||
|
"default:dirt_with_grass"
|
||||||
|
},
|
||||||
replace_with = "air",
|
replace_with = "air",
|
||||||
follow = {"mobs:meat_raw"},
|
follow = {"mobs:meat_raw"},
|
||||||
view_range = 14,
|
view_range = 14,
|
||||||
|
@ -28,7 +28,10 @@ mobs:register_mob("dmobs:gnorm", {
|
|||||||
fall_speed = -6,
|
fall_speed = -6,
|
||||||
fear_height = 4,
|
fear_height = 4,
|
||||||
replace_rate = 10,
|
replace_rate = 10,
|
||||||
replace_what = {"default:apple", "default:stone", "default:stone_with_coal", "default:fence_wood"},
|
replace_what = {
|
||||||
|
"default:apple", "default:stone", "default:stone_with_coal",
|
||||||
|
"default:fence_wood"
|
||||||
|
},
|
||||||
replace_with = "air",
|
replace_with = "air",
|
||||||
follow = {"default:apple"},
|
follow = {"default:apple"},
|
||||||
view_range = 14,
|
view_range = 14,
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
--stone golem
|
--stone golem
|
||||||
|
|
||||||
|
|
||||||
mobs:register_mob("dmobs:golem", {
|
mobs:register_mob("dmobs:golem", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
reach = 3,
|
reach = 3,
|
||||||
|
@ -1,4 +1,3 @@
|
|||||||
|
|
||||||
mobs:register_mob("dmobs:golem_friendly", {
|
mobs:register_mob("dmobs:golem_friendly", {
|
||||||
type = "npc",
|
type = "npc",
|
||||||
reach = 3,
|
reach = 3,
|
||||||
@ -41,4 +40,5 @@ mobs:register_mob("dmobs:golem_friendly", {
|
|||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
mobs:register_egg("dmobs:golem_friendly", "Stone Golem (friendly)", "default_stone.png", 1)
|
mobs:register_egg("dmobs:golem_friendly", "Stone Golem (friendly)", "default_stone.png", 1)
|
||||||
|
@ -34,7 +34,6 @@ mobs:register_mob("dmobs:hedgehog", {
|
|||||||
stand_end = 10,
|
stand_end = 10,
|
||||||
run_start = 1,
|
run_start = 1,
|
||||||
run_end = 10,
|
run_end = 10,
|
||||||
|
|
||||||
},
|
},
|
||||||
on_rightclick = function(self, clicker)
|
on_rightclick = function(self, clicker)
|
||||||
|
|
||||||
|
@ -12,10 +12,10 @@ mobs:register_mob("dmobs:nyan", {
|
|||||||
textures = {
|
textures = {
|
||||||
{"dmobs_nyancat.png"},
|
{"dmobs_nyancat.png"},
|
||||||
},
|
},
|
||||||
jump = true,
|
jump = true,
|
||||||
fly = true,
|
fly = true,
|
||||||
fall_speed = 0,
|
fall_speed = 0,
|
||||||
stepheight = 1.5,
|
stepheight = 1.5,
|
||||||
blood_texture = "mobs_blood.png",
|
blood_texture = "mobs_blood.png",
|
||||||
visual_size = {x=1, y=1},
|
visual_size = {x=1, y=1},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
@ -43,26 +43,30 @@ mobs:register_mob("dmobs:nyan", {
|
|||||||
run_end = 7,
|
run_end = 7,
|
||||||
|
|
||||||
},
|
},
|
||||||
do_custom = function(self)
|
do_custom = function(self)
|
||||||
local apos = self.object:get_pos()
|
|
||||||
|
local apos = self.object:get_pos() ; if not apos then return end
|
||||||
local vec = self.object:get_velocity()
|
local vec = self.object:get_velocity()
|
||||||
local part = minetest.add_particlespawner(
|
|
||||||
5, --amount
|
minetest.add_particlespawner({
|
||||||
0.3, --time
|
amount = 5,
|
||||||
{x=apos.x-0.1, y=apos.y+0.3, z=apos.z-0.1}, --minpos
|
time = 0.3,
|
||||||
{x=apos.x+0.1, y=apos.y+0.4, z=apos.z+0.1}, --maxpos
|
minpos = {x=apos.x-0.1, y=apos.y+0.3, z=apos.z-0.1},
|
||||||
{x=-0, y=-0, z=-0}, --minvel
|
maxpos = {x=apos.x+0.1, y=apos.y+0.4, z=apos.z+0.1},
|
||||||
{x=0, y=0, z=0}, --maxvel
|
minvel = {x=-0, y=-0, z=-0},
