split into three mods

This commit is contained in:
Sokomine 2013-03-16 01:08:08 +01:00
parent d3877291d9
commit 372f2de9f6
86 changed files with 9710 additions and 12137 deletions

View File

@ -1,3 +1,6 @@
This is work in progress and not yet finished.
WARNING: random_buildings:build looks like a chest and "spawns" a building. It does NOT yet check if the area is free! Don't use in your main world.
The mod 'cottages' is ready for usage.
'random_buildings' and 'mobf_trader' are in development stage. If you want to run this modpack on a server, delete these two subfolders for now!

View File

@ -1,40 +0,0 @@
minetest.register_alias("random_buildings:roof", "cottages:roof_wood");
minetest.register_alias("random_buildings:roof_connector", "cottages:roof_connector_wood");
minetest.register_alias("random_buildings:roof_flat", "cottages:roof_flat_wood");
minetest.register_alias("random_buildings:roof_wood", "cottages:roof_wood");
minetest.register_alias("random_buildings:roof_connector_wood", "cottages:roof_connector_wood");
minetest.register_alias("random_buildings:roof_flat_wood", "cottages:roof_flat_wood");
minetest.register_alias("random_buildings:roof_straw", "cottages:roof_straw");
minetest.register_alias("random_buildings:roof_connector_straw", "cottages:roof_connector_straw");
minetest.register_alias("random_buildings:roof_flat_straw", "cottages:roof_flat_straw");
minetest.register_alias("random_buildings:barrel", "cottages:barrel");
minetest.register_alias("random_buildings:barrel_open", "cottages:barrel_open");
minetest.register_alias("random_buildings:barrel_lying", "cottages:barrel_lying");
minetest.register_alias("random_buildings:barrel_lying_open", "cottages:barrel_lying_open");
minetest.register_alias("random_buildings:tub", "cottages:tub");
minetest.register_alias("random_buildings:window_shutter_open", "cottages:window_shutter_open");
minetest.register_alias("random_buildings:window_shutter_closed", "cottages:window_shutter_closed");
minetest.register_alias("random_buildings:half_door", "cottages:half_door");
minetest.register_alias("random_buildings:half_door_inverted", "cottages:half_door_inverted");
minetest.register_alias("random_buildings:gate_closed", "cottages:gate_closed");
minetest.register_alias("random_buildings:gate_open", "cottages:gate_open");
minetest.register_alias("random_buildings:bed_foot", "cottages:bed_foot");
minetest.register_alias("random_buildings:bed_head", "cottages:bed_head");
minetest.register_alias("random_buildings:sleeping_mat", "cottages:sleeping_mat");
minetest.register_alias("random_buildings:loam", "cottages:loam");
minetest.register_alias("random_buildings:bench", "cottages:bench");
minetest.register_alias("random_buildings:table", "cottages:table");
minetest.register_alias("random_buildings:shelf", "cottages:shelf");
minetest.register_alias("random_buildings:stovepipe", "cottages:stovepipe");
minetest.register_alias("random_buildings:washing", "cottages:washing");
minetest.register_alias("random_buildings:wagon_wheel", "cottages:wagon_wheel");
minetest.register_alias("random_buildings:feldweg", "cottages:feldweg");
minetest.register_alias("random_buildings:straw_ground", "cottages:straw_ground");
minetest.register_alias("random_buildings:glass_pane", "cottages:glass_pane");
minetest.register_alias("random_buildings:straw_mat", "cottages:straw_mat");
minetest.register_alias("random_buildings:straw_bale", "cottages:straw_bale");
minetest.register_alias("random_buildings:straw", "cottages:straw");
minetest.register_alias("random_buildings:chest_private", "cottages:chest_private");
minetest.register_alias("random_buildings:chest_work", "cottages:chest_work");
minetest.register_alias("random_buildings:chest_storage", "cottages:chest_storage");

View File

@ -1,15 +0,0 @@
cottages = {}
-- uncomment parts you do not want
dofile(minetest.get_modpath("cottages").."/nodes_furniture.lua");
dofile(minetest.get_modpath("cottages").."/nodes_historic.lua");
dofile(minetest.get_modpath("cottages").."/nodes_straw.lua");
dofile(minetest.get_modpath("cottages").."/nodes_doorlike.lua");
dofile(minetest.get_modpath("cottages").."/nodes_roof.lua");
dofile(minetest.get_modpath("cottages").."/nodes_barrel.lua");
dofile(minetest.get_modpath("cottages").."/nodes_chests.lua");
-- this is only required and useful if you run versions of the random_buildings mod where the nodes where defined inside that mod
dofile(minetest.get_modpath("cottages").."/alias.lua");

View File

@ -1,205 +0,0 @@
---------------------------------------------------------------------
-- a barrel and a tub - plus a function that makes 'round' objects
---------------------------------------------------------------------
-- IMPORTANT NOTE: The barrel requires a lot of nodeboxes. That may be
-- too much for weak hardware!
---------------------------------------------------------------------
-- Functionality: right-click to open/close a barrel;
-- punch a barrel to change between vertical/horizontal
---------------------------------------------------------------------
-- pipes: table with the following entries for each pipe-part:
-- f: radius factor; if 1, it will have a radius of half a nodebox and fill the entire nodebox
-- h1, h2: height at witch the nodebox shall start and end; usually -0.5 and 0.5 for a full nodebox
-- b: make a horizontal part/shelf
-- horizontal: if 1, then x and y coordinates will be swapped
cottages.make_pipe = function( pipes, horizontal )
local result = {};
for i, v in pairs( pipes ) do
local f = v.f;
local h1 = v.h1;
local h2 = v.h2;
if( not( v.b ) or v.b == 0 ) then
table.insert( result, {-0.37*f, h1,-0.37*f, -0.28*f, h2,-0.28*f});
table.insert( result, {-0.37*f, h1, 0.28*f, -0.28*f, h2, 0.37*f});
table.insert( result, { 0.37*f, h1,-0.28*f, 0.28*f, h2,-0.37*f});
table.insert( result, { 0.37*f, h1, 0.37*f, 0.28*f, h2, 0.28*f});
table.insert( result, {-0.30*f, h1,-0.42*f, -0.20*f, h2,-0.34*f});
table.insert( result, {-0.30*f, h1, 0.34*f, -0.20*f, h2, 0.42*f});
table.insert( result, { 0.20*f, h1,-0.42*f, 0.30*f, h2,-0.34*f});
table.insert( result, { 0.20*f, h1, 0.34*f, 0.30*f, h2, 0.42*f});
table.insert( result, {-0.42*f, h1,-0.30*f, -0.34*f, h2,-0.20*f});
table.insert( result, { 0.34*f, h1,-0.30*f, 0.42*f, h2,-0.20*f});
table.insert( result, {-0.42*f, h1, 0.20*f, -0.34*f, h2, 0.30*f});
table.insert( result, { 0.34*f, h1, 0.20*f, 0.42*f, h2, 0.30*f});
table.insert( result, {-0.25*f, h1,-0.45*f, -0.10*f, h2,-0.40*f});
table.insert( result, {-0.25*f, h1, 0.40*f, -0.10*f, h2, 0.45*f});
table.insert( result, { 0.10*f, h1,-0.45*f, 0.25*f, h2,-0.40*f});
table.insert( result, { 0.10*f, h1, 0.40*f, 0.25*f, h2, 0.45*f});
table.insert( result, {-0.45*f, h1,-0.25*f, -0.40*f, h2,-0.10*f});
table.insert( result, { 0.40*f, h1,-0.25*f, 0.45*f, h2,-0.10*f});
table.insert( result, {-0.45*f, h1, 0.10*f, -0.40*f, h2, 0.25*f});
table.insert( result, { 0.40*f, h1, 0.10*f, 0.45*f, h2, 0.25*f});
table.insert( result, {-0.15*f, h1,-0.50*f, 0.15*f, h2,-0.45*f});
table.insert( result, {-0.15*f, h1, 0.45*f, 0.15*f, h2, 0.50*f});
table.insert( result, {-0.50*f, h1,-0.15*f, -0.45*f, h2, 0.15*f});
table.insert( result, { 0.45*f, h1,-0.15*f, 0.50*f, h2, 0.15*f});
-- filled horizontal part
else
table.insert( result, {-0.35*f, h1,-0.40*f, 0.35*f, h2,0.40*f});
table.insert( result, {-0.40*f, h1,-0.35*f, 0.40*f, h2,0.35*f});
table.insert( result, {-0.25*f, h1,-0.45*f, 0.25*f, h2,0.45*f});
table.insert( result, {-0.45*f, h1,-0.25*f, 0.45*f, h2,0.25*f});
table.insert( result, {-0.15*f, h1,-0.50*f, 0.15*f, h2,0.50*f});
table.insert( result, {-0.50*f, h1,-0.15*f, 0.50*f, h2,0.15*f});
end
end
-- make the whole thing horizontal
if( horizontal == 1 ) then
for i,v in ipairs( result ) do
result[ i ] = { v[2], v[1], v[3], v[5], v[4], v[6] };
end
end
return result;
end
-- right-click to open/close barrel; punch to switch between horizontal/vertical position
minetest.register_node("cottages:barrel", {
description = "barrel (closed)",
paramtype = "light",
tiles = {"cottages_minimal_wood.png"}, -- "default_tree_top.png", "default_tree_top.png", "default_tree.png"},
is_ground_content = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = cottages.make_pipe( { {f=0.9,h1=-0.2,h2=0.2,b=0}, {f=0.75,h1=-0.50,h2=-0.35,b=0}, {f=0.75,h1=0.35,h2=0.5,b=0},
{f=0.82,h1=-0.35,h2=-0.2,b=0}, {f=0.82,h1=0.2, h2=0.35,b=0},
{f=0.75,h1= 0.37,h2= 0.42,b=1}, -- top closed
{f=0.75,h1=-0.42,h2=-0.37,b=1}}, 0 ), -- bottom closed
},
groups = { tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2
},
drop = "cottages:barrel",
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "cottages:barrel_open", param2 = node.param2})
end,
on_punch = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "cottages:barrel_lying", param2 = node.param2})
end,
})
-- this barrel is opened at the top
minetest.register_node("cottages:barrel_open", {
description = "barrel (open)",
paramtype = "light",
tiles = {"cottages_minimal_wood.png"},--"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
is_ground_content = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = cottages.make_pipe( { {f=0.9,h1=-0.2,h2=0.2,b=0}, {f=0.75,h1=-0.50,h2=-0.35,b=0}, {f=0.75,h1=0.35,h2=0.5,b=0},
{f=0.82,h1=-0.35,h2=-0.2,b=0}, {f=0.82,h1=0.2, h2=0.35,b=0},
-- {f=0.75,h1= 0.37,h2= 0.42,b=1}, -- top closed
{f=0.75,h1=-0.42,h2=-0.37,b=1}}, 0 ), -- bottom closed
},
groups = { tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2
},
drop = "cottages:barrel",
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "cottages:barrel", param2 = node.param2})
end,
on_punch = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "cottages:barrel_lying_open", param2 = node.param2})
end,
})
-- horizontal barrel
minetest.register_node("cottages:barrel_lying", {
description = "barrel (closed), lying somewhere",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"cottages_minimal_wood.png"},--"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
is_ground_content = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = cottages.make_pipe( { {f=0.9,h1=-0.2,h2=0.2,b=0}, {f=0.75,h1=-0.50,h2=-0.35,b=0}, {f=0.75,h1=0.35,h2=0.5,b=0},
{f=0.82,h1=-0.35,h2=-0.2,b=0}, {f=0.82,h1=0.2, h2=0.35,b=0},
{f=0.75,h1= 0.37,h2= 0.42,b=1}, -- top closed
{f=0.75,h1=-0.42,h2=-0.37,b=1}}, 1 ), -- bottom closed
},
groups = { tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2
},
drop = "cottages:barrel",
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "cottages:barrel_lying_open", param2 = node.param2})
end,
on_punch = function(pos, node, puncher)
if( node.param2 < 4 ) then
minetest.env:add_node(pos, {name = "cottages:barrel_lying", param2 = (node.param2+1)})
else
minetest.env:add_node(pos, {name = "cottages:barrel", param2 = 0})
end
end,
})
-- horizontal barrel, open
minetest.register_node("cottages:barrel_lying_open", {
description = "barrel (opened), lying somewhere",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"cottages_minimal_wood.png"},--"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
is_ground_content = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = cottages.make_pipe( { {f=0.9,h1=-0.2,h2=0.2,b=0}, {f=0.75,h1=-0.50,h2=-0.35,b=0}, {f=0.75,h1=0.35,h2=0.5,b=0},
{f=0.82,h1=-0.35,h2=-0.2,b=0}, {f=0.82,h1=0.2, h2=0.35,b=0},
-- {f=0.75,h1= 0.37,h2= 0.42,b=1}, -- top closed
{f=0.75,h1=-0.42,h2=-0.37,b=1}}, 1 ), -- bottom closed
},
groups = { tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2
},
drop = "cottages:barrel",
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "cottages:barrel_lying", param2 = node.param2})
end,
on_punch = function(pos, node, puncher)
if( node.param2 < 4 ) then
minetest.env:add_node(pos, {name = "cottages:barrel_lying_open", param2 = (node.param2+1)})
else
minetest.env:add_node(pos, {name = "cottages:barrel_open", param2 = 0})
end
end,
})
-- let's hope "tub" is the correct english word for "bottich"
minetest.register_node("cottages:tub", {
description = "tub",
paramtype = "light",
tiles = {"cottages_minimal_wood.png"},--"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
is_ground_content = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = cottages.make_pipe( { {f=1.0,h1=-0.5,h2=0.0,b=0}, {f=1.0,h1=-0.46,h2=-0.41,b=1}}, 0 ),
},
groups = { tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2
},
})

View File

@ -1,36 +0,0 @@
-- TODO: make these chests usable as chests and indicate that they are owned by npc
-- TODO: add bags (not for carrying around but for decoration)
-- the chests do not need receipes since they are only placeholders and not intended to be built by players
-- (they are later on supposed to be filled with diffrent items by fill_chest.lua)
minetest.register_node("cottages:chest_private", {
description = "private NPC chest",
infotext = "chest containing the possesions of one of the inhabitants",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
})
minetest.register_node("cottages:chest_work", {
description = "chest for work utils and kitchens",
infotext = "everything the inhabitant needs for his work",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
})
minetest.register_node("cottages:chest_storage", {
description = "storage chest",
infotext = "stored food reserves",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
})

View File

@ -1,333 +0,0 @@
-----------------------------------------------------------------------------------------------------------
-- These nodes are all like doors in a way:
-- * window shutters (they open on right-click and when it turns day; they close at night)
-- * a half-door where the top part can be opened seperately from the bottom part
-- * a gate that drops to the floor when opened
--
-----------------------------------------------------------------------------------------------------------
-- IMPORTANT NOTICE: If you have a very slow computer, it might be wise to increase the rate at which the
-- abm that opens/closes the window shutters is called. Anything less than 10 minutes
-- (600 seconds) ought to be ok.
-----------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------
-- small window shutters for single-node-windows; they open at day and close at night if the abm is working
-----------------------------------------------------------------------------------------------------------
-- window shutters - they cover half a node to each side
minetest.register_node("cottages:window_shutter_open", {
description = "opened window shutters",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"cottages_minimal_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
-- larger than one node but slightly smaller than a half node so that wallmounted torches pose no problem
node_box = {
type = "fixed",
fixed = {
{-0.90, -0.5, 0.4, -0.45, 0.5, 0.5},
{ 0.45, -0.5, 0.4, 0.9, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.9, -0.5, 0.4, 0.9, 0.5, 0.5},
},
},
drop = "cottages:window_shutter_closed",
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "cottages:window_shutter_closed", param2 = node.param2})
end,
})
minetest.register_node("cottages:window_shutter_closed", {
description = "closed window shutters",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"cottages_minimal_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4, -0.05, 0.5, 0.5},
{ 0.05, -0.5, 0.4, 0.5, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5},
},
},
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "cottages:window_shutter_open", param2 = node.param2})
end,
})
-- open shutters in the morning
minetest.register_abm({
nodenames = {"cottages:window_shutter_closed"},
interval = 20, -- change this to 600 if your machine is too slow
chance = 3, -- not all people wake up at the same time!
action = function(pos)
-- at this time, sleeping in a bed is not possible
if( not(minetest.env:get_timeofday() < 0.2 or minetest.env:get_timeofday() > 0.805)) then
local old_node = minetest.env:get_node( pos );
minetest.env:add_node(pos, {name = "cottages:window_shutter_open", param2 = old_node.param2})
end
end
})
-- close them at night
minetest.register_abm({
nodenames = {"cottages:window_shutter_open"},
interval = 20, -- change this to 600 if your machine is too slow
chance = 2,
action = function(pos)
-- same time at which sleeping is allowed in beds
if( minetest.env:get_timeofday() < 0.2 or minetest.env:get_timeofday() > 0.805) then
local old_node = minetest.env:get_node( pos );
minetest.env:add_node(pos, {name = "cottages:window_shutter_closed", param2 = old_node.param2})
end
end
})
------------------------------------------------------------------------------------------------------------------------------
-- a half door; can be combined to a full door where the upper part can be operated seperately; usually found in barns/stables
------------------------------------------------------------------------------------------------------------------------------
minetest.register_node("cottages:half_door", {
description = "half door",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"cottages_minimal_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4, 0.48, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4, 0.48, 0.5, 0.5},
},
},
on_rightclick = function(pos, node, puncher)
local node2 = minetest.env:get_node( {x=pos.x,y=(pos.y+1),z=pos.z});
local param2 = node.param2;
if( param2 == 1) then param2 = 2;
elseif( param2 == 2) then param2 = 1;
elseif( param2 == 3) then param2 = 0;
elseif( param2 == 0) then param2 = 3;
end;
minetest.env:add_node(pos, {name = "cottages:half_door", param2 = param2})
-- if the node above consists of a door of the same type, open it as well
-- Note: doors beneath this one are not opened! It is a special feature of these doors that they can be opend partly
if( node2 ~= nil and node2.name == node.name and node2.param2==node.param2) then
minetest.env:add_node( {x=pos.x,y=(pos.y+1),z=pos.z}, {name = "cottages:half_door", param2 = param2})
end
end,
})
minetest.register_node("cottages:half_door_inverted", {
description = "half door inverted",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"cottages_minimal_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.48, 0.5, -0.4},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.48, 0.5, -0.4},
},
},
on_rightclick = function(pos, node, puncher)
local node2 = minetest.env:get_node( {x=pos.x,y=(pos.y+1),z=pos.z});
local param2 = node.param2;
if( param2 == 1) then param2 = 0;
elseif( param2 == 0) then param2 = 1;
elseif( param2 == 2) then param2 = 3;
elseif( param2 == 3) then param2 = 2;
end;
minetest.env:add_node(pos, {name = "cottages:half_door_inverted", param2 = param2})
-- open upper parts of this door (if there are any)
if( node2 ~= nil and node2.name == node.name and node2.param2==node.param2) then
minetest.env:add_node( {x=pos.x,y=(pos.y+1),z=pos.z}, {name = "cottages:half_door_inverted", param2 = param2})
end
end,
})
------------------------------------------------------------------------------------------------------------------------------
-- this gate for fences solves the "where to store the opened gate" problem by dropping it to the floor in optened state
------------------------------------------------------------------------------------------------------------------------------
minetest.register_node("cottages:gate_closed", {
description = "closed fence gate",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.85, -0.25, -0.02, 0.85, -0.05, 0.02},
{ -0.85, 0.15, -0.02, 0.85, 0.35, 0.02},
{ -0.80, -0.05, -0.02, -0.60, 0.15, 0.02},
{ 0.60, -0.05, -0.02, 0.80, 0.15, 0.02},
{ -0.15, -0.05, -0.02, 0.15, 0.15, 0.02},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.85, -0.25, -0.1, 0.85, 0.35, 0.1},
},
},
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "cottages:gate_open", param2 = node.param2})
end,
})
minetest.register_node("cottages:gate_open", {
description = "opened fence gate",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
drop = "cottages:gate_closed",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.85, -0.5, -0.25, 0.85, -0.46, -0.05},
{ -0.85, -0.5, 0.15, 0.85, -0.46, 0.35},
{ -0.80, -0.5, -0.05, -0.60, -0.46, 0.15},
{ 0.60, -0.5, -0.05, 0.80, -0.46, 0.15},
{ -0.15, -0.5, -0.05, 0.15, -0.46, 0.15},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.85, -0.5, -0.25, 0.85, -0.3, 0.35},
},
},
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "cottages:gate_closed", param2 = node.param2})
end,
})
-----------------------------------------------------------------------------------------------------------
-- and now the crafting receipes:
-----------------------------------------------------------------------------------------------------------
-- transform opend and closed shutters into each other for convenience
minetest.register_craft({
output = "cottages:window_shutter_open",
recipe = {
{"cottages:window_shutter_closed" },
}
})
minetest.register_craft({
output = "cottages:window_shutter_closed",
recipe = {
{"cottages:window_shutter_open" },
}
})
minetest.register_craft({
output = "cottages:window_shutter_open",
recipe = {
{"default:wood", "", "default:wood" },
}
})
-- transform one half door into another
minetest.register_craft({
output = "cottages:half_door",
recipe = {
{"cottages:half_door_inverted" },
}
})
minetest.register_craft({
output = "cottages:half_door_inverted",
recipe = {
{"cottages:half_door" },
}
})
minetest.register_craft({
output = "cottages:half_door 2",
recipe = {
{"", "default:wood", "" },
{"", "door:door_wood", "" },
}
})
-- transform open and closed versions into into another for convenience
minetest.register_craft({
output = "cottages:gate_closed",
recipe = {
{"cottages:gate_open" },
}
})
minetest.register_craft({
output = "cottages:gate_open",
recipe = {
{"cottages:gate_closed"},
}
})
minetest.register_craft({
output = "cottages:gate_closed",
recipe = {
{"default:stick", "default:stick", "default:wood" },
}
})

View File

@ -1,359 +0,0 @@
---------------------------------------------------------------------------------------
-- furniture
---------------------------------------------------------------------------------------
-- contains:
-- * a bed seperated into foot and head reagion so that it can be placed manually; it has
-- no other functionality than decoration!
-- * a sleeping mat - mostly for NPC that cannot afford a bet yet
-- * bench - if you don't have 3dforniture:chair, then this is the next best thing
-- * table - very simple one
-- * shelf - for stroring things; this one is 3d
-- * stovepipe - so that the smoke from the furnace can get away
-- * washing place - put it over a water source and you can 'wash' yourshelf
---------------------------------------------------------------------------------------
-- TODO: change the textures of the bed (make the clothing white, foot path not entirely covered with cloth)
-- a bed without functionality - just decoration
minetest.register_node("cottages:bed_foot", {
description = "Bed (foot region)",
drawtype = "nodebox",
tiles = {"cottages_beds_bed_top_bottom.png", "default_wood.png", "cottages_beds_bed_side.png", "cottages_beds_bed_side.png", "cottages_beds_bed_side.png", "cottages_beds_bed_side.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
-- bed
{-0.5, 0.0, -0.5, 0.5, 0.3, 0.5},
-- stützen
{-0.5, -0.5, -0.5, -0.4, 0.5, -0.4},
{ 0.4,-0.5, -0.5, 0.5, 0.5, -0.4},
-- Querstrebe
{-0.4, 0.3, -0.5, 0.4, 0.5, -0.4}
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.3, 0.5},
}
},
})
-- the bed is split up in two parts to avoid destruction of blocks on placement
minetest.register_node("cottages:bed_head", {
description = "Bed (head region)",
drawtype = "nodebox",
tiles = {"cottages_beds_bed_top_top.png", "default_wood.png", "cottages_beds_bed_side_top_r.png", "cottages_beds_bed_side_top_l.png", "default_wood.png", "cottages_beds_bed_side.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
-- bed
{-0.5, 0.0, -0.5, 0.5, 0.3, 0.5},
-- stützen
{-0.5,-0.5, 0.4, -0.4, 0.5, 0.5},
{ 0.4,-0.5, 0.4, 0.5, 0.5, 0.5},
-- Querstrebe
{-0.4, 0.3, 0.4, 0.4, 0.5, 0.5}
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.3, 0.5},
}
},
})
-- the basic version of a bed - a sleeping mat
-- to facilitate upgrade path straw mat -> sleeping mat -> bed, this uses a nodebox
minetest.register_node("cottages:sleeping_mat", {
description = "sleeping matg",
drawtype = 'nodebox',
tiles = { 'sleepingmat.png' }, -- done by VanessaE
wield_image = 'sleepingmat.png',
inventory_image = 'cottages_sleepingmat.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "facedir",
is_ground_content = true,
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "wallmounted",
},
node_box = {
type = "fixed",
fixed = {
{-0.48, -0.5,-0.48, 0.48, -0.45, 0.48},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.48, -0.5,-0.48, 0.48, -0.25, 0.48},
}
}
})
-- furniture; possible replacement: 3dforniture:chair
minetest.register_node("cottages:bench", {
drawtype = "nodebox",
description = "simple wooden bench",
tiles = {"cottages_minimal_wood.png", "cottages_minimal_wood.png", "cottages_minimal_wood.png", "cottages_minimal_wood.png", "cottages_minimal_wood.png", "cottages_minimal_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
-- sitting area
{-0.5, -0.15, 0.1, 0.5, -0.05, 0.5},
-- stützen
{-0.4, -0.5, 0.2, -0.3, -0.15, 0.4},
{ 0.3, -0.5, 0.2, 0.4, -0.15, 0.4},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0, 0.5, 0, 0.5},
}
},
})
-- a simple table; possible replacement: 3dforniture:table
minetest.register_node("cottages:table", {
description = "table",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"cottages_minimal_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.1, -0.5, -0.1, 0.1, 0.3, 0.1},
{ -0.5, 0.3, -0.5, 0.5, 0.4, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.4, 0.5},
},
},
})
-- looks better than two slabs impersonating a shelf; also more 3d than a bookshelf
-- the infotext shows if it's empty or not
minetest.register_node("cottages:shelf", {
description = "open storage shelf",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"cottages_minimal_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.3, -0.4, 0.5, 0.5},
{ 0.4, -0.5, -0.3, 0.5, 0.5, 0.5},
{ -0.5, -0.2, -0.3, 0.5, -0.1, 0.5},
{ -0.5, 0.3, -0.3, 0.5, 0.4, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
},
},
on_construct = function(pos)
local meta = minetest.env:get_meta(pos);
meta:set_string("formspec",
"size[8,8]"..
"list[current_name;main;0,0;8,3;]"..
"list[current_player;main;0,4;8,4;]")
meta:set_string("infotext", "open storage shelf")
local inv = meta:get_inventory();
inv:set_size("main", 24);
end,
can_dig = function( pos,player )
local meta = minetest.env:get_meta( pos );
local inv = meta:get_inventory();
return inv:is_empty("main");
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta( pos );
meta:set_string('infotext','open storage shelf (in use)');
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta( pos );
local inv = meta:get_inventory();
if( inv:is_empty("main")) then
meta:set_string('infotext','open storage shelf (empty)');
end
end,
})
-- so that the smoke from a furnace can get out of a building
minetest.register_node("cottages:stovepipe", {
description = "stovepipe",
drawtype = "nodebox",
tiles = {"default_steel_block.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ 0.20, -0.5, 0.20, 0.45, 0.5, 0.45},
},
},
selection_box = {
type = "fixed",
fixed = {
{ 0.20, -0.5, 0.20, 0.45, 0.5, 0.45},
},
},
})
-- this washing place can be put over a water source (it is open at the bottom)
minetest.register_node("cottages:washing", {
description = "washing place",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_clay.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, -0.2, -0.2},
{ -0.5, -0.5, -0.2, -0.4, 0.2, 0.5},
{ 0.4, -0.5, -0.2, 0.5, 0.2, 0.5},
{ -0.4, -0.5, 0.4, 0.4, 0.2, 0.5},
{ -0.4, -0.5, -0.2, 0.4, 0.2, -0.1},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.2, 0.5},
},
},
on_rightclick = function(pos, node, player)
-- works only with water beneath
local node_under = minetest.env:get_node( {x=pos.x, y=(pos.y-1), z=pos.z} );
if( not( node_under ) or node_under.name == "ignore" or (node_under.name ~= 'default:water_source' and node_under.name ~= 'default:water_flowing')) then
minetest.chat_send_player( player:get_player_name(), "Sorry. This washing place is out of water. Please place it above water!");
else
minetest.chat_send_player( player:get_player_name(), "You feel much cleaner after some washing.");
end
end,
})
---------------------------------------------------------------------------------------
-- crafting receipes
---------------------------------------------------------------------------------------
minetest.register_craft({
output = "cottages:bed_foot",
recipe = {
{"wool:white", "", "", },
{"default:wood", "", "", },
{"default:stick", "", "", }
}
})
minetest.register_craft({
output = "cottages:bed_head",
recipe = {
{"", "", "wool:white", },
{"", "default:stick", "default:wood", },
{"", "", "default:stick", }
}
})
minetest.register_craft({
output = "cottages:sleeping_mat",
recipe = {
{"wool:white", "cottages:straw_mat","cottages:straw_mat" }
}
})
minetest.register_craft({
output = "cottages:table",
recipe = {
{"", "stairs:slab_wood", "", },
{"", "default:stick", "" }
}
})
minetest.register_craft({
output = "cottages:bench",
recipe = {
{"", "default:wood", "", },
{"default:stick", "", "default:stick", }
}
})
minetest.register_craft({
output = "cottages:shelf",
recipe = {
{"default:stick", "default:wood", "default:stick", },
{"default:stick", "default:wood", "default:stick", },
{"default:stick", "", "default:stick"}
}
})
minetest.register_craft({
output = "cottages:washing 2",
recipe = {
{"default:stick", },
{"default:clay", },
}
})

View File

@ -1,136 +0,0 @@
---------------------------------------------------------------------------------------
-- decoration and building material
---------------------------------------------------------------------------------------
-- * includes a wagon wheel that can be used as decoration on walls or to build (stationary) wagons
-- * dirt road - those are more natural in small old villages than cobble roads
-- * loam - no, old buildings are usually not built out of clay; loam was used
-- * straw - useful material for roofs
-- * glass pane - an improvement compared to fence posts as windows :-)
---------------------------------------------------------------------------------------
-- can be used to buid real stationary wagons or attached to walls as decoration
minetest.register_node("cottages:wagon_wheel", {
description = "wagon wheel",
drawtype = "signlike",
tiles = {"cottages_wagonwheel.png"}, -- done by VanessaE!
inventory_image = "cottages_wagonwheel.png",
wield_image = "cottages_wagonwheel.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "wallmounted",
},
groups = {choppy=2,dig_immediate=2,attached_node=1},
legacy_wallmounted = true,
sounds = default.node_sound_defaults(),
})
-- a nice dirt road for small villages or paths to fields
minetest.register_node("cottages:feldweg", {
description = "dirt road",
tiles = {"cottages_feldweg.png","default_dirt.png", "default_dirt.png^default_grass_side.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
is_ground_content = true,
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults,
})
-- people didn't use clay for houses; they did build with loam
minetest.register_node("cottages:loam", {
description = "loam",
tiles = {"cottages_loam.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
is_ground_content = true,
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults,
})
-- straw is a common material for places where animals are kept indoors
-- right now, this block mostly serves as a placeholder
minetest.register_node("cottages:straw_ground", {
description = "straw ground for animals",
tiles = {"cottages_darkage_straw.png","cottages_loam.png","cottages_loam.png","cottages_loam.png","cottages_loam.png","cottages_loam.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
is_ground_content = true,
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults,
})
-- note: these houses look good with a single fence pile as window! the glass pane is the version for 'richer' inhabitants
minetest.register_node("cottages:glass_pane", {
description = "simple glass pane",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"cottages_glass_pane.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.05, 0.5, 0.5, 0.05},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.05, 0.5, 0.5, 0.05},
},
},
})
---------------------------------------------------------------------------------------
-- crafting receipes
---------------------------------------------------------------------------------------
minetest.register_craft({
output = "cottages:wagon_wheel",
recipe = {
{"", "default:stick", "" },
{"default:stick","default:steel_ingot", "default:stick" },
{"", "default:stick", "" }
}
})
-- run a wagon wheel over dirt :-)
minetest.register_craft({
output = "cottages:feldweg 4",
recipe = {
{"", "cottages:wagon_wheel", "" },
{"default:dirt","default:dirt","default:dirt" }
},
replacements = { {'cottages:wagon_wheel', 'cottages:wagon_wheel'}, }
})
minetest.register_craft({
output = "cottages:loam 4",
recipe = {
{"default:sand" },
{"default:clay"}
}
})
minetest.register_craft({
output = "cottages:straw_ground 2",
recipe = {
{"cottages:straw_mat" },
{"cottages:loam"}
}
})
minetest.register_craft({
output = "cottages:glass_pane 4",
recipe = {
{"default:stick", "default:stick", "default:stick" },
{"default:stick", "default:glass", "default:stick" },
{"default:stick", "default:stick", "default:stick" }
}
})

View File

@ -1,137 +0,0 @@
---------------------------------------------------------------------------------------
-- roof parts
---------------------------------------------------------------------------------------
-- a better roof than the normal stairs; can be replaced by stairs:stair_wood
-- create the three basic roof parts plus receipes for them;
cottages.register_roof = function( name, tiles, basic_material )
minetest.register_node("cottages:roof_"..name, {
description = "Roof "..name,
drawtype = "nodebox",
--tiles = {"default_tree.png","default_wood.png","default_wood.png","default_wood.png","default_wood.png","default_tree.png"},
tiles = tiles,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
})
-- a better roof than the normal stairs; this one is for usage directly on top of walls (it has the form of a stair)
minetest.register_node("cottages:roof_connector_"..name, {
description = "Roof connector "..name,
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
--tiles = {"default_tree.png","default_wood.png","default_tree.png","default_tree.png","default_wood.png","default_tree.png"},
--tiles = {"darkage_straw.png","default_wood.png","darkage_straw.png","darkage_straw.png","darkage_straw.png","darkage_straw.png"},
tiles = tiles,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
})
-- this one is the slab version of the above roof
minetest.register_node("cottages:roof_flat_"..name, {
description = "Roof (flat) "..name,
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
--tiles = {"default_tree.png","default_wood.png","default_tree.png","default_tree.png","default_wood.png","default_tree.png"},
-- this one is from all sides - except from the underside - of the given material
tiles = { tiles[1], tiles[2], tiles[1], tiles[1], tiles[1], tiles[1] };
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
},
})
minetest.register_craft({
output = "cottages:roof_"..name.." 6",
recipe = {
{'', '', basic_material },
{'', basic_material, '' },
{basic_material, '', '' }
}
})
minetest.register_craft({
output = "cottages:roof_connector_"..name,
recipe = {
{'cottages:roof_'..name },
{'default:wood' },
}
})
minetest.register_craft({
output = "cottages:roof_flat_"..name..' 2',
recipe = {
{'cottages:roof_'..name, 'cottages:roof_'..name },
}
})
end -- of cottages.register_roof( name, tiles, basic_material )
---------------------------------------------------------------------------------------
-- add the diffrent roof types
---------------------------------------------------------------------------------------
cottages.register_roof( 'straw',
{"cottages_darkage_straw.png","cottages_darkage_straw.png","cottages_darkage_straw.png","cottages_darkage_straw.png","cottages_darkage_straw.png","cottages_darkage_straw.png"},
'cottages:straw_mat' );
cottages.register_roof( 'wood',
{"default_tree.png","default_wood.png","default_wood.png","default_wood.png","default_tree.png","default_tree.png"},
'default:wood');
cottages.register_roof( 'black',
{"cottages_homedecor_shingles_asphalt.png","default_wood.png","default_wood.png","default_wood.png","default_wood.png","cottages_homedecor_shingles_asphalt.png"},
'homedecor:shingles_asphalt');
cottages.register_roof( 'red',
{"cottages_homedecor_shingles_terracotta.png","default_wood.png","default_wood.png","default_wood.png","default_wood.png","cottages_homedecor_shingles_terracotta.png"},
'homedecor:shingles_terracotta');
cottages.register_roof( 'brown',
{"cottages_homedecor_shingles_wood.png","default_wood.png","default_wood.png","default_wood.png","default_wood.png","cottages_homedecor_shingles_wood.png"},
'homedecor:shingles_wood');

View File

@ -1,99 +0,0 @@
---------------------------------------------------------------------------------------
-- straw - a very basic material
---------------------------------------------------------------------------------------
-- * straw mat - for animals and very poor NPC; also basis for other straw things
-- * straw bale - well, just a good source for building and decoration
-- an even simpler from of bed - usually for animals
-- it is a nodebox and not wallmounted because that makes it easier to replace beds with straw mats
minetest.register_node("cottages:straw_mat", {
description = "layer of straw",
drawtype = 'nodebox',
tiles = { 'cottages_darkage_straw.png' }, -- done by VanessaE
wield_image = 'cottages_darkage_straw.png',
inventory_image = 'cottages_darkage_straw.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "facedir",
is_ground_content = true,
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
node_box = {
type = "fixed",
fixed = {
{-0.48, -0.5,-0.48, 0.48, -0.45, 0.48},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.48, -0.5,-0.48, 0.48, -0.25, 0.48},
}
}
})
-- straw bales are a must for farming environments; if you for some reason do not have the darkage mod installed, this here gets you a straw bale
minetest.register_node("cottages:straw_bale", {
drawtype = "nodebox",
description = "straw bale",
tiles = {"cottages_darkage_straw_bale.png"},
paramtype = "light",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
-- the bale is slightly smaller than a full node
node_box = {
type = "fixed",
fixed = {
{-0.45, -0.5,-0.45, 0.45, 0.45, 0.45},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.45, -0.5,-0.45, 0.45, 0.45, 0.45},
}
}
})
-- just straw
minetest.register_node("cottages:straw", {
drawtype = "normal",
description = "straw",
tiles = {"cottages_darkage_straw.png"},
groups = {snappy=3,choppy=3,oddly_breakable_by_hand=3,flammable=3},
sounds = default.node_sound_wood_defaults(),
-- the bale is slightly smaller than a full node
})
---------------------------------------------------------------------------------------
-- crafting receipes
---------------------------------------------------------------------------------------
-- this returns corn as well
-- TODO: the replacements work only if the replaced slot gets empty...
-- TODO: add a mill to turn corn into flour
minetest.register_craft({
output = "cottages:straw_mat 6",
recipe = {
{'default:cobble','',''},
{"farming:wheat_harvested", "farming:wheat_harvested", "farming:wheat_harvested", },
},
replacements = {{ 'default:cobble', "farming:wheat_seed 3" }},
})
minetest.register_craft({
output = "cottages:straw_bale",
recipe = {
{"cottages:straw_mat"},
{"cottages:straw_mat"},
{"cottages:straw_mat"},
},
})
minetest.register_craft({
output = "cottages:straw",
recipe = {
{"cottages:straw_bale"},
},
})

