tweak texture alpha

This commit is contained in:
tenplus1 2021-05-08 21:20:23 +01:00
parent 6bd3901e06
commit e689de5edb

View File

@ -102,7 +102,7 @@ cblocks_stairs("cblocks:stonebrick_" .. colours[i][1], {
description = colours[i][2] .. " Stone Brick",
tiles = {"default_stone_brick.png^[colorize:" .. colours[i][3]},
paramtype = "light",
use_texture_alpha = "clip",
use_texture_alpha = "opaque",
is_ground_content = false,
groups = {cracky = 2, stone = 1},
sounds = default.node_sound_stone_defaults(),
@ -126,7 +126,7 @@ if stairs_mod and stairs and stairs.mod and stairs.mod == "redo" then
drawtype = "glasslike",
paramtype = "light",
sunlight_propagates = true,
use_texture_alpha = "blend",--true,
use_texture_alpha = "blend",
is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_glass_defaults()
@ -140,8 +140,7 @@ else
drawtype = "glasslike",
paramtype = "light",
sunlight_propagates = true,
--use_texture_alpha = true,
use_texture_alpha = "clip",
use_texture_alpha = "blend",
is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_glass_defaults()
@ -168,7 +167,7 @@ cblocks_stairs("cblocks:wood_" .. col, {
description = colours[i][2] .. " Wooden Planks",
tiles = {"default_wood.png^[colorize:" .. colours[i][3]},
paramtype = "light",
use_texture_alpha = "clip",
use_texture_alpha = "opaque",
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
sounds = default.node_sound_wood_defaults()