|
||||||
{x=0,y=0,z=0}, --minacc
|
maxvel = {x=0, y=0, z=0},
|
||||||
{x=-vec.x,y=0,z=-vec.z}, --maxacc
|
minacc = {x=0,y=0,z=0},
|
||||||
0.5, --minexptime
|
maxacc = {x=-vec.x,y=0,z=-vec.z},
|
||||||
1.5, --maxexptime
|
minexptime = 0.5,
|
||||||
3, --minsize
|
maxexptime = 1.5,
|
||||||
5, --maxsize
|
minsize = 3,
|
||||||
false, --collisiondetection
|
maxsize = 5,
|
||||||
"dmobs_rainbow.png" --texture
|
collisiondetection = false,
|
||||||
)
|
texture = "dmobs_rainbow.png",
|
||||||
end,
|
glow = 10
|
||||||
|
})
|
||||||
|
end,
|
||||||
|
|
||||||
on_rightclick = function(self, clicker)
|
on_rightclick = function(self, clicker)
|
||||||
|
|
||||||
if mobs:feed_tame(self, clicker, 8, true, true) then
|
if mobs:feed_tame(self, clicker, 8, true, true) then
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
-- Ogre
|
-- Ogre
|
||||||
|
|
||||||
mobs:register_mob("dmobs:ogre", {
|
mobs:register_mob("dmobs:ogre", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
passive = false,
|
passive = false,
|
||||||
@ -42,8 +43,8 @@ mobs:register_mob("dmobs:ogre", {
|
|||||||
run_end = 38,
|
run_end = 38,
|
||||||
punch_start = 70,
|
punch_start = 70,
|
||||||
punch_end = 100,
|
punch_end = 100,
|
||||||
|
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
mobs:register_egg("dmobs:ogre", "Ogre", "default_desert_sand.png", 1)
|
mobs:register_egg("dmobs:ogre", "Ogre", "default_desert_sand.png", 1)
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
|
|
||||||
-- Orc
|
-- Orc
|
||||||
|
|
||||||
mobs:register_mob("dmobs:orc", {
|
mobs:register_mob("dmobs:orc", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
passive = false,
|
passive = false,
|
||||||
@ -42,10 +43,10 @@ mobs:register_mob("dmobs:orc", {
|
|||||||
run_end = 18,
|
run_end = 18,
|
||||||
punch_start = 20,
|
punch_start = 20,
|
||||||
punch_end = 30,
|
punch_end = 30,
|
||||||
|
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
-- Orc (Redesign)
|
-- Orc (Redesign)
|
||||||
mobs:register_mob("dmobs:orc2", {
|
mobs:register_mob("dmobs:orc2", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
@ -89,10 +90,10 @@ mobs:register_mob("dmobs:orc2", {
|
|||||||
run_end = 40,
|
run_end = 40,
|
||||||
punch_start = 1,
|
punch_start = 1,
|
||||||
punch_end = 15,
|
punch_end = 15,
|
||||||
|
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
mobs:register_egg("dmobs:orc2", "Morgul Orc", "default_desert_sand.png", 1) -- new and improved, hey
|
|
||||||
mobs:register_egg("dmobs:orc", "Orc", "default_desert_sand.png", 1)
|
mobs:register_egg("dmobs:orc", "Orc", "default_desert_sand.png", 1)
|
||||||
|
-- new and improved, hey
|
||||||
|
mobs:register_egg("dmobs:orc2", "Morgul Orc", "default_desert_sand.png", 1)
|
||||||
|
30
mobs/owl.lua
30
mobs/owl.lua
@ -21,24 +21,28 @@ mobs:register_mob("dmobs:owl", {
|
|||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
view_range = 1,
|
view_range = 1,
|
||||||
do_custom = function(self)
|
do_custom = function(self)
|
||||||
local daytime = minetest.get_timeofday()*24000
|
|
||||||
if daytime <=6000 then
|
local daytime = minetest.get_timeofday()*24000
|
||||||
self.object:set_properties({
|
|
||||||
textures = {"dmobs_owl_awake.png"},
|
if daytime <=6000 then
|
||||||
mesh = "owl.b3d",
|
|
||||||
})
|
self.object:set_properties({
|
||||||
elseif daytime >=6000 then
|