View File

@ -1,3 +0,0 @@
default
animalmaterials
mobf

View File

@ -1,588 +0,0 @@
-------------------------------------------------------------------------------
-- Based on Mob Framework Mod by Sapier (sapier a t gmx net)
--
-- the prototype definition has been taken from animals_modpack-master/mob_npc/init.lua which was written by Sapier;
-- The mobs defined and spawned here rely on the mobf framework (done by Sapier)
--
--
-------------------------------------------------------------------------------
minetest.log("action","MOD: mob_npc mod loading ...")
local version = "0.0.1"
local npc_groups = {
not_in_creative_inventory=1
}
local modpath = minetest.get_modpath("random_buildings");
random_buildings.npc_trader_list = {}
random_buildings.npc_trader_prototype = {
name="npc_trader",
modname="random_buildings",
generic = {
description="Trader",
base_health=200,
kill_result="",
armor_groups= {
fleshy=3,
},
groups = npc_groups,
envid="on_ground_1",
custom_on_activate_handler=0, --mob_inventory.init_trader_inventory,
},
movement = {
min_accel=0.3,
max_accel=0.7,
max_speed=1.5,
min_speed=0.01,
pattern="stop_and_go",
canfly=false,
},
spawning = {
rate=0,
density=750,
algorithm="building_spawner",
height=2
},
states = {
{
name = "default",
movgen = "none",
chance = 0,
animation = "stand",
graphics = {
visual = "upright_sprite",
sprite_scale={x=1.5,y=2},
sprite_div = {x=1,y=1},
visible_height = 2,
visible_width = 1,
},
graphics_3d = {
visual = "mesh",
mesh = "npc_character.b3d",
textures = {"mob_npc_trader_mesh.png"},
collisionbox = {-0.3,-1.0,-0.3, 0.3,0.8,0.3},
visual_size= {x=1, y=1},
},
},
},
animation = {
walk = {
start_frame = 168,
end_frame = 187,
},
stand = {
start_frame = 0,
end_frame = 79,
},
},
-- what the default trader offers
trader_inventory = {
goods = {},
goods = {
{ "default:mese 1", "default:dirt 99", "default:cobble 50"},
{ "default:steel_ingot 1", "default:mese_crystal 5", "default:cobble 20"},
{ "default:stone 5", "default:mese_crystal 1", "default:cobble 50"},
{ "default:furnace 1", "default:mese_crystal 3", nil},
{ "default:sword_steel 1", "default:mese_crystal 4", "default:stone 20"},
{ "bucket:bucket_empty 1", "default:cobble 10", "default:stone 2"},
{ "default:pick_mese 1", "default:mese_crystal 12", "default:stone 60"},
{ "default:shovel_steel 1", "default:mese_crystal 2", "default:stone 10"},
{ "default:axe_steel 1", "default:mese_crystal 2", "default:stone 22"},
{ "default:torch 33", "default:mese_crystal 2", "default:stone 10"},
{ "default:ladder 12", "default:mese_crystal 1", "default:stone 5"},
{ "default:paper 12", "default:mese_crystal 2", "default:stone 10"},
{ "default:chest 1", "default:mese_crystal 2", "default:stone 10"},
},
random_names = { "Hans","Franz","Xaver","Fritz","Thomas","Martin"},
}
}
-- why is such a basic function not provided?
function deepcopy(orig)
local orig_type = type(orig)
local copy
if orig_type == 'table' then
copy = {}
for orig_key, orig_value in next, orig, nil do
copy[deepcopy(orig_key)] = deepcopy(orig_value)
end
setmetatable(copy, deepcopy(getmetatable(orig)))
else -- number, string, boolean, etc
copy = orig
end
return copy
end
--register with animals mod
random_buildings.add_trader = function( prototype, description, speciality, goods, names, texture )
local new_trader = {};
-- default texture/skin for the trader
if( not(texture) or (texture == "" )) then
texture = "mob_npc_trader_mesh.png";
end
-- print( "prototype: "..minetest.serialize( random_buildings.npc_trader_prototype ));
-- copy data of the trader
new_trader = deepcopy( prototype );
new_trader.name = "npc_trader_"..speciality;
new_trader.modname = "random_buildings";
new_trader.generic.description = description;
new_trader.states[1].graphics_3d.textures = { texture };
new_trader.trader_inventory = { goods = goods, random_names = names };
minetest.log( "action", "\t[Mod random_buildings] Adding mob "..new_trader.name)
-- print( "NEW TRADER: "..minetest.serialize( new_trader ));
new_trader.generic.custom_on_activate_handler = mob_inventory.init_trader_inventory;
mobf_add_mob( new_trader );
table.insert( random_buildings.npc_trader_list, speciality );
end
-- spawn a trader
random_buildings.spawn_trader = function( pos, name )
-- slightly above the position of the player so that it does not end up in a solid block
local object = minetest.env:add_entity( {x=pos.x, y=(pos.y+1.5), z=pos.z}, "random_buildings:npc_trader_"..name.."__default" );
if object ~= nil then
object:setyaw( -1.14 );
end
print("Spawned trader "..tostring( name or "?" )..".");
end
-- add command so that a trader can be spawned
minetest.register_chatcommand("trader", {
params = "<trader type>",
description = "Spawns an npc trader of the given type.",
privs = {},
func = function(name, param)
local params_expected = "<trader type>";
if( param == "" or param==nil) then
minetest.chat_send_player(name, "Please supply the type of trader! Supported: "..minetest.serialize( random_buildings.npc_trader_list ) );
return;
end
local player = minetest.env:get_player_by_name(name);
local pos = player:getpos();
minetest.chat_send_player(name, "Placing trader at your position.");
random_buildings.spawn_trader( pos, param );
end
});
random_buildings.add_trader( random_buildings.npc_trader_prototype,
"Trader of miscelanous",
"misc",
{
{ "default:mese 1", "default:dirt 99", "default:cobble 50"},
{ "default:steel_ingot 1", "default:mese_crystal 5", "default:cobble 20"},
{ "default:stone 5", "default:mese_crystal 1", "default:cobble 50"},
{ "default:furnace 1", "default:mese_crystal 3", nil},
{ "default:sword_steel 1", "default:mese_crystal 4", "default:stone 20"},
{ "bucket:bucket_empty 1", "default:cobble 10", "default:stone 2"},
{ "default:pick_mese 1", "default:mese_crystal 12", "default:stone 60"},
{ "default:shovel_steel 1", "default:mese_crystal 2", "default:stone 10"},
{ "default:axe_steel 1", "default:mese_crystal 2", "default:stone 22"},
{ "default:torch 33", "default:mese_crystal 2", "default:stone 10"},
{ "default:ladder 12", "default:mese_crystal 1", "default:stone 5"},
{ "default:paper 12", "default:mese_crystal 2", "default:stone 10"},
{ "default:chest 1", "default:mese_crystal 2", "default:stone 10"},
},
{ "Ali"},
""
);
-- everyone has clay and sand
random_buildings.add_trader( random_buildings.npc_trader_prototype,
"Trader of clay",
"clay",
{
{"default:clay 1", "default:dirt 10", "default:cobble 20"},
{"default:brick 1", "default:dirt 49", "default:cobble 99"},
{"default:sand 1", "default:dirt 2", "default:cobble 10"},
{"default:sandstone 1", "default:dirt 10", "default:cobble 48"},
{"default:desert_sand 1", "default:dirt 2", "default:cobble 10"},
{"default:glass 1", "default:dirt 10", "default:cobble 48"},
{"vessels:glass_bottle 2", "default:steel_ingot 1", "default:coal_lump 10"},
{"vessels:drinking_glass 2","default:steel_ingot 1", "default:coal_lump 10"},
{"default:clay 10", "default:steel_ingot 2", "default:coal_lump 20"},
{"default:brick 10", "default:steel_ingot 9", "default:mese_crystal 1"},
{"default:sand 10", "default:steel_ingot 1", "default:coal_lump 20"},
{"default:sandstone 10", "default:steel_ingot 2", "default:coal_lump 38"},
{"default:desert_sand 10","default:steel_ingot 1", "default:coal_lump 20"},
{"default:glass 10", "default:steel_ingot 2", "default:coal_lump 38"},
},
{ "Toni" },
""
);
-------------------------------------------
-- Traders for moretrees (and normal trees)
--------------------------------------------
-- sell normal wood - rather expensive...
random_buildings.add_trader( random_buildings.npc_trader_prototype,
"Trader of common wood",
"common_wood",
{
{"default:wood 4", "default:dirt 24", "default:cobble 24"},
{"default:tree 4", "default:apple 2", "default:coal_lump 4"},
{"default:tree 8", "default:pick_stone 1", "default:axe_stone 1"},
{"default:tree 12", "default:cobble 80", "default:steel_ingot 1"},
{"default:tree 36", "bucket:bucket_empty 1", "bucket:bucket_water 1"},
{"default:tree 42", "default:axe_steel 1", "default:mese_crystal 4"},
{"default:sapling 1", "default:dirt 10", "default:cobble 10"},
{"default:leaves 10", "default:dirt 10", "default:cobble 10"}
},
{ "lumberjack" },
""
);
-- not everyone has moretrees (though selling wood is one of the main purposes of this mod)
if( minetest.get_modpath("moretrees") ~= nil ) then
random_buildings.add_trader( random_buildings.npc_trader_prototype,
"Trader of wood",
"wood",
{
{"moretrees:birch_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:spruce_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:jungletree_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:fir_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:beech_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:apple_tree_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:oak_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:sequoia_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:palm_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:pine_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:willow_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:rubber_tree_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
},
{ "Woody" },
""
);
-- add traders for the diffrent versions of wood
for i,v in ipairs( {'birch', 'spruce', 'jungletree', 'fir', 'beech', 'apple_tree', 'oak', 'sequoia', 'palm', 'pine', 'willow', 'rubber_tree' }) do
-- all trunk types cost equally much
local goods = {
{"moretrees:"..v.."_planks 4", "default:dirt 24", "default:cobble 24"},
{"moretrees:"..v.."_trunk 4", "default:apple 2", "default:coal_lump 4"},
{"moretrees:"..v.."_trunk 8", "default:pick_stone 1", "default:axe_stone 1"},
{"moretrees:"..v.."_trunk 12", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:"..v.."_trunk 36", "bucket:bucket_empty 1", "bucket:bucket_water 1"},
{"moretrees:"..v.."_trunk 42", "default:axe_steel 1", "default:mese_crystal 4"},
{"moretrees:"..v.."_sapling 1", "default:mese 10", "default:steel_ingot 48"},
{"moretrees:"..v.."_leaves 10", "default:cobble 1", "default:dirt 2"}
};
-- sell the fruits of the trees (apples and coconuts have a slightly higher value than the rest)
if( v=='oak' ) then
table.insert( goods, { "moretrees:acorn 10", "default:cobble 10", "default:dirt 10"} );
elseif( v=='palm' ) then
table.insert( goods, { "moretrees:coconut 1", "default:cobble 10", "default:dirt 10"} );
elseif( v=='spruce' ) then
table.insert( goods, { "moretrees:spruce_cone 10", "default:cobble 10", "default:dirt 10"} );
elseif( v=='pine' ) then
table.insert( goods, { "moretrees:pine_cone 10", "default:cobble 10", "default:dirt 10"} );
elseif( v=='fir' ) then
table.insert( goods, { "moretrees:fir_cone 10", "default:cobble 10", "default:dirt 10"} );
elseif( v=='apple_tree' ) then
table.insert( goods, { "default:apple 1", "default:cobble 10", "default:dirt 10"} );
end
-- TODO: rubber_tree: sell rubber? (or rather do so in the farmingplus-trader?)
random_buildings.add_trader( random_buildings.npc_trader_prototype,
"Trader of "..( v or "unknown" ).." wood",
v.."_wood",
goods,
{ "lumberjack" },
""
);
end
end
-------------------------------------------------------------------
-- Traders for Mobf animals
-------------------------------------------------------------------
-- trader for cows and steers
if( minetest.get_modpath("animal_cow") ~= nil ) then
random_buildings.add_trader( random_buildings.npc_trader_prototype,
"Trader of cows",
"animal_cow",
{
{"animal_cow:cow 1", "default:mese_crystal 39", "moreores:gold_ingot 19"},
{"animal_cow:steer 1", "default:mese_crystal 39", "moreores:gold_ingot 19"},
{"animal_cow:baby_calf_f 1", "default:mese_crystal 19", "moreores:gold_ingot 9"},
{"animal_cow:baby_calf_m 1", "default:mese_crystal 19", "moreores:gold_ingot 9"},
{"animalmaterials:milk 1", "default:apple 10", "default:leaves 29"},
{"animalmaterials:meat_beef 1","default:steel_ingot 1", "default:leaves 29"},
{"animalmaterials:lasso 5", "default:steel_ingot 2", "default:leaves 39"},
{"animalmaterials:net 1", "default:steel_ingot 2", "default:leaves 39"}, -- to protect the animals
},
{ "cow trader" },
""
);
end
-- trader for sheep and lambs
if( minetest.get_modpath("animal_sheep") ~= nil ) then
random_buildings.add_trader( random_buildings.npc_trader_prototype,
"Trader of sheep",
"animal_sheep",
{
{"animal_sheep:sheep 1", "default:mese_crystal 19", "moreores:gold_ingot 19"},
{"animal_sheep:lamb 1", "default:mese_crystal 9", "moreores:gold_ingot 5"},
{"wool:white 10", "default:steel_ingot 1", "default:leaves 29"},
{"animalmaterials:meat_lamb 2","default:steel_ingot 1", "default:leaves 29"},
{"animalmaterials:scissors 1", "default:steel_ingot 8", "default:mese_crystal 3"}, -- TODO: sell elsewhere as well?
{"animalmaterials:lasso 5", "default:steel_ingot 2", "default:leaves 39"},
{"animalmaterials:net 1", "default:steel_ingot 2", "default:leaves 39"}, -- to protect the animals
},
{ "sheep trader" },
""
);
end
-- trader for chicken
if( minetest.get_modpath("animal_chicken") ~= nil ) then
random_buildings.add_trader( random_buildings.npc_trader_prototype,
"Trader of chicken",
"animal_chicken",
{
{"animal_chicken:chicken 1", "default:apple 10", "default:coal_lump 20"},
{"animal_chicken:rooster 1", "default:apple 5", "default:coal_lump 10"},
{"animal_chicken:chick_f 1", "default:apple 4", "default:coal_lump 8"},
{"animal_chicken:chick_m 1", "default:apple 2", "default:coal_lump 4"},
{"animalmaterials:feather 1", "default:leaves 1", "default:leaves 1"},
{"animalmaterials:egg 2", "default:leaves 4", "default:leaves 4"},
{"animalmaterials:meat_chicken 1","default:apple 6", "default:coal_lump 11"},
{"animalmaterials:lasso 5", "default:steel_ingot 2", "default:leaves 39"},
{"animalmaterials:net 1", "default:steel_ingot 2", "default:leaves 39"}, -- to protect the animals
},
{ "chicken trader" },
""
);
end
-- trader for exotic animals
exotic_animals = {};
-- deers are expensive
if( minetest.get_modpath("animal_deer") ~= nil ) then
table.insert( exotic_animals, { "animal_deer:deer_m 1", "default:mese_crystal 49", "moreores:gold_ingot 39"});
table.insert( exotic_animals, { "animalmaterials:meat_venison 1", "default:steel_ingot 5", "default:mese_crystal 1"});
end
-- rats are...not expensive
if( minetest.get_modpath("animal_rat") ~= nil ) then
table.insert( exotic_animals, { "animal_rat:rat 1", "default:coal_lump 1", "default:leaves 9"});
end
-- wolfs are sold only in the tamed version (the rest end up as fur)
if( minetest.get_modpath("animal_wolf") ~= nil ) then
table.insert( exotic_animals, { "animal_wolf:tamed_wolf 1", "default:mese_crystal 89", "moreores:gold_ingot 59"});
table.insert( exotic_animals, { "animalmaterials:fur 1", "default:steel_ingot 5", "default:mese_crystal 3"});
end
-- ostrichs - great to ride on :-)
if( minetest.get_modpath("mob_ostrich") ~= nil ) then
table.insert( exotic_animals, { "mob_ostrich:ostrich_f 1", "default:mese_crystal 39", "moreores:gold_ingot 24"});
table.insert( exotic_animals, { "mob_ostrich:ostrich_m 1", "default:mese_crystal 29", "moreores:gold_ingot 14"});
table.insert( exotic_animals, { "animalmaterials:meat_ostrich 1", "default:steel_ingot 6", "default:mese_crystal 2"});
table.insert( exotic_animals, { "animalmaterials:egg_big 1", "default:steel_ingot 1", "default:leaves 29"});
end
-- general tools for usage with animals
if( minetest.get_modpath("animalmaterials") ~= nil ) then
table.insert( exotic_animals, { "animalmaterials:scissors 1", "default:steel_ingot 8", "default:mese_crystal 3"});
table.insert( exotic_animals, { "animalmaterials:lasso 5", "default:steel_ingot 2", "default:leaves 39"});
table.insert( exotic_animals, { "animalmaterials:net 1", "default:steel_ingot 2", "default:leaves 39"});
table.insert( exotic_animals, { "animalmaterials:saddle 1", "default:steel_ingot 19", "default:leaves 99"});
end
-- barns to breed animals
if( minetest.get_modpath("barn") ~= nil ) then
table.insert( exotic_animals, { "barn:barn_empty 1", "default:steel_ingot 1", "default:leaves 29"});
table.insert( exotic_animals, { "barn:barn_small_empty 2", "default:steel_ingot 1", "default:leaves 29"});
table.insert( exotic_animals, { "default:leaves 9", "default:steel_ingot 1", "default:coal_lump 5"});
end
-- IMPORTANT: this trader has no more spaces left for further goods!
-- add the trader
if( #exotic_animals > 0 ) then
random_buildings.add_trader( random_buildings.npc_trader_prototype,
"Trader of exotic animals",
"animal_exotic",
exotic_animals,
{ "trader of exotic animals" },
""
);
end
------------------------------------------
-- farming and farming_plus
------------------------------------------
if( minetest.get_modpath("farming") ~= nil ) then
for i,v in ipairs( {'wheat','cotton','pumpkin'}) do
local goods = {
{"farming:"..v.."_seed 1", "farming:scarecrow", "farming:scarecrow_light 1"},
{"farming:hoe_wood 1", "default:wood 10", "default:cobble 10"},
};
if( v=='wheat') then
table.insert( goods, {"farming:bread 1", "default:coal_lump 9", "default:apple 2"});
table.insert( goods, {"farming:bread 10", "default:steel_ingot 4", "bucket:bucket_water 1"});
table.insert( goods, {"farming:flour 5", "default:coal_lump 5", "default:apple 1"});
table.insert( goods, {"farming:flour 10", "default:coal_lump 9", "default:apple 4"});
elseif( v=='cotton') then
table.insert( goods, {"farming:string 1", "default:coal_lump 3", "default:wood 8"} );
table.insert( goods, {"farming:string 10", "default:steel_ingot 2", "default:chest_locked 1"});
table.insert( goods, {"wool:white 1", "default:coal_lump 3", "default:wood 8"});
table.insert( goods, {"wool:white 10"; "default:steel_ingot 2", "default:chest_locked 1"});
elseif( v=='pumpkin') then
table.insert( goods, {"farming:pumpkin 1", "default:coal_lump 1", "default:cobble 3"});
table.insert( goods, {"farming:pumpkin 10", "default:coal_lump 18", "bucket:bucket_empty 1"});
table.insert( goods, {"farming:pumpkin_bread 1", "default:coal_lump 9", "default:apple 2"});
table.insert( goods, {"farming:pumpkin_bread 10", "default:steel_ingot 4", "bucket:bucket_empty 1"});
table.insert( goods, {"farming:pumpkin_seed 1", "default:mese_crystal 9", "moreores:gold_ingot 5"});
table.insert( goods, {"farming:pumpkin_face 1", "default:steel_ingot 4", "bucket:bucket_empty 1"});
table.insert( goods, {"farming:pumpkin_face_light 1", "default:steel_ingot 4", "bucket:bucket_empty 1"});
table.insert( goods, {"farming:big_pumpkin 1", "default:steel_ingot 4", "bucket:bucket_empty 1"});
table.insert( goods, {"farming:scarecrow 1", "default:mese_crystal 99", "moreores:gold_ingot 48"});
end
random_buildings.add_trader( random_buildings.npc_trader_prototype,
"farmer growing "..v,
v.."_farmer",
goods,
{ v.." farmer" },
""
);
end
-- for each type of farming product, there is a specialized trader
if( minetest.get_modpath("farming_plus") ~= nil ) then
-- add traders for the diffrent versions of wood
for i,v in ipairs( {'carrot', 'orange', 'potatoe', 'rhubarb', 'strawberry', 'tomato' }) do
local goods = {
{"farming_plus:"..v.."_item 1", "default:coal_lump 3", "default:wood 8"},
{"farming_plus:"..v.."_item 10", "default:steel_ingot 2", "default:chest_locked 1"},
{"farming_plus:"..v.."_seed 1", "farming:scarecrow", "farming:scarecrow_light 1"},
{"farming:hoe_wood 1", "default:wood 10", "default:cobble 10"},
};
random_buildings.add_trader( random_buildings.npc_trader_prototype,
"farmer growing "..v.."s", -- not always the right grammatical form
v.."_farmer",
goods,
{ "farmer" },
""
);
end
for i,v in ipairs( {'banana','cocoa','rubber'} ) do
local goods = {
{"farming_plus:"..v.."_sapling 1", "default:mese_crystal 3", "bucket:bucket_water 1"},
{"farming_plus:"..v.."_leaves 10", "default:coal_lump 1", "default:wood 4"},
{"default:axe_wood 1", "default:coal_lump 3", "default:wood 9"},
{"default:axe_stone 1", "default:steel_ingot 1", "bucket:bucket_empty 1"}, -- a bit expensive :-)
};
if( v ~= 'rubber' ) then
table.insert( goods, {"farming_plus:"..v.." 1", "default:coal_lump 4", "default:wood 8"} );
table.insert( goods, {"farming_plus:"..v.." 10", "default:steel_ingot 1", "default:axe_stone 1"} );
else
table.insert( goods, {"farming_plus:bucket_rubber 1", "default:steel_ingot 19", "default:mese_crystal 8"} );
end
if( v=='cocoa' ) then
table.insert( goods, { "farming_plus:cocoa_bean 1", "default:coal_lump 3", "default:wood 6"});
table.insert( goods, { "farming_plus:cocoa_bean 12", "default:steel_ingot 1", "default:axe_stone 1"});
end
random_buildings.add_trader( random_buildings.npc_trader_prototype,
"farmer growing "..v.." trees",
v.."_tree_farmer",
goods,
{ "farmer" },
""
);
end
-- not sold here because they are no fruits: cotton and bucket_rubber; bread and pumpkin_bread are sold
goods = {};
for i,v in ipairs( {
'carrot_item', 'orange_item', 'potatoe_item', 'rhubarb_item', 'strawberry_item', 'tomato_item',
'banana', 'cocoa' }) do
table.insert( goods, { "farming_plus:"..v.." 1", "default:coal_lump 5", "default:cobble 20"});
end
for i,v in ipairs( {'pumpkin', 'pumpkin_bread','bread' }) do
table.insert( goods, { "farming:"..v.." 1", "default:coal_lump 5", "default:cobble 20"});
end
table.insert( goods, { "default:apple 1", "default:coal_lump 5", "default:iron_ingot wood 6"});
random_buildings.add_trader( random_buildings.npc_trader_prototype,
"fruit trader",
"fruit_trader",
goods,
{ "fruit trader" },
""
);
end
end
-- TODO: default:cactus default:papyrus and other plants
-- TODO: accept food in general as trade item (accept groups?)
-- TODO: trader foer angeln?
-- TODO: trader fuer moreores (ingots)
-- TODO: bergbau-trader; verkauft eisen und kohle, kauft brot/food/apples
-- TODO: trader fuer homedecor
-- TODO: trader fuer 3dforniture

2
mobf_trader/depends.txt Normal file
View File

@ -0,0 +1,2 @@
default
mobf

207
mobf_trader/init.lua Normal file
View File

@ -0,0 +1,207 @@
-------------------------------------------------------------------------------
-- Based on Mob Framework Mod by Sapier (sapier a t gmx net)
--
-- the prototype definition has been taken from animals_modpack-master/mob_npc/init.lua which was written by Sapier;
-- The mobs defined and spawned here rely on the mobf framework (done by Sapier)
--
--
-------------------------------------------------------------------------------
minetest.log("action","MOD: mobf_trader mod loading ...")
local version = "0.0.2"
local npc_groups = {
not_in_creative_inventory=1
}
local modpath = minetest.get_modpath("mobf_trader");
mobf_trader = {}
mobf_trader.npc_trader_list = {}
mobf_trader.npc_trader_prototype = {
name="npc_trader",
modname="mobf_trader",
generic = {
description="Trader",
base_health=200,
kill_result="",
armor_groups= {
fleshy=3,
},
groups = npc_groups,
envid="on_ground_1",
custom_on_activate_handler=0, --mob_inventory.init_trader_inventory,
},
movement = {
min_accel=0.3,
max_accel=0.7,
max_speed=1.5,
min_speed=0.01,
pattern="stop_and_go",
canfly=false,
},
spawning = {
rate=0,
density=750,
algorithm="building_spawner",
height=2
},
states = {
{
name = "default",
movgen = "none",
chance = 0,
animation = "stand",
graphics = {
visual = "upright_sprite",
sprite_scale={x=1.5,y=2},
sprite_div = {x=1,y=1},
visible_height = 2,
visible_width = 1,
},
graphics_3d = {
visual = "mesh",
mesh = "npc_character.b3d",
textures = {"mob_npc_trader_mesh.png"},
collisionbox = {-0.3,-1.0,-0.3, 0.3,0.8,0.3},
visual_size= {x=1, y=1},
},
},
},
animation = {
walk = {
start_frame = 168,
end_frame = 187,
},
stand = {
start_frame = 0,
end_frame = 79,
},
},
-- what the default trader offers
trader_inventory = {
goods = {},
goods = {
},
random_names = { "Hans","Franz","Xaver","Fritz","Thomas","Martin"},
}
}
-- why is such a basic function not provided?
function deepcopy(orig)
local orig_type = type(orig)
local copy
if orig_type == 'table' then
copy = {}
for orig_key, orig_value in next, orig, nil do
copy[deepcopy(orig_key)] = deepcopy(orig_value)
end
setmetatable(copy, deepcopy(getmetatable(orig)))
else -- number, string, boolean, etc
copy = orig
end
return copy
end
-- TODO: catch errors (i.e when the trader has already been registered)
--register with animals mod
mobf_trader.add_trader = function( prototype, description, speciality, goods, names, texture )
local new_trader = {};
-- default texture/skin for the trader
if( not(texture) or (texture == "" )) then
texture = "mob_npc_trader_mesh.png";
end
-- print( "prototype: "..minetest.serialize( mobf_trader.npc_trader_prototype ));
-- copy data of the trader
new_trader = deepcopy( prototype );
new_trader.name = "npc_trader_"..speciality;
new_trader.modname = "mobf_trader";
new_trader.generic.description = description;
new_trader.states[1].graphics_3d.textures = { texture };
new_trader.trader_inventory = { goods = goods, random_names = names };
minetest.log( "action", "\t[Mod mobf_trader] Adding mob "..new_trader.name)
-- print( "NEW TRADER: "..minetest.serialize( new_trader ));
new_trader.generic.custom_on_activate_handler = mob_inventory.init_trader_inventory;
mobf_add_mob( new_trader );
table.insert( mobf_trader.npc_trader_list, speciality );
end
-- spawn a trader
mobf_trader.spawn_trader = function( pos, name )
-- slightly above the position of the player so that it does not end up in a solid block
local object = minetest.env:add_entity( {x=pos.x, y=(pos.y+1.5), z=pos.z}, "mobf_trader:npc_trader_"..name.."__default" );
if object ~= nil then
object:setyaw( -1.14 );
end
print("[mobf_trader] Spawned trader "..tostring( name or "?" ).." at position "..minetest.serialize( pos )..".");
end
-- so that this function can be called even when mobf_trader has not been loaded
mobf_trader_spawn_trader = mobf_trader.spawn_trader;
-- add command so that a trader can be spawned
minetest.register_chatcommand("trader", {
params = "<trader type>",
description = "Spawns an npc trader of the given type.",
privs = {},
func = function(name, param)
-- TODO: nicer printing than minetest.serialize
-- TODO: require a priv to spawn them
local params_expected = "<trader type>";
if( param == "" or param==nil) then
minetest.chat_send_player(name, "Please supply the type of trader! Supported: "..minetest.serialize( mobf_trader.npc_trader_list ) );
return;
end
if( not( mobf_trader.npc_trader_list[ param ] )) then
minetest.chat_send_player(name, "A trader of type \""..tostring( param ).."\" does not exist. Supported: "..minetest.serialize( mobf_trader.npc_trader_list ) );
return;
end
local player = minetest.env:get_player_by_name(name);
local pos = player:getpos();
minetest.chat_send_player(name, "Placing trader \""..tostring( param ).."\"at your position: "..minetest.serialize( pos )..".");
mobf_trader.spawn_trader( pos, param );
end
});
-- import all the traders; if you do not want any of them, comment out the line representing the unwanted traders (they are only created if their mods exist)
dofile(minetest.get_modpath("mobf_trader").."/trader_misc.lua"); -- trades a mixed assortment
dofile(minetest.get_modpath("mobf_trader").."/trader_clay.lua"); -- no more destroying beaches while digging for clay and sand!
dofile(minetest.get_modpath("mobf_trader").."/trader_moretrees.lua"); -- get wood from moretrees without chopping down trees
dofile(minetest.get_modpath("mobf_trader").."/trader_animals.lua"); -- buy animals - no need to catch them with a lasso
dofile(minetest.get_modpath("mobf_trader").."/trader_farming.lua"); -- they sell seeds and fruits - good against hunger!
-- TODO: default:cactus default:papyrus and other plants
-- TODO: accept food in general as trade item (accept groups?)
-- TODO: trader foer angeln?
-- TODO: trader fuer moreores (ingots)
-- TODO: bergbau-trader; verkauft eisen und kohle, kauft brot/food/apples
-- TODO: trader fuer homedecor
-- TODO: trader fuer 3dforniture

View File

@ -0,0 +1,123 @@
-------------------------------------------------------------------
-- Traders for Mobf animals
-------------------------------------------------------------------
-- adds traders for cows, sheep, chicken and "exotic" animals (=everything else)
-- trader for cows and steers
if( minetest.get_modpath("animal_cow") ~= nil ) then
mobf_trader.add_trader( mobf_trader.npc_trader_prototype,
"Trader of cows",
"animal_cow",
{
{"animal_cow:cow 1", "default:mese_crystal 39", "moreores:gold_ingot 19"},
{"animal_cow:steer 1", "default:mese_crystal 39", "moreores:gold_ingot 19"},
{"animal_cow:baby_calf_f 1", "default:mese_crystal 19", "moreores:gold_ingot 9"},
{"animal_cow:baby_calf_m 1", "default:mese_crystal 19", "moreores:gold_ingot 9"},
{"animalmaterials:milk 1", "default:apple 10", "default:leaves 29"},
{"animalmaterials:meat_beef 1","default:steel_ingot 1", "default:leaves 29"},
{"animalmaterials:lasso 5", "default:steel_ingot 2", "default:leaves 39"},
{"animalmaterials:net 1", "default:steel_ingot 2", "default:leaves 39"}, -- to protect the animals
},
{ "cow trader" },
""
);
end
-- trader for sheep and lambs
if( minetest.get_modpath("animal_sheep") ~= nil ) then
mobf_trader.add_trader( mobf_trader.npc_trader_prototype,
"Trader of sheep",
"animal_sheep",
{
{"animal_sheep:sheep 1", "default:mese_crystal 19", "moreores:gold_ingot 19"},
{"animal_sheep:lamb 1", "default:mese_crystal 9", "moreores:gold_ingot 5"},
{"wool:white 10", "default:steel_ingot 1", "default:leaves 29"},
{"animalmaterials:meat_lamb 2","default:steel_ingot 1", "default:leaves 29"},
{"animalmaterials:scissors 1", "default:steel_ingot 8", "default:mese_crystal 3"}, -- TODO: sell elsewhere as well?
{"animalmaterials:lasso 5", "default:steel_ingot 2", "default:leaves 39"},
{"animalmaterials:net 1", "default:steel_ingot 2", "default:leaves 39"}, -- to protect the animals
},
{ "sheep trader" },
""
);
end
-- trader for chicken
if( minetest.get_modpath("animal_chicken") ~= nil ) then
mobf_trader.add_trader( mobf_trader.npc_trader_prototype,
"Trader of chicken",
"animal_chicken",
{
{"animal_chicken:chicken 1", "default:apple 10", "default:coal_lump 20"},
{"animal_chicken:rooster 1", "default:apple 5", "default:coal_lump 10"},
{"animal_chicken:chick_f 1", "default:apple 4", "default:coal_lump 8"},
{"animal_chicken:chick_m 1", "default:apple 2", "default:coal_lump 4"},
{"animalmaterials:feather 1", "default:leaves 1", "default:leaves 1"},
{"animalmaterials:egg 2", "default:leaves 4", "default:leaves 4"},
{"animalmaterials:meat_chicken 1","default:apple 6", "default:coal_lump 11"},
{"animalmaterials:lasso 5", "default:steel_ingot 2", "default:leaves 39"},
{"animalmaterials:net 1", "default:steel_ingot 2", "default:leaves 39"}, -- to protect the animals
},
{ "chicken trader" },
""
);
end
-- trader for exotic animals
exotic_animals = {};
-- deers are expensive
if( minetest.get_modpath("animal_deer") ~= nil ) then
table.insert( exotic_animals, { "animal_deer:deer_m 1", "default:mese_crystal 49", "moreores:gold_ingot 39"});
table.insert( exotic_animals, { "animalmaterials:meat_venison 1", "default:steel_ingot 5", "default:mese_crystal 1"});
end
-- rats are...not expensive
if( minetest.get_modpath("animal_rat") ~= nil ) then
table.insert( exotic_animals, { "animal_rat:rat 1", "default:coal_lump 1", "default:leaves 9"});
end
-- wolfs are sold only in the tamed version (the rest end up as fur)
if( minetest.get_modpath("animal_wolf") ~= nil ) then
table.insert( exotic_animals, { "animal_wolf:tamed_wolf 1", "default:mese_crystal 89", "moreores:gold_ingot 59"});
table.insert( exotic_animals, { "animalmaterials:fur 1", "default:steel_ingot 5", "default:mese_crystal 3"});
end
-- ostrichs - great to ride on :-)
if( minetest.get_modpath("mob_ostrich") ~= nil ) then
table.insert( exotic_animals, { "mob_ostrich:ostrich_f 1", "default:mese_crystal 39", "moreores:gold_ingot 24"});
table.insert( exotic_animals, { "mob_ostrich:ostrich_m 1", "default:mese_crystal 29", "moreores:gold_ingot 14"});
table.insert( exotic_animals, { "animalmaterials:meat_ostrich 1", "default:steel_ingot 6", "default:mese_crystal 2"});
table.insert( exotic_animals, { "animalmaterials:egg_big 1", "default:steel_ingot 1", "default:leaves 29"});
end
-- general tools for usage with animals
if( minetest.get_modpath("animalmaterials") ~= nil ) then
table.insert( exotic_animals, { "animalmaterials:scissors 1", "default:steel_ingot 8", "default:mese_crystal 3"});
table.insert( exotic_animals, { "animalmaterials:lasso 5", "default:steel_ingot 2", "default:leaves 39"});
table.insert( exotic_animals, { "animalmaterials:net 1", "default:steel_ingot 2", "default:leaves 39"});
table.insert( exotic_animals, { "animalmaterials:saddle 1", "default:steel_ingot 19", "default:leaves 99"});
end
-- barns to breed animals
if( minetest.get_modpath("barn") ~= nil ) then
table.insert( exotic_animals, { "barn:barn_empty 1", "default:steel_ingot 1", "default:leaves 29"});
table.insert( exotic_animals, { "barn:barn_small_empty 2", "default:steel_ingot 1", "default:leaves 29"});
table.insert( exotic_animals, { "default:leaves 9", "default:steel_ingot 1", "default:coal_lump 5"});
end
-- IMPORTANT: this trader has no more spaces left for further goods!
-- add the trader
if( #exotic_animals > 0 ) then
mobf_trader.add_trader( mobf_trader.npc_trader_prototype,
"Trader of exotic animals",
"animal_exotic",
exotic_animals,
{ "trader of exotic animals" },
""
);
end

View File

@ -0,0 +1,31 @@
--------------------------------------------
-- Trader for clay, sand, desert_sand, glass, some glass items etc.
--------------------------------------------
-- everyone has clay and sand; no mod dependencies for this trader!
mobf_trader.add_trader( mobf_trader.npc_trader_prototype,
"Trader of clay",
"clay",
{
{"default:clay 1", "default:dirt 10", "default:cobble 20"},
{"default:brick 1", "default:dirt 49", "default:cobble 99"},
{"default:sand 1", "default:dirt 2", "default:cobble 10"},
{"default:sandstone 1", "default:dirt 10", "default:cobble 48"},
{"default:desert_sand 1", "default:dirt 2", "default:cobble 10"},
{"default:glass 1", "default:dirt 10", "default:cobble 48"},
{"vessels:glass_bottle 2", "default:steel_ingot 1", "default:coal_lump 10"},
{"vessels:drinking_glass 2","default:steel_ingot 1", "default:coal_lump 10"},
{"default:clay 10", "default:steel_ingot 2", "default:coal_lump 20"},
{"default:brick 10", "default:steel_ingot 9", "default:mese_crystal 1"},
{"default:sand 10", "default:steel_ingot 1", "default:coal_lump 20"},
{"default:sandstone 10", "default:steel_ingot 2", "default:coal_lump 38"},
{"default:desert_sand 10","default:steel_ingot 1", "default:coal_lump 20"},
{"default:glass 10", "default:steel_ingot 2", "default:coal_lump 38"},
},
{ "Toni" },
""
);

View File

@ -0,0 +1,122 @@
------------------------------------------
-- farming and farming_plus
------------------------------------------
-- adds traders for wheat, cotton and pumpkin (with farming);
-- additionally trader for carrot, orange, potatoe, rhubarb, strawberry, tomatoe, banana, cacoa, rubber (with farming_plus)
if( minetest.get_modpath("farming") ~= nil ) then
for i,v in ipairs( {'wheat','cotton','pumpkin'}) do
local goods = {
{"farming:"..v.."_seed 1", "farming:scarecrow", "farming:scarecrow_light 1"},
{"farming:hoe_wood 1", "default:wood 10", "default:cobble 10"},
};
if( v=='wheat') then
table.insert( goods, {"farming:bread 1", "default:coal_lump 9", "default:apple 2"});
table.insert( goods, {"farming:bread 10", "default:steel_ingot 4", "bucket:bucket_water 1"});
table.insert( goods, {"farming:flour 5", "default:coal_lump 5", "default:apple 1"});
table.insert( goods, {"farming:flour 10", "default:coal_lump 9", "default:apple 4"});
elseif( v=='cotton') then
table.insert( goods, {"farming:string 1", "default:coal_lump 3", "default:wood 8"} );
table.insert( goods, {"farming:string 10", "default:steel_ingot 2", "default:chest_locked 1"});
table.insert( goods, {"wool:white 1", "default:coal_lump 3", "default:wood 8"});
table.insert( goods, {"wool:white 10"; "default:steel_ingot 2", "default:chest_locked 1"});
elseif( v=='pumpkin') then
table.insert( goods, {"farming:pumpkin 1", "default:coal_lump 1", "default:cobble 3"});
table.insert( goods, {"farming:pumpkin 10", "default:coal_lump 18", "bucket:bucket_empty 1"});
table.insert( goods, {"farming:pumpkin_bread 1", "default:coal_lump 9", "default:apple 2"});
table.insert( goods, {"farming:pumpkin_bread 10", "default:steel_ingot 4", "bucket:bucket_empty 1"});
table.insert( goods, {"farming:pumpkin_seed 1", "default:mese_crystal 9", "moreores:gold_ingot 5"});
table.insert( goods, {"farming:pumpkin_face 1", "default:steel_ingot 4", "bucket:bucket_empty 1"});
table.insert( goods, {"farming:pumpkin_face_light 1", "default:steel_ingot 4", "bucket:bucket_empty 1"});
table.insert( goods, {"farming:big_pumpkin 1", "default:steel_ingot 4", "bucket:bucket_empty 1"});
table.insert( goods, {"farming:scarecrow 1", "default:mese_crystal 99", "moreores:gold_ingot 48"});
end
mobf_trader.add_trader( mobf_trader.npc_trader_prototype,
"farmer growing "..v,
v.."_farmer",
goods,
{ v.." farmer" },
""
);
end
-- for each type of farming product, there is a specialized trader
if( minetest.get_modpath("farming_plus") ~= nil ) then
-- add traders for the diffrent versions of wood
for i,v in ipairs( {'carrot', 'orange', 'potatoe', 'rhubarb', 'strawberry', 'tomato' }) do
local goods = {
{"farming_plus:"..v.."_item 1", "default:coal_lump 3", "default:wood 8"},
{"farming_plus:"..v.."_item 10", "default:steel_ingot 2", "default:chest_locked 1"},
{"farming_plus:"..v.."_seed 1", "farming:scarecrow", "farming:scarecrow_light 1"},
{"farming:hoe_wood 1", "default:wood 10", "default:cobble 10"},
};
mobf_trader.add_trader( mobf_trader.npc_trader_prototype,
"farmer growing "..v.."s", -- not always the right grammatical form
v.."_farmer",
goods,
{ "farmer" },
""
);
end
for i,v in ipairs( {'banana','cocoa','rubber'} ) do
local goods = {
{"farming_plus:"..v.."_sapling 1", "default:mese_crystal 3", "bucket:bucket_water 1"},
{"farming_plus:"..v.."_leaves 10", "default:coal_lump 1", "default:wood 4"},
{"default:axe_wood 1", "default:coal_lump 3", "default:wood 9"},
{"default:axe_stone 1", "default:steel_ingot 1", "bucket:bucket_empty 1"}, -- a bit expensive :-)
};
if( v ~= 'rubber' ) then
table.insert( goods, {"farming_plus:"..v.." 1", "default:coal_lump 4", "default:wood 8"} );
table.insert( goods, {"farming_plus:"..v.." 10", "default:steel_ingot 1", "default:axe_stone 1"} );
else
table.insert( goods, {"farming_plus:bucket_rubber 1", "default:steel_ingot 19", "default:mese_crystal 8"} );
end
if( v=='cocoa' ) then
table.insert( goods, { "farming_plus:cocoa_bean 1", "default:coal_lump 3", "default:wood 6"});
table.insert( goods, { "farming_plus:cocoa_bean 12", "default:steel_ingot 1", "default:axe_stone 1"});
end
mobf_trader.add_trader( mobf_trader.npc_trader_prototype,
"farmer growing "..v.." trees",
v.."_tree_farmer",
goods,
{ "farmer" },
""
);
end
-- not sold here because they are no fruits: cotton and bucket_rubber; bread and pumpkin_bread are sold
goods = {};
for i,v in ipairs( {
'carrot_item', 'orange_item', 'potatoe_item', 'rhubarb_item', 'strawberry_item', 'tomato_item',
'banana', 'cocoa' }) do
table.insert( goods, { "farming_plus:"..v.." 1", "default:coal_lump 5", "default:cobble 20"});
end
for i,v in ipairs( {'pumpkin', 'pumpkin_bread','bread' }) do
table.insert( goods, { "farming:"..v.." 1", "default:coal_lump 5", "default:cobble 20"});
end
table.insert( goods, { "default:apple 1", "default:coal_lump 5", "default:iron_ingot wood 6"});
mobf_trader.add_trader( mobf_trader.npc_trader_prototype,
"fruit trader",
"fruit_trader",
goods,
{ "fruit trader" },
""
);
end
end

View File

@ -0,0 +1,26 @@
--------------------------------------------
-- Trader for miscelaneus items
--------------------------------------------
mobf_trader.add_trader( mobf_trader.npc_trader_prototype,
"Trader of miscelanous",
"misc",
{
{ "default:mese 1", "default:dirt 99", "default:cobble 50"},
{ "default:steel_ingot 1", "default:mese_crystal 5", "default:cobble 20"},
{ "default:stone 5", "default:mese_crystal 1", "default:cobble 50"},
{ "default:furnace 1", "default:mese_crystal 3", nil},
{ "default:sword_steel 1", "default:mese_crystal 4", "default:stone 20"},
{ "bucket:bucket_empty 1", "default:cobble 10", "default:stone 2"},
{ "default:pick_mese 1", "default:mese_crystal 12", "default:stone 60"},
{ "default:shovel_steel 1", "default:mese_crystal 2", "default:stone 10"},
{ "default:axe_steel 1", "default:mese_crystal 2", "default:stone 22"},
{ "default:torch 33", "default:mese_crystal 2", "default:stone 10"},
{ "default:ladder 12", "default:mese_crystal 1", "default:stone 5"},
{ "default:paper 12", "default:mese_crystal 2", "default:stone 10"},
{ "default:chest 1", "default:mese_crystal 2", "default:stone 10"},
},
{ "Ali"},
""
);

View File

@ -0,0 +1,93 @@
-------------------------------------------
-- Traders for moretrees (and normal trees)
--------------------------------------------
-- without moretrees, you get only one lumberjack that sells default trees
-- with moretrees, traders for all tree types are added as well: normal trees, birch, spruce, jungletree, fir, beech, apple_tree, oak, sequoia, palm, pine, willow, rubber_tree
-- sell normal wood - rather expensive...
mobf_trader.add_trader( mobf_trader.npc_trader_prototype,
"Trader of common wood",
"common_wood",
{
{"default:wood 4", "default:dirt 24", "default:cobble 24"},
{"default:tree 4", "default:apple 2", "default:coal_lump 4"},
{"default:tree 8", "default:pick_stone 1", "default:axe_stone 1"},
{"default:tree 12", "default:cobble 80", "default:steel_ingot 1"},
{"default:tree 36", "bucket:bucket_empty 1", "bucket:bucket_water 1"},
{"default:tree 42", "default:axe_steel 1", "default:mese_crystal 4"},
{"default:sapling 1", "default:dirt 10", "default:cobble 10"},
{"default:leaves 10", "default:dirt 10", "default:cobble 10"}
},
{ "lumberjack" },
""
);
-- not everyone has moretrees (though selling wood is one of the main purposes of this mod)
if( minetest.get_modpath("moretrees") ~= nil ) then
mobf_trader.add_trader( mobf_trader.npc_trader_prototype,
"Trader of wood",
"wood",
{
{"moretrees:birch_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:spruce_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:jungletree_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:fir_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:beech_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:apple_tree_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:oak_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:sequoia_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:palm_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:pine_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:willow_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:rubber_tree_trunk 8", "default:cobble 80", "default:steel_ingot 1"},
},
{ "Woody" },
""
);
-- add traders for the diffrent versions of wood
for i,v in ipairs( {'birch', 'spruce', 'jungletree', 'fir', 'beech', 'apple_tree', 'oak', 'sequoia', 'palm', 'pine', 'willow', 'rubber_tree' }) do
-- all trunk types cost equally much
local goods = {
{"moretrees:"..v.."_planks 4", "default:dirt 24", "default:cobble 24"},
{"moretrees:"..v.."_trunk 4", "default:apple 2", "default:coal_lump 4"},
{"moretrees:"..v.."_trunk 8", "default:pick_stone 1", "default:axe_stone 1"},
{"moretrees:"..v.."_trunk 12", "default:cobble 80", "default:steel_ingot 1"},
{"moretrees:"..v.."_trunk 36", "bucket:bucket_empty 1", "bucket:bucket_water 1"},
{"moretrees:"..v.."_trunk 42", "default:axe_steel 1", "default:mese_crystal 4"},
{"moretrees:"..v.."_sapling 1", "default:mese 10", "default:steel_ingot 48"},
{"moretrees:"..v.."_leaves 10", "default:cobble 1", "default:dirt 2"}
};
-- sell the fruits of the trees (apples and coconuts have a slightly higher value than the rest)
if( v=='oak' ) then
table.insert( goods, { "moretrees:acorn 10", "default:cobble 10", "default:dirt 10"} );
elseif( v=='palm' ) then
table.insert( goods, { "moretrees:coconut 1", "default:cobble 10", "default:dirt 10"} );
elseif( v=='spruce' ) then
table.insert( goods, { "moretrees:spruce_cone 10", "default:cobble 10", "default:dirt 10"} );
elseif( v=='pine' ) then
table.insert( goods, { "moretrees:pine_cone 10", "default:cobble 10", "default:dirt 10"} );
elseif( v=='fir' ) then
table.insert( goods, { "moretrees:fir_cone 10", "default:cobble 10", "default:dirt 10"} );
elseif( v=='apple_tree' ) then
table.insert( goods, { "default:apple 1", "default:cobble 10", "default:dirt 10"} );
end
-- TODO: rubber_tree: sell rubber? (or rather do so in the farmingplus-trader?)
mobf_trader.add_trader( mobf_trader.npc_trader_prototype,
"Trader of "..( v or "unknown" ).." wood",
v.."_wood",
goods,
{ "lumberjack" },
""
);
end
end

0
modpack.txt Normal file
View File

View File

@ -1,75 +0,0 @@
---------------------------------------------------------------------------------------
-- helper node that is used during construction of a house; scaffolding
---------------------------------------------------------------------------------------
minetest.register_node("random_buildings:support", {
description = "support structure for buildings",
tiles = {"random_buildings_support.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
walkable = false,
climbable = true,
paramtype = "light",
drawtype = "plantlike",
-- tiles = {"scaffolding.png"},
-- drawtype = "glasslike",
})
-- the chests do not need receipes since they are only placeholders and not intended to be built by players
-- (they are later on supposed to be filled with diffrent items by fill_chest.lua)
minetest.register_node("random_buildings:chest_private", {
description = "private NPC chest",
infotext = "chest containing the possesions of one of the inhabitants",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
})
minetest.register_node("random_buildings:chest_work", {
description = "chest for work utils and kitchens",
infotext = "everything the inhabitant needs for his work",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
})
minetest.register_node("random_buildings:chest_storage", {
description = "storage chest",
infotext = "stored food reserves",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
})
------------------------------------------------------------------------------------------------------------------------------
-- crafting receipes
------------------------------------------------------------------------------------------------------------------------------
minetest.register_craft({
output = "random_buildings:support",
recipe = {
{"default:stick", "", "default:stick", }
}
})
-- TODO: test receipes
-- TODO. move support structure and chests back to random_buildings

View File

@ -1,205 +0,0 @@
---------------------------------------------------------------------
-- a barrel and a tub - plus a function that makes 'round' objects
---------------------------------------------------------------------
-- IMPORTANT NOTE: The barrel requires a lot of nodeboxes. That may be
-- too much for weak hardware!
---------------------------------------------------------------------
-- Functionality: right-click to open/close a barrel;
-- punch a barrel to change between vertical/horizontal
---------------------------------------------------------------------
-- pipes: table with the following entries for each pipe-part:
-- f: radius factor; if 1, it will have a radius of half a nodebox and fill the entire nodebox
-- h1, h2: height at witch the nodebox shall start and end; usually -0.5 and 0.5 for a full nodebox
-- b: make a horizontal part/shelf
-- horizontal: if 1, then x and y coordinates will be swapped
random_buildings.make_pipe = function( pipes, horizontal )
local result = {};
for i, v in pairs( pipes ) do
local f = v.f;
local h1 = v.h1;
local h2 = v.h2;
if( not( v.b ) or v.b == 0 ) then
table.insert( result, {-0.37*f, h1,-0.37*f, -0.28*f, h2,-0.28*f});
table.insert( result, {-0.37*f, h1, 0.28*f, -0.28*f, h2, 0.37*f});
table.insert( result, { 0.37*f, h1,-0.28*f, 0.28*f, h2,-0.37*f});
table.insert( result, { 0.37*f, h1, 0.37*f, 0.28*f, h2, 0.28*f});
table.insert( result, {-0.30*f, h1,-0.42*f, -0.20*f, h2,-0.34*f});
table.insert( result, {-0.30*f, h1, 0.34*f, -0.20*f, h2, 0.42*f});
table.insert( result, { 0.20*f, h1,-0.42*f, 0.30*f, h2,-0.34*f});
table.insert( result, { 0.20*f, h1, 0.34*f, 0.30*f, h2, 0.42*f});
table.insert( result, {-0.42*f, h1,-0.30*f, -0.34*f, h2,-0.20*f});
table.insert( result, { 0.34*f, h1,-0.30*f, 0.42*f, h2,-0.20*f});
table.insert( result, {-0.42*f, h1, 0.20*f, -0.34*f, h2, 0.30*f});
table.insert( result, { 0.34*f, h1, 0.20*f, 0.42*f, h2, 0.30*f});
table.insert( result, {-0.25*f, h1,-0.45*f, -0.10*f, h2,-0.40*f});
table.insert( result, {-0.25*f, h1, 0.40*f, -0.10*f, h2, 0.45*f});
table.insert( result, { 0.10*f, h1,-0.45*f, 0.25*f, h2,-0.40*f});
table.insert( result, { 0.10*f, h1, 0.40*f, 0.25*f, h2, 0.45*f});
table.insert( result, {-0.45*f, h1,-0.25*f, -0.40*f, h2,-0.10*f});
table.insert( result, { 0.40*f, h1,-0.25*f, 0.45*f, h2,-0.10*f});
table.insert( result, {-0.45*f, h1, 0.10*f, -0.40*f, h2, 0.25*f});
table.insert( result, { 0.40*f, h1, 0.10*f, 0.45*f, h2, 0.25*f});
table.insert( result, {-0.15*f, h1,-0.50*f, 0.15*f, h2,-0.45*f});
table.insert( result, {-0.15*f, h1, 0.45*f, 0.15*f, h2, 0.50*f});
table.insert( result, {-0.50*f, h1,-0.15*f, -0.45*f, h2, 0.15*f});
table.insert( result, { 0.45*f, h1,-0.15*f, 0.50*f, h2, 0.15*f});
-- filled horizontal part
else
table.insert( result, {-0.35*f, h1,-0.40*f, 0.35*f, h2,0.40*f});
table.insert( result, {-0.40*f, h1,-0.35*f, 0.40*f, h2,0.35*f});
table.insert( result, {-0.25*f, h1,-0.45*f, 0.25*f, h2,0.45*f});
table.insert( result, {-0.45*f, h1,-0.25*f, 0.45*f, h2,0.25*f});
table.insert( result, {-0.15*f, h1,-0.50*f, 0.15*f, h2,0.50*f});
table.insert( result, {-0.50*f, h1,-0.15*f, 0.50*f, h2,0.15*f});
end
end
-- make the whole thing horizontal
if( horizontal == 1 ) then
for i,v in ipairs( result ) do
result[ i ] = { v[2], v[1], v[3], v[5], v[4], v[6] };
end
end
return result;
end
-- right-click to open/close barrel; punch to switch between horizontal/vertical position
minetest.register_node("random_buildings:barrel", {
description = "barrel (closed)",
paramtype = "light",
tiles = {"default_minimal_wood.png"},--"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
is_ground_content = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = random_buildings.make_pipe( { {f=0.9,h1=-0.2,h2=0.2,b=0}, {f=0.75,h1=-0.50,h2=-0.35,b=0}, {f=0.75,h1=0.35,h2=0.5,b=0},
{f=0.82,h1=-0.35,h2=-0.2,b=0}, {f=0.82,h1=0.2, h2=0.35,b=0},
{f=0.75,h1= 0.37,h2= 0.42,b=1}, -- top closed
{f=0.75,h1=-0.42,h2=-0.37,b=1}}, 0 ), -- bottom closed
},
groups = { tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2
},
drop = "random_buildings:barrel",
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "random_buildings:barrel_open", param2 = node.param2})
end,
on_punch = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "random_buildings:barrel_lying", param2 = node.param2})
end,
})
-- this barrel is opened at the top
minetest.register_node("random_buildings:barrel_open", {
description = "barrel (open)",
paramtype = "light",
tiles = {"default_minimal_wood.png"},--"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
is_ground_content = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = random_buildings.make_pipe( { {f=0.9,h1=-0.2,h2=0.2,b=0}, {f=0.75,h1=-0.50,h2=-0.35,b=0}, {f=0.75,h1=0.35,h2=0.5,b=0},
{f=0.82,h1=-0.35,h2=-0.2,b=0}, {f=0.82,h1=0.2, h2=0.35,b=0},
-- {f=0.75,h1= 0.37,h2= 0.42,b=1}, -- top closed
{f=0.75,h1=-0.42,h2=-0.37,b=1}}, 0 ), -- bottom closed
},
groups = { tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2
},
drop = "random_buildings:barrel",
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "random_buildings:barrel", param2 = node.param2})
end,
on_punch = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "random_buildings:barrel_lying_open", param2 = node.param2})
end,
})
-- horizontal barrel
minetest.register_node("random_buildings:barrel_lying", {
description = "barrel (closed), lying somewhere",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"default_minimal_wood.png"},--"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
is_ground_content = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = random_buildings.make_pipe( { {f=0.9,h1=-0.2,h2=0.2,b=0}, {f=0.75,h1=-0.50,h2=-0.35,b=0}, {f=0.75,h1=0.35,h2=0.5,b=0},
{f=0.82,h1=-0.35,h2=-0.2,b=0}, {f=0.82,h1=0.2, h2=0.35,b=0},
{f=0.75,h1= 0.37,h2= 0.42,b=1}, -- top closed
{f=0.75,h1=-0.42,h2=-0.37,b=1}}, 1 ), -- bottom closed
},
groups = { tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2
},
drop = "random_buildings:barrel",
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "random_buildings:barrel_lying_open", param2 = node.param2})
end,
on_punch = function(pos, node, puncher)
if( node.param2 < 4 ) then
minetest.env:add_node(pos, {name = "random_buildings:barrel_lying", param2 = (node.param2+1)})
else
minetest.env:add_node(pos, {name = "random_buildings:barrel", param2 = 0})
end
end,
})
-- horizontal barrel, open
minetest.register_node("random_buildings:barrel_lying_open", {
description = "barrel (opened), lying somewhere",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"default_minimal_wood.png"},--"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
is_ground_content = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = random_buildings.make_pipe( { {f=0.9,h1=-0.2,h2=0.2,b=0}, {f=0.75,h1=-0.50,h2=-0.35,b=0}, {f=0.75,h1=0.35,h2=0.5,b=0},
{f=0.82,h1=-0.35,h2=-0.2,b=0}, {f=0.82,h1=0.2, h2=0.35,b=0},
-- {f=0.75,h1= 0.37,h2= 0.42,b=1}, -- top closed
{f=0.75,h1=-0.42,h2=-0.37,b=1}}, 1 ), -- bottom closed
},
groups = { tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2
},
drop = "random_buildings:barrel",
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "random_buildings:barrel_lying", param2 = node.param2})
end,
on_punch = function(pos, node, puncher)
if( node.param2 < 4 ) then
minetest.env:add_node(pos, {name = "random_buildings:barrel_lying_open", param2 = (node.param2+1)})
else
minetest.env:add_node(pos, {name = "random_buildings:barrel_open", param2 = 0})
end
end,
})
-- let's hope "tub" is the correct english word for "bottich"
minetest.register_node("random_buildings:tub", {
description = "tub",
paramtype = "light",
tiles = {"default_minimal_wood.png"},--"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
is_ground_content = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = random_buildings.make_pipe( { {f=1.0,h1=-0.5,h2=0.0,b=0}, {f=1.0,h1=-0.46,h2=-0.41,b=1}}, 0 ),
},
groups = { tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2
},
})