textures = {"dmobs_owl_awake.png"},
|
||||||
self.object:set_properties({
|
mesh = "owl.b3d",
|
||||||
textures = {"dmobs_owl.png"},
|
})
|
||||||
mesh = "owl.b3d",
|
|
||||||
})
|
elseif daytime >=6000 then
|
||||||
end
|
|
||||||
|
self.object:set_properties({
|
||||||
|
textures = {"dmobs_owl.png"},
|
||||||
|
mesh = "owl.b3d",
|
||||||
|
})
|
||||||
|
end
|
||||||
end,
|
end,
|
||||||
animation = {
|
animation = {
|
||||||
speed_normal = 1,
|
speed_normal = 1,
|
||||||
walk_start = 1,
|
walk_start = 1,
|
||||||
walk_end = 50,
|
walk_end = 50,
|
||||||
|
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
@ -1,5 +1,3 @@
|
|||||||
|
|
||||||
|
|
||||||
mobs:register_mob("dmobs:panda", {
|
mobs:register_mob("dmobs:panda", {
|
||||||
type = "animal",
|
type = "animal",
|
||||||
passive = false,
|
passive = false,
|
||||||
@ -32,7 +30,9 @@ mobs:register_mob("dmobs:panda", {
|
|||||||
fear_height = 4,
|
fear_height = 4,
|
||||||
jump_height = 2,
|
jump_height = 2,
|
||||||
replace_rate = 10,
|
replace_rate = 10,
|
||||||
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"},
|
replace_what = {
|
||||||
|
"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"
|
||||||
|
},
|
||||||
replace_with = "air",
|
replace_with = "air",
|
||||||
follow = {"default:papyrus"},
|
follow = {"default:papyrus"},
|
||||||
view_range = 14,
|
view_range = 14,
|
||||||
@ -47,8 +47,8 @@ mobs:register_mob("dmobs:panda", {
|
|||||||
run_end = 45,
|
run_end = 45,
|
||||||
punch_start = 46,
|
punch_start = 46,
|
||||||
punch_end = 57,
|
punch_end = 57,
|
||||||
|
|
||||||
},
|
},
|
||||||
|
|
||||||
on_rightclick = function(self, clicker)
|
on_rightclick = function(self, clicker)
|
||||||
|
|
||||||
if mobs:feed_tame(self, clicker, 8, true, true) then
|
if mobs:feed_tame(self, clicker, 8, true, true) then
|
||||||
|
27
mobs/pig.lua
27
mobs/pig.lua
@ -14,10 +14,10 @@ mobs:register_mob("dmobs:pig", {
|
|||||||
textures = {
|
textures = {
|
||||||
{"dmobs_flying_pig.png"},
|
{"dmobs_flying_pig.png"},
|
||||||
},
|
},
|
||||||
jump = true,
|
jump = true,
|
||||||
fly = true,
|
fly = true,
|
||||||
fall_speed = 0,
|
fall_speed = 0,
|
||||||
stepheight = 1.5,
|
stepheight = 1.5,
|
||||||
blood_texture = "mobs_blood.png",
|
blood_texture = "mobs_blood.png",
|
||||||
visual_size = {x=1, y=1},
|
visual_size = {x=1, y=1},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
@ -30,15 +30,9 @@ mobs:register_mob("dmobs:pig", {
|
|||||||
{name = "mobs:meat_raw", chance = 2, min = 1, max = 1},
|
{name = "mobs:meat_raw", chance = 2, min = 1, max = 1},
|
||||||
},
|
},
|
||||||
sounds = {
|
sounds = {
|
||||||
random = "mobs_pig",
|
random = "mobs_pig",
|
||||||
explode = "tnt_explode",
|
explode = "tnt_explode",
|
||||||
},
|
},
|
||||||
do_custom = function(self)
|
|
||||||
if self.state == "attack" then
|
|
||||||
self.fly = false
|
|
||||||
self.fall_speed = -4
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
water_damage = 0,
|
water_damage = 0,
|
||||||
lava_damage = 2,
|
lava_damage = 2,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
@ -55,6 +49,15 @@ mobs:register_mob("dmobs:pig", {
|
|||||||
run_end = 28,
|
run_end = 28,
|
||||||
|
|
||||||
},
|
},
|
||||||
|
|
||||||
|
do_custom = function(self)
|
||||||
|
|
||||||
|
if self.state == "attack" then
|
||||||
|
self.fly = false
|
||||||
|
self.fall_speed = -4
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
on_rightclick = function(self, clicker)
|
on_rightclick = function(self, clicker)
|
||||||
|
|
||||||
if mobs:feed_tame(self, clicker, 8, true, true) then
|
if mobs:feed_tame(self, clicker, 8, true, true) then
|
||||||
|
@ -32,12 +32,6 @@ local pigdef = {
|
|||||||
sounds = {
|
sounds = {
|
||||||
random = "mobs_pig",
|
random = "mobs_pig",
|
||||||
},
|
},
|
||||||
do_custom = function(self)
|
|
||||||
if self.state == "attack" then
|
|
||||||
self.fly = false
|
|
||||||
self.fall_speed = -4
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
water_damage = 0,
|
water_damage = 0,
|
||||||
lava_damage = 2,
|
lava_damage = 2,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
@ -52,8 +46,16 @@ local pigdef = {
|
|||||||
stand_end = 20,
|
stand_end = 20,
|
||||||
run_start = 22,
|
run_start = 22,
|
||||||
run_end = 28,
|
run_end = 28,
|
||||||
|
|
||||||
},
|
},
|
||||||
|
|
||||||
|
do_custom = function(self)
|
||||||
|
|
||||||
|
if self.state == "attack" then
|
||||||
|
self.fly = false
|
||||||
|
self.fall_speed = -4
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
on_rightclick = function(self, clicker)
|
on_rightclick = function(self, clicker)
|
||||||
|
|
||||||
if mobs:feed_tame(self, clicker, 8, true, true) then
|
if mobs:feed_tame(self, clicker, 8, true, true) then
|
||||||
@ -71,5 +73,4 @@ end
|
|||||||
|
|
||||||
mobs:register_mob("dmobs:pig_evil", pigdef)
|
mobs:register_mob("dmobs:pig_evil", pigdef)
|
||||||
|
|
||||||
|
|
||||||
mobs:register_egg("dmobs:pig_evil", "Kamikaze Pig", "wool_pink.png", 1)
|
mobs:register_egg("dmobs:pig_evil", "Kamikaze Pig", "wool_pink.png", 1)
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
--Rat
|
-- Rat
|
||||||
|
|
||||||
mobs:register_mob("dmobs:rat", {
|
mobs:register_mob("dmobs:rat", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
@ -30,7 +30,9 @@ mobs:register_mob("dmobs:rat", {
|
|||||||
fall_damage = 1,
|
fall_damage = 1,
|
||||||
fear_height = 5,
|
fear_height = 5,
|
||||||
replace_rate = 10,
|
replace_rate = 10,
|
||||||
replace_what = {"farming:wheat_5", "farming:wheat_4", "farming:wheat_2", "farming:wheat_3"},
|
replace_what = {
|
||||||
|
"farming:wheat_5", "farming:wheat_4", "farming:wheat_2", "farming:wheat_3"
|
||||||
|
},
|
||||||
replace_with = "air",
|
replace_with = "air",
|
||||||
follow = {"mobs_animal:cheese"},
|
follow = {"mobs_animal:cheese"},
|
||||||
view_range = 14,
|
view_range = 14,
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
--skeleton
|
--skeleton
|
||||||
|
|
||||||
|
|
||||||
mobs:register_mob("dmobs:skeleton", {
|
mobs:register_mob("dmobs:skeleton", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
reach = 3,
|
reach = 3,
|
||||||
|
@ -1,4 +1,3 @@
|
|||||||
|
|
||||||
mobs:register_mob("dmobs:tortoise", {
|
mobs:register_mob("dmobs:tortoise", {
|
||||||
type = "animal",
|
type = "animal",
|
||||||
passive = false,
|
passive = false,
|
||||||
@ -44,6 +43,7 @@ mobs:register_mob("dmobs:tortoise", {
|
|||||||
run_end = 43,
|
run_end = 43,
|
||||||
|
|
||||||
},
|
},
|
||||||
|
|
||||||
on_rightclick = function(self, clicker)
|
on_rightclick = function(self, clicker)
|
||||||
|
|
||||||
if mobs:feed_tame(self, clicker, 8, true, true) then
|
if mobs:feed_tame(self, clicker, 8, true, true) then
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
--Wasps!