View File

@ -1,333 +0,0 @@
-----------------------------------------------------------------------------------------------------------
-- These nodes are all like doors in a way:
-- * window shutters (they open on right-click and when it turns day; they close at night)
-- * a half-door where the top part can be opened seperately from the bottom part
-- * a gate that drops to the floor when opened
--
-----------------------------------------------------------------------------------------------------------
-- IMPORTANT NOTICE: If you have a very slow computer, it might be wise to increase the rate at which the
-- abm that opens/closes the window shutters is called. Anything less than 10 minutes
-- (600 seconds) ought to be ok.
-----------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------
-- small window shutters for single-node-windows; they open at day and close at night if the abm is working
-----------------------------------------------------------------------------------------------------------
-- window shutters - they cover half a node to each side
minetest.register_node("random_buildings:window_shutter_open", {
description = "opened window shutters",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
-- larger than one node but slightly smaller than a half node so that wallmounted torches pose no problem
node_box = {
type = "fixed",
fixed = {
{-0.90, -0.5, 0.4, -0.45, 0.5, 0.5},
{ 0.45, -0.5, 0.4, 0.9, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.9, -0.5, 0.4, 0.9, 0.5, 0.5},
},
},
drop = "random_buildings:window_shutter_closed",
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "random_buildings:window_shutter_closed", param2 = node.param2})
end,
})
minetest.register_node("random_buildings:window_shutter_closed", {
description = "closed window shutters",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4, -0.05, 0.5, 0.5},
{ 0.05, -0.5, 0.4, 0.5, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5},
},
},
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "random_buildings:window_shutter_open", param2 = node.param2})
end,
})
-- open shutters in the morning
minetest.register_abm({
nodenames = {"random_buildings:window_shutter_closed"},
interval = 20, -- change this to 600 if your machine is too slow
chance = 3, -- not all people wake up at the same time!
action = function(pos)
-- at this time, sleeping in a bed is not possible
if( not(minetest.env:get_timeofday() < 0.2 or minetest.env:get_timeofday() > 0.805)) then
local old_node = minetest.env:get_node( pos );
minetest.env:add_node(pos, {name = "random_buildings:window_shutter_open", param2 = old_node.param2})
end
end
})
-- close them at night
minetest.register_abm({
nodenames = {"random_buildings:window_shutter_open"},
interval = 20, -- change this to 600 if your machine is too slow
chance = 2,
action = function(pos)
-- same time at which sleeping is allowed in beds
if( minetest.env:get_timeofday() < 0.2 or minetest.env:get_timeofday() > 0.805) then
local old_node = minetest.env:get_node( pos );
minetest.env:add_node(pos, {name = "random_buildings:window_shutter_closed", param2 = old_node.param2})
end
end
})
------------------------------------------------------------------------------------------------------------------------------
-- a half door; can be combined to a full door where the upper part can be operated seperately; usually found in barns/stables
------------------------------------------------------------------------------------------------------------------------------
minetest.register_node("random_buildings:half_door", {
description = "half door",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4, 0.48, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4, 0.48, 0.5, 0.5},
},
},
on_rightclick = function(pos, node, puncher)
local node2 = minetest.env:get_node( {x=pos.x,y=(pos.y+1),z=pos.z});
local param2 = node.param2;
if( param2 == 1) then param2 = 2;
elseif( param2 == 2) then param2 = 1;
elseif( param2 == 3) then param2 = 0;
elseif( param2 == 0) then param2 = 3;
end;
minetest.env:add_node(pos, {name = "random_buildings:half_door", param2 = param2})
-- if the node above consists of a door of the same type, open it as well
-- Note: doors beneath this one are not opened! It is a special feature of these doors that they can be opend partly
if( node2 ~= nil and node2.name == node.name and node2.param2==node.param2) then
minetest.env:add_node( {x=pos.x,y=(pos.y+1),z=pos.z}, {name = "random_buildings:half_door", param2 = param2})
end
end,
})
minetest.register_node("random_buildings:half_door_inverted", {
description = "half door inverted",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.48, 0.5, -0.4},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.48, 0.5, -0.4},
},
},
on_rightclick = function(pos, node, puncher)
local node2 = minetest.env:get_node( {x=pos.x,y=(pos.y+1),z=pos.z});
local param2 = node.param2;
if( param2 == 1) then param2 = 0;
elseif( param2 == 0) then param2 = 1;
elseif( param2 == 2) then param2 = 3;
elseif( param2 == 3) then param2 = 2;
end;
minetest.env:add_node(pos, {name = "random_buildings:half_door_inverted", param2 = param2})
-- open upper parts of this door (if there are any)
if( node2 ~= nil and node2.name == node.name and node2.param2==node.param2) then
minetest.env:add_node( {x=pos.x,y=(pos.y+1),z=pos.z}, {name = "random_buildings:half_door_inverted", param2 = param2})
end
end,
})
------------------------------------------------------------------------------------------------------------------------------
-- this gate for fences solves the "where to store the opened gate" problem by dropping it to the floor in optened state
------------------------------------------------------------------------------------------------------------------------------
minetest.register_node("random_buildings:gate_closed", {
description = "closed fence gate",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.85, -0.25, -0.02, 0.85, -0.05, 0.02},
{ -0.85, 0.15, -0.02, 0.85, 0.35, 0.02},
{ -0.80, -0.05, -0.02, -0.60, 0.15, 0.02},
{ 0.60, -0.05, -0.02, 0.80, 0.15, 0.02},
{ -0.15, -0.05, -0.02, 0.15, 0.15, 0.02},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.85, -0.25, -0.1, 0.85, 0.35, 0.1},
},
},
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "random_buildings:gate_open", param2 = node.param2})
end,
})
minetest.register_node("random_buildings:gate_open", {
description = "opened fence gate",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
drop = "random_buildings:gate_closed",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.85, -0.5, -0.25, 0.85, -0.46, -0.05},
{ -0.85, -0.5, 0.15, 0.85, -0.46, 0.35},
{ -0.80, -0.5, -0.05, -0.60, -0.46, 0.15},
{ 0.60, -0.5, -0.05, 0.80, -0.46, 0.15},
{ -0.15, -0.5, -0.05, 0.15, -0.46, 0.15},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.85, -0.5, -0.25, 0.85, -0.3, 0.35},
},
},
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "random_buildings:gate_closed", param2 = node.param2})
end,
})
-----------------------------------------------------------------------------------------------------------
-- and now the crafting receipes:
-----------------------------------------------------------------------------------------------------------
-- transform opend and closed shutters into each other for convenience
minetest.register_craft({
output = "random_buildings:window_shutter_open",
recipe = {
{"random_buildings:window_shutter_closed" },
}
})
minetest.register_craft({
output = "random_buildings:window_shutter_closed",
recipe = {
{"random_buildings:window_shutter_open" },
}
})
minetest.register_craft({
output = "random_buildings:window_shutter_open",
recipe = {
{"default:wood", "", "default:wood" },
}
})
-- transform one half door into another
minetest.register_craft({
output = "random_buildings:half_door",
recipe = {
{"random_buildings:half_door_inverted" },
}
})
minetest.register_craft({
output = "random_buildings:half_door_inverted",
recipe = {
{"random_buildings:half_door" },
}
})
minetest.register_craft({
output = "random_buildings:half_door 2",
recipe = {
{"", "default:wood", "" },
{"", "door:door_wood", "" },
}
})
-- transform open and closed versions into into another for convenience
minetest.register_craft({
output = "random_buildings:gate_closed",
recipe = {
{"random_buildings:gate_open" },
}
})
minetest.register_craft({
output = "random_buildings:gate_open",
recipe = {
{"random_buildings:gate_closed"},
}
})
minetest.register_craft({
output = "random_buildings:gate_closed",
recipe = {
{"default:stick", "default:stick", "default:wood" },
}
})

View File

@ -1,359 +0,0 @@
---------------------------------------------------------------------------------------
-- furniture
---------------------------------------------------------------------------------------
-- contains:
-- * a bed seperated into foot and head reagion so that it can be placed manually; it has
-- no other functionality than decoration!
-- * a sleeping mat - mostly for NPC that cannot afford a bet yet
-- * bench - if you don't have 3dforniture:chair, then this is the next best thing
-- * table - very simple one
-- * shelf - for stroring things; this one is 3d
-- * stovepipe - so that the smoke from the furnace can get away
-- * washing place - put it over a water source and you can 'wash' yourshelf
---------------------------------------------------------------------------------------
-- TODO: change and copy the textures of the bed (make the clothing white, foot path not entirely covered with cloth)
-- a bed without functionality - just decoration
minetest.register_node("random_buildings:bed_foot", {
description = "Bed (foot region)",
drawtype = "nodebox",
tiles = {"beds_bed_top_bottom.png", "default_wood.png", "beds_bed_side.png", "beds_bed_side.png", "beds_bed_side.png", "beds_bed_side.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
-- bed
{-0.5, 0.0, -0.5, 0.5, 0.3, 0.5},
-- stützen
{-0.5, -0.5, -0.5, -0.4, 0.5, -0.4},
{ 0.4,-0.5, -0.5, 0.5, 0.5, -0.4},
-- Querstrebe
{-0.4, 0.3, -0.5, 0.4, 0.5, -0.4}
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.3, 0.5},
}
},
})
-- the bed is split up in two parts to avoid destruction of blocks on placement
minetest.register_node("random_buildings:bed_head", {
description = "Bed (head region)",
drawtype = "nodebox",
tiles = {"beds_bed_top_top.png", "default_wood.png", "beds_bed_side_top_r.png", "beds_bed_side_top_l.png", "default_wood.png", "beds_bed_side.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
-- bed
{-0.5, 0.0, -0.5, 0.5, 0.3, 0.5},
-- stützen
{-0.5,-0.5, 0.4, -0.4, 0.5, 0.5},
{ 0.4,-0.5, 0.4, 0.5, 0.5, 0.5},
-- Querstrebe
{-0.4, 0.3, 0.4, 0.4, 0.5, 0.5}
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.3, 0.5},
}
},
})
-- the basic version of a bed - a sleeping mat
-- to facilitate upgrade path straw mat -> sleeping mat -> bed, this uses a nodebox
minetest.register_node("random_buildings:sleeping_mat", {
description = "sleeping matg",
drawtype = 'nodebox',
tiles = { 'sleepingmat.png' }, -- done by VanessaE
wield_image = 'sleepingmat.png',
inventory_image = 'sleepingmat.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "facedir",
is_ground_content = true,
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "wallmounted",
},
node_box = {
type = "fixed",
fixed = {
{-0.48, -0.5,-0.48, 0.48, -0.45, 0.48},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.48, -0.5,-0.48, 0.48, -0.25, 0.48},
}
}
})
-- furniture; possible replacement: 3dforniture:chair
minetest.register_node("random_buildings:bench", {
drawtype = "nodebox",
description = "simple wooden bench",
tiles = {"default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
-- sitting area
{-0.5, -0.15, 0.1, 0.5, -0.05, 0.5},
-- stützen
{-0.4, -0.5, 0.2, -0.3, -0.15, 0.4},
{ 0.3, -0.5, 0.2, 0.4, -0.15, 0.4},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0, 0.5, 0, 0.5},
}
},
})
-- a simple table; possible replacement: 3dforniture:table
minetest.register_node("random_buildings:table", {
description = "table",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.1, -0.5, -0.1, 0.1, 0.3, 0.1},
{ -0.5, 0.3, -0.5, 0.5, 0.4, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.4, 0.5},
},
},
})
-- looks better than two slabs impersonating a shelf; also more 3d than a bookshelf
-- the infotext shows if it's empty or not
minetest.register_node("random_buildings:shelf", {
description = "open storage shelf",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.3, -0.4, 0.5, 0.5},
{ 0.4, -0.5, -0.3, 0.5, 0.5, 0.5},
{ -0.5, -0.2, -0.3, 0.5, -0.1, 0.5},
{ -0.5, 0.3, -0.3, 0.5, 0.4, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
},
},
on_construct = function(pos)
local meta = minetest.env:get_meta(pos);
meta:set_string("formspec",
"size[8,8]"..
"list[current_name;main;0,0;8,3;]"..
"list[current_player;main;0,4;8,4;]")
meta:set_string("infotext", "open storage shelf")
local inv = meta:get_inventory();
inv:set_size("main", 24);
end,
can_dig = function( pos,player )
local meta = minetest.env:get_meta( pos );
local inv = meta:get_inventory();
return inv:is_empty("main");
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta( pos );
meta:set_string('infotext','open storage shelf (in use)');
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta( pos );
local inv = meta:get_inventory();
if( inv:is_empty("main")) then
meta:set_string('infotext','open storage shelf (empty)');
end
end,
})
-- so that the smoke from a furnace can get out of a building
minetest.register_node("random_buildings:stovepipe", {
description = "stovepipe",
drawtype = "nodebox",
tiles = {"default_steel_block.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ 0.20, -0.5, 0.20, 0.45, 0.5, 0.45},
},
},
selection_box = {
type = "fixed",
fixed = {
{ 0.20, -0.5, 0.20, 0.45, 0.5, 0.45},
},
},
})
-- this washing place can be put over a water source (it is open at the bottom)
minetest.register_node("random_buildings:washing", {
description = "washing place",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_clay.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, -0.2, -0.2},
{ -0.5, -0.5, -0.2, -0.4, 0.2, 0.5},
{ 0.4, -0.5, -0.2, 0.5, 0.2, 0.5},
{ -0.4, -0.5, 0.4, 0.4, 0.2, 0.5},
{ -0.4, -0.5, -0.2, 0.4, 0.2, -0.1},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.2, 0.5},
},
},
on_rightclick = function(pos, node, player)
-- works only with water beneath
local node_under = minetest.env:get_node( {x=pos.x, y=(pos.y-1), z=pos.z} );
if( not( node_under ) or node_under.name == "ignore" or (node_under.name ~= 'default:water_source' and node_under.name ~= 'default:water_flowing')) then
minetest.chat_send_player( player:get_player_name(), "Sorry. This washing place is out of water. Please place it above water!");
else
minetest.chat_send_player( player:get_player_name(), "You feel much cleaner after some washing.");
end
end,
})
---------------------------------------------------------------------------------------
-- crafting receipes
---------------------------------------------------------------------------------------
minetest.register_craft({
output = "random_buildings:bed_foot",
recipe = {
{"wool:white", "", "", },
{"default:wood", "", "", },
{"default:stick", "", "", }
}
})
minetest.register_craft({
output = "random_buildings:bed_head",
recipe = {
{"", "", "wool:white", },
{"", "default:stick", "default:wood", },
{"", "", "default:stick", }
}
})
minetest.register_craft({
output = "random_buildings:sleeping_mat",
recipe = {
{"wool:white", "random_buildings:straw_mat","random_buildings:straw_mat" }
}
})
minetest.register_craft({
output = "random_buildings:table",
recipe = {
{"", "stairs:slab_wood", "", },
{"", "default:stick", "" }
}
})
minetest.register_craft({
output = "random_buildings:bench",
recipe = {
{"", "default:wood", "", },
{"default:stick", "", "default:stick", }
}
})
minetest.register_craft({
output = "random_buildings:shelf",
recipe = {
{"default:stick", "default:wood", "default:stick", },
{"default:stick", "default:wood", "default:stick", },
{"default:stick", "", "default:stick"}
}
})
minetest.register_craft({
output = "random_buildings:washing 2",
recipe = {
{"default:stick", },
{"default:clay", },
}
})

View File

@ -1,129 +0,0 @@
---------------------------------------------------------------------------------------
-- decoration and building material
---------------------------------------------------------------------------------------
-- * includes a wagon wheel that can be used as decoration on walls or to build (stationary) wagons
-- * dirt road - those are more natural in small old villages than cobble roads
-- * loam - no, old buildings are usually not built out of clay; loam was used
-- * straw - useful material for roofs
-- * glass pane - an improvement compared to fence posts as windows :-)
---------------------------------------------------------------------------------------
-- can be used to buid real stationary wagons or attached to walls as decoration
minetest.register_node("random_buildings:wagon_wheel", {
description = "wagon wheel",
drawtype = "signlike",
tiles = {"wagonwheel.png"}, -- done by VanessaE!
inventory_image = "wagonwheel.png",
wield_image = "wagonwheel.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "wallmounted",
},
groups = {choppy=2,dig_immediate=2,attached_node=1},
legacy_wallmounted = true,
sounds = default.node_sound_defaults(),
})
-- a nice dirt road for small villages or paths to fields
minetest.register_node("random_buildings:feldweg", {
description = "dirt road",
tiles = {"random_buildings_feldweg.png","default_dirt.png", "default_dirt.png^default_grass_side.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
is_ground_content = true,
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults,
})
-- people didn't use clay for houses; they did build with loam
minetest.register_node("random_buildings:loam", {
description = "loam",
tiles = {"random_buildings_loam.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
is_ground_content = true,
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults,
})
-- straw is a common material for places where animals are kept indoors
minetest.register_node("random_buildings:straw_ground", {
description = "straw ground for animals",
tiles = {"random_buildings_reet_roof2.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
is_ground_content = true,
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults,
})
-- note: these houses look good with a single fence pile as window! the glass pane is the version for 'richer' inhabitants
minetest.register_node("random_buildings:glass_pane", {
description = "simple glass pane",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_glass.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.05, 0.5, 0.5, 0.05},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.05, 0.5, 0.5, 0.05},
},
},
})
---------------------------------------------------------------------------------------
-- crafting receipes
---------------------------------------------------------------------------------------
minetest.register_craft({
output = "random_buildings:wagon_wheel",
recipe = {
{"", "default:stick", "" },
{"default:stick","default:steel_ingot", "default:stick" },
{"", "default:stick", "" }
}
})
-- run a wagon wheel over dirt :-)
minetest.register_craft({
output = "random_buildings:feldweg 4",
recipe = {
{"", "random_buildings:wagon_wheel", "" },
{"default:dirt","default:dirt","default:dirt" }
},
replacements = { {'random_buildings:wagon_wheel', 'random_buildings:wagon_wheel'}, }
})
minetest.register_craft({
output = "random_buildings:loam 4",
recipe = {
{"default:sand" },
{"default:clay"}
}
})
minetest.register_craft({
output = "random_buildings:glass_pane 4",
recipe = {
{"default:stick", "default:stick", "default:stick" },
{"default:stick", "default:glass", "default:stick" },
{"default:stick", "default:stick", "default:stick" }
}
})
-- TODO: add receipe for straw_ground

View File

@ -1,138 +0,0 @@
---------------------------------------------------------------------------------------
-- roof parts
---------------------------------------------------------------------------------------
-- a better roof than the normal stairs; can be replaced by stairs:stair_wood
-- create the three basic roof parts plus receipes for them;
random_buildings.register_roof = function( name, tiles, basic_material )
minetest.register_node("random_buildings:roof_"..name, {
description = "Roof "..name,
drawtype = "nodebox",
--tiles = {"default_tree.png","default_wood.png","default_wood.png","default_wood.png","default_wood.png","default_tree.png"},
tiles = tiles,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
})
-- a better roof than the normal stairs; this one is for usage directly on top of walls (it has the form of a stair)
minetest.register_node("random_buildings:roof_connector_"..name, {
description = "Roof connector "..name,
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
--tiles = {"default_tree.png","default_wood.png","default_tree.png","default_tree.png","default_wood.png","default_tree.png"},
--tiles = {"darkage_straw.png","default_wood.png","darkage_straw.png","darkage_straw.png","darkage_straw.png","darkage_straw.png"},
tiles = tiles,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
})
-- this one is the slab version of the above roof
minetest.register_node("random_buildings:roof_flat_"..name, {
description = "Roof (flat) "..name,
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
--tiles = {"default_tree.png","default_wood.png","default_tree.png","default_tree.png","default_wood.png","default_tree.png"},
-- this one is from all sides - except from the underside - of the given material
tiles = { tiles[1], tiles[2], tiles[1], tiles[1], tiles[1], tiles[1] };
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
},
})
minetest.register_craft({
output = "random_buildings:roof_"..name.." 6",
recipe = {
{'', '', basic_material },
{'', basic_material, '' },
{basic_material, '', '' }
}
})
minetest.register_craft({
output = "random_buildings:roof_connector_"..name,
recipe = {
{'random_buildings:roof_'..name },
{'default:wood' },
}
})
minetest.register_craft({
output = "random_buildings:roof_flat_"..name..' 2',
recipe = {
{'random_buildings:roof_'..name, 'random_buildings:roof_'..name },
}
})
end -- of random_buildings.register_roof( name, tiles, basic_material )
---------------------------------------------------------------------------------------
-- add the diffrent roof types
---------------------------------------------------------------------------------------
random_buildings.register_roof( 'straw',
{"darkage_straw.png","darkage_straw.png","darkage_straw.png","darkage_straw.png","darkage_straw.png","darkage_straw.png"},
'random_buildings:straw_mat' );
random_buildings.register_roof( 'wood',
{"default_tree.png","default_wood.png","default_wood.png","default_wood.png","default_tree.png","default_tree.png"},
'default:wood');
-- TODO: make it independent of homedecor
random_buildings.register_roof( 'black',
{"homedecor_shingles_asphalt.png","default_wood.png","default_wood.png","default_wood.png","default_wood.png","homedecor_shingles_asphalt.png"},
'homedecor:shingles_asphalt');
random_buildings.register_roof( 'red',
{"homedecor_shingles_terracotta.png","default_wood.png","default_wood.png","default_wood.png","default_wood.png","homedecor_shingles_terracotta.png"},
'homedecor:shingles_terracotta');
random_buildings.register_roof( 'brown',
{"homedecor_shingles_wood.png","default_wood.png","default_wood.png","default_wood.png","default_wood.png","homedecor_shingles_wood.png"},
'homedecor:shingles_wood');

View File

@ -1,98 +0,0 @@
---------------------------------------------------------------------------------------
-- straw - a very basic material
---------------------------------------------------------------------------------------
-- * straw mat - for animals and very poor NPC; also basis for other straw things
-- * straw bale - well, just a good source for building and decoration
-- an even simpler from of bed - usually for animals
-- it is a nodebox and not wallmounted because that makes it easier to replace beds with straw mats
minetest.register_node("random_buildings:straw_mat", {
description = "layer of straw",
drawtype = 'nodebox',
tiles = { 'darkage_straw.png' }, -- done by VanessaE
wield_image = 'darkage_straw.png',
inventory_image = 'darkage_straw.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "facedir",
is_ground_content = true,
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
node_box = {
type = "fixed",
fixed = {
{-0.48, -0.5,-0.48, 0.48, -0.45, 0.48},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.48, -0.5,-0.48, 0.48, -0.25, 0.48},
}
}
})
-- straw bales are a must for farming environments; if you for some reason do not have the darkage mod installed, this here gets you a straw bale
minetest.register_node("random_buildings:straw_bale", {
drawtype = "nodebox",
description = "straw bale",
tiles = {"darkage_straw_bale.png"},
paramtype = "light",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
-- the bale is slightly smaller than a full node
node_box = {
type = "fixed",
fixed = {
{-0.45, -0.5,-0.45, 0.45, 0.45, 0.45},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.45, -0.5,-0.45, 0.45, 0.45, 0.45},
}
}
})
-- just straw
minetest.register_node("random_buildings:straw", {
drawtype = "normal",
description = "straw",
tiles = {"darkage_straw.png"},
groups = {snappy=3,choppy=3,oddly_breakable_by_hand=3,flammable=3},
sounds = default.node_sound_wood_defaults(),
-- the bale is slightly smaller than a full node
})
---------------------------------------------------------------------------------------
-- crafting receipes
---------------------------------------------------------------------------------------
-- this returns corn as well
-- TODO: the replacements work only if the replaced slot gets empty...
minetest.register_craft({
output = "random_buildings:straw_mat 6",
recipe = {
{'default:cobble','',''},
{"farming:wheat_harvested", "farming:wheat_harvested", "farming:wheat_harvested", },
},
replacements = {{ 'default:cobble', "farming:wheat_seed 3" }},
})
minetest.register_craft({
output = "random_buildings:straw_bale",
recipe = {
{"random_buildings:straw_mat"},
{"random_buildings:straw_mat"},
{"random_buildings:straw_mat"},
},
})
minetest.register_craft({
output = "random_buildings:straw",
recipe = {
{"random_buildings:straw_bale"},
},
})

View File

@ -0,0 +1,2 @@
default
moretrees

View File

@ -1,3 +1,4 @@
dofile(minetest.get_modpath("random_buildings").."/random_buildings.lua");
dofile(minetest.get_modpath("random_buildings").."/random_buildings_build_chest.lua");
@ -6,23 +7,14 @@ dofile(minetest.get_modpath("random_buildings").."/random_buildings_protect.lua"
dofile(minetest.get_modpath("random_buildings").."/random_buildings_trader.lua");
dofile(minetest.get_modpath("random_buildings").."/random_buildings_trader_wood.lua");
dofile(minetest.get_modpath("random_buildings").."/random_buildings_trader_clay.lua");
dofile(minetest.get_modpath("random_buildings").."/fill_chest.lua");
-- contains scaffolding and placeholders for chests
dofile(minetest.get_modpath("random_buildings").."/nodes.lua");
dofile(minetest.get_modpath("random_buildings").."/nodes_furniture.lua");
dofile(minetest.get_modpath("random_buildings").."/nodes_historic.lua");
dofile(minetest.get_modpath("random_buildings").."/nodes_straw.lua");
dofile(minetest.get_modpath("random_buildings").."/nodes_doorlike.lua");
dofile(minetest.get_modpath("random_buildings").."/nodes_roof.lua");
dofile(minetest.get_modpath("random_buildings").."/nodes_barrel.lua");
dofile(minetest.get_modpath("random_buildings").."/mobf_trader.lua");
dofile(minetest.get_modpath("random_buildings").."/spawn_lumberjack_houses.lua");
dofile(minetest.get_modpath("random_buildings").."/spawn_trader_clay_houses.lua");
dofile(minetest.get_modpath("random_buildings").."/random_buildings_import_farms.lua");
minetest.register_alias("random_buildings:roof", "random_buildings:roof_straw");
minetest.register_alias("random_buildings:roof_connector", "random_buildings:roof_connector_straw");
minetest.register_alias("random_buildings:roof_flat", "random_buildings:roof_flat_straw");

View File

@ -0,0 +1,34 @@
---------------------------------------------------------------------------------------
-- helper node that is used during construction of a house; scaffolding
---------------------------------------------------------------------------------------
minetest.register_node("random_buildings:support", {
description = "support structure for buildings",
tiles = {"random_buildings_support.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
walkable = false,
climbable = true,
paramtype = "light",
drawtype = "plantlike",
-- tiles = {"scaffolding.png"},
-- drawtype = "glasslike",
})
------------------------------------------------------------------------------------------------------------------------------
-- crafting receipes
------------------------------------------------------------------------------------------------------------------------------
minetest.register_craft({
output = "random_buildings:support",
recipe = {
{"default:stick", "", "default:stick", }
}
})

View File

@ -259,7 +259,8 @@ print( 'start_pos: '..minetest.serialize( start_pos )..' building_name: '..tostr
end
-- remove support structure when removing the building
if( action==2 and node_is_there ~= nil and node_is_there.name ~= 'ignore' and node_is_there.name == 'random_buildings:support' ) then
if( action==2 and node_is_there ~= nil and node_is_there.name ~= 'ignore'
and ( node_is_there.name == 'random_buildings:support' or node_is_there.name == 'farming:soil_wet')) then
minetest.env:remove_node( pos );
end
@ -810,6 +811,11 @@ end
random_buildings.spawn_trader_at_building = function( pos, max, inhabitant )
-- in order to spawn traders, the mod mobf_trader is required (that's what that mod is for)
if( minetest.get_modpath("mobf_trader") ~= nil ) then
return false;
end
local tpos = {x=pos.x, y=(pos.y+1), z=pos.z};
-- put the trader inside
if( inhabitant == nil or inhabitant == "" ) then
@ -855,7 +861,7 @@ random_buildings.spawn_trader_at_building = function( pos, max, inhabitant )
tpos.y = tpos.y + 1;
end
print( "Location for trader: "..minetest.serialize( tpos ));
return random_buildings.spawn_trader( tpos, inhabitant );
return mobf_trader_spawn_trader( tpos, inhabitant );
end
@ -936,64 +942,35 @@ random_buildings.convert_to_table = function( value, rotate )
if( count > 0 ) then
print( 'rotation: '..tostring( rotate )..' old min: '..minetest.serialize( min )..' old max: '..minetest.serialize( max ));
--print( 'rotation: '..tostring( rotate )..' old min: '..minetest.serialize( min )..' old max: '..minetest.serialize( max ));
min.x = min.x - 1;
-- min.z = min.z - 1;
-- make sure there is at least one row free in front of the entrance
-- if( rotate==0 or rotate==2) then
-- min.x = min.x - 1;
-- else
-- min.z = min.z - 1;
-- end
print( 'rotation: '..tostring( rotate )..' tmp min: '..minetest.serialize( min )..' tmp max: '..minetest.serialize( max ));
--print( 'rotation: '..tostring( rotate )..' tmp min: '..minetest.serialize( min )..' tmp max: '..minetest.serialize( max ));
-- the maximum might be affected by the offset as well
max = { x=( tonumber(max.x) - tonumber( min.x)),
y=( tonumber(max.y) - tonumber( min.y)),
z=( tonumber(max.z) - tonumber( min.z)) };
local mirror = 0;
if( rotate==1 ) then
mirror = 1;
end
-- make sure all buildings begin at 0,0,0
for k,v in pairs( building_data.nodes ) do
for i,p in ipairs( v.posx ) do
building_data.nodes[ k ].posx[ i ] = {x=(p.x-min.x), y=(p.y-min.y), z=(p.z-min.z) };
end
building_data.nodes[ k ].p2 = random_buildings.transform_param2( tonumber(v.p2), rotate, 0, v.node ); -- mirroring is not required here
building_data.nodes[ k ].p2 = random_buildings.transform_param2( tonumber(v.p2), rotate, mirror, v.node ); -- mirroring is not required here
end
--[[
if( rotate ~= 0 ) then
-- if( rotate==1 or rotate==3 ) then
-- max = { x=max.z, y=max.y, z=max.x};
-- end
for k,v in pairs( building_data.nodes ) do
for i,p in ipairs( v.posx ) do
local npos = random_buildings.transform_pos( { x = p.x, y = p.y, z = p.z }, {x=0,y=0,z=0}, max, 0, rotate );
-- store the modified position
building_data.nodes[ k ].posx[ i ] = {x=(npos.x+1), y=npos.y, z=(npos.z+1) };
end
building_data.nodes[ k ].p2 = random_buildings.transform_param2( tonumber(v.p2), rotate, 0, v.node ); -- mirroring is not required here
end
end
if( rotate==1 or rotate==3 ) then
min = { x=min.z, y=min.y, z=min.x};
max = { x=max.z, y=max.y, z=max.x};
end
--]]
building_data.count = count;
building_data.max = max;
building_data.min = {x=0,y=0,z=0};
end
print( 'rotation: '..tostring( rotate )..' new min: '..minetest.serialize( min )..' new max: '..minetest.serialize( max ));
--print( 'rotation: '..tostring( rotate )..' new min: '..minetest.serialize( min )..' new max: '..minetest.serialize( max ));
return building_data;
end

View File

@ -42,23 +42,23 @@ random_buildings.update_needed_list = function( pos, step )
node_needed = 'doors:door_wood';
needed_in_step = 3; -- after the basic frame has been built
elseif( v.node == 'random_buildings:half_door'
or v.node == 'random_buildings:half_door_inverted' ) then
elseif( v.node == 'cottages:half_door'
or v.node == 'cottages:half_door_inverted' ) then
needed_in_step = 3;
node_needed = 'random_buildings:half_door';
node_needed = 'cottages:half_door';
elseif( v.node == 'random_buildings:gate_open'
or v.node == 'random_buildings:gate_closed' ) then
elseif( v.node == 'cottages:gate_open'
or v.node == 'cottages:gate_closed' ) then
needed_in_step = 3;
node_needed = 'random_buildings:gate_closed';
node_needed = 'cottages:gate_closed';
elseif( v.node == 'random_buildings:window_shutter_open'
or v.node == 'random_buildings:window_shutter_closed' ) then
elseif( v.node == 'cottages:window_shutter_open'
or v.node == 'cottages:window_shutter_closed' ) then
needed_in_step = 3;
node_needed = 'random_buildings:window_shutter_closed';
node_needed = 'cottages:window_shutter_closed';
-- for this we need a hoe
elseif( v.node == 'farming:soil'
@ -93,77 +93,86 @@ random_buildings.update_needed_list = function( pos, step )
-- in the farm_tiny_?.we buildings, sandstone is used for the floor, and clay for the lower walls
elseif( v.node == 'default:sandstone'
or v.node == 'default:clay'
or v.node == 'random_buildings:straw_ground' ) then
node_needed = 'random_buildings:loam';
or v.node == 'cottages:straw_ground' ) then
node_needed = 'cottages:loam';
needed_in_step = 1;
-- for the various roof parts, we need straw; the roof can later be upgraded
elseif( v.node == 'random_buildings:roof'
or v.node == 'random_buildings:roof_connector'
or v.node == 'random_buildings:roof_flat'
or v.node == 'random_buildings:roof_straw'
or v.node == 'random_buildings:roof_connector_straw'
or v.node == 'random_buildings:roof_flat_straw' ) then
elseif( v.node == 'cottages:roof'
or v.node == 'cottages:roof_connector'
or v.node == 'cottages:roof_flat'
or v.node == 'cottages:roof_straw'
or v.node == 'cottages:roof_connector_straw'
or v.node == 'cottages:roof_flat_straw' ) then
anz = math.ceil( anz/3 ); -- one straw bale can be turned into several roof parts
node_needed = 'random_buildings:straw_bale';
node_needed = 'cottages:straw_bale';
needed_in_step = 2;
elseif( v.node == 'cottages:roof_wood'
or v.node == 'cottages:roof_connector_wood'
or v.node == 'cottages:roof_flat_wood' ) then
anz = math.ceil( anz/2 ); -- one box can be turned into several roof parts
node_needed = 'default:wood';
needed_in_step = 2;
-- do not add this before the walls are standing...
elseif( v.node == 'default:torch' ) then
needed_in_step = 5;
-- these chests are diffrent so that they can be filled differently by fill_chests.lua
-- chests count as furniture and are added in the second step
elseif( v.node == 'random_buildings:chest_private'
or v.node == 'random_buildings:chest_work'
or v.node == 'random_buildings:chest_storage' ) then
elseif( v.node == 'cottages:chest_private'
or v.node == 'cottages:chest_work'
or v.node == 'cottages:chest_storage' ) then
node_needed = 'default:chest';
needed_in_step = 5;
-- furniture and outside decoration is nothing the future inhabitant needs immediately; it can be supplied after moving in
elseif( v.node == 'random_buildings:bench'
or v.node == 'random_buildings:table'
or v.node == 'random_buildings:shelf'
or v.node == 'random_buildings:washing'
or v.node == 'random_buildings:wagon_wheel'
or v.node == 'random_buildings:barrel'
or v.node == 'random_buildings:barrel_open'
or v.node == 'random_buildings:barrel_lying'
or v.node == 'random_buildings:barrel_lying_open'
or v.node == 'random_buildings:tub' ) then
elseif( v.node == 'cottages:bench'
or v.node == 'cottages:table'
or v.node == 'cottages:shelf'
or v.node == 'cottages:washing'
or v.node == 'cottages:wagon_wheel'
or v.node == 'cottages:barrel'
or v.node == 'cottages:barrel_open'
or v.node == 'cottages:barrel_lying'
or v.node == 'cottages:barrel_lying_open'
or v.node == 'cottages:tub' ) then
needed_in_step = 6;
-- at first, a simple straw mat is enough for the NPC to sleep on - and that can be created from straw
elseif( v.node == 'random_buildings:bed_head'
or v.node == 'random_buildings:bed_foot'
or v.node == 'random_buildings:sleeping_mat'
or v.node == 'random_buildings:straw_mat' ) then
elseif( v.node == 'cottages:bed_head'
or v.node == 'cottages:bed_foot'
or v.node == 'cottages:sleeping_mat'
or v.node == 'cottages:straw_mat' ) then
if( step == 4 or v.node=='random_buildings:straw_mat') then
node_needed = 'random_buildings:straw_mat';
replacements[ 'random_buildings:bed_head' ] = 'random_buildings:staw_mat';
replacements[ 'random_buildings:bed_foot' ] = 'random_buildings:staw_mat';
replacements[ 'random_buildings:sleeping_mat'] = 'random_buildings:staw_mat';
replacements[ 'random_buildings:straw_mat' ] = 'random_buildings:staw_mat';
if( step == 4 or v.node=='cottages:straw_mat') then
node_needed = 'cottages:straw_mat';
replacements[ 'cottages:bed_head' ] = 'cottages:staw_mat';
replacements[ 'cottages:bed_foot' ] = 'cottages:staw_mat';
replacements[ 'cottages:sleeping_mat'] = 'cottages:staw_mat';
replacements[ 'cottages:straw_mat' ] = 'cottages:staw_mat';
needed_in_step = 4;
elseif( step == 5 or v.node == 'random_buildings:sleeping_mat') then
node_needed = 'random_buildings:sleeping_mat';
replacements[ 'random_buildings:bed_head' ] = 'random_buildings:sleeping_mat';
replacements[ 'random_buildings:bed_foot' ] = 'random_buildings:sleeping_mat';
replacements[ 'random_buildings:sleeping_mat'] = 'random_buildings:sleeping_mat';
elseif( step == 5 or v.node == 'cottages:sleeping_mat') then
node_needed = 'cottages:sleeping_mat';
replacements[ 'cottages:bed_head' ] = 'cottages:sleeping_mat';
replacements[ 'cottages:bed_foot' ] = 'cottages:sleeping_mat';
replacements[ 'cottages:sleeping_mat'] = 'cottages:sleeping_mat';
needed_in_step = 5;
elseif( step == 6 ) then
node_needed = v.node;
replacements[ 'random_buildings:bed_head' ] = 'random_buildings:bed_head';
replacements[ 'random_buildings:bed_foot' ] = 'random_buildings:bed_foot';
replacements[ 'cottages:bed_head' ] = 'cottages:bed_head';
replacements[ 'cottages:bed_foot' ] = 'cottages:bed_foot';
needed_in_step = 6;
else
anz = 0;
end
-- a basic house has fence posts as windows; glass panes are a later upgrade
elseif( v.node == 'random_buildings:glass_pane'
elseif( v.node == 'cottages:glass_pane'
or v.node == 'default:fence_wood' ) then
node_needed = 'default:fence_wood';
needed_in_step = 2;
@ -366,7 +375,8 @@ random_buildings.update_formspec = function( pos, page, player )
local result = minetest.build_scaffolding( pos, player, building_name );
if( not( result ) or result.status ~= 'ok' ) then
meta:set_string( 'current_path', minetest.serialize( {} ));
meta:set_string( 'current_path', minetest.serialize( {} ));
meta:set_string( 'building_name', '');
random_buildings.update_formspec( pos, 'main', player );
return;
end
@ -491,6 +501,11 @@ random_buildings.upgrade_building = function( pos, player, old_material, new_mat
local rotate = meta:get_int( 'rotate' );
local mirror = meta:get_int( 'mirror' );
if( not( random_buildings.building[ building_name ] )) then
minetest.chat_send_player( player:get_player_name(), 'Sorry. This building type is not known. Changing it is not possible.');
return;
end
local replacements_orig = minetest.deserialize( meta:get_string( 'replacements'));
local replacements = {};
replacements[ old_material ] = new_material;
@ -542,7 +557,7 @@ random_buildings.on_receive_fields = function(pos, formname, fields, player)
local mirror = meta:get_int( 'mirror' );
local platform_materials = {};
local replacements = minetest.deserialize( meta:get_string( 'replacements' ));
-- action ist hier remove
-- action is remove in this case
random_buildings.build_building( start_pos, building_name, rotate, mirror, platform_materials, replacements, nil, 2, minetest.serialize( pos ) );
-- reset the needed materials in the building chest
@ -556,62 +571,62 @@ random_buildings.on_receive_fields = function(pos, formname, fields, player)
-- chalk the loam to make it white
elseif( fields.make_white ) then
random_buildings.upgrade_building( pos, player, 'random_buildings:loam', 'default:clay' );
random_buildings.upgrade_building( pos, player, 'cottages:loam', 'default:clay' );
random_buildings.upgrade_building( pos, player, 'default:clay', 'default:clay' );
-- turn chalked loam into brick
elseif( fields.make_brick or fields.make_white) then
random_buildings.upgrade_building( pos, player, 'random_buildings:loam', 'default:brick' );
random_buildings.upgrade_building( pos, player, 'cottages:loam', 'default:brick' );
random_buildings.upgrade_building( pos, player, 'default:clay', 'default:brick' );
-- turn it into stone...
elseif( fields.make_stone ) then
random_buildings.upgrade_building( pos, player, 'random_buildings:loam', 'default:stone' );
random_buildings.upgrade_building( pos, player, 'cottages:loam', 'default:stone' );
random_buildings.upgrade_building( pos, player, 'default:clay', 'default:stone' );
-- turn it into cobble
elseif( fields.make_cobble ) then
random_buildings.upgrade_building( pos, player, 'random_buildings:loam', 'default:cobble' );
random_buildings.upgrade_building( pos, player, 'cottages:loam', 'default:cobble' );
random_buildings.upgrade_building( pos, player, 'default:clay', 'default:cobble' );
elseif( fields.make_loam ) then
random_buildings.upgrade_building( pos, player, 'random_buildings:loam', 'random_buildings:loam' );
random_buildings.upgrade_building( pos, player, 'default:clay', 'random_buildings:loam' );
random_buildings.upgrade_building( pos, player, 'cottages:loam', 'cottages:loam' );
random_buildings.upgrade_building( pos, player, 'default:clay', 'cottages:loam' );
elseif( fields.make_wood ) then
random_buildings.upgrade_building( pos, player, 'random_buildings:loam', 'default:wood' );
random_buildings.upgrade_building( pos, player, 'cottages:loam', 'default:wood' );
random_buildings.upgrade_building( pos, player, 'default:clay', 'default:wood' );
elseif( fields.roof_straw ) then
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_straw', 'random_buildings:roof_straw' );
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_flat_straw', 'random_buildings:roof_flat_straw' );
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_connector_straw', 'random_buildings:roof_connector_straw' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_straw', 'cottages:roof_straw' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_flat_straw', 'cottages:roof_flat_straw' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_connector_straw', 'cottages:roof_connector_straw' );
elseif( fields.roof_tree ) then
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_straw', 'random_buildings:roof_wood' );
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_flat_straw', 'random_buildings:roof_flat_wood' );
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_connector_straw', 'random_buildings:roof_connector_wood' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_straw', 'cottages:roof_wood' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_flat_straw', 'cottages:roof_flat_wood' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_connector_straw', 'cottages:roof_connector_wood' );
elseif( fields.roof_black ) then
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_straw', 'random_buildings:roof_black' );
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_flat_straw', 'random_buildings:roof_flat_black' );
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_connector_straw', 'random_buildings:roof_connector_black' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_straw', 'cottages:roof_black' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_flat_straw', 'cottages:roof_flat_black' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_connector_straw', 'cottages:roof_connector_black' );
elseif( fields.roof_red ) then
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_straw', 'random_buildings:roof_red' );
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_flat_straw', 'random_buildings:roof_flat_red' );
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_connector_straw', 'random_buildings:roof_connector_red' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_straw', 'cottages:roof_red' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_flat_straw', 'cottages:roof_flat_red' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_connector_straw', 'cottages:roof_connector_red' );
elseif( fields.roof_brown ) then
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_straw', 'random_buildings:roof_brown' );
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_flat_straw', 'random_buildings:roof_flat_brown' );
random_buildings.upgrade_building( pos, player, 'random_buildings:roof_connector_straw', 'random_buildings:roof_connector_brown' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_straw', 'cottages:roof_brown' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_flat_straw', 'cottages:roof_flat_brown' );
random_buildings.upgrade_building( pos, player, 'cottages:roof_connector_straw', 'cottages:roof_connector_brown' );
elseif( fields.make_glass ) then
random_buildings.upgrade_building( pos, player, 'random_buildings:glass_pane', 'random_buildings:glass_pane' );
random_buildings.upgrade_building( pos, player, 'cottages:glass_pane', 'cottages:glass_pane' );
elseif( fields.make_noglass ) then
random_buildings.upgrade_building( pos, player, 'random_buildings:glass_pane', 'default:fence_wood' );
random_buildings.upgrade_building( pos, player, 'cottages:glass_pane', 'default:fence_wood' );
end
@ -676,31 +691,31 @@ random_buildings.on_metadata_inventory_put = function( pos, listname, index, sta
-- straw is good for a lot of things! (mostly roof and beds)
if( input == 'random_buildings:straw_bale' ) then
if( input == 'cottages:straw_bale' ) then
replacements[ 'random_buildings:roof' ] = 'random_buildings:roof_straw';
replacements[ 'random_buildings:roof_connector' ] = 'random_buildings:roof_connector_straw';
replacements[ 'random_buildings:roof_flat' ] = 'random_buildings:roof_flat_straw';
replacements[ 'random_buildings:roof_straw' ] = 'random_buildings:roof_straw';
replacements[ 'random_buildings:roof_connector_straw'] = 'random_buildings:roof_connector_straw';
replacements[ 'random_buildings:roof_flat_straw' ] = 'random_buildings:roof_flat_straw';
replacements[ 'cottages:roof' ] = 'cottages:roof_straw';
replacements[ 'cottages:roof_connector' ] = 'cottages:roof_connector_straw';
replacements[ 'cottages:roof_flat' ] = 'cottages:roof_flat_straw';
replacements[ 'cottages:roof_straw' ] = 'cottages:roof_straw';
replacements[ 'cottages:roof_connector_straw'] = 'cottages:roof_connector_straw';
replacements[ 'cottages:roof_flat_straw' ] = 'cottages:roof_flat_straw';
replacements[ 'random_buildings:bed_head' ] = 'random_buildings:straw_mat';
replacements[ 'random_buildings:bed_foot' ] = 'random_buildings:straw_mat';
replacements[ 'random_buildings:sleeping_mat' ] = 'random_buildings:straw_mat';
replacements[ 'random_buildings:straw_mat' ] = 'random_buildings:straw_mat';
replacements[ 'cottages:bed_head' ] = 'cottages:straw_mat';
replacements[ 'cottages:bed_foot' ] = 'cottages:straw_mat';
replacements[ 'cottages:sleeping_mat' ] = 'cottages:straw_mat';
replacements[ 'cottages:straw_mat' ] = 'cottages:straw_mat';
elseif( input == 'random_buildings:sleeping_mat' ) then
elseif( input == 'cottages:sleeping_mat' ) then
replacements[ 'random_buildings:bed_head' ] = 'random_buildings:sleeping_mat';
replacements[ 'random_buildings:bed_foot' ] = 'random_buildings:sleeping_mat';
replacements[ 'random_buildings:sleeping_mat' ] = 'random_buildings:sleeping_mat';
replacements[ 'cottages:bed_head' ] = 'cottages:sleeping_mat';
replacements[ 'cottages:bed_foot' ] = 'cottages:sleeping_mat';
replacements[ 'cottages:sleeping_mat' ] = 'cottages:sleeping_mat';
elseif( input == 'random_buildings:bed_head' ) then
replacements[ 'random_buildings:bed_head' ] = 'random_buildings:bed_head';
elseif( input == 'cottages:bed_head' ) then
replacements[ 'cottages:bed_head' ] = 'cottages:bed_head';
elseif( input == 'random_buildings:bed_foot' ) then
replacements[ 'random_buildings:bed_foot' ] = 'random_buildings:bed_foot';
elseif( input == 'cottages:bed_foot' ) then
replacements[ 'cottages:bed_foot' ] = 'cottages:bed_foot';
-- wooden slabs and stairs are included in the wood
elseif( input == 'default:wood' ) then
@ -720,7 +735,7 @@ random_buildings.on_metadata_inventory_put = function( pos, listname, index, sta
elseif( input == 'default:fence_wood' ) then
replacements[ 'default:fence_wood' ] = 'default:fence_wood';
replacements[ 'random_buildings:glass_pane' ] = 'default:fence_wood';
replacements[ 'cottages:glass_pane' ] = 'default:fence_wood';
-- there are four nodes representing doors - replace them all
elseif( input == 'doors:door_wood' ) then
@ -749,37 +764,38 @@ random_buildings.on_metadata_inventory_put = function( pos, listname, index, sta
-- TODO: remember the trader entity
random_buildings.spawn_trader_at_building( start_pos, max, typ..'_farmer' );
replacements[ 'farming:soil' ] = 'farming:soil';
replacements[ 'farming:soil_wet' ] = 'farming:soil'; -- will turn into wet soil when water is present
replacements[ 'farming:soil' ] = 'farming:soil_wet';
replacements[ 'farming:soil_wet' ] = 'farming:soil_wet'; -- makes it easier for protection
replacements[ 'farming:cotton' ] = 'farming:'..typ..'_1'; -- seeds need to grow manually
replacements[ 'farming:cotton_1' ] = 'farming:'..typ..'_1';
replacements[ 'farming:cotton_2' ] = 'farming:'..typ..'_1';
replacements[ 'farming:cotton_3' ] = 'farming:'..typ..'_1';
elseif( input == 'random_buildings:half_door'
or input == 'random_buildings:half_door_inverted' ) then
elseif( input == 'cottages:half_door'
or input == 'cottages:half_door_inverted' ) then
replacements[ 'random_buildings:half_door_inverted' ] = 'random_buildings:half_door_inverted';
replacements[ 'random_buildings:half_door' ] = 'random_buildings:half_door';
replacements[ 'cottages:half_door_inverted' ] = 'cottages:half_door_inverted';
replacements[ 'cottages:half_door' ] = 'cottages:half_door';
elseif( input == 'random_buildings:gate_open'
or input == 'random_buildings:gate_closed' ) then
elseif( input == 'cottages:gate_open'
or input == 'cottages:gate_closed' ) then
replacements[ 'random_buildings:gate_open' ] = 'random_buildings:gate_open';
replacements[ 'random_buildings:gate_closed' ] = 'random_buildings:gate_closed';
replacements[ 'cottages:gate_open' ] = 'cottages:gate_open';
replacements[ 'cottages:gate_closed' ] = 'cottages:gate_closed';
elseif( input == 'random_buildings:window_shutter_open'
or input == 'random_buildings:window_shutter_closed' ) then
elseif( input == 'cottages:window_shutter_open'
or input == 'cottages:window_shutter_closed' ) then
replacements[ 'random_buildings:window_shutter_open' ] = 'random_buildings:window_shutter_open';
replacements[ 'random_buildings:window_shutter_closed'] = 'random_buildings:window_shutter_closed';
replacements[ 'cottages:window_shutter_open' ] = 'cottages:window_shutter_open';
replacements[ 'cottages:window_shutter_closed'] = 'cottages:window_shutter_closed';
-- we got water!
elseif( input == 'bucket:bucket_water' ) then
replacements[ 'default:water_source' ] = 'default:water_source';
replacements[ 'farming:soil' ] = 'farming:soil_wet'; -- so that the protection can work
-- lets hope the house is ready for the lava...
elseif( input == 'bucket:bucket_lava' ) then
@ -787,26 +803,26 @@ random_buildings.on_metadata_inventory_put = function( pos, listname, index, sta
replacements[ 'default:lava_source' ] = 'default:lava_source';
-- this is special for the farm_*.we buildings
elseif( input == 'random_buildings:loam' ) then
elseif( input == 'cottages:loam' ) then
replacements[ 'default:sandstone' ] = 'random_buildings:loam';
replacements[ 'default:clay' ] = 'random_buildings:loam';
replacements[ 'random_buildings:straw_ground' ] = 'random_buildings:loam';
replacements[ 'random_buildings:loam' ] = 'random_buildings:loam';
replacements[ 'default:sandstone' ] = 'cottages:loam';
replacements[ 'default:clay' ] = 'cottages:loam';
replacements[ 'cottages:straw_ground' ] = 'cottages:loam';
replacements[ 'cottages:loam' ] = 'cottages:loam';
-- ...and normal chests replace the privat/work/storage chests that are special for npc
elseif( input == 'default:chest' ) then
replacements[ 'random_buildings:chest_private'] = 'random_buildings:chest_private';
replacements[ 'random_buildings:chest_work' ] = 'random_buildings:chest_work' ;
replacements[ 'random_buildings:chest_storage'] = 'random_buildings:chest_storage';
replacements[ 'cottages:chest_private'] = 'cottages:chest_private';
replacements[ 'cottages:chest_work' ] = 'cottages:chest_work' ;
replacements[ 'cottages:chest_storage'] = 'cottages:chest_storage';
elseif( input == 'random_buildings:roof' ) then
replacements[ 'random_buildings:roof' ] = 'random_buildings:roof_straw';
elseif( input == 'random_buildings:roof_flat' ) then
replacements[ 'random_buildings:roof_flat' ] = 'random_buildings:roof_flat_straw';
elseif( input == 'random_buildings:roof_connector' ) then
replacements[ 'random_buildings:roof_connector' ] = 'random_buildings:roof_connector_straw';
elseif( input == 'cottages:roof' ) then
replacements[ 'cottages:roof' ] = 'cottages:roof_straw';
elseif( input == 'cottages:roof_flat' ) then
replacements[ 'cottages:roof_flat' ] = 'cottages:roof_flat_straw';
elseif( input == 'cottages:roof_connector' ) then
replacements[ 'cottages:roof_connector' ] = 'cottages:roof_connector_straw';
-- we got normal input that can be used directly
elseif( replacements_orig[ input ]=='random_buildings:support' ) then