|
--Wasps!
|
||||||
|
|
||||||
mobs:register_mob("dmobs:wasp", {
|
mobs:register_mob("dmobs:wasp", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
reach = 1,
|
reach = 1,
|
||||||
@ -46,6 +47,7 @@ mobs:register_mob("dmobs:wasp", {
|
|||||||
|
|
||||||
mobs:register_egg("dmobs:wasp", "Wasp", "dmobs_wasp_bg.png", 1)
|
mobs:register_egg("dmobs:wasp", "Wasp", "dmobs_wasp_bg.png", 1)
|
||||||
|
|
||||||
|
|
||||||
mobs:register_mob("dmobs:wasp_leader", {
|
mobs:register_mob("dmobs:wasp_leader", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
reach = 1,
|
reach = 1,
|
||||||
@ -79,12 +81,6 @@ mobs:register_mob("dmobs:wasp_leader", {
|
|||||||
drops = {
|
drops = {
|
||||||
{name = "default:gold_lump", chance = 1, min = 3, max = 5},
|
{name = "default:gold_lump", chance = 1, min = 3, max = 5},
|
||||||
},
|
},
|
||||||
do_custom = function(self)
|
|
||||||
if math.random(1, 500) >= 500 then
|
|
||||||
local pos = self.object:get_pos()
|
|
||||||
minetest.add_entity(pos, "dmobs:wasp")
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
replace_rate = 700,
|
replace_rate = 700,
|
||||||
replace_what = {"air"},
|
replace_what = {"air"},
|
||||||
replace_with = "dmobs:hive",
|
replace_with = "dmobs:hive",
|
||||||
@ -104,6 +100,16 @@ mobs:register_mob("dmobs:wasp_leader", {
|
|||||||
shoot_start = 6,
|
shoot_start = 6,
|
||||||
shoot_end = 15,
|
shoot_end = 15,
|
||||||
},
|
},
|
||||||
|
|
||||||
|
do_custom = function(self)
|
||||||
|
|
||||||
|
if math.random(1, 500) >= 500 then
|
||||||
|
|
||||||
|
local pos = self.object:get_pos()
|
||||||
|
|
||||||
|
minetest.add_entity(pos, "dmobs:wasp")
|
||||||
|
end
|
||||||
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
@ -33,9 +33,9 @@ mobs:register_mob("dmobs:whale", {
|
|||||||
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
|
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
|
||||||
},
|
},
|
||||||
sounds = {
|
sounds = {
|
||||||
random = "whale_1",
|
random = "whale_1",
|
||||||
death = "whale_1",
|
death = "whale_1",
|
||||||
distance = 128,
|
distance = 128,
|
||||||
},
|
},
|
||||||
animation = {
|
animation = {
|
||||||
speed_normal = 5,
|
speed_normal = 5,
|
||||||
@ -46,8 +46,8 @@ mobs:register_mob("dmobs:whale", {
|
|||||||
stand_end = 39,
|
stand_end = 39,
|
||||||
run_start = 2,
|
run_start = 2,
|
||||||
run_end = 39,
|
run_end = 39,
|
||||||
|
|
||||||
},
|
},
|
||||||
|
|
||||||
on_rightclick = function(self, clicker)
|
on_rightclick = function(self, clicker)
|
||||||
|
|
||||||
if mobs:feed_tame(self, clicker, 8, true, true) then
|
if mobs:feed_tame(self, clicker, 8, true, true) then
|
||||||
|
23
nodes.lua
23
nodes.lua
@ -1,7 +1,4 @@
|
|||||||
|
-- wasps nest
|
||||||
|
|
||||||
--wasps nest
|
|
||||||
|
|
||||||
minetest.register_node("dmobs:hive", {
|
minetest.register_node("dmobs:hive", {
|
||||||
description = "Wasp Nest",
|
description = "Wasp Nest",
|
||||||
tiles = {"dmobs_hive.png"},
|
tiles = {"dmobs_hive.png"},
|
||||||
@ -14,21 +11,25 @@ minetest.register_node("dmobs:hive", {
|
|||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
--golem
|
-- golem
|
||||||
|
|
||||||
minetest.register_node("dmobs:golemstone", {
|
minetest.register_node("dmobs:golemstone", {
|
||||||
description = "golem stone",
|
description = "golem stone",
|
||||||
tiles = {"dmobs_golem_stone.png",},
|
tiles = {"dmobs_golem_stone.png",},
|
||||||
groups = {cracky=1},
|
groups = {cracky=1},
|
||||||
on_construct = function(pos, node, _)
|
on_construct = function(pos, node, _)
|
||||||
|
|
||||||
local node1 = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
|
local node1 = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
|
||||||
local node2 = minetest.get_node({x=pos.x, y=pos.y-2, z=pos.z}).name
|
local node2 = minetest.get_node({x=pos.x, y=pos.y-2, z=pos.z}).name
|
||||||
local node3 = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name
|
local node3 = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name
|
||||||
if node1 == "default:stone" and node2 == "default:stone" and node3 == "air" then
|
|
||||||
minetest.add_entity(pos, "dmobs:golem_friendly")
|
if node1 == "default:stone"
|
||||||
minetest.remove_node({x=pos.x, y=pos.y-1, z=pos.z})
|
and node2 == "default:stone"
|
||||||
minetest.remove_node({x=pos.x, y=pos.y-2, z=pos.z})
|
and node3 == "air" then
|
||||||
minetest.remove_node({x=pos.x, y=pos.y, z=pos.z})
|
|
||||||
|
minetest.add_entity(pos, "dmobs:golem_friendly")
|
||||||
|
minetest.remove_node({x=pos.x, y=pos.y-1, z=pos.z})
|
||||||
|
minetest.remove_node({x=pos.x, y=pos.y-2, z=pos.z})
|
||||||
|
minetest.remove_node({x=pos.x, y=pos.y, z=pos.z})
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
43
saddle.lua
43
saddle.lua
@ -1,43 +0,0 @@
|
|||||||
--saddle license
|
|
||||||
|
|
||||||
-- **mobs_saddle.png**
|
|
||||||
-- -------------------
|
|
||||||
-- The MIT License (MIT)
|
|
||||||
|
|
||||||
-- Copyright (c) 2014 Krupnov Pavel
|
|
||||||
|
|
||||||
-- Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
-- of this software and associated documentation files (the "Software"), to deal
|
|
||||||
-- in the Software without restriction, including without limitation the rights
|
|
||||||
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
-- copies of the Software, and to permit persons to whom the Software is
|
|
||||||
-- furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
-- The above copyright notice and this permission notice shall be included in
|
|
||||||
-- all copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
||||||
-- THE SOFTWARE.
|
|
||||||
|
|
||||||
|
|
||||||
-- saddle (if not already available)
|
|
||||||
if not minetest.get_modpath("mobs_horse") then
|
|
||||||
minetest.register_craftitem(":mobs:saddle", {
|
|
||||||
description = "Saddle",
|
|
||||||
inventory_image = "mobs_saddle.png"
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "mobs:saddle",
|
|
||||||
recipe = {
|
|
||||||
{"mobs:leather", "mobs:leather", "mobs:leather"},
|
|
||||||
{"mobs:leather", "default:steel_ingot", "mobs:leather"},
|
|
||||||
{"mobs:leather", "default:steel_ingot", "mobs:leather"}
|
|
||||||
}
|
|
||||||
})
|
|
||||||
end
|
|
Loading…
x
Reference in New Issue
Block a user