View File

@ -0,0 +1,34 @@
print( "[MOD random_buildings] Importing lumberjack houses...");
for i=1,8 do
random_buildings.import_building( "haus"..tostring(i), {'trader', 'lumberjack', 'haus'..tostring(i)}, 0);
end
print( "[MOD random_buildings] Importing clay trader houses...");
for i=1,5 do
random_buildings.import_building( "trader_clay_"..tostring(i), {'trader', 'clay', 'trader_clay_'..tostring(i)}, 0);
end
print( "[MOD random_buildings] Importing farm houses...");
random_buildings.import_building( "farm_tiny_1", {'medieval','small farm', 'farm_tiny_1'}, 0 );
random_buildings.import_building( "farm_tiny_2", {'medieval','small farm', 'farm_tiny_2'}, 0 );
random_buildings.import_building( "farm_tiny_3", {'medieval','small farm', 'farm_tiny_3'}, 2 );
random_buildings.import_building( "farm_tiny_4", {'medieval','small farm', 'farm_tiny_4'}, 3 );
random_buildings.import_building( "farm_tiny_5", {'medieval','small farm', 'farm_tiny_5'}, 3 );
random_buildings.import_building( "farm_tiny_6", {'medieval','small farm', 'farm_tiny_6'}, 1 );
random_buildings.import_building( "farm_tiny_7", {'medieval','small farm', 'farm_tiny_7'}, 1 );
-- TODO: equip with window shutters etc.
for i,v in ipairs( {'wood_ernhaus','ernhaus_long_roof','ernhaus_second_floor','small_three_stories','hakenhof','zweiseithof'} ) do
random_buildings.import_building( "farm_"..v, {'medieval','full farm', 'farm_'..v}, 0);
end
-- TODO: more buildings needed
print( "[MOD random_buildings] Importing infrastructure buildings for villages...");
random_buildings.import_building( "infrastructure_taverne_1", {'medieval','tavern', 'infrastructure_taverne_1'}, 3 );
random_buildings.import_building( "hut_1", {'medieval','small huts', 'hut_1'}, 'hut_1', 0 );

View File

@ -0,0 +1,51 @@
random_buildings.orig_node_dig = minetest.node_dig;
function minetest.node_dig(pos, node, digger)
local meta = {};
-- if it is a plant from farming, not the plant, but the soil beneath is owned
if( node ~= nil and string.find( node.name, 'farming' ) ~= nil ) then
meta = minetest.env:get_meta( {x=pos.x, y=(pos.y-1), z=pos.z} );
else
meta = minetest.env:get_meta( pos );
end
if( meta ) then
local owner_info = meta:get_string( 'owner_info');
if( owner_info ~= nil and owner_info ~= '' ) then
local chest_pos = minetest.deserialize( owner_info );
local chest_node = minetest.env:get_node( chest_pos );
if( chest_node == nil or chest_node.name == 'ignore' ) then
minetest.chat_send_player(digger:get_player_name(), 'This building is owned by someone. '..
'Please wait a moment and dig this node again to find out by whom it is owned.');
return false;
end
local chest_meta = minetest.env:get_meta( chest_pos );
local owner_name = chest_meta:get_string( 'owner' );
local village = chest_meta:get_string( 'village' );
local village_pos = minetest.deserialize( chest_meta:get_string( 'village_pos' ));
-- TODO: check if a liscense is in the inv of the player
minetest.chat_send_player(digger:get_player_name(), 'This building is owned by '..( owner_name or ' (someone) ')..
', who lives in the village '..( village or '(unknown)' )..
'. You need a special building modification liscence - obtainable at the village center at '..
minetest.pos_to_string( {x=village_pos.x,y=village_pos.y,z=village_pos.z} )..
-- ..minetest.pos_to_string( minetest.deserialize( village_pos or {}))
' - in order to remove this node.'); --..' chest_pos: '..tostring( minetest.serialize( chest_pos )));
return false;
end
end
return random_buildings.orig_node_dig(pos, node, digger);
end

View File

@ -0,0 +1,916 @@
3 5 3 cottages:roof_straw 157 1
3 5 4 cottages:roof_straw 141 1
3 5 5 cottages:roof_straw 157 1
3 5 6 cottages:roof_straw 173 1
3 5 7 cottages:roof_straw 157 1
3 5 8 cottages:roof_straw 141 1
3 5 9 cottages:roof_straw 141 1
3 5 10 cottages:roof_straw 157 1
3 5 11 cottages:roof_straw 173 1
3 5 12 cottages:roof_straw 157 1
3 5 13 cottages:roof_straw 141 1
3 5 14 cottages:roof_straw 157 1
3 5 15 cottages:roof_straw 173 1
3 5 16 cottages:roof_straw 157 1
3 5 17 cottages:roof_straw 157 1
3 5 18 cottages:roof_straw 173 1
3 5 19 cottages:roof_straw 157 1
3 5 20 cottages:roof_straw 157 1
4 1 4 stairs:slab_cobble 156 0
4 1 5 stairs:slab_cobble 172 0
4 1 6 stairs:slab_cobble 188 0
4 1 7 stairs:slab_cobble 172 0
4 1 8 stairs:slab_cobble 156 0
4 1 9 stairs:slab_cobble 156 0
4 1 10 stairs:slab_cobble 172 0
4 1 11 stairs:slab_cobble 188 0
4 1 12 stairs:slab_cobble 172 0
4 1 13 stairs:slab_cobble 156 0
4 1 14 stairs:slab_cobble 172 0
4 1 15 stairs:slab_cobble 188 0
4 1 16 stairs:slab_cobble 172 0
4 1 17 stairs:slab_cobble 172 0
4 1 18 stairs:slab_cobble 188 0
4 1 19 stairs:slab_cobble 172 0
4 3 6 default:torch 0 2
4 3 11 default:torch 0 2
4 3 15 default:torch 0 2
4 3 18 default:torch 0 2
4 6 3 cottages:roof_straw 173 1
4 6 4 cottages:roof_straw 157 1
4 6 5 cottages:roof_straw 157 1
4 6 6 cottages:roof_straw 173 1
4 6 7 cottages:roof_straw 157 1
4 6 8 cottages:roof_straw 141 1
4 6 9 cottages:roof_straw 141 1
4 6 10 cottages:roof_straw 157 1
4 6 11 cottages:roof_straw 173 1
4 6 12 cottages:roof_straw 157 1
4 6 13 cottages:roof_straw 141 1
4 6 14 cottages:roof_straw 157 1
4 6 15 cottages:roof_straw 173 1
4 6 16 cottages:roof_straw 157 1
4 6 17 cottages:roof_straw 173 1
4 6 18 cottages:roof_straw 173 1
4 6 19 cottages:roof_straw 173 1
4 6 20 cottages:roof_straw 189 1
5 1 4 default:cobble 0 0
5 1 5 default:cobble 0 0
5 1 6 default:cobble 0 0
5 1 7 default:cobble 0 0
5 1 8 default:cobble 0 0
5 1 9 default:cobble 0 0
5 1 10 default:cobble 0 0
5 1 11 default:cobble 0 0
5 1 12 default:cobble 0 0
5 1 13 default:cobble 0 0
5 1 14 default:cobble 0 0
5 1 15 default:cobble 0 0
5 1 16 default:cobble 0 0
5 1 17 default:cobble 0 0
5 1 18 default:cobble 0 0
5 1 19 default:cobble 0 0
5 2 4 default:tree 0 0
5 2 5 cottages:loam 0 0
5 2 6 cottages:loam 0 0
5 2 7 default:tree 0 0
5 2 10 default:tree 0 0
5 2 11 cottages:loam 0 0
5 2 12 cottages:loam 0 0
5 2 13 default:tree 0 0
5 2 14 doors:door_wood_b_1 171 1
5 2 15 cottages:loam 0 0
5 2 16 default:tree 0 0
5 2 17 cottages:loam 0 0
5 2 18 cottages:loam 0 0
5 2 19 default:tree 0 0
5 3 4 default:tree 0 0
5 3 5 cottages:loam 0 0
5 3 6 cottages:loam 0 0
5 3 7 default:tree 0 0
5 3 10 default:tree 0 0
5 3 11 cottages:loam 0 0
5 3 12 cottages:loam 0 0
5 3 13 default:tree 0 0
5 3 14 doors:door_wood_t_1 187 1
5 3 15 cottages:loam 0 0
5 3 16 default:tree 0 0
5 3 17 default:glass 187 0
5 3 18 cottages:loam 0 0
5 3 19 default:tree 0 0
5 4 4 default:tree 0 0
5 4 5 cottages:loam 0 0
5 4 6 cottages:loam 0 0
5 4 7 default:tree 0 0
5 4 8 default:tree 0 0
5 4 9 default:tree 0 0
5 4 10 default:tree 0 0
5 4 11 cottages:loam 0 0
5 4 12 cottages:loam 0 0
5 4 13 default:tree 0 0
5 4 14 cottages:loam 0 0
5 4 15 cottages:loam 0 0
5 4 16 default:tree 0 0
5 4 17 cottages:loam 0 0
5 4 18 cottages:loam 0 0
5 4 19 default:tree 0 0
5 5 4 default:tree 0 0
5 5 5 cottages:loam 0 0
5 5 6 default:fence_wood 171 0
5 5 7 default:tree 0 0
5 5 10 default:tree 0 0
5 5 11 default:fence_wood 171 0
5 5 12 cottages:loam 0 0
5 5 13 default:tree 0 0
5 5 14 cottages:loam 0 0
5 5 15 cottages:loam 0 0
5 5 16 default:tree 0 0
5 5 17 cottages:loam 0 0
5 5 18 cottages:loam 0 0
5 5 19 default:tree 0 0
5 6 4 default:tree 0 0
5 6 5 cottages:loam 0 0
5 6 6 cottages:loam 0 0
5 6 7 default:tree 0 0
5 6 8 default:fence_wood 124 0
5 6 9 default:fence_wood 124 0
5 6 10 default:tree 0 0
5 6 11 cottages:loam 0 0
5 6 12 cottages:loam 0 0
5 6 13 default:tree 0 0
5 6 14 cottages:loam 0 0
5 6 15 default:glass 188 0
5 6 16 default:tree 0 0
5 6 17 default:glass 188 0
5 6 18 cottages:loam 0 0
5 6 19 default:tree 0 0
5 7 3 cottages:roof_straw 173 1
5 7 4 cottages:roof_connector_straw 157 1
5 7 5 cottages:roof_straw 141 1
5 7 6 cottages:roof_straw 141 1
5 7 7 cottages:roof_connector_straw 125 1
5 7 8 cottages:roof_straw 109 1
5 7 9 cottages:roof_straw 109 1
5 7 10 cottages:roof_straw 125 1
5 7 11 cottages:roof_straw 141 1
5 7 12 cottages:roof_straw 125 1
5 7 13 cottages:roof_straw 141 1
5 7 14 cottages:roof_straw 157 1
5 7 15 cottages:roof_straw 173 1
5 7 16 cottages:roof_straw 157 1
5 7 17 cottages:roof_straw 173 1
5 7 18 cottages:roof_straw 157 1
5 7 19 cottages:roof_connector_straw 173 1
5 7 20 cottages:roof_straw 189 1
6 1 4 default:cobble 0 0
6 1 5 cottages:loam 0 0
6 1 6 cottages:loam 0 0
6 1 7 cottages:loam 0 0
6 1 8 cottages:loam 0 0
6 1 9 cottages:loam 0 0
6 1 10 cottages:loam 0 0
6 1 11 cottages:loam 0 0
6 1 12 cottages:loam 0 0
6 1 13 default:cobble 0 0
6 1 14 default:cobble 0 0
6 1 15 default:cobble 0 0
6 1 16 default:cobble 0 0
6 1 17 default:cobble 0 0
6 1 18 default:cobble 0 0
6 1 19 default:cobble 0 0
6 2 4 cottages:loam 0 0
6 2 7 default:fence_wood 121 0
6 2 13 default:wood 0 0
6 2 16 doors:door_wood_b_1 187 0
6 2 18 cottages:bench 204 0
6 2 19 cottages:loam 0 0
6 3 4 default:fence_wood 188 0
6 3 13 default:wood 0 0
6 3 15 default:torch 0 3
6 3 16 doors:door_wood_t_1 204 0
6 3 18 default:torch 0 4
6 3 19 cottages:loam 0 0
6 3 20 default:torch 0 5
6 4 3 default:torch 0 4
6 4 4 cottages:loam 0 0
6 4 5 default:wood 0 0
6 4 6 default:wood 0 0
6 4 7 default:wood 0 0
6 4 8 default:wood 0 0
6 4 9 default:wood 0 0
6 4 10 default:wood 0 0
6 4 11 default:wood 0 0
6 4 12 default:wood 0 0
6 4 13 default:wood 0 0
6 4 14 default:wood 0 0
6 4 15 default:wood 0 0
6 4 16 default:wood 0 0
6 4 17 default:wood 0 0
6 4 18 default:wood 0 0
6 4 19 cottages:loam 0 0
6 5 4 cottages:loam 0 0
6 5 13 default:wood 0 0
6 5 14 cottages:bed_head 204 2
6 5 15 cottages:bed_foot 187 2
6 5 16 default:wood 0 0
6 5 17 cottages:bench 187 3
6 5 18 cottages:bed_head 204 3
6 5 19 cottages:loam 0 0
6 6 4 cottages:loam 0 0
6 6 13 default:wood 0 0
6 6 14 default:torch 0 3
6 6 16 default:wood 0 0
6 6 18 default:torch 0 3
6 6 19 cottages:loam 0 0
6 6 20 default:torch 0 5
6 7 4 cottages:loam 0 0
6 7 13 default:wood 0 0
6 7 14 default:wood 0 0
6 7 15 default:wood 0 0
6 7 16 default:wood 0 0
6 7 17 default:wood 0 0
6 7 18 default:wood 0 0
6 7 19 cottages:loam 0 0
6 8 3 cottages:roof_straw 173 1
6 8 4 cottages:roof_connector_straw 157 1
6 8 5 cottages:roof_straw 141 1
6 8 6 cottages:roof_straw 125 1
6 8 7 cottages:roof_straw 109 1
6 8 8 cottages:roof_straw 93 1
6 8 9 cottages:roof_straw 77 1
6 8 10 cottages:roof_straw 93 1
6 8 11 cottages:roof_straw 109 1
6 8 12 cottages:roof_straw 93 1
6 8 13 cottages:roof_straw 109 1
6 8 14 cottages:roof_straw 125 1
6 8 15 cottages:roof_straw 141 1
6 8 16 cottages:roof_straw 125 1
6 8 17 cottages:roof_straw 141 1
6 8 18 cottages:roof_straw 157 1
6 8 19 cottages:roof_connector_straw 173 1
6 8 20 cottages:roof_straw 189 1
7 1 4 default:cobble 0 0
7 1 5 cottages:loam 0 0
7 1 6 cottages:loam 0 0
7 1 7 cottages:loam 0 0
7 1 8 cottages:loam 0 0
7 1 9 cottages:loam 0 0
7 1 10 cottages:loam 0 0
7 1 11 cottages:loam 0 0
7 1 12 cottages:loam 0 0
7 1 13 default:cobble 0 0
7 1 14 default:cobble 0 0
7 1 15 default:cobble 0 0
7 1 16 default:cobble 0 0
7 1 17 default:cobble 0 0
7 1 18 default:cobble 0 0
7 1 19 default:cobble 0 0
7 2 4 cottages:loam 0 0
7 2 13 doors:door_wood_b_1 170 0
7 2 16 default:wood 0 0
7 2 18 default:furnace 0 0
7 2 19 cottages:loam 0 0
7 3 4 cottages:loam 0 0
7 3 13 doors:door_wood_t_1 187 0
7 3 15 default:torch 0 4
7 3 16 default:wood 0 0
7 3 19 default:glass 188 0
7 4 4 cottages:loam 0 0
7 4 5 default:wood 0 0
7 4 6 default:wood 0 0
7 4 7 default:wood 0 0
7 4 8 default:wood 0 0
7 4 9 default:wood 0 0
7 4 10 default:wood 0 0
7 4 11 default:wood 0 0
7 4 12 default:wood 0 0
7 4 13 default:wood 0 0
7 4 15 default:wood 0 0
7 4 16 default:wood 0 0
7 4 17 default:wood 0 0
7 4 18 default:wood 0 0
7 4 19 cottages:loam 0 0
7 5 4 default:fence_wood 188 0
7 5 13 default:wood 0 0
7 5 14 default:wood 0 0
7 5 15 doors:door_wood_b_1 170 3
7 5 16 default:wood 0 0
7 5 18 cottages:bed_foot 187 3
7 5 19 cottages:loam 0 0
7 6 3 default:torch 0 4
7 6 4 cottages:loam 0 0
7 6 13 default:wood 0 0
7 6 14 default:wood 0 0
7 6 15 doors:door_wood_t_1 187 3
7 6 16 default:wood 0 0
7 6 19 default:glass 188 0
7 7 4 cottages:loam 0 0
7 7 13 default:wood 0 0
7 7 14 default:wood 0 0
7 7 15 default:wood 0 0
7 7 16 default:wood 0 0
7 7 17 default:wood 0 0
7 7 18 default:wood 0 0
7 7 19 cottages:loam 0 0
7 8 4 cottages:loam 0 0
7 8 13 default:fence_wood 92 0
7 8 19 cottages:loam 0 0
7 9 3 cottages:roof_straw 173 1
7 9 4 cottages:roof_connector_straw 157 1
7 9 5 cottages:roof_straw 141 1
7 9 6 cottages:roof_straw 125 1
7 9 7 cottages:roof_straw 109 1
7 9 8 cottages:roof_straw 93 1
7 9 9 cottages:roof_straw 77 1
7 9 10 cottages:roof_straw 61 1
7 9 11 cottages:roof_straw 77 1
7 9 12 cottages:roof_straw 61 1
7 9 13 cottages:roof_straw 77 1
7 9 14 cottages:roof_straw 93 1
7 9 15 cottages:roof_straw 109 1
7 9 16 cottages:roof_straw 93 1
7 9 17 cottages:roof_straw 109 1
7 9 18 cottages:roof_straw 125 1
7 9 19 cottages:roof_connector_straw 141 1
7 9 20 cottages:roof_straw 157 1
8 1 4 default:cobble 0 0
8 1 5 cottages:loam 0 0
8 1 6 cottages:loam 0 0
8 1 7 cottages:loam 0 0
8 1 8 cottages:loam 0 0
8 1 9 cottages:loam 0 0
8 1 10 cottages:loam 0 0
8 1 11 cottages:loam 0 0
8 1 12 cottages:loam 0 0
8 1 13 default:cobble 0 0
8 1 14 default:cobble 0 0
8 1 15 default:cobble 0 0
8 1 16 default:cobble 0 0
8 1 17 default:cobble 0 0
8 1 18 default:cobble 0 0
8 1 19 default:cobble 0 0
8 2 4 default:tree 0 0
8 2 5 default:fence_wood 120 0
8 2 6 default:fence_wood 103 0
8 2 7 default:fence_wood 87 0
8 2 10 default:fence_wood 103 0
8 2 12 default:ladder 136 4
8 2 13 default:wood 0 0
8 2 14 stairs:stair_wood 170 1
8 2 16 default:wood 0 0
8 2 18 cottages:bench 204 0
8 2 19 default:tree 0 0
8 3 4 default:tree 0 0
8 3 7 default:fence_wood 103 0
8 3 10 default:fence_wood 119 0
8 3 12 default:ladder 153 4
8 3 13 default:wood 0 0
8 3 16 default:wood 0 0
8 3 18 default:torch 0 4
8 3 19 default:tree 0 0
8 4 4 default:tree 0 0
8 4 5 default:wood 0 0
8 4 6 default:wood 0 0
8 4 7 default:wood 0 0
8 4 8 default:wood 0 0
8 4 9 default:wood 0 0
8 4 10 default:wood 0 0
8 4 11 default:wood 0 0
8 4 12 default:ladder 136 4
8 4 13 default:wood 0 0
8 4 15 default:wood 0 0
8 4 16 default:wood 0 0
8 4 17 default:wood 0 0
8 4 18 default:wood 0 0
8 4 19 default:tree 0 0
8 5 4 default:tree 0 0
8 5 7 default:fence_wood 120 0
8 5 10 default:fence_wood 104 0
8 5 12 default:ladder 120 4
8 5 13 default:wood 0 0
8 5 14 cottages:bench 187 3
8 5 16 doors:door_wood_b_1 153 2
8 5 18 default:chest 0 0
8 5 19 default:tree 0 0
8 6 4 default:tree 0 0
8 6 7 default:fence_wood 105 0
8 6 10 default:fence_wood 89 0
8 6 12 default:ladder 105 4
8 6 13 default:wood 0 0
8 6 14 default:chest 0 2
8 6 16 doors:door_wood_t_1 170 2
8 6 19 default:tree 0 0
8 7 4 default:tree 0 0
8 7 7 default:fence_wood 90 0
8 7 10 default:fence_wood 74 0
8 7 12 default:ladder 90 4
8 7 13 default:wood 0 0
8 7 14 default:wood 0 0
8 7 15 default:wood 0 0
8 7 16 default:wood 0 0
8 7 17 default:wood 0 0
8 7 18 default:wood 0 0
8 7 19 default:tree 0 0
8 8 4 default:tree 0 0
8 8 7 default:fence_wood 75 0
8 8 10 default:fence_wood 59 0
8 8 19 default:tree 0 0
8 9 4 default:tree 0 0
8 9 7 default:fence_wood 92 0
8 9 10 default:fence_wood 44 0
8 9 19 default:tree 0 0
8 10 3 cottages:roof_flat_straw 141 0
8 10 4 cottages:roof_flat_straw 125 0
8 10 5 cottages:roof_flat_straw 109 0
8 10 6 cottages:roof_flat_straw 93 0
8 10 7 cottages:roof_flat_straw 77 0
8 10 8 cottages:roof_flat_straw 61 0
8 10 9 cottages:roof_flat_straw 45 0
8 10 10 cottages:roof_flat_straw 29 0
8 10 11 cottages:roof_flat_straw 45 0
8 10 12 cottages:roof_flat_straw 45 0
8 10 13 cottages:roof_flat_straw 61 0
8 10 14 cottages:roof_flat_straw 77 0
8 10 15 cottages:roof_flat_straw 77 0
8 10 16 cottages:roof_flat_straw 77 0
8 10 17 cottages:roof_flat_straw 93 0
8 10 18 cottages:roof_flat_straw 109 0
8 10 19 cottages:roof_flat_straw 125 0
8 10 20 cottages:roof_flat_straw 141 2
9 1 4 default:cobble 0 0
9 1 5 cottages:loam 0 0
9 1 6 cottages:loam 0 0
9 1 7 cottages:loam 0 0
9 1 8 cottages:loam 0 0
9 1 9 cottages:loam 0 0
9 1 10 cottages:loam 0 0
9 1 11 cottages:loam 0 0
9 1 12 cottages:loam 0 0
9 1 13 default:cobble 0 0
9 1 14 default:cobble 0 0
9 1 15 default:cobble 0 0
9 1 16 default:cobble 0 0
9 1 17 default:cobble 0 0
9 1 18 default:cobble 0 0
9 1 19 default:cobble 0 0
9 2 4 cottages:loam 0 0
9 2 10 default:fence_wood 86 0
9 2 11 default:fence_wood 102 0
9 2 12 default:fence_wood 119 0
9 2 13 default:wood 0 0
9 2 14 default:chest 0 2
9 2 15 doors:door_wood_b_1 170 1
9 2 16 default:wood 0 0
9 2 18 cottages:bench 187 1
9 2 19 cottages:loam 0 0
9 3 4 cottages:loam 0 0
9 3 13 default:wood 0 0
9 3 14 stairs:stair_wood 170 1
9 3 15 doors:door_wood_t_1 187 1
9 3 16 default:wood 0 0
9 3 19 default:glass 188 0
9 4 4 cottages:loam 0 0
9 4 5 default:wood 0 0
9 4 6 default:wood 0 0
9 4 7 default:wood 0 0
9 4 8 default:wood 0 0
9 4 9 default:wood 0 0
9 4 10 default:wood 0 0
9 4 11 default:wood 0 0
9 4 12 default:wood 0 0
9 4 13 default:wood 0 0
9 4 15 default:wood 0 0
9 4 16 default:wood 0 0
9 4 17 default:wood 0 0
9 4 18 default:wood 0 0
9 4 19 cottages:loam 0 0
9 5 4 default:fence_wood 188 0
9 5 13 default:wood 0 0
9 5 16 default:wood 0 0
9 5 17 default:wood 0 0
9 5 18 default:wood 0 0
9 5 19 cottages:loam 0 0
9 6 3 default:torch 0 4
9 6 4 cottages:loam 0 0
9 6 13 default:wood 0 0
9 6 14 default:torch 0 5
9 6 16 default:wood 0 0
9 6 17 default:wood 0 0
9 6 18 default:wood 0 0
9 6 19 cottages:loam 0 0
9 6 20 default:torch 0 5
9 7 4 cottages:loam 0 0
9 7 13 default:wood 0 0
9 7 14 default:wood 0 0
9 7 15 default:wood 0 0
9 7 16 default:wood 0 0
9 7 17 default:wood 0 0
9 7 18 default:wood 0 0
9 7 19 cottages:loam 0 0
9 8 4 cottages:loam 0 0
9 8 13 default:fence_wood 108 0
9 8 19 cottages:loam 0 0
9 9 3 cottages:roof_straw 173 3
9 9 4 cottages:roof_connector_straw 157 3
9 9 5 cottages:roof_straw 141 3
9 9 6 cottages:roof_straw 125 3
9 9 7 cottages:roof_straw 109 3
9 9 8 cottages:roof_straw 93 3
9 9 9 cottages:roof_straw 77 3
9 9 10 cottages:roof_straw 61 3
9 9 11 cottages:roof_straw 61 3
9 9 12 cottages:roof_straw 77 3
9 9 13 cottages:roof_straw 93 3
9 9 14 cottages:roof_straw 109 3
9 9 15 cottages:roof_straw 93 3
9 9 16 cottages:roof_straw 109 3
9 9 17 cottages:roof_straw 125 3
9 9 18 cottages:roof_straw 141 3
9 9 19 cottages:roof_connector_straw 157 3
9 9 20 cottages:roof_straw 173 3
10 1 4 default:cobble 0 0
10 1 5 cottages:loam 0 0
10 1 6 cottages:loam 0 0
10 1 7 cottages:loam 0 0
10 1 8 cottages:loam 0 0
10 1 9 cottages:loam 0 0
10 1 10 cottages:loam 0 0
10 1 11 cottages:loam 0 0
10 1 12 cottages:loam 0 0
10 1 13 default:cobble 0 0
10 1 14 default:cobble 0 0
10 1 15 default:cobble 0 0
10 1 16 default:cobble 0 0
10 1 17 default:cobble 0 0
10 1 18 default:cobble 0 0
10 1 19 default:cobble 0 0
10 2 4 cottages:loam 0 0
10 2 7 default:fence_wood 120 0
10 2 13 default:wood 0 0
10 2 14 stairs:slab_wood 154 0
10 2 16 default:wood 0 0
10 2 17 doors:door_wood_b_1 170 1
10 2 18 default:wood 0 0
10 2 19 cottages:loam 0 0
10 3 4 default:fence_wood 188 0
10 3 13 default:wood 0 0
10 3 14 stairs:slab_wood 171 0
10 3 16 default:wood 0 0
10 3 17 doors:door_wood_t_1 187 1
10 3 18 default:wood 0 0
10 3 19 cottages:loam 0 0
10 3 20 default:torch 0 5
10 4 3 default:torch 0 4
10 4 4 cottages:loam 0 0
10 4 5 default:wood 0 0
10 4 6 default:wood 0 0
10 4 7 default:wood 0 0
10 4 8 default:wood 0 0
10 4 9 default:wood 0 0
10 4 10 default:wood 0 0
10 4 11 default:wood 0 0
10 4 12 default:wood 0 0
10 4 13 default:wood 0 0
10 4 14 stairs:stair_wood 170 1
10 4 15 default:wood 0 0
10 4 16 default:wood 0 0
10 4 17 default:wood 0 0
10 4 18 default:wood 0 0
10 4 19 cottages:loam 0 0
10 5 4 cottages:loam 0 0
10 5 13 default:wood 0 0
10 5 15 doors:door_wood_b_1 170 2
10 5 19 cottages:loam 0 0
10 6 4 cottages:loam 0 0
10 6 13 default:wood 0 0
10 6 15 doors:door_wood_t_1 187 2
10 6 19 default:glass 188 0
10 7 4 cottages:loam 0 0
10 7 13 default:wood 0 0
10 7 14 default:wood 0 0
10 7 15 default:wood 0 0
10 7 16 default:wood 0 0
10 7 17 default:wood 0 0
10 7 18 default:wood 0 0
10 7 19 cottages:loam 0 0
10 8 3 cottages:roof_straw 173 3
10 8 4 cottages:roof_connector_straw 157 3
10 8 5 cottages:roof_straw 141 3
10 8 6 cottages:roof_straw 125 3
10 8 7 cottages:roof_straw 109 3
10 8 8 cottages:roof_straw 93 3
10 8 9 cottages:roof_straw 77 3
10 8 10 cottages:roof_straw 77 3
10 8 11 cottages:roof_straw 93 3
10 8 12 cottages:roof_straw 109 3
10 8 13 cottages:roof_straw 125 3
10 8 14 cottages:roof_straw 141 3
10 8 15 cottages:roof_straw 125 3
10 8 16 cottages:roof_straw 109 3
10 8 17 cottages:roof_straw 125 3
10 8 18 cottages:roof_straw 141 3
10 8 19 cottages:roof_connector_straw 157 3
10 8 20 cottages:roof_straw 173 3
11 1 4 default:cobble 0 0
11 1 5 cottages:loam 0 0
11 1 6 cottages:loam 0 0
11 1 7 cottages:loam 0 0
11 1 8 cottages:loam 0 0
11 1 9 cottages:loam 0 0
11 1 10 cottages:loam 0 0
11 1 11 cottages:loam 0 0
11 1 12 cottages:loam 0 0
11 1 13 default:cobble 0 0
11 1 14 default:cobble 0 0
11 1 15 default:cobble 0 0
11 1 16 default:cobble 0 0
11 1 17 default:cobble 0 0
11 1 18 default:cobble 0 0
11 1 19 default:cobble 0 0
11 2 4 default:tree 0 0
11 2 7 default:fence_wood 103 0
11 2 8 default:fence_wood 88 0
11 2 10 default:fence_wood 55 0
11 2 13 default:wood 0 0
11 2 14 stairs:slab_wood 171 0
11 2 16 default:wood 0 0
11 2 18 default:chest 0 0
11 2 19 default:tree 0 0
11 3 4 default:tree 0 0
11 3 7 default:fence_wood 120 0
11 3 10 default:fence_wood 72 0
11 3 13 default:wood 0 0
11 3 14 stairs:slab_wood 188 0
11 3 16 default:wood 0 0
11 3 18 default:torch 0 4
11 3 19 default:tree 0 0
11 4 4 default:tree 0 0
11 4 5 default:wood 0 0
11 4 6 default:wood 0 0
11 4 7 default:wood 0 0
11 4 8 default:wood 0 0
11 4 9 default:wood 0 0
11 4 10 default:wood 0 0
11 4 11 default:wood 0 0
11 4 12 default:wood 0 0
11 4 13 default:wood 0 0
11 4 14 default:wood 0 0
11 4 15 default:wood 0 0
11 4 16 default:wood 0 0
11 4 17 default:wood 0 0
11 4 18 default:wood 0 0
11 4 19 default:tree 0 0
11 5 4 default:tree 0 0
11 5 7 default:fence_wood 107 0
11 5 10 default:fence_wood 91 0
11 5 13 default:wood 0 0
11 5 15 default:wood 0 0
11 5 16 cottages:bed_foot 139 1
11 5 17 cottages:bed_foot 123 1
11 5 19 default:tree 0 0
11 6 4 default:tree 0 0
11 6 7 default:fence_wood 92 0
11 6 10 default:fence_wood 92 0
11 6 13 default:wood 0 0
11 6 15 default:wood 0 0
11 6 19 default:tree 0 0
11 7 3 cottages:roof_straw 173 3
11 7 4 cottages:roof_connector_straw 157 3
11 7 5 cottages:roof_straw 141 3
11 7 6 cottages:roof_straw 125 3
11 7 7 cottages:roof_straw 109 3
11 7 8 cottages:roof_straw 93 3
11 7 9 cottages:roof_straw 93 3
11 7 10 cottages:roof_straw 109 3
11 7 11 cottages:roof_straw 125 3
11 7 12 cottages:roof_straw 141 3
11 7 13 cottages:roof_straw 157 3
11 7 14 cottages:roof_straw 173 3
11 7 15 cottages:roof_straw 157 3
11 7 16 cottages:roof_straw 141 3
11 7 17 cottages:roof_straw 125 3
11 7 18 cottages:roof_straw 141 3
11 7 19 cottages:roof_connector_straw 157 3
11 7 20 cottages:roof_straw 173 3
12 1 4 default:cobble 0 0
12 1 5 cottages:loam 0 0
12 1 6 cottages:loam 0 0
12 1 7 cottages:loam 0 0
12 1 8 cottages:loam 0 0
12 1 9 cottages:loam 0 0
12 1 10 cottages:loam 0 0
12 1 11 cottages:loam 0 0
12 1 12 cottages:loam 0 0
12 1 13 default:cobble 0 0
12 1 14 default:cobble 0 0
12 1 15 default:cobble 0 0
12 1 16 default:cobble 0 0
12 1 17 default:cobble 0 0
12 1 18 default:cobble 0 0
12 1 19 default:cobble 0 0
12 2 4 cottages:loam 0 0
12 2 7 default:fence_wood 120 0
12 2 10 default:fence_wood 72 0
12 2 13 default:wood 0 0
12 2 15 default:ladder 171 2
12 2 16 default:wood 0 0
12 2 18 cottages:bed_foot 187 1
12 2 19 cottages:loam 0 0
12 3 4 cottages:loam 0 0
12 3 13 default:wood 0 0
12 3 16 default:wood 0 0
12 3 19 default:glass 188 0
12 4 4 cottages:loam 0 0
12 4 5 default:wood 0 0
12 4 6 default:wood 0 0
12 4 7 default:wood 0 0
12 4 8 default:wood 0 0
12 4 9 default:wood 0 0
12 4 10 default:wood 0 0
12 4 11 default:wood 0 0
12 4 12 default:wood 0 0
12 4 13 default:wood 0 0
12 4 14 default:wood 0 0
12 4 15 default:wood 0 0
12 4 16 default:wood 0 0
12 4 17 default:wood 0 0
12 4 18 default:wood 0 0
12 4 19 cottages:loam 0 0
12 5 4 cottages:loam 0 0
12 5 13 default:wood 0 0
12 5 14 default:chest 0 1
12 5 15 default:wood 0 0
12 5 16 cottages:bed_head 140 1
12 5 17 cottages:bed_head 124 1
12 5 18 cottages:bench 140 1
12 5 19 cottages:loam 0 0
12 6 3 cottages:roof_straw 173 3
12 6 4 cottages:roof_connector_straw 157 3
12 6 5 cottages:roof_straw 141 3
12 6 6 cottages:roof_straw 125 3
12 6 7 cottages:roof_straw 109 3
12 6 8 cottages:roof_straw 93 3
12 6 9 cottages:roof_straw 93 3
12 6 10 cottages:roof_straw 109 3
12 6 11 cottages:roof_straw 125 3
12 6 12 cottages:roof_straw 141 3
12 6 13 cottages:roof_straw 157 3
12 6 14 cottages:roof_straw 173 3
12 6 15 cottages:roof_straw 157 3
12 6 16 cottages:roof_straw 141 3
12 6 17 cottages:roof_straw 125 3
12 6 18 cottages:roof_straw 141 3
12 6 19 cottages:roof_connector_straw 157 3
12 6 20 cottages:roof_straw 173 3
13 1 4 default:cobble 0 0
13 1 5 cottages:loam 0 0
13 1 6 cottages:loam 0 0
13 1 7 cottages:loam 0 0
13 1 8 cottages:loam 0 0
13 1 9 cottages:loam 0 0
13 1 10 cottages:loam 0 0
13 1 11 cottages:loam 0 0
13 1 12 cottages:loam 0 0
13 1 13 default:cobble 0 0
13 1 14 default:cobble 0 0
13 1 15 default:cobble 0 0
13 1 16 default:cobble 0 0
13 1 17 default:cobble 0 0
13 1 18 default:cobble 0 0
13 1 19 default:cobble 0 0
13 2 4 cottages:loam 0 0
13 2 7 default:fence_wood 137 0
13 2 10 default:fence_wood 89 0
13 2 13 default:wood 0 0
13 2 14 default:furnace 0 1
13 2 15 default:water_source 188 0
13 2 16 default:wood 0 0
13 2 17 cottages:bench 187 1
13 2 18 cottages:bed_head 204 1
13 2 19 cottages:loam 0 0
13 3 4 cottages:loam 0 0
13 3 13 default:wood 0 0
13 3 14 default:torch 15 2
13 3 16 default:wood 0 0
13 3 18 default:torch 0 2
13 3 19 cottages:loam 0 0
13 3 20 default:torch 0 5
13 4 3 default:torch 0 4
13 4 4 cottages:loam 0 0
13 4 5 default:wood 0 0
13 4 6 default:wood 0 0
13 4 7 default:wood 0 0
13 4 8 default:wood 0 0
13 4 9 default:wood 0 0
13 4 10 default:wood 0 0
13 4 11 default:wood 0 0
13 4 12 default:wood 0 0
13 4 13 default:wood 0 0
13 4 15 default:wood 0 0
13 4 16 default:wood 0 0
13 4 17 default:wood 0 0
13 4 18 default:wood 0 0
13 4 19 cottages:loam 0 0
13 5 3 cottages:roof_straw 205 3
13 5 4 cottages:roof_connector_straw 189 3
13 5 5 cottages:roof_straw 173 3
13 5 6 cottages:roof_straw 157 3
13 5 7 cottages:roof_straw 141 3
13 5 8 cottages:roof_straw 125 3
13 5 9 cottages:roof_straw 109 3
13 5 10 cottages:roof_straw 125 3
13 5 11 cottages:roof_straw 141 3
13 5 12 cottages:roof_straw 157 3
13 5 13 cottages:roof_straw 173 3
13 5 15 cottages:roof_straw 173 3
13 5 16 cottages:roof_straw 157 3
13 5 17 cottages:roof_straw 141 3
13 5 18 cottages:roof_straw 157 3
13 5 19 cottages:roof_connector_straw 173 3
13 5 20 cottages:roof_straw 189 3
14 1 4 default:cobble 0 0
14 1 5 default:cobble 0 0
14 1 6 default:cobble 0 0
14 1 7 default:cobble 0 0
14 1 8 default:cobble 0 0
14 1 9 default:cobble 0 0
14 1 10 default:cobble 0 0
14 1 11 default:cobble 0 0
14 1 12 default:cobble 0 0
14 1 13 default:cobble 0 0
14 1 14 default:cobble 0 0
14 1 15 default:cobble 0 0
14 1 16 default:cobble 0 0
14 1 17 default:cobble 0 0
14 1 18 default:cobble 0 0
14 1 19 default:cobble 0 0
14 2 4 default:tree 0 0
14 2 5 cottages:loam 0 0
14 2 6 cottages:loam 0 0
14 2 7 default:tree 0 0
14 2 8 cottages:loam 0 0
14 2 9 cottages:loam 0 0
14 2 10 default:tree 0 0
14 2 11 cottages:loam 0 0
14 2 12 cottages:loam 0 0
14 2 13 default:tree 0 0
14 2 14 cottages:loam 0 0
14 2 15 cottages:loam 0 0
14 2 16 default:tree 0 0
14 2 17 cottages:loam 0 0
14 2 18 cottages:loam 0 0
14 2 19 default:tree 0 0
14 3 4 default:tree 0 0
14 3 5 cottages:loam 0 0
14 3 6 default:fence_wood 188 0
14 3 7 default:tree 0 0
14 3 8 default:fence_wood 156 0
14 3 9 cottages:loam 0 0
14 3 10 default:tree 0 0
14 3 11 default:fence_wood 124 0
14 3 12 cottages:loam 0 0
14 3 13 default:tree 0 0
14 3 14 cottages:loam 0 0
14 3 15 default:glass 188 0
14 3 16 default:tree 0 0
14 3 17 default:glass 188 0
14 3 18 cottages:loam 0 0
14 3 19 default:tree 0 0
14 4 3 cottages:roof_straw 205 3
14 4 4 cottages:roof_connector_straw 189 3
14 4 5 cottages:roof_connector_straw 173 3
14 4 6 cottages:roof_connector_straw 173 3
14 4 7 cottages:roof_connector_straw 157 3
14 4 8 cottages:roof_connector_straw 141 3
14 4 9 cottages:roof_connector_straw 125 3
14 4 10 cottages:roof_connector_straw 125 3
14 4 11 cottages:roof_connector_straw 141 3
14 4 12 cottages:roof_connector_straw 157 3
14 4 13 cottages:roof_connector_straw 173 3
14 4 14 cottages:roof_connector_straw 189 3
14 4 15 cottages:roof_connector_straw 173 3
14 4 16 cottages:roof_connector_straw 157 3
14 4 17 cottages:roof_connector_straw 173 3
14 4 18 cottages:roof_connector_straw 173 3
14 4 19 cottages:roof_connector_straw 173 3
14 4 20 cottages:roof_straw 189 3
15 2 6 default:torch 0 3
15 2 18 default:torch 0 3
15 3 3 cottages:roof_straw 172 3
15 3 4 cottages:roof_straw 173 3
15 3 5 cottages:roof_straw 189 3
15 3 6 cottages:roof_straw 205 3
15 3 7 cottages:roof_straw 189 3
15 3 8 cottages:roof_straw 173 3
15 3 9 cottages:roof_straw 157 3
15 3 10 cottages:roof_straw 141 3
15 3 11 cottages:roof_straw 125 3
15 3 12 cottages:roof_straw 125 3
15 3 13 cottages:roof_straw 141 3
15 3 14 cottages:roof_straw 157 3
15 3 15 cottages:roof_straw 173 3
15 3 16 cottages:roof_straw 173 3
15 3 17 cottages:roof_straw 189 3
15 3 18 cottages:roof_straw 205 3
15 3 19 cottages:roof_straw 189 3
15 3 20 cottages:roof_straw 189 3

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,722 @@
1 8 2 default:torch 0 2
1 8 6 default:torch 0 2
1 8 9 default:torch 0 2
1 9 0 cottages:roof_flat_straw 173 0
1 9 1 cottages:roof_flat_straw 189 1
1 9 2 cottages:roof_flat_straw 205 1
1 9 3 cottages:roof_flat_straw 189 1
1 9 4 cottages:roof_flat_straw 173 1
1 9 5 cottages:roof_flat_straw 189 1
1 9 6 cottages:roof_flat_straw 205 1
1 9 7 cottages:roof_flat_straw 189 1
1 9 8 cottages:roof_flat_straw 189 1
1 9 9 cottages:roof_flat_straw 205 1
1 9 10 cottages:roof_flat_straw 189 1
1 9 11 cottages:roof_flat_straw 173 2
2 5 3 default:torch 0 2
2 5 8 default:torch 0 2
2 6 1 default:tree 0 0
2 6 2 default:tree 0 0
2 6 3 default:wood 0 0
2 6 4 default:wood 0 0
2 6 5 default:wood 0 0
2 6 6 default:wood 0 0
2 6 7 default:wood 0 0
2 6 8 default:wood 0 0
2 6 9 default:tree 0 0
2 6 10 default:tree 0 0
2 7 1 default:tree 0 0
2 7 2 cottages:loam 0 0
2 7 3 cottages:loam 0 0
2 7 4 cottages:loam 0 0
2 7 5 cottages:loam 0 0
2 7 6 cottages:loam 0 0
2 7 7 cottages:loam 0 0
2 7 8 cottages:loam 0 0
2 7 9 cottages:loam 0 0
2 7 10 default:tree 0 0
2 8 1 default:tree 0 0
2 8 2 cottages:loam 0 0
2 8 3 default:fence_wood 188 0
2 8 4 cottages:loam 0 0
2 8 5 cottages:loam 0 0
2 8 6 cottages:loam 0 0
2 8 7 cottages:loam 0 0
2 8 8 default:fence_wood 188 0
2 8 9 cottages:loam 0 0
2 8 10 default:tree 0 0
2 9 0 cottages:roof_flat_straw 189 0
2 9 1 cottages:roof_flat_straw 173 1
2 9 2 cottages:roof_connector_straw 189 1
2 9 3 cottages:roof_connector_straw 173 1
2 9 4 cottages:roof_connector_straw 157 1
2 9 5 cottages:roof_connector_straw 173 1
2 9 6 cottages:roof_connector_straw 189 1
2 9 7 cottages:roof_connector_straw 173 1
2 9 8 cottages:roof_connector_straw 173 1
2 9 9 cottages:roof_connector_straw 189 1
2 9 10 cottages:roof_flat_straw 173 1
2 9 11 cottages:roof_flat_straw 173 2
3 0 4 stairs:slab_cobble 187 0
3 0 5 stairs:slab_cobble 171 0
3 0 6 stairs:slab_cobble 187 0
3 2 4 default:torch 0 2
3 2 6 default:torch 0 2
3 3 2 default:tree 0 0
3 3 3 default:tree 0 0
3 3 4 default:wood 0 0
3 3 5 default:wood 0 0
3 3 6 default:wood 0 0
3 3 7 default:wood 0 0
3 3 8 default:tree 0 0
3 3 9 default:tree 0 0
3 4 2 default:tree 0 0
3 4 3 cottages:loam 0 0
3 4 4 cottages:loam 0 0
3 4 5 cottages:loam 0 0
3 4 6 cottages:loam 0 0
3 4 7 cottages:loam 0 0
3 4 8 cottages:loam 0 0
3 4 9 default:tree 0 0
3 5 2 default:tree 0 0
3 5 3 cottages:loam 0 0
3 5 4 default:fence_wood 187 0
3 5 5 cottages:loam 0 0
3 5 6 cottages:loam 0 0
3 5 7 default:fence_wood 187 0
3 5 8 cottages:loam 0 0
3 5 9 default:tree 0 0
3 6 1 default:tree 0 0
3 6 2 default:tree 0 0
3 6 3 default:wood 0 0
3 6 4 default:wood 0 0
3 6 5 default:wood 0 0
3 6 6 default:wood 0 0
3 6 7 default:wood 0 0
3 6 8 default:wood 0 0
3 6 9 default:tree 0 0
3 6 10 default:tree 0 0
3 7 1 cottages:loam 0 0
3 7 2 default:tree 0 0
3 7 3 cottages:bench 187 2
3 7 5 cottages:bed_head 187 3
3 7 6 default:wood 0 0
3 7 9 default:tree 0 0
3 7 10 cottages:loam 0 0
3 8 0 default:torch 0 4
3 8 1 cottages:loam 0 0
3 8 2 default:tree 0 0
3 8 4 default:torch 0 3
3 8 6 default:wood 0 0
3 8 7 default:torch 0 3
3 8 9 default:tree 0 0
3 8 10 cottages:loam 0 0
3 9 0 cottages:roof_flat_straw 205 0
3 9 1 cottages:roof_connector_straw 189 0
3 9 2 default:tree 0 0
3 9 3 default:wood 0 0
3 9 4 default:wood 0 0
3 9 5 default:wood 0 0
3 9 6 default:wood 0 0
3 9 7 default:wood 0 0
3 9 8 default:wood 0 0
3 9 9 default:tree 0 0
3 9 10 cottages:roof_connector_straw 173 2
3 9 11 cottages:roof_flat_straw 189 2
3 10 2 cottages:roof_flat_straw 157 1
3 10 3 cottages:roof_connector_straw 141 1
3 10 4 cottages:roof_straw 125 1
3 10 5 cottages:roof_straw 141 1
3 10 6 cottages:roof_straw 157 1
3 10 7 cottages:roof_straw 141 1
3 10 8 cottages:roof_connector_straw 141 1
3 10 9 cottages:roof_flat_straw 157 1
4 0 3 default:cobble 0 0
4 0 4 default:cobble 0 0
4 0 5 default:cobble 0 0
4 0 6 default:cobble 0 0
4 0 7 default:cobble 0 0
4 0 8 default:cobble 0 0
4 1 3 default:tree 0 0
4 1 4 cottages:loam 0 0
4 1 5 doors:door_wood_b_1 170 1
4 1 6 cottages:loam 0 0
4 1 7 cottages:loam 0 0
4 1 8 default:tree 0 0
4 2 3 default:tree 0 0
4 2 4 cottages:loam 0 0
4 2 5 doors:door_wood_t_1 187 1
4 2 6 cottages:loam 0 0
4 2 7 default:fence_wood 187 0
4 2 8 default:tree 0 0
4 3 2 default:tree 0 0
4 3 3 default:tree 0 0
4 3 4 default:wood 0 0
4 3 5 default:wood 0 0
4 3 6 default:wood 0 0
4 3 7 default:wood 0 0
4 3 8 default:tree 0 0
4 3 9 default:tree 0 0
4 4 2 cottages:loam 0 0
4 4 3 stairs:slab_wood 170 0
4 4 6 cottages:bench 187 3
4 4 7 cottages:bench 170 3
4 4 8 cottages:bench 170 0
4 4 9 cottages:loam 0 0
4 5 2 cottages:loam 0 0
4 5 3 stairs:slab_wood 187 0
4 5 5 default:torch 0 3
4 5 9 cottages:loam 0 0
4 6 1 default:wood 0 0
4 6 2 default:wood 0 0
4 6 3 default:wood 0 0
4 6 4 default:wood 0 0
4 6 5 default:wood 0 0
4 6 6 default:wood 0 0
4 6 7 default:wood 0 0
4 6 8 default:wood 0 0
4 6 9 default:wood 0 0
4 6 10 default:wood 0 0
4 7 1 cottages:loam 0 0
4 7 2 cottages:bed_head 187 2
4 7 3 cottages:bed_foot 204 2
4 7 5 cottages:bed_foot 204 3
4 7 6 default:wood 0 0
4 7 9 default:chest 0 0
4 7 10 cottages:loam 0 0
4 8 1 default:fence_wood 188 0
4 8 3 default:torch 0 2
4 8 5 default:torch 0 4
4 8 6 default:wood 0 0
4 8 10 cottages:loam 0 0
4 8 11 default:torch 0 5
4 9 0 cottages:roof_flat_straw 189 0
4 9 1 cottages:roof_connector_straw 173 0
4 9 2 default:wood 0 0
4 9 3 default:wood 0 0
4 9 4 default:wood 0 0
4 9 5 default:wood 0 0
4 9 6 default:wood 0 0
4 9 7 default:wood 0 0
4 9 8 default:wood 0 0
4 9 9 default:wood 0 0
4 9 10 cottages:roof_connector_straw 189 2
4 9 11 cottages:roof_flat_straw 205 2
4 10 2 cottages:roof_connector_straw 141 0
4 10 5 default:wood 0 0
4 10 9 cottages:roof_connector_straw 157 2
4 11 3 cottages:roof_flat_straw 109 1
4 11 4 cottages:roof_connector_straw 109 1
4 11 5 cottages:roof_straw 125 1
4 11 6 cottages:roof_straw 125 1
4 11 7 cottages:roof_connector_straw 125 1
4 11 8 cottages:roof_flat_straw 125 1
5 0 3 default:cobble 0 0
5 0 4 cottages:loam 0 0
5 0 5 cottages:loam 0 0
5 0 6 cottages:loam 0 0
5 0 7 cottages:loam 0 0
5 0 8 default:cobble 0 0
5 1 3 cottages:loam 0 0
5 1 6 cottages:bench 170 3
5 1 7 cottages:bench 187 0
5 1 8 cottages:loam 0 0
5 2 3 default:fence_wood 187 0
5 2 8 default:fence_wood 187 0
5 3 2 default:wood 0 0
5 3 3 default:wood 0 0
5 3 5 default:wood 0 0
5 3 6 default:wood 0 0
5 3 7 default:wood 0 0
5 3 8 default:wood 0 0
5 3 9 default:wood 0 0
5 4 2 cottages:loam 0 0
5 4 3 stairs:slab_wood 153 0
5 4 4 stairs:slab_wood 170 0
5 4 8 cottages:bench 187 0
5 4 9 cottages:loam 0 0
5 5 1 default:torch 0 4
5 5 2 cottages:loam 0 0
5 5 3 stairs:slab_wood 170 0
5 5 4 stairs:slab_wood 187 0
5 5 9 cottages:loam 0 0
5 5 10 default:torch 0 5
5 6 1 default:wood 0 0
5 6 2 default:wood 0 0
5 6 3 default:wood 0 0
5 6 4 default:wood 0 0
5 6 5 default:wood 0 0
5 6 6 default:wood 0 0
5 6 7 default:wood 0 0
5 6 8 default:wood 0 0
5 6 9 default:wood 0 0
5 6 10 default:wood 0 0
5 7 1 cottages:loam 0 0
5 7 2 default:wood 0 0
5 7 3 default:wood 0 0
5 7 4 doors:door_wood_b_1 187 1
5 7 5 default:wood 0 0
5 7 6 default:wood 0 0
5 7 9 cottages:bench 187 0
5 7 10 cottages:loam 0 0
5 8 0 default:torch 0 4
5 8 1 cottages:loam 0 0
5 8 2 default:wood 0 0
5 8 3 default:wood 0 0
5 8 4 doors:door_wood_t_1 204 1
5 8 5 default:wood 0 0
5 8 6 default:wood 0 0
5 8 10 default:fence_wood 188 0
5 9 0 cottages:roof_flat_straw 205 0
5 9 1 cottages:roof_connector_straw 189 0
5 9 2 default:wood 0 0
5 9 3 default:wood 0 0
5 9 4 default:wood 0 0
5 9 5 default:wood 0 0
5 9 6 default:wood 0 0
5 9 7 default:wood 0 0
5 9 8 default:wood 0 0
5 9 9 default:wood 0 0
5 9 10 cottages:roof_connector_straw 173 2
5 9 11 cottages:roof_flat_straw 189 2
5 10 2 cottages:roof_straw 157 0
5 10 6 default:wood 0 0
5 10 9 cottages:roof_straw 141 2
5 11 3 cottages:roof_connector_straw 125 0
5 11 6 default:chest 0 3
5 11 8 cottages:roof_connector_straw 125 2
5 12 4 cottages:roof_flat_straw 109 1
5 12 5 cottages:roof_connector_straw 125 1
5 12 6 cottages:roof_connector_straw 141 1
5 12 7 cottages:roof_flat_straw 125 1
6 0 3 default:cobble 0 0
6 0 4 cottages:loam 0 0
6 0 5 cottages:loam 0 0
6 0 6 cottages:loam 0 0
6 0 7 cottages:loam 0 0
6 0 8 default:cobble 0 0
6 1 3 cottages:loam 0 0
6 1 4 stairs:stair_wood 153 1
6 1 7 default:furnace 0 0
6 1 8 cottages:loam 0 0
6 2 2 default:torch 0 4
6 2 3 cottages:loam 0 0
6 2 7 default:torch 0 4
6 2 8 cottages:loam 0 0
6 2 9 default:torch 0 5
6 3 2 default:wood 0 0
6 3 3 default:wood 0 0
6 3 5 default:wood 0 0
6 3 6 default:wood 0 0
6 3 7 default:wood 0 0
6 3 8 default:wood 0 0
6 3 9 default:wood 0 0
6 4 2 cottages:loam 0 0
6 4 3 stairs:slab_wood 153 0
6 4 8 default:furnace 0 0
6 4 9 cottages:loam 0 0
6 5 2 cottages:loam 0 0
6 5 3 stairs:slab_wood 170 0
6 5 8 default:torch 0 4
6 5 9 cottages:loam 0 0
6 6 1 default:wood 0 0
6 6 2 default:wood 0 0
6 6 3 stairs:stair_wood 170 3
6 6 4 default:wood 0 0
6 6 5 default:wood 0 0
6 6 6 default:wood 0 0
6 6 7 default:wood 0 0
6 6 8 default:wood 0 0
6 6 9 default:wood 0 0
6 6 10 default:wood 0 0
6 7 1 cottages:loam 0 0
6 7 2 default:chest 0 2
6 7 6 doors:door_wood_b_1 170 0
6 7 8 cottages:bed_foot 187 0
6 7 9 cottages:bed_head 204 0
6 7 10 cottages:loam 0 0
6 8 1 default:fence_wood 188 0
6 8 4 default:torch 0 2
6 8 6 doors:door_wood_t_1 187 0
6 8 9 default:torch 0 4
6 8 10 cottages:loam 0 0
6 9 0 cottages:roof_flat_straw 189 0
6 9 1 cottages:roof_connector_straw 173 0
6 9 2 default:wood 0 0
6 9 3 default:wood 0 0
6 9 4 default:wood 0 0
6 9 5 default:wood 0 0
6 9 6 default:wood 0 0
6 9 7 default:wood 0 0
6 9 8 default:wood 0 0
6 9 9 default:wood 0 0
6 9 10 cottages:roof_connector_straw 157 2
6 10 2 cottages:roof_straw 141 0
6 10 8 default:chest 0 0
6 10 9 cottages:roof_straw 125 2
6 11 3 cottages:roof_straw 125 0
6 11 8 cottages:roof_straw 141 2
6 12 4 cottages:roof_connector_straw 125 0
6 12 7 cottages:roof_connector_straw 141 2
6 13 5 cottages:roof_flat_straw 125 1
6 13 6 cottages:roof_flat_straw 141 1
7 0 3 default:cobble 0 0
7 0 4 cottages:loam 0 0
7 0 5 cottages:loam 0 0
7 0 6 cottages:loam 0 0
7 0 7 cottages:loam 0 0
7 0 8 default:cobble 0 0
7 1 3 cottages:loam 0 0
7 1 4 default:chest 0 2
7 1 6 default:ladder 187 2
7 1 7 cottages:bench 187 0
7 1 8 cottages:loam 0 0
7 2 3 cottages:loam 0 0
7 2 4 stairs:stair_wood 170 1
7 2 8 cottages:loam 0 0
7 3 2 default:wood 0 0
7 3 3 default:wood 0 0
7 3 5 default:wood 0 0
7 3 6 default:wood 0 0
7 3 7 default:wood 0 0
7 3 8 default:wood 0 0
7 3 9 default:wood 0 0
7 4 2 cottages:loam 0 0
7 4 3 default:chest 0 2
7 4 6 cottages:bench 170 2
7 4 8 cottages:bench 187 0
7 4 9 cottages:loam 0 0
7 5 2 cottages:loam 0 0
7 5 3 stairs:stair_wood 187 3
7 5 7 stairs:slab_wood 187 0
7 5 9 default:fence_wood 187 0
7 6 1 default:wood 0 0
7 6 2 default:wood 0 0
7 6 4 default:wood 0 0
7 6 5 default:wood 0 0
7 6 6 default:wood 0 0
7 6 7 default:wood 0 0
7 6 8 default:wood 0 0
7 6 9 default:wood 0 0
7 6 10 default:wood 0 0
7 7 1 cottages:loam 0 0
7 7 2 default:chest 0 2
7 7 4 default:wood 0 0
7 7 5 default:ladder 170 5
7 7 6 default:wood 0 0
7 7 8 cottages:bed_foot 170 0
7 7 9 cottages:bed_head 187 0
7 7 10 cottages:loam 0 0
7 8 1 cottages:loam 0 0
7 8 4 default:wood 0 0
7 8 5 default:ladder 187 5
7 8 6 default:wood 0 0
7 8 10 cottages:loam 0 0
7 9 0 cottages:roof_flat_straw 173 0
7 9 1 cottages:roof_connector_straw 157 0
7 9 2 default:wood 0 0
7 9 3 default:wood 0 0
7 9 4 default:wood 0 0
7 9 5 default:ladder 170 5
7 9 6 default:wood 0 0
7 9 7 default:wood 0 0
7 9 8 default:wood 0 0
7 9 9 default:wood 0 0
7 9 10 cottages:roof_connector_straw 157 2
7 9 11 cottages:roof_flat_straw 173 2
7 10 2 cottages:roof_straw 141 0
7 10 3 default:chest 0 2
7 10 8 default:chest 0 0
7 10 9 cottages:roof_straw 125 2
7 11 3 cottages:roof_straw 141 0
7 11 8 cottages:roof_straw 157 2
7 12 4 cottages:roof_connector_straw 141 0
7 12 7 cottages:roof_connector_straw 157 2
7 13 5 cottages:roof_flat_straw 141 3
7 13 6 cottages:roof_flat_straw 157 3
8 0 3 default:cobble 0 0
8 0 4 cottages:loam 0 0
8 0 5 cottages:loam 0 0
8 0 6 cottages:loam 0 0
8 0 7 cottages:loam 0 0
8 0 8 default:cobble 0 0
8 1 3 cottages:loam 0 0
8 1 4 stairs:slab_wood 170 0
8 1 5 default:ladder 187 4
8 1 6 default:water_source 204 0
8 1 7 stairs:slab_wood 187 0
8 1 8 cottages:loam 0 0
8 2 2 default:torch 0 4
8 2 3 cottages:loam 0 0
8 2 4 stairs:slab_wood 187 0
8 2 6 default:torch 0 2
8 2 7 stairs:slab_wood 204 0
8 2 8 cottages:loam 0 0
8 2 9 default:torch 0 5
8 3 2 default:wood 0 0
8 3 3 default:wood 0 0
8 3 4 stairs:stair_wood 170 1
8 3 5 default:wood 0 0
8 3 6 default:wood 0 0
8 3 7 default:wood 0 0
8 3 8 default:wood 0 0
8 3 9 default:wood 0 0
8 4 2 cottages:loam 0 0
8 4 3 stairs:stair_wood 187 3
8 4 6 cottages:bench 187 2
8 4 7 default:fence_wood 170 0
8 4 8 cottages:bench 187 0
8 4 9 cottages:loam 0 0
8 5 1 default:torch 0 4
8 5 2 cottages:loam 0 0
8 5 7 stairs:slab_wood 187 0
8 5 9 cottages:loam 0 0
8 5 10 default:torch 0 5
8 6 1 default:wood 0 0
8 6 2 default:wood 0 0
8 6 4 default:wood 0 0
8 6 5 default:wood 0 0
8 6 6 default:wood 0 0
8 6 7 default:wood 0 0
8 6 8 default:wood 0 0
8 6 9 default:wood 0 0
8 6 10 default:wood 0 0
8 7 1 cottages:loam 0 0
8 7 4 default:chest 0 2
8 7 5 doors:door_wood_b_1 170 1
8 7 6 default:wood 0 0
8 7 9 cottages:bench 170 0
8 7 10 cottages:loam 0 0
8 8 1 cottages:loam 0 0
8 8 3 default:wood 0 0
8 8 4 default:chest 0 2
8 8 5 doors:door_wood_t_1 187 1
8 8 6 default:wood 0 0
8 8 10 default:fence_wood 188 0
8 9 0 cottages:roof_flat_straw 173 0
8 9 1 cottages:roof_connector_straw 157 0
8 9 2 default:wood 0 0
8 9 3 default:wood 0 0
8 9 4 default:wood 0 0
8 9 5 default:wood 0 0
8 9 6 default:wood 0 0
8 9 7 default:wood 0 0
8 9 8 default:wood 0 0
8 9 9 default:wood 0 0
8 9 10 cottages:roof_connector_straw 173 2
8 9 11 cottages:roof_flat_straw 189 2
8 10 2 cottages:roof_straw 157 0
8 10 6 default:torch 0 1
8 10 8 default:chest 0 0
8 10 9 cottages:roof_straw 141 2
8 11 3 cottages:roof_connector_straw 157 0
8 11 8 cottages:roof_connector_straw 173 2
8 12 4 cottages:roof_flat_straw 157 3
8 12 5 cottages:roof_connector_straw 173 3
8 12 6 cottages:roof_connector_straw 189 3
8 12 7 cottages:roof_flat_straw 173 3
9 0 3 default:cobble 0 0
9 0 4 default:cobble 0 0
9 0 5 default:cobble 0 0
9 0 6 default:cobble 0 0
9 0 7 default:cobble 0 0
9 0 8 default:cobble 0 0
9 1 3 default:tree 0 0
9 1 4 cottages:loam 0 0
9 1 5 cottages:loam 0 0
9 1 6 cottages:loam 0 0
9 1 7 cottages:loam 0 0
9 1 8 default:tree 0 0
9 2 3 default:tree 0 0
9 2 4 cottages:loam 0 0
9 2 5 default:fence_wood 187 0
9 2 6 cottages:loam 0 0
9 2 7 cottages:loam 0 0
9 2 8 default:tree 0 0
9 3 2 default:tree 0 0
9 3 3 default:tree 0 0
9 3 4 default:wood 0 0
9 3 5 default:wood 0 0
9 3 6 default:wood 0 0
9 3 7 default:wood 0 0
9 3 8 default:tree 0 0
9 3 9 default:tree 0 0
9 4 2 cottages:loam 0 0
9 4 6 cottages:bench 204 2
9 4 8 cottages:bench 204 0
9 4 9 cottages:loam 0 0
9 5 2 default:fence_wood 204 0
9 5 3 default:torch 0 2
9 5 6 default:torch 0 2
9 5 7 stairs:slab_wood 204 0
9 5 8 default:torch 0 4
9 5 9 cottages:loam 0 0
9 6 1 default:wood 0 0
9 6 2 default:wood 0 0
9 6 4 default:wood 0 0
9 6 5 default:wood 0 0
9 6 6 default:wood 0 0
9 6 7 default:wood 0 0
9 6 8 default:wood 0 0
9 6 9 default:wood 0 0
9 6 10 default:wood 0 0
9 7 1 cottages:loam 0 0
9 7 3 default:wood 0 0
9 7 6 default:wood 0 0
9 7 9 default:chest 0 0
9 7 10 cottages:loam 0 0
9 8 1 cottages:loam 0 0
9 8 3 default:wood 0 0
9 8 4 default:torch 0 5
9 8 6 default:wood 0 0
9 8 10 cottages:loam 0 0
9 8 11 default:torch 0 5
9 9 0 cottages:roof_flat_straw 189 0
9 9 1 cottages:roof_connector_straw 173 0
9 9 2 default:wood 0 0
9 9 3 default:wood 0 0
9 9 4 default:wood 0 0
9 9 5 default:wood 0 0
9 9 6 default:wood 0 0
9 9 7 default:wood 0 0
9 9 8 default:wood 0 0
9 9 9 default:wood 0 0
9 9 10 cottages:roof_connector_straw 189 2
9 9 11 cottages:roof_flat_straw 205 2
9 10 2 cottages:roof_connector_straw 141 0
9 10 9 cottages:roof_connector_straw 157 2
9 11 3 cottages:roof_flat_straw 141 0
9 11 4 cottages:roof_connector_straw 157 3
9 11 5 cottages:roof_straw 173 3
9 11 6 cottages:roof_straw 189 3
9 11 7 cottages:roof_connector_straw 173 3
9 11 8 cottages:roof_flat_straw 157 3
10 2 4 default:torch 0 3
10 2 6 default:torch 0 3
10 3 2 default:tree 0 0
10 3 3 default:tree 0 0
10 3 4 default:wood 0 0
10 3 5 default:wood 0 0
10 3 6 default:wood 0 0
10 3 7 default:wood 0 0
10 3 8 default:tree 0 0
10 3 9 default:tree 0 0
10 4 2 default:tree 0 0
10 4 3 cottages:loam 0 0
10 4 4 cottages:loam 0 0
10 4 5 cottages:loam 0 0
10 4 6 cottages:loam 0 0
10 4 7 cottages:loam 0 0
10 4 8 cottages:loam 0 0
10 4 9 default:tree 0 0
10 5 2 default:tree 0 0
10 5 3 cottages:loam 0 0
10 5 4 cottages:loam 0 0
10 5 5 cottages:loam 0 0
10 5 6 cottages:loam 0 0
10 5 7 default:fence_wood 187 0
10 5 8 cottages:loam 0 0
10 5 9 default:tree 0 0
10 6 1 default:tree 0 0
10 6 2 default:tree 0 0
10 6 3 default:wood 0 0
10 6 4 default:wood 0 0
10 6 5 default:wood 0 0
10 6 6 default:wood 0 0
10 6 7 default:wood 0 0
10 6 8 default:wood 0 0
10 6 9 default:tree 0 0
10 6 10 default:tree 0 0
10 7 1 cottages:loam 0 0
10 7 2 default:tree 0 0
10 7 3 cottages:bed_head 170 2
10 7 4 cottages:bed_foot 187 2
10 7 5 cottages:bench 170 1
10 7 6 default:wood 0 0
10 7 9 default:tree 0 0
10 7 10 cottages:loam 0 0
10 8 0 default:torch 0 4
10 8 1 cottages:loam 0 0
10 8 2 default:tree 0 0
10 8 6 default:wood 0 0
10 8 8 default:torch 0 2
10 8 9 default:tree 0 0
10 8 10 cottages:loam 0 0
10 9 0 cottages:roof_flat_straw 205 0
10 9 1 cottages:roof_connector_straw 189 0
10 9 2 default:tree 0 0
10 9 3 default:wood 0 0
10 9 4 default:wood 0 0
10 9 5 default:wood 0 0
10 9 6 default:wood 0 0
10 9 7 default:wood 0 0
10 9 8 default:wood 0 0
10 9 9 default:tree 0 0
10 9 10 cottages:roof_connector_straw 173 2
10 9 11 cottages:roof_flat_straw 189 2
10 10 2 cottages:roof_flat_straw 157 0
10 10 3 cottages:roof_connector_straw 141 3
10 10 4 cottages:roof_straw 157 3
10 10 5 cottages:roof_straw 173 3
10 10 6 cottages:roof_straw 189 3
10 10 7 cottages:roof_straw 173 3
10 10 8 cottages:roof_connector_straw 157 3
10 10 9 cottages:roof_flat_straw 141 3
11 5 4 default:torch 0 3
11 6 1 default:tree 0 0
11 6 2 default:tree 0 0
11 6 3 default:wood 0 0
11 6 4 default:wood 0 0
11 6 5 default:wood 0 0
11 6 6 default:wood 0 0
11 6 7 default:wood 0 0
11 6 8 default:wood 0 0
11 6 9 default:tree 0 0
11 6 10 default:tree 0 0
11 7 1 default:tree 0 0
11 7 2 cottages:loam 0 0
11 7 3 cottages:loam 0 0
11 7 4 cottages:loam 0 0
11 7 5 cottages:loam 0 0
11 7 6 cottages:loam 0 0
11 7 7 cottages:loam 0 0
11 7 8 cottages:loam 0 0
11 7 9 cottages:loam 0 0
11 7 10 default:tree 0 0
11 8 1 default:tree 0 0
11 8 2 cottages:loam 0 0
11 8 3 default:fence_wood 188 0
11 8 4 cottages:loam 0 0
11 8 5 default:fence_wood 188 0
11 8 6 cottages:loam 0 0
11 8 7 cottages:loam 0 0
11 8 8 cottages:loam 0 0
11 8 9 cottages:loam 0 0
11 8 10 default:tree 0 0
11 9 0 cottages:roof_flat_straw 189 0
11 9 1 cottages:roof_flat_straw 173 0
11 9 2 cottages:roof_connector_straw 189 3
11 9 3 cottages:roof_connector_straw 173 3
11 9 4 cottages:roof_connector_straw 189 3
11 9 5 cottages:roof_connector_straw 173 3
11 9 6 cottages:roof_connector_straw 157 3
11 9 7 cottages:roof_connector_straw 173 3
11 9 8 cottages:roof_connector_straw 189 3
11 9 9 cottages:roof_connector_straw 173 3
11 9 10 cottages:roof_flat_straw 157 3
11 9 11 cottages:roof_flat_straw 173 2
12 8 2 default:torch 0 3
12 8 4 default:torch 0 3
12 8 8 default:torch 0 3
12 9 0 cottages:roof_flat_straw 173 3
12 9 1 cottages:roof_flat_straw 189 3
12 9 2 cottages:roof_flat_straw 205 3
12 9 3 cottages:roof_flat_straw 189 3
12 9 4 cottages:roof_flat_straw 205 3
12 9 5 cottages:roof_flat_straw 189 3
12 9 6 cottages:roof_flat_straw 173 3
12 9 7 cottages:roof_flat_straw 189 3
12 9 8 cottages:roof_flat_straw 205 3
12 9 9 cottages:roof_flat_straw 189 3
12 9 10 cottages:roof_flat_straw 173 3
12 9 11 cottages:roof_flat_straw 157 2

View File

@ -0,0 +1,466 @@
0 5 2 cottages:roof_straw 173 0
0 5 5 cottages:roof_straw 189 2
0 6 3 cottages:roof_straw 173 0
0 6 4 cottages:roof_straw 189 2
1 3 0 cottages:roof_straw 157 0
1 3 3 default:sign_wall 172 2
1 3 7 cottages:roof_straw 157 2
1 4 1 cottages:roof_straw 157 0
1 4 6 cottages:roof_straw 173 2
1 5 2 cottages:roof_straw 189 0
1 5 3 cottages:window_shutter_open 204 1
1 5 4 default:torch 0 2
1 5 5 cottages:roof_straw 205 2
1 6 3 cottages:roof_straw 189 0
1 6 4 cottages:roof_straw 205 2
2 0 2 stairs:slab_wood 187 0
2 0 3 stairs:slab_wood 171 0
2 0 4 stairs:slab_wood 187 0
2 0 5 stairs:slab_wood 171 0
2 0 6 stairs:slab_wood 156 0
2 0 7 stairs:slab_wood 157 0
2 2 2 default:torch 0 2
2 2 4 default:torch 0 2
2 2 5 cottages:window_shutter_open 204 1
2 3 0 cottages:roof_straw 173 0
2 3 1 default:tree 0 0
2 3 2 default:wood 0 0
2 3 3 default:wood 0 0
2 3 4 default:wood 0 0
2 3 5 default:wood 0 0
2 3 6 default:tree 0 0
2 3 7 cottages:roof_straw 173 2
2 4 1 cottages:roof_connector_straw 141 0
2 4 2 cottages:loam 0 0
2 4 3 cottages:loam 0 0
2 4 4 cottages:loam 0 0
2 4 5 cottages:loam 0 0
2 4 6 cottages:roof_connector_straw 157 2
2 5 2 cottages:roof_connector_straw 173 0
2 5 3 cottages:glass_pane 188 3
2 5 4 cottages:loam 0 0
2 5 5 cottages:roof_connector_straw 189 2
2 6 3 cottages:roof_connector_straw 173 0
2 6 4 cottages:roof_connector_straw 189 2
3 0 1 default:tree 0 0
3 0 2 default:clay 0 0
3 0 3 default:clay 0 0
3 0 4 default:clay 0 0
3 0 5 default:clay 0 0
3 0 6 default:tree 0 0
3 0 7 default:dirt 0 0
3 0 8 default:dirt_with_grass 0 0
3 0 9 default:dirt_with_grass 0 0
3 0 10 default:dirt_with_grass 0 0
3 0 11 default:dirt_with_grass 0 0
3 1 1 default:tree 0 0
3 1 2 default:clay 0 0
3 1 3 doors:door_wood_b_1 170 1
3 1 4 default:clay 0 0
3 1 5 default:clay 0 0
3 1 6 default:tree 0 0
3 1 7 cottages:gate_closed 188 1
3 1 8 default:fence_wood 205 0
3 1 9 default:fence_wood 189 0
3 1 10 default:fence_wood 189 0
3 1 11 default:fence_wood 205 0
3 2 1 default:tree 0 0
3 2 2 default:clay 0 0
3 2 3 doors:door_wood_t_1 187 1
3 2 4 default:clay 0 0
3 2 5 cottages:glass_pane 187 3
3 2 6 default:tree 0 0
3 2 8 default:torch 15 1
3 2 11 default:torch 15 1
3 3 0 cottages:roof_straw 157 0
3 3 1 default:tree 0 0
3 3 2 cottages:loam 0 0
3 3 3 cottages:loam 0 0
3 3 4 cottages:loam 0 0
3 3 5 cottages:loam 0 0
3 3 6 default:tree 0 0
3 3 7 cottages:roof_straw 189 2
3 4 1 cottages:roof_connector_straw 157 0
3 4 2 cottages:chest_storage 0 2
3 4 4 cottages:chest_storage 0 3
3 4 5 cottages:chest_storage 0 3
3 4 6 cottages:roof_connector_straw 173 2
3 5 2 cottages:roof_straw 189 0
3 5 4 default:torch 0 3
3 5 5 cottages:roof_straw 205 2
3 6 3 cottages:roof_straw 189 0
3 6 4 cottages:roof_straw 205 2
4 0 1 default:clay 0 0
4 0 2 default:sandstone 0 0
4 0 3 default:sandstone 0 0
4 0 4 default:sandstone 0 0
4 0 5 default:sandstone 0 0
4 0 6 default:sandstone 0 0
4 0 7 default:dirt_with_grass 0 0
4 0 8 farming:soil_wet 0 0
4 0 9 farming:soil_wet 0 0
4 0 10 farming:soil_wet 0 0
4 0 11 default:dirt_with_grass 0 0
4 1 1 default:clay 0 0
4 1 2 cottages:chest_work 0 2
4 1 4 cottages:bench 204 3
4 1 5 cottages:bench 187 3
4 1 6 default:clay 0 0
4 1 8 farming:cotton 191 0
4 1 9 farming:cotton 175 0
4 1 10 farming:cotton 175 0
4 1 11 default:fence_wood 189 0
4 2 1 default:clay 0 0
4 2 2 default:torch 0 3
4 2 4 default:torch 0 3
4 2 6 cottages:glass_pane 188 0
4 2 7 cottages:window_shutter_open 205 2
4 3 0 cottages:roof_straw 141 0
4 3 1 cottages:loam 0 0
4 3 2 default:wood 0 0
4 3 3 default:wood 0 0
4 3 4 default:wood 0 0
4 3 5 default:wood 0 0
4 3 6 cottages:loam 0 0
4 3 7 cottages:roof_straw 189 2
4 4 1 cottages:roof_straw 141 0
4 4 6 cottages:roof_straw 157 2
4 5 2 cottages:roof_straw 173 0
4 5 5 cottages:roof_straw 189 2
4 6 3 cottages:roof_straw 173 0
4 6 4 cottages:roof_straw 189 2
5 0 0 cottages:bench 141 0
5 0 1 default:cobble 0 0
5 0 2 default:sandstone 0 0
5 0 3 default:sandstone 0 0
5 0 4 default:sandstone 0 0
5 0 5 default:sandstone 0 0
5 0 6 default:sandstone 0 0
5 0 7 default:dirt_with_grass 0 0
5 0 8 farming:soil_wet 0 0
5 0 9 farming:soil_wet 0 0
5 0 10 farming:soil_wet 0 0
5 0 11 default:dirt_with_grass 0 0
5 1 1 default:cobble 0 0
5 1 2 default:furnace 0 2
5 1 4 cottages:table 187 0
5 1 5 cottages:bench 170 0
5 1 6 default:clay 0 0
5 1 8 farming:cotton_2 191 0
5 1 9 farming:cotton 175 0
5 1 10 farming:cotton 175 0
5 1 11 default:fence_wood 189 0
5 2 1 default:cobble 0 0
5 2 6 default:clay 0 0
5 2 7 default:torch 0 5
5 3 0 cottages:roof_straw 125 0
5 3 1 default:cobble 0 0
5 3 2 default:wood 0 0
5 3 3 default:wood 0 0
5 3 4 default:wood 0 0
5 3 5 default:wood 0 0
5 3 6 cottages:loam 0 0
5 3 7 cottages:roof_straw 205 2
5 4 1 default:cobble 0 0
5 4 5 cottages:chest_storage 0 0
5 4 6 cottages:roof_straw 173 2
5 5 1 default:cobble 0 0
5 5 2 cottages:roof_straw 157 0
5 5 5 cottages:roof_straw 173 2
5 6 1 default:cobble 0 0
5 6 3 cottages:roof_straw 157 0
5 6 4 cottages:roof_straw 173 2
5 7 1 default:furnace 0 0
6 0 1 default:clay 0 0
6 0 2 default:water_source 153 0
6 0 3 default:sandstone 0 0
6 0 4 default:sandstone 0 0
6 0 5 default:sandstone 0 0
6 0 6 default:sandstone 0 0
6 0 7 default:water_source 172 0
6 0 8 farming:soil_wet 0 0
6 0 9 farming:soil_wet 0 0
6 0 10 farming:soil_wet 0 0
6 0 11 default:dirt_with_grass 0 0
6 1 1 default:clay 0 0
6 1 2 cottages:washing 170 2
6 1 4 cottages:table 170 0
6 1 5 cottages:bench 187 0
6 1 6 default:clay 0 0
6 1 7 cottages:washing 189 1
6 1 8 farming:cotton 175 0
6 1 9 farming:cotton 175 0
6 1 10 farming:cotton 191 0
6 1 11 default:fence_wood 205 0
6 2 1 default:clay 0 0
6 2 6 default:clay 0 0
6 2 11 default:torch 15 1
6 3 0 cottages:roof_straw 141 0
6 3 1 cottages:loam 0 0
6 3 2 default:wood 0 0
6 3 3 default:wood 0 0
6 3 4 default:wood 0 0
6 3 5 default:wood 0 0
6 3 6 cottages:loam 0 0
6 3 7 cottages:roof_straw 189 2
6 4 1 cottages:roof_straw 109 0
6 4 5 cottages:shelf 140 0
6 4 6 cottages:roof_straw 157 2
6 5 2 cottages:roof_straw 141 0
6 5 5 cottages:roof_straw 157 2
6 6 3 cottages:roof_straw 141 0
6 6 4 cottages:roof_straw 157 2
7 0 1 default:tree 0 0
7 0 2 default:sandstone 0 0
7 0 3 default:sandstone 0 0
7 0 4 default:sandstone 0 0
7 0 5 default:sandstone 0 0
7 0 6 default:tree 0 0
7 0 7 farming:soil_wet 0 0
7 0 8 farming:soil_wet 0 0
7 0 9 farming:soil_wet 0 0
7 0 10 farming:soil_wet 0 0
7 0 11 default:dirt_with_grass 0 0
7 1 1 default:tree 0 0
7 1 2 cottages:shelf 153 2
7 1 4 default:ladder 187 2
7 1 6 default:tree 0 0
7 1 7 farming:cotton 189 0
7 1 8 farming:cotton 175 0
7 1 9 farming:cotton 159 0
7 1 10 farming:cotton 175 0
7 1 11 cottages:gate_closed 189 0
7 2 1 default:tree 0 0
7 2 2 cottages:shelf 170 2
7 2 4 default:ladder 204 2
7 2 5 default:torch 0 2
7 2 6 default:tree 0 0
7 3 0 cottages:roof_connector_straw 157 0
7 3 1 default:tree 0 0
7 3 2 default:wood 0 0
7 3 3 default:wood 0 0
7 3 4 default:ladder 187 2
7 3 5 default:wood 0 0
7 3 6 default:tree 0 0
7 3 7 cottages:roof_straw 189 2
7 4 1 cottages:roof_connector_straw 125 0
7 4 2 cottages:chest_storage 0 2
7 4 6 cottages:roof_connector_straw 157 2
7 5 2 cottages:roof_straw 125 0
7 5 5 cottages:roof_straw 141 2
7 6 3 cottages:roof_straw 125 0
7 6 4 cottages:roof_straw 141 2
8 0 1 default:clay 0 0
8 0 2 default:sandstone 0 0
8 0 3 default:sandstone 0 0
8 0 4 default:sandstone 0 0
8 0 5 default:sandstone 0 0
8 0 6 default:sandstone 0 0
8 0 7 farming:soil_wet 0 0
8 0 8 farming:soil_wet 0 0
8 0 9 farming:soil_wet 0 0
8 0 10 farming:soil_wet 0 0
8 0 11 default:dirt_with_grass 0 0
8 1 1 default:clay 0 0
8 1 2 default:clay 0 0
8 1 3 doors:door_wood_b_1 170 1
8 1 4 default:clay 0 0
8 1 5 default:clay 0 0
8 1 6 default:clay 0 0
8 1 7 farming:cotton 205 0
8 1 8 farming:cotton 191 0
8 1 9 farming:cotton 175 0
8 1 10 farming:cotton 175 0
8 1 11 default:fence_wood 189 0
8 2 1 default:clay 0 0
8 2 2 default:clay 0 0
8 2 3 doors:door_wood_t_1 187 1
8 2 4 default:clay 0 0
8 2 5 default:clay 0 0
8 2 6 default:clay 0 0
8 2 7 default:torch 0 5
8 3 0 cottages:roof_straw 173 0
8 3 1 cottages:loam 0 0
8 3 2 default:wood 0 0
8 3 3 default:wood 0 0
8 3 4 default:wood 0 0
8 3 5 default:wood 0 0
8 3 6 cottages:loam 0 0
8 3 7 cottages:roof_straw 205 2
8 4 1 cottages:roof_straw 141 0
8 4 6 cottages:roof_straw 173 2
8 5 2 cottages:roof_straw 141 0
8 5 5 cottages:roof_straw 157 2
8 6 3 cottages:roof_straw 141 0
8 6 4 cottages:roof_straw 157 2
9 0 0 cottages:bench 205 0
9 0 1 default:clay 0 0
9 0 2 default:sandstone 0 0
9 0 3 default:sandstone 0 0
9 0 4 default:sandstone 0 0
9 0 5 default:sandstone 0 0
9 0 6 default:sandstone 0 0
9 0 7 cottages:straw_ground 0 0
9 0 8 cottages:straw_ground 0 0
9 0 9 default:dirt_with_grass 0 0
9 0 10 default:dirt_with_grass 0 0
9 0 11 default:dirt_with_grass 0 0
9 1 0 default:torch 0 4
9 1 1 default:clay 0 0
9 1 2 cottages:bed_head 170 3
9 1 5 cottages:bed_head 204 3
9 1 6 default:clay 0 0
9 1 7 cottages:gate_closed 188 1
9 1 8 default:fence_wood 205 0
9 1 9 default:fence_wood 189 0
9 1 10 default:fence_wood 189 0
9 1 11 default:fence_wood 205 0
9 2 1 default:clay 0 0
9 2 5 default:torch 0 3
9 2 6 cottages:glass_pane 204 0
9 2 7 cottages:window_shutter_open 205 2
9 2 8 default:torch 15 1
9 2 11 default:torch 15 1
9 3 0 cottages:roof_straw 189 0
9 3 1 cottages:loam 0 0
9 3 2 default:wood 0 0
9 3 3 default:wood 0 0
9 3 4 default:wood 0 0
9 3 5 default:wood 0 0
9 3 6 cottages:loam 0 0
9 3 7 cottages:roof_straw 189 2
9 4 1 cottages:roof_straw 157 0
9 4 3 cottages:chest_storage 0 1
9 4 5 cottages:chest_storage 0 0
9 4 6 cottages:roof_straw 157 2
9 5 2 cottages:roof_straw 157 0
9 5 3 cottages:chest_storage 0 1
9 5 5 cottages:roof_straw 173 2
9 6 3 cottages:roof_straw 157 0
9 6 4 cottages:roof_straw 173 2
10 0 1 default:clay 0 0
10 0 2 default:sandstone 0 0
10 0 3 default:sandstone 0 0
10 0 4 default:sandstone 0 0
10 0 5 default:sandstone 0 0
10 0 6 default:sandstone 0 0
10 0 7 cottages:straw_ground 0 0
10 0 8 cottages:straw_ground 0 0
10 1 1 default:clay 0 0
10 1 2 cottages:bed_foot 187 3
10 1 3 cottages:bench 204 1
10 1 4 cottages:chest_private 0 1
10 1 5 cottages:bed_foot 187 3
10 1 6 default:clay 0 0
10 1 8 default:fence_wood 189 0
10 2 1 default:clay 0 0
10 2 3 default:torch 0 2
10 2 4 cottages:chest_private 0 1
10 2 6 default:clay 0 0
10 2 8 cottages:roof_straw 205 2
10 3 0 cottages:roof_straw 173 0
10 3 1 cottages:loam 0 0
10 3 2 default:wood 0 0
10 3 3 default:wood 0 0
10 3 4 default:wood 0 0
10 3 5 default:wood 0 0
10 3 6 cottages:loam 0 0
10 3 7 cottages:roof_straw 173 2
10 4 1 cottages:roof_straw 141 0
10 4 2 cottages:chest_storage 0 2
10 4 6 cottages:roof_straw 157 2
10 5 2 cottages:roof_straw 173 0
10 5 5 cottages:roof_straw 189 2
10 6 3 cottages:roof_straw 173 0
10 6 4 cottages:roof_straw 189 2
11 0 1 default:tree 0 0
11 0 2 default:clay 0 0
11 0 3 default:clay 0 0
11 0 4 default:clay 0 0
11 0 5 default:clay 0 0
11 0 6 default:tree 0 0
11 0 7 cottages:straw_ground 0 0
11 0 8 cottages:straw_ground 0 0
11 1 1 default:tree 0 0
11 1 2 default:clay 0 0
11 1 3 default:clay 0 0
11 1 4 default:clay 0 0
11 1 5 default:clay 0 0
11 1 6 default:tree 0 0
11 1 8 default:fence_wood 173 0
11 2 1 default:tree 0 0
11 2 2 cottages:glass_pane 187 1
11 2 3 default:clay 0 0
11 2 4 default:clay 0 0
11 2 5 cottages:glass_pane 187 1
11 2 6 default:tree 0 0
11 2 8 cottages:roof_straw 189 2
11 3 0 cottages:roof_straw 157 0
11 3 1 default:tree 0 0
11 3 2 default:wood 0 0
11 3 3 default:wood 0 0
11 3 4 default:wood 0 0
11 3 5 default:wood 0 0
11 3 6 default:tree 0 0
11 3 7 cottages:roof_straw 157 2
11 4 1 cottages:roof_connector_straw 157 0
11 4 6 cottages:roof_connector_straw 173 2
11 5 2 cottages:roof_straw 189 0
11 5 4 default:torch 0 2
11 5 5 cottages:roof_straw 205 2
11 6 3 cottages:roof_straw 189 0
11 6 4 cottages:roof_straw 205 2
12 0 2 stairs:slab_wood 156 0
12 0 3 stairs:slab_wood 172 0
12 0 4 stairs:slab_wood 188 0
12 0 5 stairs:slab_wood 171 0
12 0 6 cottages:straw_ground 0 0
12 0 7 cottages:straw_ground 0 0
12 0 8 cottages:straw_ground 0 0
12 1 6 cottages:half_door_inverted 171 0
12 1 8 default:fence_wood 157 0
12 2 2 cottages:window_shutter_open 188 3
12 2 4 default:torch 0 3
12 2 5 cottages:window_shutter_open 204 3
12 2 6 cottages:half_door_inverted 187 0
12 2 8 cottages:roof_straw 173 2
12 3 0 cottages:roof_straw 141 0
12 3 2 default:wood 0 0
12 3 3 default:wood 0 0
12 3 4 default:wood 0 0
12 3 5 default:wood 0 0
12 3 7 cottages:roof_straw 157 2
12 4 1 cottages:roof_connector_straw 141 0
12 4 2 cottages:loam 0 0
12 4 3 cottages:loam 0 0
12 4 4 cottages:loam 0 0
12 4 5 cottages:loam 0 0
12 4 6 cottages:roof_straw 157 2
12 5 2 cottages:roof_connector_straw 173 0
12 5 3 cottages:glass_pane 188 1
12 5 4 cottages:loam 0 0
12 5 5 cottages:roof_connector_straw 189 2
12 6 3 cottages:roof_connector_straw 173 0
12 6 4 cottages:roof_connector_straw 189 2
13 0 5 cottages:straw_ground 0 0
13 0 6 cottages:straw_ground 0 0
13 0 7 cottages:straw_ground 0 0
13 0 8 cottages:straw_ground 0 0
13 1 5 cottages:table 173 0
13 1 6 default:wood 0 0
13 1 7 default:wood 0 0
13 1 8 default:wood 0 0
13 2 6 default:wood 0 0
13 2 7 default:wood 0 0
13 2 8 cottages:roof_straw 157 2
13 3 0 cottages:roof_straw 125 0
13 3 6 default:wood 0 0
13 3 7 cottages:roof_straw 141 2
13 4 1 cottages:roof_straw 157 0
13 4 6 cottages:roof_straw 173 2
13 5 2 cottages:roof_straw 189 0
13 5 3 cottages:window_shutter_open 205 3
13 5 4 default:torch 0 3
13 5 5 cottages:roof_straw 205 2
13 6 3 cottages:roof_straw 189 0
13 6 4 cottages:roof_straw 205 2

View File

@ -3,7 +3,7 @@
0 0 2 default:dirt_with_grass 0 0
0 0 3 default:dirt_with_grass 0 0
0 0 4 default:dirt_with_grass 0 0
0 0 8 random_buildings:bench 173 0
0 0 8 cottages:bench 173 0
0 0 9 default:dirt_with_grass 0 0
0 0 10 default:dirt_with_grass 0 0
0 0 11 default:dirt_with_grass 0 0
@ -36,7 +36,7 @@
1 0 3 default:water_source 156 0
1 0 4 default:dirt_with_grass 0 0
1 0 5 stairs:slab_wood 157 0
1 0 8 random_buildings:bench 157 0
1 0 8 cottages:bench 157 0
1 0 9 default:dirt_with_grass 0 0
1 0 10 farming:soil_wet 0 0
1 0 11 farming:soil_wet 0 0
@ -45,7 +45,7 @@
1 0 14 farming:soil_wet 0 0
1 0 15 default:dirt_with_grass 0 0
1 1 0 default:fence_wood 189 0
1 1 3 random_buildings:washing 173 3
1 1 3 cottages:washing 173 3
1 1 4 default:fence_wood 189 0
1 1 9 default:fence_wood 189 0
1 1 10 farming:cotton 175 0
@ -60,7 +60,7 @@
2 0 3 default:dirt_with_grass 0 0
2 0 4 default:dirt_with_grass 0 0
2 0 5 stairs:slab_wood 173 0
2 0 8 random_buildings:bench 173 0
2 0 8 cottages:bench 173 0
2 0 9 default:dirt_with_grass 0 0
2 0 10 farming:soil_wet 0 0
2 0 11 farming:soil_wet 0 0
@ -97,37 +97,37 @@
3 0 14 farming:soil_wet 0 0
3 0 15 default:dirt_with_grass 0 0
3 1 0 default:fence_wood 189 0
3 1 4 random_buildings:gate_closed 188 2
3 1 8 random_buildings:wagon_wheel 205 2
3 1 9 random_buildings:gate_closed 188 0
3 1 4 cottages:gate_closed 188 2
3 1 8 cottages:wagon_wheel 205 2
3 1 9 cottages:gate_closed 188 0
3 1 10 farming:cotton 189 0
3 1 11 farming:cotton 205 0
3 1 12 farming:cotton 189 0
3 1 13 default:fence_wood 173 0
3 1 14 farming:cotton 191 0
3 1 15 default:fence_wood 205 0
3 2 4 random_buildings:window_shutter_open 205 1
3 2 4 cottages:window_shutter_open 205 1
3 2 5 default:torch 0 2
3 2 8 default:torch 0 2
3 2 10 random_buildings:window_shutter_open 205 1
3 2 10 cottages:window_shutter_open 205 1
3 2 11 default:torch 0 2
3 2 13 default:fence_wood 189 0
3 2 15 default:torch 15 1
3 3 2 random_buildings:roof_straw 173 1
3 3 3 random_buildings:roof_straw 173 1
3 3 4 random_buildings:roof_straw 189 1
3 3 5 random_buildings:roof_straw 205 1
3 3 6 random_buildings:roof_straw 189 1
3 3 7 random_buildings:roof_straw 189 1
3 3 8 random_buildings:roof_straw 205 1
3 3 9 random_buildings:roof_straw 189 1
3 3 10 random_buildings:roof_straw 189 1
3 3 11 random_buildings:roof_straw 205 1
3 3 12 random_buildings:roof_straw 189 1
3 3 13 random_buildings:roof_straw 173 1
4 0 0 random_buildings:straw_ground 0 0
4 0 1 random_buildings:straw_ground 0 0
4 0 2 random_buildings:straw_ground 0 0
3 3 2 cottages:roof_straw 173 1
3 3 3 cottages:roof_straw 173 1
3 3 4 cottages:roof_straw 189 1
3 3 5 cottages:roof_straw 205 1
3 3 6 cottages:roof_straw 189 1
3 3 7 cottages:roof_straw 189 1
3 3 8 cottages:roof_straw 205 1
3 3 9 cottages:roof_straw 189 1
3 3 10 cottages:roof_straw 189 1
3 3 11 cottages:roof_straw 205 1
3 3 12 cottages:roof_straw 189 1
3 3 13 cottages:roof_straw 173 1
4 0 0 cottages:straw_ground 0 0
4 0 1 cottages:straw_ground 0 0
4 0 2 cottages:straw_ground 0 0
4 0 3 default:cobble 0 0
4 0 4 default:cobble 0 0
4 0 5 default:cobble 0 0
@ -143,7 +143,7 @@
4 0 15 default:dirt_with_grass 0 0
4 1 0 default:fence_wood 173 0
4 1 1 default:wood 0 0
4 1 2 random_buildings:half_door 188 3
4 1 2 cottages:half_door 188 3
4 1 3 default:tree 0 0
4 1 4 default:clay 0 0
4 1 5 default:clay 0 0
@ -156,46 +156,46 @@
4 1 12 default:tree 0 0
4 1 13 farming:cotton 189 0
4 1 14 farming:cotton 175 0
4 1 15 random_buildings:gate_closed 189 2
4 2 0 random_buildings:roof_straw 189 0
4 1 15 cottages:gate_closed 189 2
4 2 0 cottages:roof_straw 189 0
4 2 1 default:wood 0 0
4 2 2 random_buildings:half_door 204 3
4 2 2 cottages:half_door 204 3
4 2 3 default:tree 0 0
4 2 4 random_buildings:glass_pane 188 1
4 2 4 cottages:glass_pane 188 1
4 2 5 default:clay 0 0
4 2 6 default:tree 0 0
4 2 7 doors:door_wood_t_1 204 1
4 2 8 default:clay 0 0
4 2 9 default:tree 0 0
4 2 10 random_buildings:glass_pane 188 1
4 2 10 cottages:glass_pane 188 1
4 2 11 default:clay 0 0
4 2 12 default:tree 0 0
4 3 1 random_buildings:roof_straw 173 0
4 3 1 cottages:roof_straw 173 0
4 3 3 default:tree 0 0
4 3 4 random_buildings:loam 0 0
4 3 5 random_buildings:loam 0 0
4 3 4 cottages:loam 0 0
4 3 5 cottages:loam 0 0
4 3 6 default:tree 0 0
4 3 7 random_buildings:loam 0 0
4 3 8 random_buildings:loam 0 0
4 3 7 cottages:loam 0 0
4 3 8 cottages:loam 0 0
4 3 9 default:tree 0 0
4 3 10 random_buildings:loam 0 0
4 3 11 random_buildings:loam 0 0
4 3 10 cottages:loam 0 0
4 3 11 cottages:loam 0 0
4 3 12 default:tree 0 0
4 4 2 random_buildings:roof_straw 173 1
4 4 3 random_buildings:roof_connector_straw 157 1
4 4 4 random_buildings:roof_straw 157 1
4 4 5 random_buildings:roof_straw 173 1
4 4 6 random_buildings:roof_straw 157 1
4 4 7 random_buildings:roof_straw 157 1
4 4 8 random_buildings:roof_straw 173 1
4 4 9 random_buildings:roof_straw 157 1
4 4 10 random_buildings:roof_straw 157 1
4 4 11 random_buildings:roof_straw 173 1
4 4 12 random_buildings:roof_connector_straw 157 1
4 4 13 random_buildings:roof_straw 173 1
5 0 0 random_buildings:straw_ground 0 0
5 0 1 random_buildings:straw_ground 0 0
5 0 2 random_buildings:straw_ground 0 0
4 4 2 cottages:roof_straw 173 1
4 4 3 cottages:roof_connector_straw 157 1
4 4 4 cottages:roof_straw 157 1
4 4 5 cottages:roof_straw 173 1
4 4 6 cottages:roof_straw 157 1
4 4 7 cottages:roof_straw 157 1
4 4 8 cottages:roof_straw 173 1
4 4 9 cottages:roof_straw 157 1
4 4 10 cottages:roof_straw 157 1
4 4 11 cottages:roof_straw 173 1
4 4 12 cottages:roof_connector_straw 157 1
4 4 13 cottages:roof_straw 173 1
5 0 0 cottages:straw_ground 0 0
5 0 1 cottages:straw_ground 0 0
5 0 2 cottages:straw_ground 0 0
5 0 3 default:cobble 0 0
5 0 4 default:sandstone 0 0
5 0 5 default:sandstone 0 0
@ -211,17 +211,17 @@
5 0 15 default:dirt_with_grass 0 0
5 1 0 default:wood 0 0
5 1 3 default:clay 0 0
5 1 4 random_buildings:bench 170 2
5 1 4 cottages:bench 170 2
5 1 5 doors:door_wood_b_1 170 2
5 1 8 default:wood 0 0
5 1 9 random_buildings:table 170 3
5 1 10 random_buildings:bench 187 3
5 1 11 random_buildings:bench 204 3
5 1 9 cottages:table 170 3
5 1 10 cottages:bench 187 3
5 1 11 cottages:bench 204 3
5 1 12 default:clay 0 0
5 1 13 farming:cotton_1 205 0
5 1 14 farming:cotton 191 0
5 1 15 default:fence_wood 205 0
5 2 0 random_buildings:roof_straw 189 0
5 2 0 cottages:roof_straw 189 0
5 2 2 default:torch 0 4
5 2 3 default:clay 0 0
5 2 5 doors:door_wood_t_1 187 2
@ -231,8 +231,8 @@
5 2 12 default:clay 0 0
5 2 13 default:torch 0 5
5 2 15 default:torch 15 1
5 3 1 random_buildings:roof_straw 189 0
5 3 3 random_buildings:loam 0 0
5 3 1 cottages:roof_straw 189 0
5 3 3 cottages:loam 0 0
5 3 4 default:wood 0 0
5 3 5 default:wood 0 0
5 3 7 default:wood 0 0
@ -240,33 +240,33 @@
5 3 9 default:wood 0 0
5 3 10 default:wood 0 0
5 3 11 default:wood 0 0
5 3 12 random_buildings:loam 0 0
5 4 2 random_buildings:roof_straw 189 0
5 4 3 random_buildings:loam 0 0
5 4 4 random_buildings:bed_foot 172 0
5 4 5 random_buildings:bed_head 188 0
5 3 12 cottages:loam 0 0
5 4 2 cottages:roof_straw 189 0
5 4 3 cottages:loam 0 0
5 4 4 cottages:bed_foot 172 0
5 4 5 cottages:bed_head 188 0
5 4 6 stairs:slab_wood 172 0
5 4 7 default:wood 0 0
5 4 8 random_buildings:bench 172 3
5 4 9 random_buildings:bed_head 156 3
5 4 10 random_buildings:bed_head 172 3
5 4 11 random_buildings:bench 188 3
5 4 12 random_buildings:loam 0 0
5 5 2 random_buildings:roof_straw 173 1
5 5 3 random_buildings:roof_connector_straw 173 1
5 5 4 random_buildings:roof_straw 189 1
5 5 5 random_buildings:roof_straw 205 1
5 5 6 random_buildings:roof_straw 189 1
5 5 7 random_buildings:roof_straw 173 1
5 5 8 random_buildings:roof_straw 189 1
5 5 9 random_buildings:roof_straw 173 1
5 5 10 random_buildings:roof_straw 189 1
5 5 11 random_buildings:roof_straw 205 1
5 5 12 random_buildings:roof_connector_straw 189 1
5 5 13 random_buildings:roof_straw 173 1
6 0 0 random_buildings:straw_ground 0 0
6 0 1 random_buildings:straw_ground 0 0
6 0 2 random_buildings:straw_ground 0 0
5 4 8 cottages:bench 172 3
5 4 9 cottages:bed_head 156 3
5 4 10 cottages:bed_head 172 3
5 4 11 cottages:bench 188 3
5 4 12 cottages:loam 0 0
5 5 2 cottages:roof_straw 173 1
5 5 3 cottages:roof_connector_straw 173 1
5 5 4 cottages:roof_straw 189 1
5 5 5 cottages:roof_straw 205 1
5 5 6 cottages:roof_straw 189 1
5 5 7 cottages:roof_straw 173 1
5 5 8 cottages:roof_straw 189 1
5 5 9 cottages:roof_straw 173 1
5 5 10 cottages:roof_straw 189 1
5 5 11 cottages:roof_straw 205 1
5 5 12 cottages:roof_connector_straw 189 1
5 5 13 cottages:roof_straw 173 1
6 0 0 cottages:straw_ground 0 0
6 0 1 cottages:straw_ground 0 0
6 0 2 cottages:straw_ground 0 0
6 0 3 default:cobble 0 0
6 0 4 default:sandstone 0 0
6 0 5 default:sandstone 0 0
@ -282,7 +282,7 @@
6 0 15 default:dirt_with_grass 0 0
6 1 0 default:wood 0 0
6 1 3 default:clay 0 0
6 1 4 random_buildings:bed_foot 187 1
6 1 4 cottages:bed_foot 187 1
6 1 5 default:wood 0 0
6 1 6 stairs:stair_wood 204 1
6 1 8 doors:door_wood_b_1 170 0
@ -291,15 +291,15 @@
6 1 13 farming:cotton 189 0
6 1 14 farming:cotton_2 175 0
6 1 15 default:fence_wood 189 0
6 2 0 random_buildings:roof_straw 173 0
6 2 0 cottages:roof_straw 173 0
6 2 3 default:clay 0 0
6 2 5 default:wood 0 0
6 2 6 default:torch 0 5
6 2 8 doors:door_wood_t_1 187 0
6 2 12 random_buildings:glass_pane 188 2
6 2 13 random_buildings:window_shutter_open 205 2
6 3 1 random_buildings:roof_straw 173 0
6 3 3 random_buildings:loam 0 0
6 2 12 cottages:glass_pane 188 2
6 2 13 cottages:window_shutter_open 205 2
6 3 1 cottages:roof_straw 173 0
6 3 3 cottages:loam 0 0
6 3 4 default:wood 0 0
6 3 5 default:wood 0 0
6 3 7 default:wood 0 0
@ -307,36 +307,36 @@
6 3 9 default:wood 0 0
6 3 10 default:wood 0 0
6 3 11 default:wood 0 0
6 3 12 random_buildings:loam 0 0
6 4 2 random_buildings:roof_straw 173 0
6 4 3 random_buildings:loam 0 0
6 4 5 random_buildings:chest_private 0 0
6 3 12 cottages:loam 0 0
6 4 2 cottages:roof_straw 173 0
6 4 3 cottages:loam 0 0
6 4 5 cottages:chest_private 0 0
6 4 7 default:wood 0 0
6 4 9 random_buildings:bed_foot 171 3
6 4 10 random_buildings:bed_foot 187 3
6 4 12 random_buildings:loam 0 0
6 5 2 random_buildings:window_shutter_open 173 0
6 5 3 random_buildings:glass_pane 188 2
6 4 9 cottages:bed_foot 171 3
6 4 10 cottages:bed_foot 187 3
6 4 12 cottages:loam 0 0
6 5 2 cottages:window_shutter_open 173 0
6 5 3 cottages:glass_pane 188 2
6 5 5 default:torch 0 4
6 5 6 default:wood 0 0
6 5 7 default:wood 0 0
6 5 11 default:torch 0 4
6 5 12 random_buildings:loam 0 0
6 6 2 random_buildings:roof_straw 157 1
6 6 3 random_buildings:roof_connector_straw 173 1
6 6 4 random_buildings:roof_straw 189 1
6 6 5 random_buildings:roof_straw 205 1
6 6 6 random_buildings:roof_straw 189 1
6 6 7 random_buildings:roof_straw 173 1
6 6 8 random_buildings:roof_straw 189 1
6 6 9 random_buildings:roof_straw 173 1
6 6 10 random_buildings:roof_straw 189 1
6 6 11 random_buildings:roof_straw 205 1
6 6 12 random_buildings:roof_connector_straw 189 1
6 6 13 random_buildings:roof_straw 173 1
7 0 0 random_buildings:straw_ground 0 0
7 0 1 random_buildings:straw_ground 0 0
7 0 2 random_buildings:straw_ground 0 0
6 5 12 cottages:loam 0 0
6 6 2 cottages:roof_straw 157 1
6 6 3 cottages:roof_connector_straw 173 1
6 6 4 cottages:roof_straw 189 1
6 6 5 cottages:roof_straw 205 1
6 6 6 cottages:roof_straw 189 1
6 6 7 cottages:roof_straw 173 1
6 6 8 cottages:roof_straw 189 1
6 6 9 cottages:roof_straw 173 1
6 6 10 cottages:roof_straw 189 1
6 6 11 cottages:roof_straw 205 1
6 6 12 cottages:roof_connector_straw 189 1
6 6 13 cottages:roof_straw 173 1
7 0 0 cottages:straw_ground 0 0
7 0 1 cottages:straw_ground 0 0
7 0 2 cottages:straw_ground 0 0
7 0 3 default:cobble 0 0
7 0 4 default:sandstone 0 0
7 0 5 default:sandstone 0 0
@ -352,17 +352,17 @@
7 0 15 default:dirt_with_grass 0 0
7 1 0 default:wood 0 0
7 1 3 default:tree 0 0
7 1 4 random_buildings:bed_head 204 1
7 1 4 cottages:bed_head 204 1
7 1 5 default:wood 0 0
7 1 6 random_buildings:chest_work 0 2
7 1 6 cottages:chest_work 0 2
7 1 8 default:wood 0 0
7 1 10 random_buildings:bench 187 1
7 1 11 random_buildings:bench 204 1
7 1 10 cottages:bench 187 1
7 1 11 cottages:bench 204 1
7 1 12 default:tree 0 0
7 1 13 farming:cotton 189 0
7 1 14 farming:cotton 175 0
7 1 15 default:fence_wood 189 0
7 2 0 random_buildings:roof_straw 157 0
7 2 0 cottages:roof_straw 157 0
7 2 3 default:tree 0 0
7 2 4 default:torch 0 2
7 2 5 default:wood 0 0
@ -370,7 +370,7 @@
7 2 8 default:wood 0 0
7 2 11 default:torch 0 4
7 2 12 default:tree 0 0
7 3 1 random_buildings:roof_straw 157 0
7 3 1 cottages:roof_straw 157 0
7 3 3 default:tree 0 0
7 3 4 default:wood 0 0
7 3 5 default:wood 0 0
@ -380,7 +380,7 @@
7 3 10 default:wood 0 0
7 3 11 default:wood 0 0
7 3 12 default:tree 0 0
7 4 2 random_buildings:roof_straw 157 0
7 4 2 cottages:roof_straw 157 0
7 4 3 default:tree 0 0
7 4 5 default:wood 0 0
7 4 7 default:wood 0 0
@ -393,21 +393,21 @@
7 6 3 default:tree 0 0
7 6 7 default:wood 0 0
7 6 12 default:tree 0 0
7 7 2 random_buildings:roof_flat_straw 141 0
7 7 3 random_buildings:roof_flat_straw 157 2
7 7 4 random_buildings:roof_flat_straw 173 2
7 7 5 random_buildings:roof_flat_straw 173 2
7 7 6 random_buildings:roof_flat_straw 157 2
7 7 7 random_buildings:roof_flat_straw 173 2
7 7 8 random_buildings:roof_flat_straw 189 0
7 7 9 random_buildings:roof_flat_straw 173 2
7 7 10 random_buildings:roof_flat_straw 157 0
7 7 11 random_buildings:roof_flat_straw 173 0
7 7 12 random_buildings:roof_flat_straw 157 2
7 7 13 random_buildings:roof_flat_straw 141 2
8 0 0 random_buildings:straw_ground 0 0
8 0 1 random_buildings:straw_ground 0 0
8 0 2 random_buildings:straw_ground 0 0
7 7 2 cottages:roof_flat_straw 141 0
7 7 3 cottages:roof_flat_straw 157 2
7 7 4 cottages:roof_flat_straw 173 2
7 7 5 cottages:roof_flat_straw 173 2
7 7 6 cottages:roof_flat_straw 157 2
7 7 7 cottages:roof_flat_straw 173 2
7 7 8 cottages:roof_flat_straw 189 0
7 7 9 cottages:roof_flat_straw 173 2
7 7 10 cottages:roof_flat_straw 157 0
7 7 11 cottages:roof_flat_straw 173 0
7 7 12 cottages:roof_flat_straw 157 2
7 7 13 cottages:roof_flat_straw 141 2
8 0 0 cottages:straw_ground 0 0
8 0 1 cottages:straw_ground 0 0
8 0 2 cottages:straw_ground 0 0
8 0 3 default:cobble 0 0
8 0 4 default:sandstone 0 0
8 0 5 default:sandstone 0 0
@ -430,9 +430,9 @@
8 1 11 default:wood 0 0
8 1 12 default:clay 0 0
8 1 13 default:fence_wood 204 0
8 1 14 random_buildings:gate_closed 189 1
8 1 14 cottages:gate_closed 189 1
8 1 15 default:fence_wood 205 0
8 2 0 random_buildings:roof_straw 173 0
8 2 0 cottages:roof_straw 173 0
8 2 3 default:clay 0 0
8 2 4 default:wood 0 0
8 2 7 default:torch 0 4
@ -443,8 +443,8 @@
8 2 12 default:clay 0 0
8 2 13 default:torch 0 1
8 2 15 default:torch 15 1
8 3 1 random_buildings:roof_straw 173 0
8 3 3 random_buildings:loam 0 0
8 3 1 cottages:roof_straw 173 0
8 3 3 cottages:loam 0 0
8 3 4 default:wood 0 0
8 3 5 default:wood 0 0
8 3 6 stairs:stair_wood 187 1
@ -453,33 +453,33 @@
8 3 9 default:wood 0 0
8 3 10 default:wood 0 0
8 3 11 default:wood 0 0
8 3 12 random_buildings:loam 0 0
8 4 2 random_buildings:roof_straw 173 0
8 4 3 random_buildings:loam 0 0
8 3 12 cottages:loam 0 0
8 4 2 cottages:roof_straw 173 0
8 4 3 cottages:loam 0 0
8 4 5 doors:door_wood_b_1 187 2
8 4 7 doors:door_wood_b_2 171 1
8 4 12 random_buildings:loam 0 0
8 5 3 random_buildings:loam 0 0
8 4 12 cottages:loam 0 0
8 5 3 cottages:loam 0 0
8 5 4 default:torch 0 5
8 5 5 doors:door_wood_t_1 204 2
8 5 7 doors:door_wood_t_2 188 1
8 5 12 random_buildings:glass_pane 172 2
8 5 13 random_buildings:window_shutter_open 173 2
8 6 2 random_buildings:roof_straw 173 3
8 6 3 random_buildings:roof_connector_straw 189 3
8 6 4 random_buildings:roof_straw 205 3
8 6 5 random_buildings:roof_straw 189 3
8 6 6 random_buildings:roof_straw 173 3
8 6 7 random_buildings:roof_straw 173 3
8 6 8 random_buildings:roof_straw 189 3
8 6 9 random_buildings:roof_straw 173 3
8 6 10 random_buildings:roof_straw 157 3
8 6 11 random_buildings:roof_straw 173 3
8 6 12 random_buildings:roof_connector_straw 157 3
8 6 13 random_buildings:roof_straw 157 3
9 0 0 random_buildings:straw_ground 0 0
8 5 12 cottages:glass_pane 172 2
8 5 13 cottages:window_shutter_open 173 2
8 6 2 cottages:roof_straw 173 3
8 6 3 cottages:roof_connector_straw 189 3
8 6 4 cottages:roof_straw 205 3
8 6 5 cottages:roof_straw 189 3
8 6 6 cottages:roof_straw 173 3
8 6 7 cottages:roof_straw 173 3
8 6 8 cottages:roof_straw 189 3
8 6 9 cottages:roof_straw 173 3
8 6 10 cottages:roof_straw 157 3
8 6 11 cottages:roof_straw 173 3
8 6 12 cottages:roof_connector_straw 157 3
8 6 13 cottages:roof_straw 157 3
9 0 0 cottages:straw_ground 0 0
9 0 1 default:water_source 171 0
9 0 2 random_buildings:straw_ground 0 0
9 0 2 cottages:straw_ground 0 0
9 0 3 default:cobble 0 0
9 0 4 default:sandstone 0 0
9 0 5 default:sandstone 0 0
@ -491,28 +491,28 @@
9 0 11 default:sandstone 0 0
9 0 12 default:cobble 0 0
9 1 0 default:wood 0 0
9 1 1 random_buildings:washing 188 1
9 1 1 cottages:washing 188 1
9 1 3 default:clay 0 0
9 1 4 random_buildings:shelf 137 2
9 1 4 cottages:shelf 137 2
9 1 6 default:furnace 0 1
9 1 7 random_buildings:washing 187 1
9 1 7 cottages:washing 187 1
9 1 8 default:wood 0 0
9 1 9 random_buildings:bench 204 1
9 1 10 random_buildings:bed_foot 187 0
9 1 11 random_buildings:bed_head 204 0
9 1 9 cottages:bench 204 1
9 1 10 cottages:bed_foot 187 0
9 1 11 cottages:bed_head 204 0
9 1 12 default:clay 0 0
9 2 0 random_buildings:roof_straw 189 0
9 2 0 cottages:roof_straw 189 0
9 2 2 default:torch 0 4
9 2 3 default:clay 0 0
9 2 4 random_buildings:shelf 154 2
9 2 4 cottages:shelf 154 2
9 2 6 default:furnace 0 3
9 2 8 default:wood 0 0
9 2 9 default:torch 0 2
9 2 11 default:torch 0 2
9 2 12 default:clay 0 0
9 2 13 default:torch 0 5
9 3 1 random_buildings:roof_straw 189 0
9 3 3 random_buildings:loam 0 0
9 3 1 cottages:roof_straw 189 0
9 3 3 cottages:loam 0 0
9 3 4 default:wood 0 0
9 3 5 default:wood 0 0
9 3 6 default:furnace 0 1
@ -521,34 +521,34 @@
9 3 9 default:wood 0 0
9 3 10 default:wood 0 0
9 3 11 default:wood 0 0
9 3 12 random_buildings:loam 0 0
9 4 2 random_buildings:roof_straw 189 0
9 4 3 random_buildings:loam 0 0
9 4 4 random_buildings:bed_foot 188 0
9 4 5 random_buildings:bed_head 172 0
9 3 12 cottages:loam 0 0
9 4 2 cottages:roof_straw 189 0
9 4 3 cottages:loam 0 0
9 4 4 cottages:bed_foot 188 0
9 4 5 cottages:bed_head 172 0
9 4 6 default:furnace 0 2
9 4 8 random_buildings:bench 172 1
9 4 9 random_buildings:chest_private 0 1
9 4 10 random_buildings:chest_private 0 1
9 4 11 random_buildings:shelf 156 1
9 4 12 random_buildings:loam 0 0
9 5 2 random_buildings:roof_straw 173 3
9 5 3 random_buildings:roof_connector_straw 189 3
9 5 4 random_buildings:roof_straw 205 3
9 5 5 random_buildings:roof_straw 189 3
9 4 8 cottages:bench 172 1
9 4 9 cottages:chest_private 0 1
9 4 10 cottages:chest_private 0 1
9 4 11 cottages:shelf 156 1
9 4 12 cottages:loam 0 0
9 5 2 cottages:roof_straw 173 3
9 5 3 cottages:roof_connector_straw 189 3
9 5 4 cottages:roof_straw 205 3
9 5 5 cottages:roof_straw 189 3
9 5 6 default:furnace 0 0
9 5 7 random_buildings:roof_straw 173 3
9 5 8 random_buildings:roof_straw 189 3
9 5 9 random_buildings:roof_straw 173 3
9 5 10 random_buildings:roof_straw 157 3
9 5 11 random_buildings:roof_straw 173 3
9 5 12 random_buildings:roof_connector_straw 157 3
9 5 13 random_buildings:roof_straw 173 3
9 5 7 cottages:roof_straw 173 3
9 5 8 cottages:roof_straw 189 3
9 5 9 cottages:roof_straw 173 3
9 5 10 cottages:roof_straw 157 3
9 5 11 cottages:roof_straw 173 3
9 5 12 cottages:roof_connector_straw 157 3
9 5 13 cottages:roof_straw 173 3
9 6 6 default:furnace 0 1
9 7 6 default:furnace 0 3
10 0 0 random_buildings:straw_ground 0 0
10 0 1 random_buildings:straw_ground 0 0
10 0 2 random_buildings:straw_ground 0 0
10 0 0 cottages:straw_ground 0 0
10 0 1 cottages:straw_ground 0 0
10 0 2 cottages:straw_ground 0 0
10 0 3 default:cobble 0 0
10 0 4 default:cobble 0 0
10 0 5 default:cobble 0 0
@ -572,59 +572,59 @@
10 1 10 default:clay 0 0
10 1 11 default:clay 0 0
10 1 12 default:tree 0 0
10 2 0 random_buildings:roof_straw 173 0
10 2 0 cottages:roof_straw 173 0
10 2 1 default:fence_wood 189 0
10 2 2 default:fence_wood 204 0
10 2 3 default:tree 0 0
10 2 4 default:clay 0 0
10 2 5 random_buildings:glass_pane 188 3
10 2 5 cottages:glass_pane 188 3
10 2 6 default:tree 0 0
10 2 7 random_buildings:glass_pane 188 3
10 2 7 cottages:glass_pane 188 3
10 2 8 default:clay 0 0
10 2 9 default:tree 0 0
10 2 10 random_buildings:glass_pane 188 3
10 2 10 cottages:glass_pane 188 3
10 2 11 default:clay 0 0
10 2 12 default:tree 0 0
10 3 1 random_buildings:roof_straw 173 0
10 3 1 cottages:roof_straw 173 0
10 3 2 default:fence_wood 188 0
10 3 3 default:tree 0 0
10 3 4 random_buildings:loam 0 0
10 3 5 random_buildings:loam 0 0
10 3 4 cottages:loam 0 0
10 3 5 cottages:loam 0 0
10 3 6 default:tree 0 0
10 3 7 random_buildings:loam 0 0
10 3 8 random_buildings:loam 0 0
10 3 7 cottages:loam 0 0
10 3 8 cottages:loam 0 0
10 3 9 default:tree 0 0
10 3 10 random_buildings:loam 0 0
10 3 11 random_buildings:loam 0 0
10 3 10 cottages:loam 0 0
10 3 11 cottages:loam 0 0
10 3 12 default:tree 0 0
10 4 2 random_buildings:roof_straw 173 3
10 4 3 random_buildings:roof_connector_straw 157 3
10 4 4 random_buildings:roof_straw 173 3
10 4 5 random_buildings:roof_straw 157 3
10 4 6 random_buildings:roof_straw 141 3
10 4 7 random_buildings:roof_straw 157 3
10 4 8 random_buildings:roof_straw 173 3
10 4 9 random_buildings:roof_straw 157 3
10 4 10 random_buildings:roof_straw 157 3
10 4 11 random_buildings:roof_straw 173 3
10 4 12 random_buildings:roof_connector_straw 157 3
10 4 13 random_buildings:roof_straw 173 3
10 4 2 cottages:roof_straw 173 3
10 4 3 cottages:roof_connector_straw 157 3
10 4 4 cottages:roof_straw 173 3
10 4 5 cottages:roof_straw 157 3
10 4 6 cottages:roof_straw 141 3
10 4 7 cottages:roof_straw 157 3
10 4 8 cottages:roof_straw 173 3
10 4 9 cottages:roof_straw 157 3
10 4 10 cottages:roof_straw 157 3
10 4 11 cottages:roof_straw 173 3
10 4 12 cottages:roof_connector_straw 157 3
10 4 13 cottages:roof_straw 173 3
11 2 4 default:torch 0 3
11 2 5 random_buildings:window_shutter_open 205 3
11 2 7 random_buildings:window_shutter_open 205 3
11 2 5 cottages:window_shutter_open 205 3
11 2 7 cottages:window_shutter_open 205 3
11 2 8 default:torch 0 3
11 2 10 random_buildings:window_shutter_open 205 3
11 2 10 cottages:window_shutter_open 205 3
11 2 11 default:torch 0 3
11 3 2 random_buildings:roof_straw 173 3
11 3 3 random_buildings:roof_straw 189 3
11 3 4 random_buildings:roof_straw 205 3
11 3 5 random_buildings:roof_straw 189 3
11 3 6 random_buildings:roof_straw 173 3
11 3 7 random_buildings:roof_straw 189 3
11 3 8 random_buildings:roof_straw 205 3
11 3 9 random_buildings:roof_straw 189 3
11 3 10 random_buildings:roof_straw 189 3
11 3 11 random_buildings:roof_straw 205 3
11 3 12 random_buildings:roof_straw 189 3
11 3 13 random_buildings:roof_straw 173 3
11 3 2 cottages:roof_straw 173 3
11 3 3 cottages:roof_straw 189 3
11 3 4 cottages:roof_straw 205 3
11 3 5 cottages:roof_straw 189 3
11 3 6 cottages:roof_straw 173 3
11 3 7 cottages:roof_straw 189 3
11 3 8 cottages:roof_straw 205 3
11 3 9 cottages:roof_straw 189 3
11 3 10 cottages:roof_straw 189 3
11 3 11 cottages:roof_straw 205 3
11 3 12 cottages:roof_straw 189 3
11 3 13 cottages:roof_straw 173 3
3 2 6 default:sign_wall 172 2

View File

@ -0,0 +1,953 @@
1 0 11 default:dirt_with_grass 0 0
1 0 12 default:dirt_with_grass 0 0
1 0 13 default:dirt_with_grass 0 0
1 0 14 default:dirt_with_grass 0 0
1 0 15 default:dirt_with_grass 0 0
1 5 0 cottages:roof_straw 189 1
1 5 1 cottages:roof_straw 173 1
1 5 2 cottages:roof_straw 157 1
1 5 3 cottages:roof_straw 173 1
1 5 4 cottages:roof_straw 157 1
1 5 5 cottages:roof_straw 173 1
1 5 6 cottages:roof_straw 157 1
1 5 7 cottages:roof_straw 141 1
1 5 8 cottages:roof_straw 125 1
2 0 0 stairs:slab_wood 157 0
2 0 1 stairs:slab_wood 172 0
2 0 2 stairs:slab_wood 188 0
2 0 3 stairs:slab_wood 172 0
2 0 4 stairs:slab_wood 156 0
2 0 5 stairs:slab_wood 172 0
2 0 6 stairs:slab_wood 188 0
2 0 7 stairs:slab_wood 172 0
2 0 8 stairs:slab_wood 156 0
2 0 9 stairs:slab_wood 141 0
2 0 10 stairs:slab_wood 157 0
2 0 11 default:dirt_with_grass 0 0
2 0 12 default:dirt_with_grass 0 0
2 0 13 default:dirt_with_grass 0 0
2 0 14 default:dirt_with_grass 0 0
2 0 15 default:dirt_with_grass 0 0
2 2 2 default:torch 0 2
2 2 3 cottages:window_shutter_open 204 1
2 2 5 cottages:window_shutter_open 204 1
2 2 6 default:torch 0 2
2 2 10 cottages:roof_straw 189 2
2 3 1 default:tree 0 0
2 3 2 default:wood 0 0
2 3 3 default:wood 0 0
2 3 4 default:tree 0 0
2 3 5 default:wood 0 0
2 3 6 default:wood 0 0
2 3 7 default:tree 0 0
2 3 9 cottages:roof_straw 157 2
2 4 1 default:tree 0 0
2 4 2 cottages:loam 0 0
2 4 3 cottages:loam 0 0
2 4 4 default:tree 0 0
2 4 5 cottages:loam 0 0
2 4 6 cottages:loam 0 0
2 4 7 default:tree 0 0
2 4 8 cottages:roof_straw 157 2
2 5 1 default:tree 0 0
2 5 2 cottages:loam 0 0
2 5 3 cottages:glass_pane 188 3
2 5 4 default:tree 0 0
2 5 5 cottages:glass_pane 188 3
2 5 6 cottages:loam 0 0
2 5 7 default:tree 0 0
2 6 0 cottages:roof_straw 189 1
2 6 1 cottages:roof_connector_straw 173 1
2 6 2 cottages:roof_straw 157 1
2 6 3 cottages:roof_straw 173 1
2 6 4 cottages:roof_connector_straw 157 1
2 6 5 cottages:roof_straw 173 1
2 6 6 cottages:roof_straw 157 1
2 6 7 cottages:roof_connector_straw 141 1
2 6 8 cottages:roof_straw 125 1
3 0 0 stairs:slab_wood 173 0
3 0 1 default:cobble 0 0
3 0 2 default:cobble 0 0
3 0 3 default:cobble 0 0
3 0 4 default:cobble 0 0
3 0 5 default:cobble 0 0
3 0 6 default:cobble 0 0
3 0 7 default:cobble 0 0
3 0 8 cottages:straw_ground 0 0
3 0 9 cottages:straw_ground 0 0
3 0 10 cottages:straw_ground 0 0
3 0 11 default:dirt_with_grass 0 0
3 0 12 default:dirt_with_grass 0 0
3 0 13 default:dirt_with_grass 0 0
3 0 14 default:dirt_with_grass 0 0
3 0 15 default:dirt_with_grass 0 0
3 1 1 default:tree 0 0
3 1 2 cottages:loam 0 0
3 1 3 cottages:loam 0 0
3 1 4 default:tree 0 0
3 1 5 cottages:loam 0 0
3 1 6 cottages:loam 0 0
3 1 7 default:tree 0 0
3 1 8 default:fence_wood 187 0
3 1 9 default:fence_wood 172 0
3 1 10 default:fence_wood 188 0
3 1 11 default:fence_wood 205 0
3 1 12 default:fence_wood 189 0
3 1 13 default:fence_wood 205 0
3 1 14 cottages:gate_closed 189 3
3 1 15 default:fence_wood 205 0
3 2 1 default:tree 0 0
3 2 2 cottages:loam 0 0
3 2 3 cottages:glass_pane 187 3
3 2 4 default:tree 0 0
3 2 5 cottages:glass_pane 187 3
3 2 6 cottages:loam 0 0
3 2 7 default:tree 0 0
3 2 8 default:fence_wood 204 0
3 2 9 default:fence_wood 188 0
3 2 10 cottages:roof_straw 205 2
3 2 11 default:torch 15 1
3 2 13 default:torch 15 1
3 2 15 default:torch 15 1
3 3 1 default:tree 0 0
3 3 2 default:wood 0 0
3 3 3 default:wood 0 0
3 3 4 default:tree 0 0
3 3 5 default:wood 0 0
3 3 6 default:wood 0 0
3 3 7 default:tree 0 0
3 3 8 default:fence_wood 188 0
3 3 9 cottages:roof_straw 173 2
3 4 1 cottages:loam 0 0
3 4 2 cottages:bed_head 204 3
3 4 3 cottages:bench 187 3
3 4 4 cottages:loam 0 0
3 4 5 cottages:bench 187 3
3 4 6 cottages:bed_head 204 3
3 4 7 cottages:loam 0 0
3 4 8 cottages:roof_straw 173 2
3 5 0 default:torch 0 4
3 5 1 cottages:loam 0 0
3 5 2 default:torch 0 3
3 5 4 cottages:loam 0 0
3 5 6 default:torch 0 3
3 5 7 cottages:loam 0 0
3 6 1 cottages:loam 0 0
3 6 2 default:wood 0 0
3 6 3 default:wood 0 0
3 6 4 default:wood 0 0
3 6 5 default:wood 0 0
3 6 6 default:wood 0 0
3 6 7 cottages:loam 0 0
3 7 0 cottages:roof_straw 189 1
3 7 1 cottages:roof_connector_straw 173 1
3 7 2 cottages:roof_straw 157 1
3 7 3 cottages:roof_straw 141 1
3 7 4 cottages:roof_straw 125 1
3 7 5 cottages:roof_straw 141 1
3 7 6 cottages:roof_straw 125 1
3 7 7 cottages:roof_connector_straw 109 1
3 7 8 cottages:roof_straw 125 1
4 0 0 stairs:slab_wood 189 0
4 0 1 default:cobble 0 0
4 0 2 default:cobble 0 0
4 0 3 default:cobble 0 0
4 0 4 default:cobble 0 0
4 0 5 default:cobble 0 0
4 0 6 default:cobble 0 0
4 0 7 default:cobble 0 0
4 0 8 cottages:straw_ground 0 0
4 0 9 default:water_source 170 0
4 0 10 cottages:loam 0 0
4 0 11 farming:soil_wet 0 0
4 0 12 farming:soil_wet 0 0
4 0 13 farming:soil_wet 0 0
4 0 14 farming:soil_wet 0 0
4 0 15 default:dirt_with_grass 0 0
4 1 1 cottages:loam 0 0
4 1 2 cottages:bench 204 2
4 1 3 cottages:table 187 3
4 1 4 cottages:bench 170 0
4 1 5 cottages:chest_work 0 3
4 1 6 cottages:shelf 170 3
4 1 7 cottages:loam 0 0
4 1 9 cottages:washing 187 3
4 1 10 default:wood 0 0
4 1 11 farming:cotton 191 0
4 1 12 farming:cotton 175 0
4 1 13 farming:cotton 191 0
4 1 14 farming:cotton 175 0
4 1 15 default:fence_wood 189 0
4 2 0 default:torch 0 4
4 2 1 cottages:loam 0 0
4 2 2 default:torch 0 3
4 2 6 cottages:shelf 187 3
4 2 7 cottages:loam 0 0
4 2 8 default:torch 0 5
4 2 10 cottages:roof_straw 189 2
4 3 1 cottages:loam 0 0
4 3 2 default:wood 0 0
4 3 3 default:wood 0 0
4 3 4 default:wood 0 0
4 3 5 default:wood 0 0
4 3 6 default:wood 0 0
4 3 7 cottages:loam 0 0
4 3 9 cottages:roof_straw 189 2
4 4 1 cottages:loam 0 0
4 4 2 cottages:bed_foot 187 3
4 4 4 cottages:loam 0 0
4 4 6 cottages:bed_foot 187 3
4 4 7 cottages:loam 0 0
4 4 8 cottages:roof_straw 189 2
4 5 1 cottages:loam 0 0
4 5 4 cottages:loam 0 0
4 5 7 cottages:loam 0 0
4 6 1 cottages:loam 0 0
4 6 2 default:wood 0 0
4 6 3 default:wood 0 0
4 6 4 default:wood 0 0
4 6 5 default:wood 0 0
4 6 6 default:wood 0 0
4 6 7 cottages:loam 0 0
4 7 1 cottages:loam 0 0
4 7 2 cottages:chest_storage 0 2
4 7 4 default:fence_wood 140 0
4 7 7 cottages:loam 0 0
4 8 0 cottages:roof_straw 157 1
4 8 1 cottages:roof_connector_straw 173 1
4 8 2 cottages:roof_straw 189 1
4 8 3 cottages:roof_straw 173 1
4 8 4 cottages:roof_straw 157 1
4 8 5 cottages:roof_straw 141 1
4 8 6 cottages:roof_straw 125 1
4 8 7 cottages:roof_connector_straw 141 1
4 8 8 cottages:roof_straw 157 1
5 0 0 stairs:slab_wood 173 0
5 0 1 default:cobble 0 0
5 0 2 default:cobble 0 0
5 0 3 default:cobble 0 0
5 0 4 default:cobble 0 0
5 0 5 default:cobble 0 0
5 0 6 default:cobble 0 0
5 0 7 default:cobble 0 0
5 0 8 cottages:straw_ground 0 0
5 0 9 cottages:straw_ground 0 0
5 0 10 cottages:loam 0 0
5 0 11 farming:soil_wet 0 0
5 0 12 farming:soil_wet 0 0
5 0 13 farming:soil_wet 0 0
5 0 14 farming:soil_wet 0 0
5 0 15 default:dirt_with_grass 0 0
5 1 1 cottages:loam 0 0
5 1 7 doors:door_wood_b_1 170 2
5 1 10 default:wood 0 0
5 1 11 farming:cotton 175 0
5 1 12 farming:cotton 159 0
5 1 13 farming:cotton 175 0
5 1 14 farming:cotton 175 0
5 1 15 default:fence_wood 189 0
5 2 0 cottages:window_shutter_open 205 0
5 2 1 cottages:glass_pane 188 2
5 2 7 doors:door_wood_t_1 187 2
5 2 10 cottages:roof_straw 173 2
5 3 1 cottages:loam 0 0
5 3 2 default:wood 0 0
5 3 3 default:wood 0 0
5 3 4 default:wood 0 0
5 3 5 default:wood 0 0
5 3 6 default:wood 0 0
5 3 7 cottages:loam 0 0
5 3 9 cottages:roof_straw 173 2
5 4 1 cottages:loam 0 0
5 4 2 cottages:chest_private 0 2
5 4 4 cottages:loam 0 0
5 4 5 doors:door_wood_b_1 153 1
5 4 6 cottages:loam 0 0
5 4 7 cottages:loam 0 0
5 4 8 cottages:roof_straw 173 2
5 5 1 cottages:loam 0 0
5 5 4 cottages:loam 0 0
5 5 5 doors:door_wood_t_1 170 1
5 5 6 cottages:loam 0 0
5 5 7 cottages:loam 0 0
5 6 1 cottages:loam 0 0
5 6 2 default:wood 0 0
5 6 3 default:wood 0 0
5 6 4 default:wood 0 0
5 6 5 default:wood 0 0
5 6 6 default:wood 0 0
5 6 7 cottages:loam 0 0
5 7 1 cottages:loam 0 0
5 7 7 cottages:loam 0 0
5 8 0 cottages:window_shutter_open 173 0
5 8 1 cottages:glass_pane 188 2
5 8 7 cottages:glass_pane 156 0
5 8 8 cottages:window_shutter_open 173 2
5 9 0 cottages:roof_straw 173 1
5 9 1 cottages:roof_connector_straw 173 1
5 9 2 cottages:roof_straw 189 1
5 9 3 cottages:roof_straw 173 1
5 9 4 cottages:roof_straw 157 1
5 9 5 cottages:roof_straw 141 1
5 9 6 cottages:roof_straw 157 1
5 9 7 cottages:roof_connector_straw 173 1
5 9 8 cottages:roof_straw 189 1
6 0 0 stairs:slab_wood 173 0
6 0 1 default:cobble 0 0
6 0 2 default:cobble 0 0
6 0 3 default:cobble 0 0
6 0 4 default:water_source 187 0
6 0 5 default:cobble 0 0
6 0 6 default:cobble 0 0
6 0 7 default:cobble 0 0
6 0 8 cottages:straw_ground 0 0
6 0 9 cottages:straw_ground 0 0
6 0 10 cottages:loam 0 0
6 0 11 farming:soil_wet 0 0
6 0 12 farming:soil_wet 0 0
6 0 13 farming:soil_wet 0 0
6 0 14 farming:soil_wet 0 0
6 0 15 default:dirt_with_grass 0 0
6 1 1 default:tree 0 0
6 1 2 cottages:shelf 170 1
6 1 3 default:furnace 0 1
6 1 4 cottages:washing 204 1
6 1 5 cottages:chest_work 0 1
6 1 7 default:tree 0 0
6 1 10 default:wood 0 0
6 1 11 farming:cotton 159 0
6 1 12 farming:cotton 159 0
6 1 13 farming:cotton 175 0
6 1 14 farming:cotton 191 0
6 1 15 default:fence_wood 205 0
6 2 1 default:tree 0 0
6 2 2 cottages:shelf 187 1
6 2 4 default:torch 0 2
6 2 6 default:torch 0 4
6 2 7 default:tree 0 0
6 2 10 cottages:roof_straw 157 2
6 2 15 default:torch 15 1
6 3 1 default:tree 0 0
6 3 2 default:wood 0 0
6 3 3 default:wood 0 0
6 3 4 default:wood 0 0
6 3 5 default:wood 0 0
6 3 6 default:wood 0 0
6 3 7 default:tree 0 0
6 3 9 cottages:roof_straw 157 2
6 4 1 default:tree 0 0
6 4 2 cottages:bench 204 1
6 4 4 doors:door_wood_b_1 170 2
6 4 6 default:ladder 187 4
6 4 7 default:tree 0 0
6 4 8 cottages:roof_straw 157 2
6 5 1 default:tree 0 0
6 5 2 default:torch 0 2
6 5 4 doors:door_wood_t_1 187 2
6 5 6 default:ladder 204 4
6 5 7 default:tree 0 0
6 6 1 default:tree 0 0
6 6 2 default:wood 0 0
6 6 3 default:wood 0 0
6 6 4 default:wood 0 0
6 6 5 default:wood 0 0
6 6 6 default:ladder 187 4
6 6 7 default:tree 0 0
6 7 1 default:tree 0 0
6 7 4 default:fence_wood 170 0
6 7 6 default:ladder 170 4
6 7 7 default:tree 0 0
6 8 1 default:tree 0 0
6 8 2 default:torch 0 5
6 8 4 default:fence_wood 187 0
6 8 6 default:ladder 155 4
6 8 7 default:tree 0 0
6 9 1 default:tree 0 0
6 9 4 default:fence_wood 172 0
6 9 6 default:ladder 156 4
6 9 7 default:tree 0 0
6 10 0 cottages:roof_straw 173 1
6 10 1 cottages:roof_connector_straw 173 1
6 10 2 cottages:roof_straw 189 1
6 10 3 cottages:roof_straw 173 1
6 10 4 cottages:roof_straw 157 1
6 10 5 cottages:roof_straw 141 1
6 10 6 cottages:roof_straw 157 1
6 10 7 cottages:roof_connector_straw 173 1
6 10 8 cottages:roof_straw 189 1
7 0 0 stairs:slab_wood 189 0
7 0 1 default:cobble 0 0
7 0 2 default:cobble 0 0
7 0 3 default:cobble 0 0
7 0 4 default:cobble 0 0
7 0 5 default:cobble 0 0
7 0 6 default:cobble 0 0
7 0 7 default:cobble 0 0
7 0 8 cottages:straw_ground 0 0
7 0 9 cottages:straw_ground 0 0
7 0 10 cottages:loam 0 0
7 0 11 farming:soil_wet 0 0
7 0 12 farming:soil_wet 0 0
7 0 13 farming:soil_wet 0 0
7 0 14 farming:soil_wet 0 0
7 0 15 default:dirt_with_grass 0 0
7 1 1 cottages:loam 0 0
7 1 2 cottages:loam 0 0
7 1 4 cottages:loam 0 0
7 1 5 cottages:loam 0 0
7 1 6 doors:door_wood_b_2 187 0
7 1 7 cottages:loam 0 0
7 1 10 default:wood 0 0
7 1 11 farming:cotton 143 0
7 1 12 farming:cotton 143 0
7 1 13 farming:cotton 159 0
7 1 14 farming:cotton 175 0
7 1 15 default:fence_wood 189 0
7 2 0 default:torch 0 4
7 2 1 cottages:loam 0 0
7 2 2 cottages:loam 0 0
7 2 3 default:furnace 0 0
7 2 4 cottages:loam 0 0
7 2 5 cottages:loam 0 0
7 2 6 doors:door_wood_t_2 204 0
7 2 7 cottages:glass_pane 187 0
7 2 8 cottages:window_shutter_open 204 2
7 2 10 cottages:roof_straw 173 2
7 3 1 cottages:loam 0 0
7 3 2 cottages:loam 0 0
7 3 3 default:furnace 0 3
7 3 4 cottages:loam 0 0
7 3 5 cottages:loam 0 0
7 3 6 default:wood 0 0
7 3 7 cottages:loam 0 0
7 3 9 cottages:roof_straw 173 2
7 4 1 cottages:loam 0 0
7 4 2 cottages:loam 0 0
7 4 3 default:furnace 0 1
7 4 4 cottages:loam 0 0
7 4 5 cottages:loam 0 0
7 4 7 cottages:loam 0 0
7 4 8 cottages:roof_straw 173 2
7 5 0 default:torch 0 4
7 5 1 cottages:loam 0 0
7 5 2 cottages:loam 0 0
7 5 3 default:furnace 0 3
7 5 4 cottages:loam 0 0
7 5 5 cottages:loam 0 0
7 5 6 default:torch 0 4
7 5 7 cottages:loam 0 0
7 6 1 cottages:loam 0 0
7 6 2 default:wood 0 0
7 6 3 default:cobble 0 0
7 6 4 default:wood 0 0
7 6 5 default:wood 0 0
7 6 6 default:wood 0 0
7 6 7 cottages:loam 0 0
7 7 1 cottages:loam 0 0
7 7 3 default:cobble 0 0
7 7 6 cottages:chest_storage 0 0
7 7 7 cottages:loam 0 0
7 8 1 cottages:loam 0 0
7 8 3 default:cobble 0 0
7 8 6 cottages:chest_storage 0 0
7 8 7 cottages:loam 0 0
7 9 0 cottages:window_shutter_open 205 0
7 9 1 cottages:glass_pane 188 2
7 9 3 default:cobble 0 0
7 9 7 cottages:loam 0 0
7 9 8 default:torch 0 5
7 10 1 cottages:loam 0 0
7 10 3 default:cobble 0 0
7 10 7 cottages:loam 0 0
7 11 0 cottages:roof_straw 173 1
7 11 1 cottages:roof_connector_straw 157 1
7 11 2 cottages:roof_straw 157 1
7 11 3 default:cobble 0 0
7 11 4 cottages:roof_straw 125 1
7 11 5 cottages:roof_straw 141 1
7 11 6 cottages:roof_straw 157 1
7 11 7 cottages:roof_connector_straw 173 1
7 11 8 cottages:roof_straw 189 1
7 12 3 default:cobble 0 0
7 13 3 default:furnace 0 1
8 0 0 stairs:slab_wood 173 0
8 0 1 default:cobble 0 0
8 0 2 default:cobble 0 0
8 0 3 default:cobble 0 0
8 0 4 default:cobble 0 0
8 0 5 default:cobble 0 0
8 0 6 default:cobble 0 0
8 0 7 default:cobble 0 0
8 0 8 cottages:straw_ground 0 0
8 0 9 cottages:straw_ground 0 0
8 0 10 cottages:loam 0 0
8 0 11 default:water_source 141 0
8 0 12 default:water_source 125 0
8 0 13 default:water_source 140 0
8 0 14 default:water_source 157 0
8 0 15 default:dirt_with_grass 0 0
8 1 1 cottages:loam 0 0
8 1 2 cottages:bench 204 3
8 1 3 default:furnace 0 3
8 1 4 cottages:bench 204 3
8 1 7 cottages:loam 0 0
8 1 10 default:wood 0 0
8 1 13 stairs:slab_wood 157 0
8 1 15 default:fence_wood 189 0
8 2 0 cottages:window_shutter_open 205 0
8 2 1 cottages:glass_pane 204 2
8 2 2 default:torch 0 3
8 2 4 default:torch 0 3
8 2 6 default:torch 0 4
8 2 7 cottages:loam 0 0
8 2 8 default:torch 0 5
8 2 10 cottages:roof_straw 189 2
8 3 1 cottages:loam 0 0
8 3 2 default:wood 0 0
8 3 3 default:wood 0 0
8 3 4 default:wood 0 0
8 3 5 default:wood 0 0
8 3 6 stairs:stair_wood 204 3
8 3 7 cottages:loam 0 0
8 3 9 cottages:roof_straw 189 2
8 4 1 cottages:loam 0 0
8 4 2 cottages:bench 187 2
8 4 5 doors:door_wood_b_1 170 0
8 4 7 cottages:loam 0 0
8 4 8 cottages:roof_straw 189 2
8 5 0 cottages:window_shutter_open 205 0
8 5 1 cottages:glass_pane 188 2
8 5 5 doors:door_wood_t_1 187 0
8 5 7 cottages:loam 0 0
8 6 1 cottages:loam 0 0
8 6 2 default:wood 0 0
8 6 3 default:wood 0 0
8 6 4 default:wood 0 0
8 6 5 default:wood 0 0
8 6 6 default:wood 0 0
8 6 7 cottages:loam 0 0
8 7 1 cottages:loam 0 0
8 7 6 cottages:chest_storage 0 0
8 7 7 cottages:loam 0 0
8 8 1 cottages:loam 0 0
8 8 7 cottages:loam 0 0
8 9 0 default:torch 0 4
8 9 1 cottages:loam 0 0
8 9 7 cottages:glass_pane 188 0
8 9 8 cottages:window_shutter_open 205 2
8 10 1 cottages:loam 0 0
8 10 7 cottages:loam 0 0
8 11 0 cottages:roof_straw 189 3
8 11 1 cottages:roof_connector_straw 173 3
8 11 2 cottages:roof_straw 157 3
8 11 3 cottages:roof_straw 141 3
8 11 4 cottages:roof_straw 125 3
8 11 5 cottages:roof_straw 141 3
8 11 6 cottages:roof_straw 157 3
8 11 7 cottages:roof_connector_straw 157 3
8 11 8 cottages:roof_straw 173 3
9 0 0 stairs:slab_wood 157 0
9 0 1 default:cobble 0 0
9 0 2 default:cobble 0 0
9 0 3 default:cobble 0 0
9 0 4 default:cobble 0 0
9 0 5 default:cobble 0 0
9 0 6 default:cobble 0 0
9 0 7 default:cobble 0 0
9 0 8 cottages:straw_ground 0 0
9 0 9 cottages:straw_ground 0 0
9 0 10 cottages:straw_ground 0 0
9 0 11 default:water_source 125 0
9 0 12 default:water_source 141 0
9 0 13 default:water_source 156 240
9 0 14 default:water_source 173 0
9 0 15 default:dirt_with_grass 0 0
9 1 1 default:tree 0 0
9 1 6 cottages:chest_work 0 0
9 1 7 default:tree 0 0
9 1 8 cottages:half_door 188 1
9 1 9 default:wood 0 0
9 1 10 default:fence_wood 157 0
9 1 13 stairs:slab_wood 173 0
9 1 15 default:fence_wood 205 0
9 2 1 default:tree 0 0
9 2 6 stairs:stair_wood 204 3
9 2 7 default:tree 0 0
9 2 8 cottages:half_door 204 1
9 2 9 default:wood 0 0
9 2 10 cottages:roof_straw 173 2
9 2 15 default:torch 15 1
9 3 1 default:tree 0 0
9 3 2 default:wood 0 0
9 3 3 default:wood 0 0
9 3 4 default:wood 0 0
9 3 5 default:wood 0 0
9 3 7 default:tree 0 0
9 3 8 default:fence_wood 188 0
9 3 9 cottages:roof_straw 173 2
9 4 1 default:tree 0 0
9 4 2 cottages:bench 204 2
9 4 5 cottages:loam 0 0
9 4 7 default:tree 0 0
9 4 8 cottages:roof_straw 189 2
9 5 1 default:tree 0 0
9 5 2 default:torch 0 5
9 5 5 cottages:loam 0 0
9 5 7 default:tree 0 0
9 6 1 default:tree 0 0
9 6 2 default:wood 0 0
9 6 3 default:wood 0 0
9 6 4 default:wood 0 0
9 6 5 default:wood 0 0
9 6 6 default:wood 0 0
9 6 7 default:tree 0 0
9 7 1 default:tree 0 0
9 7 2 cottages:chest_storage 0 2
9 7 4 default:fence_wood 170 0
9 7 7 default:tree 0 0
9 8 1 default:tree 0 0
9 8 2 default:torch 0 5
9 8 4 default:fence_wood 187 0
9 8 6 default:torch 0 4
9 8 7 default:tree 0 0
9 9 1 default:tree 0 0
9 9 4 default:fence_wood 172 0
9 9 7 default:tree 0 0
9 10 0 cottages:roof_straw 189 3
9 10 1 cottages:roof_connector_straw 173 3
9 10 2 cottages:roof_straw 189 3
9 10 3 cottages:roof_straw 173 3
9 10 4 cottages:roof_straw 157 3
9 10 5 cottages:roof_straw 173 3
9 10 6 cottages:roof_straw 189 3
9 10 7 cottages:roof_connector_straw 173 3
9 10 8 cottages:roof_straw 173 3
10 0 0 stairs:slab_wood 173 0
10 0 1 default:cobble 0 0
10 0 2 default:cobble 0 0
10 0 3 default:cobble 0 0
10 0 4 default:cobble 0 0
10 0 5 default:cobble 0 0
10 0 6 default:cobble 0 0
10 0 7 default:cobble 0 0
10 0 8 default:dirt_with_grass 0 0
10 0 9 default:dirt_with_grass 0 0
10 0 10 default:dirt_with_grass 0 0
10 0 11 farming:soil_wet 0 0
10 0 12 farming:soil_wet 0 0
10 0 13 farming:soil_wet 0 0
10 0 14 farming:soil_wet 0 0
10 0 15 default:dirt_with_grass 0 0
10 1 1 cottages:loam 0 0
10 1 2 cottages:bench 187 2
10 1 3 cottages:table 170 2
10 1 6 stairs:stair_wood 187 3
10 1 7 cottages:loam 0 0
10 1 10 default:fence_wood 173 0
10 1 11 farming:cotton 159 0
10 1 12 farming:cotton 143 0
10 1 13 farming:cotton 159 0
10 1 14 farming:cotton 175 0
10 1 15 default:fence_wood 189 0
10 2 0 cottages:window_shutter_open 205 0
10 2 1 cottages:glass_pane 188 2
10 2 7 cottages:glass_pane 188 0
10 2 8 cottages:window_shutter_open 205 2
10 3 1 cottages:loam 0 0
10 3 2 default:wood 0 0
10 3 3 default:wood 0 0
10 3 4 default:wood 0 0
10 3 5 default:wood 0 0
10 3 7 cottages:loam 0 0
10 4 1 cottages:loam 0 0
10 4 2 cottages:bed_head 187 2
10 4 3 cottages:bed_foot 170 2
10 4 5 cottages:loam 0 0
10 4 7 cottages:loam 0 0
10 5 1 cottages:loam 0 0
10 5 5 cottages:loam 0 0
10 5 6 default:wood 0 0
10 5 7 cottages:loam 0 0
10 6 1 cottages:loam 0 0
10 6 2 default:wood 0 0
10 6 3 default:wood 0 0
10 6 4 default:wood 0 0
10 6 5 default:wood 0 0
10 6 6 default:wood 0 0
10 6 7 cottages:loam 0 0
10 7 1 cottages:loam 0 0
10 7 7 cottages:loam 0 0
10 8 0 cottages:window_shutter_closed 173 0
10 8 1 cottages:glass_pane 188 2
10 8 7 cottages:glass_pane 188 0
10 8 8 cottages:window_shutter_open 173 2
10 9 0 cottages:roof_straw 189 3
10 9 1 cottages:roof_connector_straw 173 3
10 9 2 cottages:roof_straw 189 3
10 9 3 cottages:roof_straw 173 3
10 9 4 cottages:roof_straw 157 3
10 9 5 cottages:roof_straw 173 3
10 9 6 cottages:roof_straw 189 3
10 9 7 cottages:roof_connector_straw 173 3
10 9 8 cottages:roof_straw 173 3
11 0 0 stairs:slab_wood 189 0
11 0 1 default:cobble 0 0
11 0 2 default:cobble 0 0
11 0 3 default:cobble 0 0
11 0 4 default:cobble 0 0
11 0 5 default:cobble 0 0
11 0 6 default:cobble 0 0
11 0 7 default:cobble 0 0
11 0 8 default:dirt_with_grass 0 0
11 0 9 default:dirt_with_grass 0 0
11 0 10 default:dirt_with_grass 0 0
11 0 11 farming:soil_wet 0 0
11 0 12 farming:soil_wet 0 0
11 0 13 farming:soil_wet 0 0
11 0 14 farming:soil_wet 0 0
11 0 15 default:dirt_with_grass 0 0
11 1 1 cottages:loam 0 0
11 1 2 cottages:bench 204 1
11 1 3 cottages:bench 187 1
11 1 7 cottages:loam 0 0
11 1 10 default:fence_wood 189 0
11 1 11 farming:cotton 175 0
11 1 12 farming:cotton 159 0
11 1 13 farming:cotton 159 0
11 1 14 farming:cotton 175 0
11 1 15 cottages:gate_closed 189 0
11 2 0 default:torch 0 4
11 2 1 cottages:loam 0 0
11 2 2 default:torch 0 2
11 2 6 default:torch 0 4
11 2 7 cottages:loam 0 0
11 2 8 default:torch 0 5
11 3 1 cottages:loam 0 0
11 3 2 default:wood 0 0
11 3 3 default:wood 0 0
11 3 4 default:wood 0 0
11 3 5 default:wood 0 0
11 3 7 cottages:loam 0 0
11 4 1 cottages:loam 0 0
11 4 2 cottages:bed_head 187 2
11 4 3 cottages:bed_foot 170 2
11 4 5 cottages:chest_private 0 0
11 4 6 default:wood 0 0
11 4 7 cottages:loam 0 0
11 4 8 default:torch 0 5
11 5 1 cottages:loam 0 0
11 5 5 default:torch 0 3
11 5 6 cottages:chest_private 0 3
11 5 7 cottages:loam 0 0
11 6 1 cottages:loam 0 0
11 6 2 default:wood 0 0
11 6 3 default:wood 0 0
11 6 4 default:wood 0 0
11 6 5 default:wood 0 0
11 6 6 default:wood 0 0
11 6 7 cottages:loam 0 0
11 7 1 cottages:loam 0 0
11 7 4 default:fence_wood 140 0
11 7 5 cottages:chest_storage 0 1
11 7 7 cottages:loam 0 0
11 8 0 cottages:roof_straw 157 3
11 8 1 cottages:roof_connector_straw 173 3
11 8 2 cottages:roof_straw 189 3
11 8 3 cottages:roof_straw 173 3
11 8 4 cottages:roof_straw 157 3
11 8 5 cottages:roof_straw 173 3
11 8 6 cottages:roof_straw 189 3
11 8 7 cottages:roof_connector_straw 173 3
11 8 8 cottages:roof_straw 157 3
12 0 0 stairs:slab_wood 173 0
12 0 1 default:cobble 0 0
12 0 2 default:cobble 0 0
12 0 3 default:cobble 0 0
12 0 4 default:cobble 0 0
12 0 5 default:cobble 0 0
12 0 6 default:cobble 0 0
12 0 7 default:cobble 0 0
12 0 8 default:dirt 0 0
12 0 9 default:dirt_with_grass 0 0
12 0 10 default:dirt_with_grass 0 0
12 0 11 farming:soil_wet 0 0
12 0 12 farming:soil_wet 0 0
12 0 13 farming:soil_wet 0 0
12 0 14 farming:soil_wet 0 0
12 0 15 default:dirt_with_grass 0 0
12 1 1 default:tree 0 0
12 1 2 cottages:loam 0 0
12 1 3 cottages:loam 0 0
12 1 4 default:tree 0 0
12 1 5 doors:door_wood_b_1 171 3
12 1 6 cottages:loam 0 0
12 1 7 default:tree 0 0
12 1 8 cottages:gate_closed 188 3
12 1 9 default:fence_wood 189 0
12 1 10 default:fence_wood 205 0
12 1 11 farming:cotton 191 0
12 1 12 farming:cotton 175 0
12 1 13 farming:cotton 175 0
12 1 14 farming:cotton 191 0
12 1 15 default:fence_wood 205 0
12 2 1 default:tree 0 0
12 2 2 cottages:loam 0 0
12 2 3 cottages:glass_pane 187 1
12 2 4 default:tree 0 0
12 2 5 doors:door_wood_t_1 187 3
12 2 6 cottages:loam 0 0
12 2 7 default:tree 0 0
12 2 10 default:torch 15 1
12 2 15 default:torch 15 1
12 3 1 default:tree 0 0
12 3 2 default:wood 0 0
12 3 3 default:wood 0 0
12 3 4 default:tree 0 0
12 3 5 default:wood 0 0
12 3 6 default:wood 0 0
12 3 7 default:tree 0 0
12 4 1 cottages:loam 0 0
12 4 2 cottages:bench 204 2
12 4 7 cottages:loam 0 0
12 5 0 default:torch 0 4
12 5 1 cottages:loam 0 0
12 5 2 default:torch 0 5
12 5 6 default:torch 0 2
12 5 7 cottages:glass_pane 204 0
12 5 8 cottages:window_shutter_open 189 2
12 6 1 cottages:loam 0 0
12 6 2 default:wood 0 0
12 6 3 default:wood 0 0
12 6 4 default:wood 0 0
12 6 5 default:wood 0 0
12 6 6 default:wood 0 0
12 6 7 cottages:loam 0 0
12 7 0 cottages:roof_straw 189 3
12 7 1 cottages:roof_connector_straw 173 3
12 7 2 cottages:roof_straw 157 3
12 7 3 cottages:roof_straw 141 3
12 7 4 cottages:roof_straw 125 3
12 7 5 cottages:roof_straw 141 3
12 7 6 cottages:roof_straw 157 3
12 7 7 cottages:roof_connector_straw 141 3
12 7 8 cottages:roof_straw 157 3
13 0 0 stairs:slab_wood 157 0
13 0 1 default:dirt 0 0
13 0 2 farming:soil_wet 0 0
13 0 3 farming:soil_wet 0 0
13 0 4 default:dirt 0 0
13 0 5 default:cobble 0 0
13 0 6 default:water_source 187 0
13 0 7 default:dirt 0 0
13 0 8 default:dirt_with_grass 0 0
13 0 9 default:dirt_with_grass 0 0
13 0 10 default:dirt_with_grass 0 0
13 0 11 farming:soil_wet 0 0
13 0 12 farming:soil_wet 0 0
13 0 13 farming:soil_wet 0 0
13 0 14 farming:soil_wet 0 0
13 0 15 default:dirt_with_grass 0 0
13 1 1 default:fence_wood 188 0
13 1 2 farming:cotton 204 0
13 1 3 farming:cotton 188 0
13 1 4 cottages:gate_closed 172 2
13 1 6 cottages:washing 204 3
13 1 7 cottages:bench 188 3
13 1 10 cottages:gate_closed 189 2
13 1 11 farming:cotton 175 0
13 1 12 farming:cotton 191 0
13 1 13 farming:cotton 175 0
13 1 14 farming:cotton 175 0
13 1 15 default:fence_wood 189 0
13 2 2 default:torch 0 3
13 2 3 cottages:window_shutter_open 204 3
13 2 6 default:torch 0 3
13 2 7 cottages:wagon_wheel 204 3
13 3 1 default:tree 0 0
13 3 2 default:wood 0 0
13 3 3 default:wood 0 0
13 3 4 default:tree 0 0
13 3 5 default:wood 0 0
13 3 6 default:wood 0 0
13 3 7 default:tree 0 0
13 4 1 default:tree 0 0
13 4 2 cottages:loam 0 0
13 4 3 cottages:loam 0 0
13 4 4 default:tree 0 0
13 4 5 cottages:loam 0 0
13 4 6 cottages:loam 0 0
13 4 7 default:tree 0 0
13 5 1 default:tree 0 0
13 5 2 cottages:loam 0 0
13 5 3 cottages:glass_pane 188 1
13 5 4 default:tree 0 0
13 5 5 cottages:glass_pane 188 1
13 5 6 cottages:loam 0 0
13 5 7 default:tree 0 0
13 6 0 cottages:roof_straw 189 3
13 6 1 cottages:roof_connector_straw 173 3
13 6 2 cottages:roof_straw 157 3
13 6 3 cottages:roof_straw 173 3
13 6 4 cottages:roof_connector_straw 157 3
13 6 5 cottages:roof_straw 173 3
13 6 6 cottages:roof_straw 157 3
13 6 7 cottages:roof_connector_straw 141 3
13 6 8 cottages:roof_straw 157 3
14 0 0 stairs:slab_wood 141 0
14 0 1 default:dirt_with_grass 0 0
14 0 2 default:dirt_with_grass 0 0
14 0 3 default:dirt_with_grass 0 0
14 0 4 default:dirt_with_grass 0 0
14 0 5 default:dirt_with_grass 0 0
14 0 6 default:dirt_with_grass 0 0
14 0 7 default:dirt_with_grass 0 0
14 0 8 default:dirt_with_grass 0 0
14 0 9 default:dirt_with_grass 0 0
14 0 10 default:dirt_with_grass 0 0
14 0 11 default:dirt_with_grass 0 0
14 0 12 default:dirt_with_grass 0 0
14 0 13 default:dirt_with_grass 0 0
14 0 14 default:dirt_with_grass 0 0
14 0 15 default:dirt_with_grass 0 0
14 1 1 default:fence_wood 173 0
14 1 2 default:fence_wood 189 0
14 1 3 default:fence_wood 173 0
14 1 4 default:fence_wood 157 0
14 1 10 default:fence_wood 205 0
14 1 11 default:fence_wood 189 0
14 1 12 default:fence_wood 205 0
14 1 13 default:fence_wood 189 0
14 1 14 default:fence_wood 189 0
14 1 15 default:fence_wood 205 0
14 2 10 default:torch 15 1
14 2 12 default:torch 15 1
14 2 15 default:torch 15 1
14 3 5 default:sign_wall 173 3
14 5 0 cottages:roof_straw 189 3
14 5 1 cottages:roof_straw 173 3
14 5 2 cottages:roof_straw 157 3
14 5 3 cottages:roof_straw 173 3
14 5 4 cottages:roof_straw 157 3
14 5 5 cottages:roof_straw 173 3
14 5 6 cottages:roof_straw 157 3
14 5 7 cottages:roof_straw 141 3
14 5 8 cottages:roof_straw 157 3
15 0 0 stairs:slab_wood 125 0
15 0 1 stairs:slab_wood 141 0
15 0 2 stairs:slab_wood 157 0
15 0 3 stairs:slab_wood 141 0
15 0 4 stairs:slab_wood 125 0
15 0 5 stairs:slab_wood 141 0
15 0 6 stairs:slab_wood 157 0
15 0 7 stairs:slab_wood 141 0
15 0 8 default:dirt_with_grass 0 0
15 0 9 default:dirt_with_grass 0 0
15 0 10 default:dirt_with_grass 0 0
15 0 11 default:dirt_with_grass 0 0
15 0 12 default:dirt_with_grass 0 0
15 0 13 default:dirt_with_grass 0 0
15 0 14 default:dirt_with_grass 0 0
15 0 15 default:dirt_with_grass 0 0
15 1 11 cottages:bench 173 2
15 1 12 cottages:table 189 0
15 1 13 cottages:bench 173 0

View File

@ -14,27 +14,27 @@
1 0 12 default:dirt_with_grass 0 0
1 0 13 default:dirt_with_grass 0 0
1 0 14 default:dirt_with_grass 0 0
1 3 1 random_buildings:roof_straw 189 0
1 3 1 cottages:roof_straw 189 0
1 3 3 default:torch 0 2
1 3 4 random_buildings:window_shutter_open 205 1
1 3 4 cottages:window_shutter_open 205 1
1 3 6 default:torch 0 2
1 3 7 random_buildings:window_shutter_open 205 1
1 3 9 random_buildings:window_shutter_open 205 1
1 3 7 cottages:window_shutter_open 205 1
1 3 9 cottages:window_shutter_open 205 1
1 3 10 default:torch 0 2
1 4 2 random_buildings:roof_straw 189 0
1 4 11 random_buildings:roof_straw 189 10
1 4 12 random_buildings:roof_flat_straw 173 8
1 5 3 random_buildings:roof_straw 189 0
1 5 10 random_buildings:roof_straw 189 2
1 6 4 random_buildings:roof_straw 173 0
1 6 6 random_buildings:window_shutter_open 205 1
1 4 2 cottages:roof_straw 189 0
1 4 11 cottages:roof_straw 189 10
1 4 12 cottages:roof_flat_straw 173 8
1 5 3 cottages:roof_straw 189 0
1 5 10 cottages:roof_straw 189 2
1 6 4 cottages:roof_straw 173 0
1 6 6 cottages:window_shutter_open 205 1
1 6 7 default:torch 0 2
1 6 9 random_buildings:roof_straw 189 2
1 7 5 random_buildings:roof_straw 173 0
1 7 8 random_buildings:roof_straw 189 2
1 8 6 random_buildings:roof_straw 173 0
1 8 7 random_buildings:roof_straw 189 2
2 0 1 random_buildings:loam 0 9
1 6 9 cottages:roof_straw 189 2
1 7 5 cottages:roof_straw 173 0
1 7 8 cottages:roof_straw 189 2
1 8 6 cottages:roof_straw 173 0
1 8 7 cottages:roof_straw 189 2
2 0 1 cottages:loam 0 9
2 0 2 default:dirt 0 0
2 0 3 default:dirt 0 0
2 0 4 default:dirt 0 0
@ -71,19 +71,19 @@
2 2 10 default:clay 0 0
2 2 11 default:tree 0 9
2 2 13 default:fence_wood 173 9
2 3 1 random_buildings:roof_straw 173 0
2 3 1 cottages:roof_straw 173 0
2 3 2 default:tree 0 9
2 3 3 default:clay 0 0
2 3 4 random_buildings:glass_pane 188 1
2 3 4 cottages:glass_pane 188 1
2 3 5 default:tree 0 9
2 3 6 default:clay 0 0
2 3 7 random_buildings:glass_pane 204 1
2 3 7 cottages:glass_pane 204 1
2 3 8 default:tree 0 9
2 3 9 random_buildings:glass_pane 188 1
2 3 9 cottages:glass_pane 188 1
2 3 10 default:clay 0 0
2 3 11 default:tree 0 9
2 3 13 default:fence_wood 189 9
2 4 2 random_buildings:roof_connector_straw 173 0
2 4 2 cottages:roof_connector_straw 173 0
2 4 3 default:clay 0 0
2 4 4 default:clay 0 0
2 4 5 default:tree 0 9
@ -92,30 +92,30 @@
2 4 8 default:tree 0 9
2 4 9 default:clay 0 0
2 4 10 default:clay 0 0
2 4 11 random_buildings:roof_connector_straw 173 10
2 4 12 random_buildings:roof_flat_straw 189 8
2 4 13 random_buildings:roof_flat_straw 173 8
2 5 3 random_buildings:roof_connector_straw 173 0
2 5 4 random_buildings:loam 0 9
2 4 11 cottages:roof_connector_straw 173 10
2 4 12 cottages:roof_flat_straw 189 8
2 4 13 cottages:roof_flat_straw 173 8
2 5 3 cottages:roof_connector_straw 173 0
2 5 4 cottages:loam 0 9
2 5 5 default:tree 0 9
2 5 6 random_buildings:loam 0 9
2 5 7 random_buildings:loam 0 9
2 5 6 cottages:loam 0 9
2 5 7 cottages:loam 0 9
2 5 8 default:tree 0 9
2 5 9 random_buildings:loam 0 9
2 5 10 random_buildings:roof_connector_straw 173 2
2 6 4 random_buildings:roof_connector_straw 189 0
2 5 9 cottages:loam 0 9
2 5 10 cottages:roof_connector_straw 173 2
2 6 4 cottages:roof_connector_straw 189 0
2 6 5 default:tree 0 9
2 6 6 random_buildings:glass_pane 188 1
2 6 7 random_buildings:loam 0 9
2 6 6 cottages:glass_pane 188 1
2 6 7 cottages:loam 0 9
2 6 8 default:tree 0 9
2 6 9 random_buildings:roof_connector_straw 173 2
2 7 5 random_buildings:roof_connector_straw 189 0
2 7 6 random_buildings:loam 0 9
2 7 7 random_buildings:loam 0 9
2 7 8 random_buildings:roof_connector_straw 173 2
2 8 6 random_buildings:roof_connector_straw 157 0
2 8 7 random_buildings:roof_connector_straw 173 2
3 0 1 random_buildings:loam 0 9
2 6 9 cottages:roof_connector_straw 173 2
2 7 5 cottages:roof_connector_straw 189 0
2 7 6 cottages:loam 0 9
2 7 7 cottages:loam 0 9
2 7 8 cottages:roof_connector_straw 173 2
2 8 6 cottages:roof_connector_straw 157 0
2 8 7 cottages:roof_connector_straw 173 2
3 0 1 cottages:loam 0 9
3 0 2 default:dirt 0 0
3 0 3 default:dirt 0 0
3 0 4 default:dirt 0 0
@ -142,16 +142,16 @@
3 1 12 stairs:slab_cobble 188 9
3 1 13 stairs:slab_cobble 173 9
3 2 2 default:clay 0 0
3 2 3 random_buildings:bed_foot 204 1
3 2 4 random_buildings:bed_foot 187 0
3 2 5 random_buildings:bed_head 204 0
3 2 3 cottages:bed_foot 204 1
3 2 4 cottages:bed_foot 187 0
3 2 5 cottages:bed_head 204 0
3 2 6 default:clay 0 0
3 2 7 random_buildings:chest_work 0 3
3 2 8 random_buildings:bench 187 7
3 2 7 cottages:chest_work 0 3
3 2 8 cottages:bench 187 7
3 2 9 default:furnace 0 3
3 2 10 random_buildings:bench 204 11
3 2 10 cottages:bench 204 11
3 2 11 default:clay 0 0
3 3 1 random_buildings:roof_straw 157 0
3 3 1 cottages:roof_straw 157 0
3 3 2 default:clay 0 0
3 3 3 default:torch 0 3
3 3 5 default:torch 0 4
@ -160,7 +160,7 @@
3 3 10 default:torch 0 3
3 3 11 default:clay 0 0
3 3 12 default:torch 0 5
3 4 2 random_buildings:roof_straw 157 0
3 4 2 cottages:roof_straw 157 0
3 4 3 default:wood 0 0
3 4 4 default:wood 0 0
3 4 5 default:wood 0 0
@ -169,24 +169,24 @@
3 4 8 default:wood 0 0
3 4 9 default:wood 0 0
3 4 10 default:wood 0 0
3 4 11 random_buildings:roof_straw 189 2
3 4 12 random_buildings:roof_flat_straw 205 8
3 4 13 random_buildings:roof_flat_straw 189 8
3 5 3 random_buildings:roof_straw 173 0
3 5 4 random_buildings:chest_private 0 2
3 5 7 random_buildings:bench 204 0
3 5 8 random_buildings:bed_foot 187 0
3 5 9 random_buildings:bed_head 172 0
3 5 10 random_buildings:roof_straw 157 2
3 6 4 random_buildings:roof_straw 205 0
3 4 11 cottages:roof_straw 189 2
3 4 12 cottages:roof_flat_straw 205 8
3 4 13 cottages:roof_flat_straw 189 8
3 5 3 cottages:roof_straw 173 0
3 5 4 cottages:chest_private 0 2
3 5 7 cottages:bench 204 0
3 5 8 cottages:bed_foot 187 0
3 5 9 cottages:bed_head 172 0
3 5 10 cottages:roof_straw 157 2
3 6 4 cottages:roof_straw 205 0
3 6 5 default:torch 0 3
3 6 7 default:torch 0 3
3 6 9 random_buildings:roof_straw 189 2
3 7 5 random_buildings:roof_straw 205 0
3 7 8 random_buildings:roof_straw 189 2
3 8 6 random_buildings:roof_straw 173 0
3 8 7 random_buildings:roof_straw 189 2
4 0 1 random_buildings:loam 0 9
3 6 9 cottages:roof_straw 189 2
3 7 5 cottages:roof_straw 205 0
3 7 8 cottages:roof_straw 189 2
3 8 6 cottages:roof_straw 173 0
3 8 7 cottages:roof_straw 189 2
4 0 1 cottages:loam 0 9
4 0 2 default:dirt 0 0
4 0 3 default:dirt 0 0
4 0 4 default:dirt 0 0
@ -213,16 +213,16 @@
4 1 12 stairs:slab_cobble 172 9
4 1 13 stairs:slab_cobble 157 9
4 2 2 default:clay 0 0
4 2 3 random_buildings:bed_head 187 1
4 2 3 cottages:bed_head 187 1
4 2 5 doors:door_wood_b_2 187 3
4 2 10 random_buildings:bench 187 0
4 2 10 cottages:bench 187 0
4 2 11 default:clay 0 0
4 3 1 random_buildings:roof_straw 173 0
4 3 2 random_buildings:glass_pane 188 0
4 3 1 cottages:roof_straw 173 0
4 3 2 cottages:glass_pane 188 0
4 3 5 doors:door_wood_t_2 204 3
4 3 11 random_buildings:glass_pane 188 2
4 3 12 random_buildings:window_shutter_open 204 2
4 4 2 random_buildings:roof_straw 173 0
4 3 11 cottages:glass_pane 188 2
4 3 12 cottages:window_shutter_open 204 2
4 4 2 cottages:roof_straw 173 0
4 4 3 default:wood 0 0
4 4 4 default:wood 0 0
4 4 5 default:wood 0 0
@ -231,18 +231,18 @@
4 4 8 default:wood 0 0
4 4 9 default:wood 0 0
4 4 10 default:wood 0 0
4 4 11 random_buildings:roof_straw 173 2
4 4 12 random_buildings:roof_flat_straw 189 8
4 4 13 random_buildings:roof_flat_straw 173 8
4 5 3 random_buildings:roof_straw 157 0
4 5 10 random_buildings:roof_straw 141 2
4 6 4 random_buildings:roof_straw 189 0
4 6 9 random_buildings:roof_straw 173 2
4 7 5 random_buildings:roof_straw 189 0
4 7 8 random_buildings:roof_straw 173 2
4 8 6 random_buildings:roof_straw 157 0
4 8 7 random_buildings:roof_straw 173 2
5 0 1 random_buildings:loam 0 9
4 4 11 cottages:roof_straw 173 2
4 4 12 cottages:roof_flat_straw 189 8
4 4 13 cottages:roof_flat_straw 173 8
4 5 3 cottages:roof_straw 157 0
4 5 10 cottages:roof_straw 141 2
4 6 4 cottages:roof_straw 189 0
4 6 9 cottages:roof_straw 173 2
4 7 5 cottages:roof_straw 189 0
4 7 8 cottages:roof_straw 173 2
4 8 6 cottages:roof_straw 157 0
4 8 7 cottages:roof_straw 173 2
5 0 1 cottages:loam 0 9
5 0 2 default:dirt 0 0
5 0 3 default:dirt 0 0
5 0 4 default:dirt 0 0
@ -274,9 +274,9 @@
5 2 5 default:clay 0 0
5 2 6 doors:door_wood_b_2 170 2
5 2 7 default:clay 0 0
5 2 8 random_buildings:bench 187 2
5 2 8 cottages:bench 187 2
5 2 11 default:tree 0 9
5 3 1 random_buildings:roof_straw 157 0
5 3 1 cottages:roof_straw 157 0
5 3 2 default:tree 0 9
5 3 3 default:clay 0 0
5 3 4 default:clay 0 0
@ -284,7 +284,7 @@
5 3 6 doors:door_wood_t_2 187 2
5 3 7 default:clay 0 0
5 3 11 default:tree 0 9
5 4 2 random_buildings:roof_straw 157 0
5 4 2 cottages:roof_straw 157 0
5 4 3 default:wood 0 0
5 4 4 default:wood 0 0
5 4 5 default:wood 0 0
@ -293,22 +293,22 @@
5 4 8 default:wood 0 0
5 4 9 default:wood 0 0
5 4 10 default:wood 0 0
5 4 11 random_buildings:roof_straw 173 2
5 4 12 random_buildings:roof_flat_straw 189 8
5 4 13 random_buildings:roof_flat_straw 173 8
5 5 3 random_buildings:roof_straw 141 0
5 5 4 random_buildings:chest_private 0 2
5 5 7 random_buildings:bench 187 0
5 5 8 random_buildings:bed_foot 171 0
5 5 9 random_buildings:bed_head 156 0
5 5 10 random_buildings:roof_straw 141 2
5 6 4 random_buildings:roof_straw 173 0
5 6 9 random_buildings:roof_straw 173 2
5 7 5 random_buildings:roof_straw 173 0
5 7 8 random_buildings:roof_straw 173 2
5 8 6 random_buildings:roof_straw 157 0
5 8 7 random_buildings:roof_straw 173 2
6 0 1 random_buildings:loam 0 9
5 4 11 cottages:roof_straw 173 2
5 4 12 cottages:roof_flat_straw 189 8
5 4 13 cottages:roof_flat_straw 173 8
5 5 3 cottages:roof_straw 141 0
5 5 4 cottages:chest_private 0 2
5 5 7 cottages:bench 187 0
5 5 8 cottages:bed_foot 171 0
5 5 9 cottages:bed_head 156 0
5 5 10 cottages:roof_straw 141 2
5 6 4 cottages:roof_straw 173 0
5 6 9 cottages:roof_straw 173 2
5 7 5 cottages:roof_straw 173 0
5 7 8 cottages:roof_straw 173 2
5 8 6 cottages:roof_straw 157 0
5 8 7 cottages:roof_straw 173 2
6 0 1 cottages:loam 0 9
6 0 2 default:dirt 0 0
6 0 3 default:dirt 0 0
6 0 4 default:dirt 0 0
@ -336,16 +336,16 @@
6 1 13 stairs:slab_cobble 173 9
6 2 2 default:clay 0 0
6 2 7 default:clay 0 0
6 2 8 random_buildings:bench 204 2
6 2 8 cottages:bench 204 2
6 2 11 default:clay 0 0
6 3 1 random_buildings:roof_straw 157 0
6 3 2 random_buildings:glass_pane 172 2
6 3 1 cottages:roof_straw 157 0
6 3 2 cottages:glass_pane 172 2
6 3 7 default:clay 0 0
6 3 8 default:torch 0 5
6 3 10 default:torch 0 4
6 3 11 default:clay 0 0
6 3 12 default:torch 0 5
6 4 2 random_buildings:roof_straw 157 0
6 4 2 cottages:roof_straw 157 0
6 4 3 default:wood 0 0
6 4 4 default:wood 0 0
6 4 5 default:wood 0 0
@ -354,22 +354,22 @@
6 4 8 default:wood 0 0
6 4 9 default:wood 0 0
6 4 10 default:wood 0 0
6 4 11 random_buildings:roof_straw 189 2
6 4 12 random_buildings:roof_flat_straw 205 8
6 4 13 random_buildings:roof_flat_straw 189 8
6 5 3 random_buildings:roof_straw 141 0
6 4 11 cottages:roof_straw 189 2
6 4 12 cottages:roof_flat_straw 205 8
6 4 13 cottages:roof_flat_straw 189 8
6 5 3 cottages:roof_straw 141 0
6 5 7 default:fence_wood 204 9
6 5 8 default:fence_wood 187 9
6 5 9 default:fence_wood 172 9
6 5 10 random_buildings:roof_straw 157 2
6 6 4 random_buildings:roof_straw 173 0
6 5 10 cottages:roof_straw 157 2
6 6 4 cottages:roof_straw 173 0
6 6 7 default:torch 0 1
6 6 9 random_buildings:roof_straw 189 2
6 7 5 random_buildings:roof_straw 173 0
6 7 8 random_buildings:roof_straw 189 2
6 8 6 random_buildings:roof_straw 173 0
6 8 7 random_buildings:roof_straw 189 2
7 0 1 random_buildings:loam 0 9
6 6 9 cottages:roof_straw 189 2
6 7 5 cottages:roof_straw 173 0
6 7 8 cottages:roof_straw 189 2
6 8 6 cottages:roof_straw 173 0
6 8 7 cottages:roof_straw 189 2
7 0 1 cottages:loam 0 9
7 0 2 default:dirt 0 9
7 0 3 default:dirt 0 0
7 0 4 default:dirt 0 0
@ -396,39 +396,39 @@
7 1 12 stairs:slab_cobble 172 9
7 1 13 stairs:slab_cobble 157 9
7 2 2 default:clay 0 0
7 2 4 random_buildings:shelf 204 1
7 2 4 cottages:shelf 204 1
7 2 5 default:furnace 0 1
7 2 6 random_buildings:washing 204 1
7 2 6 cottages:washing 204 1
7 2 7 default:clay 0 0
7 2 8 random_buildings:chest_work 0 1
7 2 8 cottages:chest_work 0 1
7 2 9 stairs:stair_wood 170 2
7 2 11 doors:door_wood_b_1 171 2
7 3 1 random_buildings:roof_straw 141 0
7 3 1 cottages:roof_straw 141 0
7 3 2 default:clay 0 0
7 3 4 default:torch 0 2
7 3 6 default:torch 0 2
7 3 7 random_buildings:shelf 204 0
7 3 7 cottages:shelf 204 0
7 3 8 stairs:stair_wood 204 10
7 3 11 doors:door_wood_t_1 188 2
7 4 2 random_buildings:roof_straw 141 0
7 4 2 cottages:roof_straw 141 0
7 4 3 default:wood 0 0
7 4 4 default:wood 0 0
7 4 5 default:wood 0 0
7 4 6 default:wood 0 0
7 4 7 stairs:stair_wood 187 2
7 4 11 random_buildings:roof_straw 173 2
7 4 12 random_buildings:roof_flat_straw 189 8
7 4 13 random_buildings:roof_flat_straw 173 8
7 5 3 random_buildings:roof_straw 157 0
7 5 10 random_buildings:roof_straw 173 2
7 6 4 random_buildings:roof_straw 189 0
7 4 11 cottages:roof_straw 173 2
7 4 12 cottages:roof_flat_straw 189 8
7 4 13 cottages:roof_flat_straw 173 8
7 5 3 cottages:roof_straw 157 0
7 5 10 cottages:roof_straw 173 2
7 6 4 cottages:roof_straw 189 0
7 6 6 default:torch 0 2
7 6 9 random_buildings:roof_straw 173 2
7 7 5 random_buildings:roof_straw 189 0
7 7 8 random_buildings:roof_straw 173 2
7 8 6 random_buildings:roof_straw 189 0
7 8 7 random_buildings:roof_straw 173 2
8 0 1 random_buildings:loam 0 9
7 6 9 cottages:roof_straw 173 2
7 7 5 cottages:roof_straw 189 0
7 7 8 cottages:roof_straw 173 2
7 8 6 cottages:roof_straw 189 0
7 8 7 cottages:roof_straw 173 2
8 0 1 cottages:loam 0 9
8 0 2 default:dirt 0 0
8 0 3 default:dirt 0 0
8 0 4 default:dirt 0 0
@ -467,7 +467,7 @@
8 2 10 default:clay 0 0
8 2 11 default:tree 0 9
8 2 13 default:fence_wood 189 9
8 3 1 random_buildings:roof_straw 157 0
8 3 1 cottages:roof_straw 157 0
8 3 2 default:tree 0 9
8 3 3 doors:door_wood_t_2 187 3
8 3 4 default:clay 0 0
@ -475,11 +475,11 @@
8 3 6 default:clay 0 0
8 3 7 default:clay 0 0
8 3 8 default:tree 0 9
8 3 9 random_buildings:glass_pane 188 3
8 3 9 cottages:glass_pane 188 3
8 3 10 default:clay 0 0
8 3 11 default:tree 0 9
8 3 13 default:fence_wood 173 9
8 4 2 random_buildings:roof_connector_straw 157 0
8 4 2 cottages:roof_connector_straw 157 0
8 4 3 default:clay 0 0
8 4 4 default:clay 0 0
8 4 5 default:tree 0 9
@ -488,79 +488,79 @@
8 4 8 default:tree 0 9
8 4 9 default:clay 0 0
8 4 10 default:clay 0 0
8 4 11 random_buildings:roof_connector_straw 173 2
8 4 12 random_buildings:roof_flat_straw 173 8
8 4 13 random_buildings:roof_flat_straw 157 8
8 5 3 random_buildings:roof_connector_straw 157 0
8 5 4 random_buildings:loam 0 9
8 4 11 cottages:roof_connector_straw 173 2
8 4 12 cottages:roof_flat_straw 173 8
8 4 13 cottages:roof_flat_straw 157 8
8 5 3 cottages:roof_connector_straw 157 0
8 5 4 cottages:loam 0 9
8 5 5 default:tree 0 9
8 5 6 random_buildings:loam 0 9
8 5 7 random_buildings:loam 0 9
8 5 6 cottages:loam 0 9
8 5 7 cottages:loam 0 9
8 5 8 default:tree 0 9
8 5 9 random_buildings:loam 0 9
8 5 10 random_buildings:roof_connector_straw 173 2
8 6 4 random_buildings:roof_connector_straw 173 0
8 5 9 cottages:loam 0 9
8 5 10 cottages:roof_connector_straw 173 2
8 6 4 cottages:roof_connector_straw 173 0
8 6 5 default:tree 0 9
8 6 6 random_buildings:loam 0 9
8 6 7 random_buildings:glass_pane 188 3
8 6 6 cottages:loam 0 9
8 6 7 cottages:glass_pane 188 3
8 6 8 default:tree 0 9
8 6 9 random_buildings:roof_connector_straw 157 2
8 7 5 random_buildings:roof_connector_straw 173 0
8 7 6 random_buildings:loam 0 9
8 7 7 random_buildings:loam 0 9
8 7 8 random_buildings:roof_connector_straw 157 2
8 8 6 random_buildings:roof_connector_straw 173 0
8 8 7 random_buildings:roof_connector_straw 157 2
9 0 1 random_buildings:loam 0 9
9 0 2 random_buildings:loam 0 9
9 0 3 random_buildings:loam 0 9
9 0 4 random_buildings:loam 0 9
9 0 5 random_buildings:loam 0 9
9 0 6 random_buildings:loam 0 9
9 0 7 random_buildings:loam 0 9
9 0 8 random_buildings:loam 0 9
8 6 9 cottages:roof_connector_straw 157 2
8 7 5 cottages:roof_connector_straw 173 0
8 7 6 cottages:loam 0 9
8 7 7 cottages:loam 0 9
8 7 8 cottages:roof_connector_straw 157 2
8 8 6 cottages:roof_connector_straw 173 0
8 8 7 cottages:roof_connector_straw 157 2
9 0 1 cottages:loam 0 9
9 0 2 cottages:loam 0 9
9 0 3 cottages:loam 0 9
9 0 4 cottages:loam 0 9
9 0 5 cottages:loam 0 9
9 0 6 cottages:loam 0 9
9 0 7 cottages:loam 0 9
9 0 8 cottages:loam 0 9
9 0 9 default:dirt 0 0
9 0 10 default:dirt 0 0
9 0 11 default:dirt 0 0
9 0 12 default:dirt_with_grass 0 0
9 0 13 default:dirt_with_grass 0 0
9 0 14 default:dirt_with_grass 0 0
9 1 1 random_buildings:gate_closed 157 2
9 1 1 cottages:gate_closed 157 2
9 1 3 stairs:slab_cobble 171 9
9 1 8 random_buildings:half_door 171 0
9 2 8 random_buildings:half_door 188 0
9 3 1 random_buildings:roof_straw 173 0
9 1 8 cottages:half_door 171 0
9 2 8 cottages:half_door 188 0
9 3 1 cottages:roof_straw 173 0
9 3 4 default:torch 0 3
9 3 7 default:torch 0 3
9 3 8 random_buildings:roof_straw 204 2
9 3 9 random_buildings:window_shutter_open 205 3
9 3 8 cottages:roof_straw 204 2
9 3 9 cottages:window_shutter_open 205 3
9 3 10 default:torch 0 3
9 4 2 random_buildings:roof_straw 173 0
9 4 3 random_buildings:roof_straw 189 3
9 4 4 random_buildings:roof_straw 205 3
9 4 5 random_buildings:roof_straw 189 3
9 4 6 random_buildings:roof_straw 189 3
9 4 7 random_buildings:roof_straw 205 3
9 4 8 random_buildings:roof_straw 189 3
9 4 11 random_buildings:roof_straw 189 2
9 4 12 random_buildings:roof_flat_straw 173 8
9 5 3 random_buildings:roof_straw 173 0
9 5 10 random_buildings:roof_straw 189 2
9 6 4 random_buildings:roof_straw 173 0
9 6 7 random_buildings:window_shutter_open 173 3
9 6 9 random_buildings:roof_straw 157 2
9 7 5 random_buildings:roof_straw 157 0
9 7 8 random_buildings:roof_straw 141 2
9 8 6 random_buildings:roof_straw 157 0
9 8 7 random_buildings:roof_straw 141 2
10 0 1 random_buildings:loam 0 9
10 0 2 random_buildings:loam 0 9
10 0 3 random_buildings:loam 0 9
10 0 4 random_buildings:loam 0 9
10 0 5 random_buildings:loam 0 9
10 0 6 random_buildings:loam 0 9
10 0 7 random_buildings:loam 0 9
10 0 8 random_buildings:loam 0 9
9 4 2 cottages:roof_straw 173 0
9 4 3 cottages:roof_straw 189 3
9 4 4 cottages:roof_straw 205 3
9 4 5 cottages:roof_straw 189 3
9 4 6 cottages:roof_straw 189 3
9 4 7 cottages:roof_straw 205 3
9 4 8 cottages:roof_straw 189 3
9 4 11 cottages:roof_straw 189 2
9 4 12 cottages:roof_flat_straw 173 8
9 5 3 cottages:roof_straw 173 0
9 5 10 cottages:roof_straw 189 2
9 6 4 cottages:roof_straw 173 0
9 6 7 cottages:window_shutter_open 173 3
9 6 9 cottages:roof_straw 157 2
9 7 5 cottages:roof_straw 157 0
9 7 8 cottages:roof_straw 141 2
9 8 6 cottages:roof_straw 157 0
9 8 7 cottages:roof_straw 141 2
10 0 1 cottages:loam 0 9
10 0 2 cottages:loam 0 9
10 0 3 cottages:loam 0 9
10 0 4 cottages:loam 0 9
10 0 5 cottages:loam 0 9
10 0 6 cottages:loam 0 9
10 0 7 cottages:loam 0 9
10 0 8 cottages:loam 0 9
10 0 9 default:dirt_with_grass 0 0
10 0 10 default:dirt_with_grass 0 0
10 0 11 default:dirt_with_grass 0 0
@ -572,29 +572,29 @@
10 1 9 default:fence_wood 205 9
10 1 10 default:fence_wood 189 9
10 1 11 default:fence_wood 205 9
10 1 12 random_buildings:gate_closed 189 1
10 1 12 cottages:gate_closed 189 1
10 1 13 default:fence_wood 205 9
10 2 1 default:fence_wood 189 9
10 2 8 default:fence_wood 205 9
10 2 9 default:torch 15 1
10 2 11 default:torch 15 1
10 2 13 default:torch 15 1
10 3 1 random_buildings:roof_straw 173 7
10 3 2 random_buildings:roof_straw 173 7
10 3 3 random_buildings:roof_straw 189 7
10 3 4 random_buildings:roof_straw 205 7
10 3 5 random_buildings:roof_straw 189 7
10 3 6 random_buildings:roof_straw 189 7
10 3 7 random_buildings:roof_straw 205 7
10 3 8 random_buildings:roof_straw 189 7
11 0 1 random_buildings:loam 0 9
11 0 2 random_buildings:loam 0 9
11 0 3 random_buildings:loam 0 9
11 0 4 random_buildings:loam 0 9
11 0 5 random_buildings:loam 0 9
11 0 6 random_buildings:loam 0 9
11 0 7 random_buildings:loam 0 9
11 0 8 random_buildings:loam 0 9
10 3 1 cottages:roof_straw 173 7
10 3 2 cottages:roof_straw 173 7
10 3 3 cottages:roof_straw 189 7
10 3 4 cottages:roof_straw 205 7
10 3 5 cottages:roof_straw 189 7
10 3 6 cottages:roof_straw 189 7
10 3 7 cottages:roof_straw 205 7
10 3 8 cottages:roof_straw 189 7
11 0 1 cottages:loam 0 9
11 0 2 cottages:loam 0 9
11 0 3 cottages:loam 0 9
11 0 4 cottages:loam 0 9
11 0 5 cottages:loam 0 9
11 0 6 cottages:loam 0 9
11 0 7 cottages:loam 0 9
11 0 8 cottages:loam 0 9
11 0 9 farming:soil_wet 0 0
11 0 10 farming:soil_wet 0 0
11 0 11 farming:soil_wet 0 0
@ -614,14 +614,14 @@
11 1 11 farming:cotton 189 0
11 1 12 farming:cotton 173 0
11 1 13 default:fence_wood 189 9
11 2 1 random_buildings:roof_straw 205 7
11 2 2 random_buildings:roof_straw 189 7
11 2 3 random_buildings:roof_straw 173 7
11 2 4 random_buildings:roof_straw 173 7
11 2 5 random_buildings:roof_straw 173 7
11 2 6 random_buildings:roof_straw 189 7
11 2 7 random_buildings:roof_straw 173 7
11 2 8 random_buildings:roof_straw 189 7
11 2 1 cottages:roof_straw 205 7
11 2 2 cottages:roof_straw 189 7
11 2 3 cottages:roof_straw 173 7
11 2 4 cottages:roof_straw 173 7
11 2 5 cottages:roof_straw 173 7
11 2 6 cottages:roof_straw 189 7
11 2 7 cottages:roof_straw 173 7
11 2 8 cottages:roof_straw 189 7
12 0 1 default:dirt_with_grass 0 0
12 0 2 farming:soil_wet 0 0
12 0 3 farming:soil_wet 0 0
@ -663,7 +663,7 @@
13 0 12 farming:soil_wet 0 9
13 0 13 default:dirt_with_grass 0 9
13 0 14 default:dirt_with_grass 0 0
13 1 1 random_buildings:gate_closed 188 0
13 1 1 cottages:gate_closed 188 0
13 1 2 farming:cotton_2 172 0
13 1 3 farming:cotton 156 0
13 1 4 farming:cotton 172 0
@ -725,11 +725,11 @@
15 1 4 farming:cotton 189 0
15 1 5 farming:cotton 188 0
15 1 6 default:fence_wood 205 9
15 1 7 random_buildings:gate_closed 189 3
15 1 7 cottages:gate_closed 189 3
15 1 8 default:fence_wood 188 0
15 1 10 random_buildings:bench 172 7
15 1 11 random_buildings:bench 189 7
15 1 12 random_buildings:bench 173 7
15 1 10 cottages:bench 172 7
15 1 11 cottages:bench 189 7
15 1 12 cottages:bench 173 7
15 2 6 default:torch 0 1
16 0 1 default:dirt_with_grass 0 0
16 0 2 default:dirt_with_grass 0 0
@ -747,13 +747,13 @@
16 0 14 default:dirt_with_grass 0 0
16 1 1 default:fence_wood 205 9
16 1 2 default:fence_wood 189 0
16 1 3 random_buildings:gate_closed 189 3
16 1 3 cottages:gate_closed 189 3
16 1 4 default:fence_wood 205 9
16 1 5 default:fence_wood 189 9
16 1 6 default:fence_wood 188 9
16 1 10 random_buildings:table 157 3
16 1 11 random_buildings:table 173 3
16 1 12 random_buildings:table 157 3
16 1 10 cottages:table 157 3
16 1 11 cottages:table 173 3
16 1 12 cottages:table 157 3
16 2 1 default:torch 15 1
16 2 4 default:torch 15 1
17 0 1 default:dirt_with_grass 0 0
@ -770,6 +770,6 @@
17 0 12 default:dirt_with_grass 0 0
17 0 13 default:dirt_with_grass 0 0
17 0 14 default:dirt_with_grass 0 0
17 1 10 random_buildings:bench 140 1
17 1 11 random_buildings:bench 157 1
17 1 12 random_buildings:bench 141 1
17 1 10 cottages:bench 140 1
17 1 11 cottages:bench 157 1
17 1 12 cottages:bench 141 1

View File

@ -14,7 +14,7 @@
1 1 1 default:fence_wood 205 0
1 1 2 default:fence_wood 189 0
1 1 3 default:fence_wood 205 0
1 1 4 random_buildings:gate_closed 189 3
1 1 4 cottages:gate_closed 189 3
1 1 5 default:fence_wood 205 0
1 1 6 default:fence_wood 189 0
1 1 7 default:fence_wood 189 0
@ -96,7 +96,7 @@
4 1 8 farming:cotton 157 0
4 1 9 farming:cotton_2 157 0
4 1 10 farming:cotton_2 173 0
4 1 11 random_buildings:gate_closed 189 2
4 1 11 cottages:gate_closed 189 2
4 2 1 default:torch 15 1
5 0 1 default:dirt_with_grass 0 0
5 0 2 farming:soil_wet 0 0
@ -185,15 +185,15 @@
8 1 1 default:fence_wood 189 0
8 1 11 default:fence_wood 205 0
8 2 11 default:torch 15 1
8 3 2 random_buildings:roof_straw 189 1
8 3 3 random_buildings:roof_straw 173 1
8 3 4 random_buildings:roof_straw 173 1
8 3 5 random_buildings:roof_straw 157 1
8 3 6 random_buildings:roof_straw 157 1
8 3 7 random_buildings:roof_straw 173 1
8 3 8 random_buildings:roof_straw 189 1
8 3 9 random_buildings:roof_straw 173 1
8 3 10 random_buildings:roof_straw 189 1
8 3 2 cottages:roof_straw 189 1
8 3 3 cottages:roof_straw 173 1
8 3 4 cottages:roof_straw 173 1
8 3 5 cottages:roof_straw 157 1
8 3 6 cottages:roof_straw 157 1
8 3 7 cottages:roof_straw 173 1
8 3 8 cottages:roof_straw 189 1
8 3 9 cottages:roof_straw 173 1
8 3 10 cottages:roof_straw 189 1
9 0 1 default:dirt_with_grass 0 0
9 0 2 default:dirt 0 0
9 0 3 default:dirt 0 0
@ -208,7 +208,7 @@
9 0 12 default:dirt_with_grass 0 0
9 0 13 default:dirt_with_grass 0 0
9 1 1 default:fence_wood 173 0
9 1 2 random_buildings:gate_closed 172 3
9 1 2 cottages:gate_closed 172 3
9 1 3 default:cobble 0 0
9 1 4 default:cobble 0 0
9 1 5 default:cobble 0 0
@ -216,7 +216,7 @@
9 1 7 default:cobble 0 0
9 1 8 default:cobble 0 0
9 1 9 default:cobble 0 0
9 1 10 random_buildings:gate_closed 172 3
9 1 10 cottages:gate_closed 172 3
9 1 11 default:fence_wood 189 0
9 2 3 default:tree 0 0
9 2 4 default:clay 0 0
@ -226,21 +226,21 @@
9 2 8 default:clay 0 0
9 2 9 default:tree 0 0
9 3 3 default:tree 0 0
9 3 4 random_buildings:glass_pane 188 1
9 3 4 cottages:glass_pane 188 1
9 3 5 default:clay 0 0
9 3 6 default:tree 0 0
9 3 7 default:clay 0 0
9 3 8 random_buildings:glass_pane 204 1
9 3 8 cottages:glass_pane 204 1
9 3 9 default:tree 0 0
9 4 2 random_buildings:roof_straw 189 1
9 4 3 random_buildings:roof_connector_straw 173 1
9 4 4 random_buildings:roof_straw 173 1
9 4 5 random_buildings:roof_straw 157 1
9 4 6 random_buildings:roof_straw 157 1
9 4 7 random_buildings:roof_straw 173 1
9 4 8 random_buildings:roof_straw 189 1
9 4 9 random_buildings:roof_connector_straw 173 1
9 4 10 random_buildings:roof_straw 189 1
9 4 2 cottages:roof_straw 189 1
9 4 3 cottages:roof_connector_straw 173 1
9 4 4 cottages:roof_straw 173 1
9 4 5 cottages:roof_straw 157 1
9 4 6 cottages:roof_straw 157 1
9 4 7 cottages:roof_straw 173 1
9 4 8 cottages:roof_straw 189 1
9 4 9 cottages:roof_connector_straw 173 1
9 4 10 cottages:roof_straw 189 1
10 0 1 default:dirt_with_grass 0 0
10 0 2 default:dirt_with_grass 0 0
10 0 3 default:dirt 0 0
@ -261,13 +261,13 @@
10 1 7 default:cobble 0 0
10 1 8 default:cobble 0 0
10 1 9 default:cobble 0 0
10 1 10 random_buildings:bench 189 2
10 1 10 cottages:bench 189 2
10 2 3 default:clay 0 0
10 2 4 random_buildings:bench 187 3
10 2 5 random_buildings:bench 204 3
10 2 4 cottages:bench 187 3
10 2 5 cottages:bench 204 3
10 2 6 default:furnace 0 3
10 2 7 random_buildings:bench 204 3
10 2 8 random_buildings:bench 204 3
10 2 7 cottages:bench 204 3
10 2 8 cottages:bench 204 3
10 2 9 default:clay 0 0
10 3 2 default:torch 0 4
10 3 3 default:clay 0 0
@ -284,15 +284,15 @@
10 4 7 default:wood 0 0
10 4 8 default:wood 0 0
10 4 9 default:clay 0 0
10 5 2 random_buildings:roof_straw 189 1
10 5 3 random_buildings:roof_connector_straw 173 1
10 5 4 random_buildings:roof_straw 157 1
10 5 5 random_buildings:roof_straw 141 1
10 5 2 cottages:roof_straw 189 1
10 5 3 cottages:roof_connector_straw 173 1
10 5 4 cottages:roof_straw 157 1
10 5 5 cottages:roof_straw 141 1
10 5 6 default:cobble 0 0
10 5 7 random_buildings:roof_straw 141 1
10 5 8 random_buildings:roof_straw 157 1
10 5 9 random_buildings:roof_connector_straw 173 1
10 5 10 random_buildings:roof_straw 189 1
10 5 7 cottages:roof_straw 141 1
10 5 8 cottages:roof_straw 157 1
10 5 9 cottages:roof_connector_straw 173 1
10 5 10 cottages:roof_straw 189 1
10 6 6 default:cobble 0 0
10 7 6 default:cobble 0 0
10 8 6 default:furnace 0 0
@ -316,16 +316,16 @@
11 1 7 default:cobble 0 0
11 1 8 default:cobble 0 0
11 1 9 default:cobble 0 0
11 1 10 random_buildings:bench 172 2
11 1 11 random_buildings:table 157 2
11 1 10 cottages:bench 172 2
11 1 11 cottages:table 157 2
11 2 3 default:clay 0 0
11 2 4 random_buildings:bench 204 2
11 2 8 random_buildings:bench 187 0
11 2 4 cottages:bench 204 2
11 2 8 cottages:bench 187 0
11 2 9 default:clay 0 0
11 3 3 default:clay 0 0
11 3 4 default:torch 0 5
11 3 9 random_buildings:glass_pane 188 2
11 3 10 random_buildings:window_shutter_open 205 2
11 3 9 cottages:glass_pane 188 2
11 3 10 cottages:window_shutter_open 205 2
11 4 3 default:clay 0 0
11 4 4 default:wood 0 0
11 4 5 default:wood 0 0
@ -333,20 +333,20 @@
11 4 7 default:wood 0 0
11 4 8 default:wood 0 0
11 4 9 default:clay 0 0
11 5 3 random_buildings:loam 0 0
11 5 4 random_buildings:bench 156 3
11 5 5 random_buildings:bench 140 3
11 5 8 random_buildings:chest_private 0 0
11 5 9 random_buildings:loam 0 0
11 6 2 random_buildings:roof_straw 173 1
11 6 3 random_buildings:roof_connector_straw 157 1
11 6 4 random_buildings:roof_straw 173 1
11 6 5 random_buildings:roof_straw 157 1
11 6 6 random_buildings:roof_straw 157 1
11 6 7 random_buildings:roof_straw 173 1
11 6 8 random_buildings:roof_straw 189 1
11 6 9 random_buildings:roof_connector_straw 173 1
11 6 10 random_buildings:roof_straw 189 1
11 5 3 cottages:loam 0 0
11 5 4 cottages:bench 156 3
11 5 5 cottages:bench 140 3
11 5 8 cottages:chest_private 0 0
11 5 9 cottages:loam 0 0
11 6 2 cottages:roof_straw 173 1
11 6 3 cottages:roof_connector_straw 157 1
11 6 4 cottages:roof_straw 173 1
11 6 5 cottages:roof_straw 157 1
11 6 6 cottages:roof_straw 157 1
11 6 7 cottages:roof_straw 173 1
11 6 8 cottages:roof_straw 189 1
11 6 9 cottages:roof_connector_straw 173 1
11 6 10 cottages:roof_straw 189 1
12 0 1 default:dirt_with_grass 0 0
12 0 2 default:dirt_with_grass 0 0
12 0 3 default:dirt 0 0
@ -367,7 +367,7 @@
12 1 7 default:cobble 0 0
12 1 8 default:cobble 0 0
12 1 9 default:cobble 0 0
12 1 10 random_buildings:bench 157 2
12 1 10 cottages:bench 157 2
12 2 3 default:tree 0 0
12 2 4 default:furnace 0 2
12 2 9 default:tree 0 0
@ -388,15 +388,15 @@
12 6 3 default:tree 0 0
12 6 6 default:fence_wood 172 0
12 6 9 default:tree 0 0
12 7 2 random_buildings:roof_straw 173 1
12 7 3 random_buildings:roof_connector_straw 157 1
12 7 4 random_buildings:roof_straw 173 1
12 7 5 random_buildings:roof_straw 157 1
12 7 6 random_buildings:roof_straw 157 1
12 7 7 random_buildings:roof_straw 173 1
12 7 8 random_buildings:roof_straw 189 1
12 7 9 random_buildings:roof_connector_straw 173 1
12 7 10 random_buildings:roof_straw 189 1
12 7 2 cottages:roof_straw 173 1
12 7 3 cottages:roof_connector_straw 157 1
12 7 4 cottages:roof_straw 173 1
12 7 5 cottages:roof_straw 157 1
12 7 6 cottages:roof_straw 157 1
12 7 7 cottages:roof_straw 173 1
12 7 8 cottages:roof_straw 189 1
12 7 9 cottages:roof_connector_straw 173 1
12 7 10 cottages:roof_straw 189 1
13 0 1 default:dirt_with_grass 0 0
13 0 2 default:dirt_with_grass 0 0
13 0 3 default:dirt 0 0
@ -419,12 +419,12 @@
13 1 9 default:cobble 0 0
13 1 10 stairs:slab_cobble 173 0
13 2 3 default:clay 0 0
13 2 4 random_buildings:washing 204 2
13 2 6 random_buildings:chest_work 0 1
13 2 4 cottages:washing 204 2
13 2 6 cottages:chest_work 0 1
13 2 7 stairs:stair_wood 187 2
13 2 9 doors:door_wood_b_1 188 2
13 3 2 random_buildings:window_shutter_open 205 0
13 3 3 random_buildings:glass_pane 204 0
13 3 2 cottages:window_shutter_open 205 0
13 3 3 cottages:glass_pane 204 0
13 3 4 default:torch 0 2
13 3 6 stairs:stair_wood 187 2
13 3 8 default:torch 0 2
@ -433,24 +433,24 @@
13 4 4 default:wood 0 0
13 4 5 stairs:stair_wood 187 2
13 4 9 default:clay 0 0
13 5 3 random_buildings:loam 0 0
13 5 9 random_buildings:loam 0 0
13 6 2 random_buildings:window_shutter_open 205 0
13 6 3 random_buildings:glass_pane 188 0
13 5 3 cottages:loam 0 0
13 5 9 cottages:loam 0 0
13 6 2 cottages:window_shutter_open 205 0
13 6 3 cottages:glass_pane 188 0
13 6 8 default:torch 0 4
13 6 9 random_buildings:loam 0 0
13 6 9 cottages:loam 0 0
13 6 10 default:torch 0 5
13 7 3 random_buildings:loam 0 0
13 7 9 random_buildings:loam 0 0
13 8 2 random_buildings:roof_straw 173 1
13 8 3 random_buildings:roof_connector_straw 157 1
13 8 4 random_buildings:roof_straw 173 1
13 8 5 random_buildings:roof_straw 157 1
13 8 6 random_buildings:roof_straw 157 1
13 8 7 random_buildings:roof_straw 173 1
13 8 8 random_buildings:roof_straw 189 1
13 8 9 random_buildings:roof_connector_straw 173 1
13 8 10 random_buildings:roof_straw 189 1
13 7 3 cottages:loam 0 0
13 7 9 cottages:loam 0 0
13 8 2 cottages:roof_straw 173 1
13 8 3 cottages:roof_connector_straw 157 1
13 8 4 cottages:roof_straw 173 1
13 8 5 cottages:roof_straw 157 1
13 8 6 cottages:roof_straw 157 1
13 8 7 cottages:roof_straw 173 1
13 8 8 cottages:roof_straw 189 1
13 8 9 cottages:roof_connector_straw 173 1
13 8 10 cottages:roof_straw 189 1
14 0 1 default:dirt_with_grass 0 0
14 0 2 default:dirt_with_grass 0 0
14 0 3 default:dirt 0 0
@ -494,30 +494,30 @@
14 4 7 default:wood 0 0
14 4 8 default:wood 0 0
14 4 9 default:clay 0 0
14 5 3 random_buildings:loam 0 0
14 5 3 cottages:loam 0 0
14 5 5 default:fence_wood 187 0
14 5 6 default:fence_wood 170 0
14 5 7 default:fence_wood 170 0
14 5 8 default:fence_wood 187 0
14 5 9 random_buildings:loam 0 0
14 5 9 cottages:loam 0 0
14 6 2 default:torch 0 4
14 6 3 random_buildings:loam 0 0
14 6 3 cottages:loam 0 0
14 6 4 default:torch 0 5
14 6 6 default:fence_wood 187 0
14 6 9 random_buildings:glass_pane 188 2
14 6 10 random_buildings:window_shutter_open 205 2
14 7 3 random_buildings:loam 0 0
14 6 9 cottages:glass_pane 188 2
14 6 10 cottages:window_shutter_open 205 2
14 7 3 cottages:loam 0 0
14 7 6 default:fence_wood 172 0
14 7 9 random_buildings:loam 0 0
14 8 2 random_buildings:roof_straw 189 3
14 8 3 random_buildings:roof_connector_straw 173 3
14 8 4 random_buildings:roof_straw 189 3
14 8 5 random_buildings:roof_straw 173 3
14 8 6 random_buildings:roof_straw 157 3
14 8 7 random_buildings:roof_straw 157 3
14 8 8 random_buildings:roof_straw 173 3
14 8 9 random_buildings:roof_connector_straw 157 3
14 8 10 random_buildings:roof_straw 173 3
14 7 9 cottages:loam 0 0
14 8 2 cottages:roof_straw 189 3
14 8 3 cottages:roof_connector_straw 173 3
14 8 4 cottages:roof_straw 189 3
14 8 5 cottages:roof_straw 173 3
14 8 6 cottages:roof_straw 157 3
14 8 7 cottages:roof_straw 157 3
14 8 8 cottages:roof_straw 173 3
14 8 9 cottages:roof_connector_straw 157 3
14 8 10 cottages:roof_straw 173 3
15 0 1 default:dirt_with_grass 0 0
15 0 2 default:dirt 0 0
15 0 3 default:dirt 0 0
@ -527,10 +527,10 @@
15 0 7 default:dirt 0 0
15 0 8 default:dirt 0 0
15 0 9 default:dirt 0 0
15 0 10 random_buildings:loam 0 0
15 0 11 random_buildings:loam 0 0
15 0 12 random_buildings:loam 0 0
15 0 13 random_buildings:loam 0 0
15 0 10 cottages:loam 0 0
15 0 11 cottages:loam 0 0
15 0 12 cottages:loam 0 0
15 0 13 cottages:loam 0 0
15 1 3 default:cobble 0 0
15 1 4 default:cobble 0 0
15 1 5 default:cobble 0 0
@ -539,22 +539,22 @@
15 1 8 default:cobble 0 0
15 1 9 default:cobble 0 0
15 1 10 default:wood 0 0
15 1 11 random_buildings:half_door 157 3
15 1 11 cottages:half_door 157 3
15 1 12 default:tree 0 0
15 1 13 default:fence_wood 125 0
15 2 3 default:tree 0 0
15 2 4 random_buildings:chest_private 0 2
15 2 4 cottages:chest_private 0 2
15 2 9 default:tree 0 0
15 2 10 default:wood 0 0
15 2 11 random_buildings:half_door 173 3
15 2 11 cottages:half_door 173 3
15 2 12 default:tree 0 0
15 2 13 random_buildings:roof_straw 141 2
15 2 13 cottages:roof_straw 141 2
15 3 3 default:tree 0 0
15 3 7 default:torch 0 3
15 3 9 default:tree 0 0
15 3 10 default:wood 0 0
15 3 11 default:wood 0 0
15 3 12 random_buildings:roof_straw 173 2
15 3 12 cottages:roof_straw 173 2
15 4 3 default:tree 0 0
15 4 4 default:wood 0 0
15 4 5 default:wood 0 0
@ -563,21 +563,21 @@
15 4 8 default:wood 0 0
15 4 9 default:tree 0 0
15 4 10 default:wood 0 0
15 4 11 random_buildings:roof_straw 173 2
15 4 11 cottages:roof_straw 173 2
15 5 3 default:tree 0 0
15 5 9 default:tree 0 0
15 5 10 random_buildings:roof_straw 173 2
15 5 10 cottages:roof_straw 173 2
15 6 3 default:tree 0 0
15 6 9 default:tree 0 0
15 7 2 random_buildings:roof_straw 189 3
15 7 3 random_buildings:roof_connector_straw 173 3
15 7 4 random_buildings:roof_straw 189 3
15 7 5 random_buildings:roof_straw 173 3
15 7 6 random_buildings:roof_straw 157 3
15 7 7 random_buildings:roof_straw 157 3
15 7 8 random_buildings:roof_straw 173 3
15 7 9 random_buildings:roof_connector_straw 157 3
15 7 10 random_buildings:roof_straw 173 3
15 7 2 cottages:roof_straw 189 3
15 7 3 cottages:roof_connector_straw 173 3
15 7 4 cottages:roof_straw 189 3
15 7 5 cottages:roof_straw 173 3
15 7 6 cottages:roof_straw 157 3
15 7 7 cottages:roof_straw 157 3
15 7 8 cottages:roof_straw 173 3
15 7 9 cottages:roof_connector_straw 157 3
15 7 10 cottages:roof_straw 173 3
16 0 1 default:dirt 0 0
16 0 2 default:dirt 0 0
16 0 3 default:dirt 0 0
@ -587,10 +587,10 @@
16 0 7 default:dirt 0 0
16 0 8 default:dirt 0 0
16 0 9 default:dirt 0 0
16 0 10 random_buildings:loam 0 0
16 0 11 random_buildings:loam 0 0
16 0 12 random_buildings:loam 0 0
16 0 13 random_buildings:loam 0 0
16 0 10 cottages:loam 0 0
16 0 11 cottages:loam 0 0
16 0 12 cottages:loam 0 0
16 0 13 cottages:loam 0 0
16 1 3 default:cobble 0 0
16 1 4 default:cobble 0 0
16 1 5 default:cobble 0 0
@ -600,17 +600,17 @@
16 1 9 default:cobble 0 0
16 1 13 default:wood 0 0
16 2 3 default:clay 0 0
16 2 4 random_buildings:bench 187 2
16 2 6 random_buildings:bed_foot 170 1
16 2 7 random_buildings:bed_foot 187 1
16 2 4 cottages:bench 187 2
16 2 6 cottages:bed_foot 170 1
16 2 7 cottages:bed_foot 187 1
16 2 9 default:clay 0 0
16 2 13 random_buildings:roof_straw 157 2
16 3 2 random_buildings:window_shutter_open 205 0
16 3 3 random_buildings:glass_pane 188 0
16 2 13 cottages:roof_straw 157 2
16 3 2 cottages:window_shutter_open 205 0
16 3 3 cottages:glass_pane 188 0
16 3 8 default:torch 0 4
16 3 9 default:clay 0 0
16 3 10 default:torch 0 5
16 3 12 random_buildings:roof_straw 189 2
16 3 12 cottages:roof_straw 189 2
16 4 3 default:clay 0 0
16 4 4 default:wood 0 0
16 4 5 default:wood 0 0
@ -618,24 +618,24 @@
16 4 7 default:wood 0 0
16 4 8 default:wood 0 0
16 4 9 default:clay 0 0
16 4 11 random_buildings:roof_straw 189 2
16 5 3 random_buildings:loam 0 0
16 5 4 random_buildings:bed_foot 172 0
16 5 5 random_buildings:bed_head 156 0
16 5 6 random_buildings:chest_private 0 1
16 5 7 random_buildings:bed_foot 140 0
16 5 8 random_buildings:bed_head 156 0
16 5 9 random_buildings:loam 0 0
16 5 10 random_buildings:roof_straw 189 2
16 6 2 random_buildings:roof_straw 189 3
16 6 3 random_buildings:roof_connector_straw 173 3
16 6 4 random_buildings:roof_straw 189 3
16 6 5 random_buildings:roof_straw 173 3
16 6 6 random_buildings:roof_straw 157 3
16 6 7 random_buildings:roof_straw 157 3
16 6 8 random_buildings:roof_straw 173 3
16 6 9 random_buildings:roof_connector_straw 157 3
16 6 10 random_buildings:roof_straw 173 3
16 4 11 cottages:roof_straw 189 2
16 5 3 cottages:loam 0 0
16 5 4 cottages:bed_foot 172 0
16 5 5 cottages:bed_head 156 0
16 5 6 cottages:chest_private 0 1
16 5 7 cottages:bed_foot 140 0
16 5 8 cottages:bed_head 156 0
16 5 9 cottages:loam 0 0
16 5 10 cottages:roof_straw 189 2
16 6 2 cottages:roof_straw 189 3
16 6 3 cottages:roof_connector_straw 173 3
16 6 4 cottages:roof_straw 189 3
16 6 5 cottages:roof_straw 173 3
16 6 6 cottages:roof_straw 157 3
16 6 7 cottages:roof_straw 157 3
16 6 8 cottages:roof_straw 173 3
16 6 9 cottages:roof_connector_straw 157 3
16 6 10 cottages:roof_straw 173 3
17 0 1 default:dirt 0 0
17 0 2 default:dirt 0 0
17 0 3 default:dirt 0 0
@ -645,10 +645,10 @@
17 0 7 default:dirt 0 0
17 0 8 default:dirt 0 0
17 0 9 default:dirt 0 0
17 0 10 random_buildings:loam 0 0
17 0 11 random_buildings:loam 0 0
17 0 12 random_buildings:loam 0 0
17 0 13 random_buildings:loam 0 0
17 0 10 cottages:loam 0 0
17 0 11 cottages:loam 0 0
17 0 12 cottages:loam 0 0
17 0 13 cottages:loam 0 0
17 1 3 default:cobble 0 0
17 1 4 default:cobble 0 0
17 1 5 default:cobble 0 0
@ -658,19 +658,19 @@
17 1 9 default:cobble 0 0
17 1 13 default:wood 0 0
17 2 3 default:clay 0 0
17 2 4 random_buildings:chest_private 0 2
17 2 5 random_buildings:bench 204 1
17 2 6 random_buildings:bed_head 187 1
17 2 7 random_buildings:bed_head 170 1
17 2 8 random_buildings:bench 187 1
17 2 4 cottages:chest_private 0 2
17 2 5 cottages:bench 204 1
17 2 6 cottages:bed_head 187 1
17 2 7 cottages:bed_head 170 1
17 2 8 cottages:bench 187 1
17 2 9 default:clay 0 0
17 2 13 random_buildings:roof_straw 141 2
17 2 13 cottages:roof_straw 141 2
17 3 2 default:torch 0 4
17 3 3 default:clay 0 0
17 3 4 default:torch 0 5
17 3 5 default:torch 0 2
17 3 9 random_buildings:glass_pane 187 2
17 3 12 random_buildings:roof_straw 173 2
17 3 9 cottages:glass_pane 187 2
17 3 12 cottages:roof_straw 173 2
17 4 3 default:clay 0 0
17 4 4 default:wood 0 0
17 4 5 default:wood 0 0
@ -678,16 +678,16 @@
17 4 7 default:wood 0 0
17 4 8 default:wood 0 0
17 4 9 default:clay 0 0
17 4 11 random_buildings:roof_straw 173 2
17 5 2 random_buildings:roof_straw 189 3
17 5 3 random_buildings:roof_connector_straw 173 3
17 5 4 random_buildings:roof_straw 157 3
17 5 5 random_buildings:roof_straw 141 3
17 5 6 random_buildings:roof_straw 125 3
17 5 7 random_buildings:roof_straw 125 3
17 5 8 random_buildings:roof_straw 141 3
17 5 9 random_buildings:roof_connector_straw 157 3
17 5 10 random_buildings:roof_straw 173 3
17 4 11 cottages:roof_straw 173 2
17 5 2 cottages:roof_straw 189 3
17 5 3 cottages:roof_connector_straw 173 3
17 5 4 cottages:roof_straw 157 3
17 5 5 cottages:roof_straw 141 3
17 5 6 cottages:roof_straw 125 3
17 5 7 cottages:roof_straw 125 3
17 5 8 cottages:roof_straw 141 3
17 5 9 cottages:roof_connector_straw 157 3
17 5 10 cottages:roof_straw 173 3
18 0 1 default:dirt_with_grass 0 0
18 0 2 default:dirt 0 0
18 0 3 default:dirt 0 0
@ -698,9 +698,9 @@
18 0 8 default:dirt 0 0
18 0 9 default:dirt 0 0
18 0 10 default:water_source 138 0
18 0 11 random_buildings:loam 0 0
18 0 12 random_buildings:loam 0 0
18 0 13 random_buildings:loam 0 0
18 0 11 cottages:loam 0 0
18 0 12 cottages:loam 0 0
18 0 13 cottages:loam 0 0
18 1 3 default:cobble 0 0
18 1 4 default:cobble 0 0
18 1 5 default:cobble 0 0
@ -708,7 +708,7 @@
18 1 7 default:cobble 0 0
18 1 8 default:cobble 0 0
18 1 9 default:cobble 0 0
18 1 10 random_buildings:washing 155 1
18 1 10 cottages:washing 155 1
18 1 13 default:wood 0 0
18 2 3 default:tree 0 0
18 2 4 default:clay 0 0
@ -717,25 +717,25 @@
18 2 7 default:clay 0 0
18 2 8 default:clay 0 0
18 2 9 default:tree 0 0
18 2 13 random_buildings:roof_straw 125 2
18 2 13 cottages:roof_straw 125 2
18 3 3 default:tree 0 0
18 3 4 random_buildings:glass_pane 204 3
18 3 4 cottages:glass_pane 204 3
18 3 5 default:clay 0 0
18 3 6 default:tree 0 0
18 3 7 default:clay 0 0
18 3 8 random_buildings:glass_pane 188 3
18 3 8 cottages:glass_pane 188 3
18 3 9 default:tree 0 0
18 3 12 random_buildings:roof_straw 157 2
18 4 2 random_buildings:roof_straw 189 3
18 4 3 random_buildings:roof_connector_straw 173 3
18 4 4 random_buildings:roof_straw 188 3
18 4 5 random_buildings:roof_straw 172 3
18 4 6 random_buildings:roof_straw 157 3
18 4 7 random_buildings:roof_straw 157 3
18 4 8 random_buildings:roof_straw 173 3
18 4 9 random_buildings:roof_connector_straw 157 3
18 4 10 random_buildings:roof_straw 173 3
18 4 11 random_buildings:roof_straw 157 3
18 3 12 cottages:roof_straw 157 2
18 4 2 cottages:roof_straw 189 3
18 4 3 cottages:roof_connector_straw 173 3
18 4 4 cottages:roof_straw 188 3
18 4 5 cottages:roof_straw 172 3
18 4 6 cottages:roof_straw 157 3
18 4 7 cottages:roof_straw 157 3
18 4 8 cottages:roof_straw 173 3
18 4 9 cottages:roof_connector_straw 157 3
18 4 10 cottages:roof_straw 173 3
18 4 11 cottages:roof_straw 157 3
19 0 1 default:dirt_with_grass 0 0
19 0 2 default:dirt_with_grass 0 0
19 0 3 default:dirt 0 0
@ -758,18 +758,18 @@
19 2 10 default:fence_wood 156 0
19 2 11 default:fence_wood 141 0
19 2 12 default:fence_wood 125 0
19 2 13 random_buildings:roof_straw 109 2
19 3 2 random_buildings:roof_straw 189 3
19 3 3 random_buildings:roof_straw 172 3
19 3 4 random_buildings:roof_straw 187 3
19 3 5 random_buildings:roof_straw 172 3
19 3 6 random_buildings:roof_straw 157 3
19 3 7 random_buildings:roof_straw 157 3
19 3 8 random_buildings:roof_straw 173 3
19 3 9 random_buildings:roof_straw 157 3
19 3 10 random_buildings:roof_straw 173 3
19 3 11 random_buildings:roof_straw 157 3
19 3 12 random_buildings:roof_straw 141 3
19 2 13 cottages:roof_straw 109 2
19 3 2 cottages:roof_straw 189 3
19 3 3 cottages:roof_straw 172 3
19 3 4 cottages:roof_straw 187 3
19 3 5 cottages:roof_straw 172 3
19 3 6 cottages:roof_straw 157 3
19 3 7 cottages:roof_straw 157 3
19 3 8 cottages:roof_straw 173 3
19 3 9 cottages:roof_straw 157 3
19 3 10 cottages:roof_straw 173 3
19 3 11 cottages:roof_straw 157 3
19 3 12 cottages:roof_straw 141 3
13 4 10 default:sign_wall 172 2
11 2 5 random_buildings:table 173 3
11 2 7 random_buildings:table 173 3
11 2 5 cottages:table 173 3
11 2 7 cottages:table 173 3

View File

@ -55,7 +55,7 @@
1 1 10 farming:soil_wet 0 0
1 1 11 default:cobble 0 0
1 1 12 default:fence_wood 205 0
1 1 13 random_buildings:gate_closed 189 3
1 1 13 cottages:gate_closed 189 3
1 1 14 default:fence_wood 205 0
1 1 15 default:fence_wood 189 0
1 1 16 default:fence_wood 205 0
@ -63,7 +63,7 @@
1 2 5 farming:cotton 175 0
1 2 6 farming:cotton 191 0
1 2 7 farming:cotton 175 0
1 2 8 random_buildings:washing 173 3
1 2 8 cottages:washing 173 3
1 2 9 farming:cotton 191 0
1 2 10 farming:cotton 191 0
1 2 11 default:fence_wood 205 0
@ -92,7 +92,7 @@
2 1 9 farming:soil_wet 0 0
2 1 10 farming:soil_wet 0 0
2 1 11 default:cobble 0 0
2 1 15 random_buildings:washing 173 0
2 1 15 cottages:washing 173 0
2 1 16 default:fence_wood 189 0
2 2 4 default:fence_wood 189 0
2 2 5 farming:cotton 175 0
@ -159,8 +159,8 @@
4 1 9 farming:soil_wet 0 0
4 1 10 default:cobble 0 0
4 1 11 default:cobble 0 0
4 1 16 random_buildings:gate_closed 189 0
4 2 4 random_buildings:gate_closed 189 0
4 1 16 cottages:gate_closed 189 0
4 2 4 cottages:gate_closed 189 0
4 2 5 farming:cotton 175 0
4 2 6 farming:cotton 191 0
4 2 7 farming:cotton 175 0
@ -180,30 +180,30 @@
5 1 12 stairs:slab_cobble 157 0
5 1 16 default:fence_wood 205 0
5 2 4 default:fence_wood 204 0
5 2 10 random_buildings:gate_closed 188 2
5 2 14 random_buildings:roof_straw 189 2
5 2 10 cottages:gate_closed 188 2
5 2 14 cottages:roof_straw 189 2
5 2 16 default:torch 15 1
5 3 4 default:torch 0 1
5 3 5 random_buildings:window_shutter_open 205 1
5 3 5 cottages:window_shutter_open 205 1
5 3 6 default:torch 0 2
5 3 8 random_buildings:window_shutter_open 205 1
5 3 8 cottages:window_shutter_open 205 1
5 3 9 default:torch 0 2
5 3 13 random_buildings:roof_straw 173 2
5 4 2 random_buildings:roof_straw 173 0
5 4 12 random_buildings:roof_straw 173 2
5 5 3 random_buildings:roof_straw 173 0
5 5 11 random_buildings:roof_straw 173 2
5 6 4 random_buildings:roof_straw 205 0
5 3 13 cottages:roof_straw 173 2
5 4 2 cottages:roof_straw 173 0
5 4 12 cottages:roof_straw 173 2
5 5 3 cottages:roof_straw 173 0
5 5 11 cottages:roof_straw 173 2
5 6 4 cottages:roof_straw 205 0
5 6 5 default:torch 0 2
5 6 8 random_buildings:window_shutter_open 205 1
5 6 8 cottages:window_shutter_open 205 1
5 6 9 default:torch 0 2
5 6 10 random_buildings:roof_straw 205 2
5 7 5 random_buildings:roof_straw 205 0
5 7 9 random_buildings:roof_straw 205 2
5 8 6 random_buildings:roof_straw 173 0
5 8 8 random_buildings:roof_straw 173 2
5 9 7 random_buildings:roof_flat_straw 157 1
6 1 3 random_buildings:bench 171 0
5 6 10 cottages:roof_straw 205 2
5 7 5 cottages:roof_straw 205 0
5 7 9 cottages:roof_straw 205 2
5 8 6 cottages:roof_straw 173 0
5 8 8 cottages:roof_straw 173 2
5 9 7 cottages:roof_flat_straw 157 1
6 1 3 cottages:bench 171 0
6 1 4 default:cobble 0 0
6 1 5 default:cobble 0 0
6 1 6 default:cobble 0 0
@ -211,8 +211,8 @@
6 1 8 default:cobble 0 0
6 1 9 default:cobble 0 0
6 1 10 default:cobble 0 0
6 1 11 random_buildings:straw_ground 0 0
6 1 12 random_buildings:straw_ground 0 0
6 1 11 cottages:straw_ground 0 0
6 1 12 cottages:straw_ground 0 0
6 1 13 default:cobble 0 0
6 1 16 default:fence_wood 189 0
6 2 4 default:tree 0 0
@ -222,21 +222,21 @@
6 2 8 default:clay 0 0
6 2 9 default:clay 0 0
6 2 10 default:tree 0 0
6 2 11 random_buildings:half_door_inverted 171 1
6 2 12 random_buildings:half_door 156 3
6 2 11 cottages:half_door_inverted 171 1
6 2 12 cottages:half_door 156 3
6 2 13 default:tree 0 0
6 2 14 random_buildings:roof_straw 173 2
6 2 14 cottages:roof_straw 173 2
6 3 4 default:tree 0 0
6 3 5 random_buildings:glass_pane 204 1
6 3 5 cottages:glass_pane 204 1
6 3 6 default:clay 0 0
6 3 7 default:tree 0 0
6 3 8 random_buildings:glass_pane 204 1
6 3 8 cottages:glass_pane 204 1
6 3 9 default:clay 0 0
6 3 10 default:tree 0 0
6 3 11 random_buildings:half_door_inverted 188 1
6 3 12 random_buildings:half_door 172 3
6 3 13 random_buildings:roof_connector_straw 157 2
6 4 2 random_buildings:roof_straw 173 0
6 3 11 cottages:half_door_inverted 188 1
6 3 12 cottages:half_door 172 3
6 3 13 cottages:roof_connector_straw 157 2
6 4 2 cottages:roof_straw 173 0
6 4 4 default:tree 0 0
6 4 5 default:clay 0 0
6 4 6 default:clay 0 0
@ -244,32 +244,32 @@
6 4 8 default:clay 0 0
6 4 9 default:clay 0 0
6 4 10 default:tree 0 0
6 4 12 random_buildings:roof_connector_straw 157 2
6 5 3 random_buildings:roof_straw 173 0
6 4 12 cottages:roof_connector_straw 157 2
6 5 3 cottages:roof_straw 173 0
6 5 4 default:tree 0 0
6 5 5 random_buildings:loam 0 0
6 5 6 random_buildings:loam 0 0
6 5 5 cottages:loam 0 0
6 5 6 cottages:loam 0 0
6 5 7 default:tree 0 0
6 5 8 random_buildings:loam 0 0
6 5 9 random_buildings:loam 0 0
6 5 8 cottages:loam 0 0
6 5 9 cottages:loam 0 0
6 5 10 default:tree 0 0
6 5 11 random_buildings:roof_connector_straw 157 2
6 6 4 random_buildings:roof_connector_straw 189 0
6 6 5 random_buildings:loam 0 0
6 6 6 random_buildings:loam 0 0
6 5 11 cottages:roof_connector_straw 157 2
6 6 4 cottages:roof_connector_straw 189 0
6 6 5 cottages:loam 0 0
6 6 6 cottages:loam 0 0
6 6 7 default:tree 0 0
6 6 8 random_buildings:glass_pane 204 1
6 6 9 random_buildings:loam 0 0
6 6 10 random_buildings:roof_connector_straw 189 2
6 7 5 random_buildings:roof_connector_straw 189 0
6 7 6 random_buildings:loam 0 0
6 6 8 cottages:glass_pane 204 1
6 6 9 cottages:loam 0 0
6 6 10 cottages:roof_connector_straw 189 2
6 7 5 cottages:roof_connector_straw 189 0
6 7 6 cottages:loam 0 0
6 7 7 default:tree 0 0
6 7 8 random_buildings:loam 0 0
6 7 9 random_buildings:roof_connector_straw 189 2
6 8 6 random_buildings:roof_connector_straw 173 0
6 7 8 cottages:loam 0 0
6 7 9 cottages:roof_connector_straw 189 2
6 8 6 cottages:roof_connector_straw 173 0
6 8 7 default:tree 0 0
6 8 8 random_buildings:roof_connector_straw 173 2
6 9 7 random_buildings:roof_flat_straw 173 1
6 8 8 cottages:roof_connector_straw 173 2
6 9 7 cottages:roof_flat_straw 173 1
7 0 3 default:dirt 0 0
7 0 4 default:dirt 0 0
7 0 5 default:dirt 0 0
@ -291,18 +291,18 @@
7 1 8 default:water_source 187 0
7 1 9 default:clay 0 0
7 1 10 default:clay 0 0
7 1 11 random_buildings:straw_ground 0 0
7 1 12 random_buildings:straw_ground 0 0
7 1 11 cottages:straw_ground 0 0
7 1 12 cottages:straw_ground 0 0
7 1 13 default:cobble 0 0
7 1 16 default:fence_wood 189 0
7 2 4 default:clay 0 0
7 2 6 stairs:stair_wood 187 0
7 2 7 random_buildings:chest_work 0 3
7 2 8 random_buildings:washing 204 3
7 2 7 cottages:chest_work 0 3
7 2 8 cottages:washing 204 3
7 2 9 default:furnace 0 3
7 2 10 default:clay 0 0
7 2 13 random_buildings:loam 0 0
7 2 14 random_buildings:roof_straw 173 2
7 2 13 cottages:loam 0 0
7 2 14 cottages:roof_straw 173 2
7 3 3 default:torch 0 4
7 3 4 default:clay 0 0
7 3 5 default:torch 0 5
@ -310,29 +310,29 @@
7 3 8 default:torch 0 4
7 3 9 default:cobble 0 0
7 3 10 default:clay 0 0
7 3 13 random_buildings:roof_straw 157 2
7 4 2 random_buildings:roof_straw 189 0
7 3 13 cottages:roof_straw 157 2
7 4 2 cottages:roof_straw 189 0
7 4 4 default:clay 0 0
7 4 8 stairs:stair_wood 204 0
7 4 9 default:cobble 0 0
7 4 10 default:wood 0 0
7 4 11 default:wood 0 0
7 4 12 random_buildings:roof_straw 157 2
7 5 3 random_buildings:roof_straw 189 0
7 5 4 random_buildings:loam 0 0
7 4 12 cottages:roof_straw 157 2
7 5 3 cottages:roof_straw 189 0
7 5 4 cottages:loam 0 0
7 5 9 default:furnace 0 0
7 5 11 random_buildings:roof_straw 157 2
7 6 4 random_buildings:roof_straw 173 0
7 5 11 cottages:roof_straw 157 2
7 6 4 cottages:roof_straw 173 0
7 6 8 default:torch 0 4
7 6 9 default:cobble 0 0
7 6 10 random_buildings:roof_straw 189 2
7 7 5 random_buildings:roof_straw 189 0
7 6 10 cottages:roof_straw 189 2
7 7 5 cottages:roof_straw 189 0
7 7 7 default:torch 0 2
7 7 9 default:cobble 0 0
7 8 6 random_buildings:roof_straw 189 0
7 8 8 random_buildings:roof_straw 189 2
7 8 6 cottages:roof_straw 189 0
7 8 8 cottages:roof_straw 189 2
7 8 9 default:cobble 0 0
7 9 7 random_buildings:roof_flat_straw 189 3
7 9 7 cottages:roof_flat_straw 189 3
7 9 9 default:furnace 0 2
8 0 3 default:dirt 0 0
8 0 4 default:dirt 0 0
@ -356,23 +356,23 @@
8 1 8 default:sandstone 0 0
8 1 9 default:sandstone 0 0
8 1 10 default:sandstone 0 0
8 1 11 random_buildings:straw_ground 0 0
8 1 12 random_buildings:straw_ground 0 0
8 1 11 cottages:straw_ground 0 0
8 1 12 cottages:straw_ground 0 0
8 1 13 default:cobble 0 0
8 1 14 default:fence_wood 172 0
8 1 15 random_buildings:gate_closed 189 1
8 1 15 cottages:gate_closed 189 1
8 1 16 default:fence_wood 205 0
8 2 4 doors:door_wood_b_1 171 0
8 2 7 doors:door_wood_b_1 170 0
8 2 10 doors:door_wood_b_1 170 2
8 2 13 random_buildings:loam 0 0
8 2 14 random_buildings:roof_straw 189 2
8 2 13 cottages:loam 0 0
8 2 14 cottages:roof_straw 189 2
8 2 16 default:torch 15 1
8 3 4 doors:door_wood_t_1 187 0
8 3 7 doors:door_wood_t_1 187 0
8 3 10 doors:door_wood_t_1 187 2
8 3 13 random_buildings:roof_straw 173 2
8 4 2 random_buildings:roof_straw 173 0
8 3 13 cottages:roof_straw 173 2
8 4 2 cottages:roof_straw 173 0
8 4 3 default:sign_wall 188 4
8 4 4 default:clay 0 0
8 4 5 default:wood 0 0
@ -382,32 +382,32 @@
8 4 9 default:wood 0 0
8 4 10 default:wood 0 0
8 4 11 default:wood 0 0
8 4 12 random_buildings:roof_straw 173 2
8 5 3 random_buildings:roof_straw 173 0
8 5 4 random_buildings:loam 0 0
8 4 12 cottages:roof_straw 173 2
8 5 3 cottages:roof_straw 173 0
8 5 4 cottages:loam 0 0
8 5 5 default:wood 0 0
8 5 6 default:wood 0 0
8 5 7 default:wood 0 0
8 5 8 doors:door_wood_b_1 187 3
8 5 9 random_buildings:bed_foot 204 0
8 5 10 random_buildings:bed_head 188 0
8 5 11 random_buildings:roof_straw 173 2
8 6 4 random_buildings:roof_straw 157 0
8 5 9 cottages:bed_foot 204 0
8 5 10 cottages:bed_head 188 0
8 5 11 cottages:roof_straw 173 2
8 6 4 cottages:roof_straw 157 0
8 6 5 default:wood 0 0
8 6 6 default:wood 0 0
8 6 7 default:wood 0 0
8 6 8 doors:door_wood_t_1 204 3
8 6 9 default:torch 0 2
8 6 10 random_buildings:roof_straw 205 2
8 7 5 random_buildings:roof_straw 173 0
8 6 10 cottages:roof_straw 205 2
8 7 5 cottages:roof_straw 173 0
8 7 6 default:wood 0 0
8 7 7 default:wood 0 0
8 7 8 default:wood 0 0
8 7 9 random_buildings:roof_straw 205 2
8 8 6 random_buildings:roof_straw 173 0
8 7 9 cottages:roof_straw 205 2
8 8 6 cottages:roof_straw 173 0
8 8 7 default:wood 0 0
8 8 8 random_buildings:roof_straw 173 2
8 9 7 random_buildings:roof_flat_straw 173 3
8 8 8 cottages:roof_straw 173 2
8 9 7 cottages:roof_flat_straw 173 3
9 0 3 default:dirt 0 0
9 0 4 default:dirt 0 0
9 0 5 default:dirt 0 0
@ -429,17 +429,17 @@
9 1 8 default:sandstone 0 0
9 1 9 default:sandstone 0 0
9 1 10 default:clay 0 0
9 1 11 random_buildings:straw_ground 0 0
9 1 12 random_buildings:straw_ground 0 0
9 1 11 cottages:straw_ground 0 0
9 1 12 cottages:straw_ground 0 0
9 1 13 default:cobble 0 0
9 2 4 default:tree 0 0
9 2 5 random_buildings:bench 187 2
9 2 5 cottages:bench 187 2
9 2 7 default:clay 0 0
9 2 8 default:clay 0 0
9 2 9 default:clay 0 0
9 2 10 default:clay 0 0
9 2 13 default:tree 0 0
9 2 14 random_buildings:roof_straw 173 2
9 2 14 cottages:roof_straw 173 2
9 3 4 default:tree 0 0
9 3 6 default:torch 0 4
9 3 7 default:clay 0 0
@ -447,8 +447,8 @@
9 3 9 default:clay 0 0
9 3 10 default:clay 0 0
9 3 11 default:torch 0 5
9 3 13 random_buildings:roof_straw 189 2
9 4 2 random_buildings:roof_straw 157 0
9 3 13 cottages:roof_straw 189 2
9 4 2 cottages:roof_straw 157 0
9 4 4 default:tree 0 0
9 4 5 default:wood 0 0
9 4 6 default:wood 0 0
@ -457,21 +457,21 @@
9 4 9 default:wood 0 0
9 4 10 default:wood 0 0
9 4 11 default:wood 0 0
9 4 12 random_buildings:roof_straw 189 2
9 5 3 random_buildings:roof_straw 157 0
9 4 12 cottages:roof_straw 189 2
9 5 3 cottages:roof_straw 157 0
9 5 4 default:tree 0 0
9 5 9 default:wood 0 0
9 5 10 default:wood 0 0
9 5 11 random_buildings:roof_straw 157 2
9 6 4 random_buildings:roof_straw 157 0
9 5 11 cottages:roof_straw 157 2
9 6 4 cottages:roof_straw 157 0
9 6 9 default:wood 0 0
9 6 10 random_buildings:roof_straw 189 2
9 7 5 random_buildings:roof_straw 189 0
9 6 10 cottages:roof_straw 189 2
9 7 5 cottages:roof_straw 189 0
9 7 7 default:torch 0 3
9 7 9 random_buildings:roof_straw 189 2
9 8 6 random_buildings:roof_straw 189 0
9 8 8 random_buildings:roof_straw 189 2
9 9 7 random_buildings:roof_flat_straw 189 3
9 7 9 cottages:roof_straw 189 2
9 8 6 cottages:roof_straw 189 0
9 8 8 cottages:roof_straw 189 2
9 9 7 cottages:roof_flat_straw 189 3
10 0 2 default:dirt_with_grass 0 0
10 0 3 default:dirt 0 0
10 0 4 default:dirt 0 0
@ -487,7 +487,7 @@
10 0 14 default:dirt_with_grass 0 0
10 0 15 default:dirt_with_grass 0 0
10 0 16 default:dirt_with_grass 0 0
10 1 3 random_buildings:bench 172 3
10 1 3 cottages:bench 172 3
10 1 4 default:cobble 0 0
10 1 5 default:sandstone 0 0
10 1 6 default:sandstone 0 0
@ -495,23 +495,23 @@
10 1 8 default:sandstone 0 0
10 1 9 default:sandstone 0 0
10 1 10 default:clay 0 0
10 1 11 random_buildings:straw_ground 0 0
10 1 12 random_buildings:straw_ground 0 0
10 1 11 cottages:straw_ground 0 0
10 1 12 cottages:straw_ground 0 0
10 1 13 default:cobble 0 0
10 2 4 default:clay 0 0
10 2 5 default:furnace 0 2
10 2 7 doors:door_wood_b_2 170 1
10 2 9 random_buildings:chest_private 0 0
10 2 9 cottages:chest_private 0 0
10 2 10 default:clay 0 0
10 2 13 random_buildings:loam 0 0
10 2 14 random_buildings:roof_straw 157 2
10 3 3 random_buildings:window_shutter_open 204 0
10 3 4 random_buildings:glass_pane 187 0
10 2 13 cottages:loam 0 0
10 2 14 cottages:roof_straw 157 2
10 3 3 cottages:window_shutter_open 204 0
10 3 4 cottages:glass_pane 187 0
10 3 7 doors:door_wood_t_2 187 1
10 3 10 random_buildings:glass_pane 187 2
10 3 11 random_buildings:window_shutter_open 204 2
10 3 13 random_buildings:roof_straw 173 2
10 4 2 random_buildings:roof_straw 173 0
10 3 10 cottages:glass_pane 187 2
10 3 11 cottages:window_shutter_open 204 2
10 3 13 cottages:roof_straw 173 2
10 4 2 cottages:roof_straw 173 0
10 4 4 default:clay 0 0
10 4 5 default:wood 0 0
10 4 6 default:wood 0 0
@ -520,20 +520,20 @@
10 4 9 default:wood 0 0
10 4 10 default:wood 0 0
10 4 11 default:wood 0 0
10 4 12 random_buildings:roof_straw 173 2
10 5 3 random_buildings:roof_straw 173 0
10 5 4 random_buildings:loam 0 0
10 5 6 random_buildings:bed_foot 154 1
10 5 7 random_buildings:bed_foot 170 1
10 5 10 random_buildings:chest_private 0 0
10 5 11 random_buildings:roof_straw 141 2
10 6 4 random_buildings:roof_straw 157 0
10 6 10 random_buildings:roof_straw 173 2
10 7 5 random_buildings:roof_straw 173 0
10 7 9 random_buildings:roof_straw 173 2
10 8 6 random_buildings:roof_straw 173 0
10 8 8 random_buildings:roof_straw 173 2
10 9 7 random_buildings:roof_flat_straw 173 3
10 4 12 cottages:roof_straw 173 2
10 5 3 cottages:roof_straw 173 0
10 5 4 cottages:loam 0 0
10 5 6 cottages:bed_foot 154 1
10 5 7 cottages:bed_foot 170 1
10 5 10 cottages:chest_private 0 0
10 5 11 cottages:roof_straw 141 2
10 6 4 cottages:roof_straw 157 0
10 6 10 cottages:roof_straw 173 2
10 7 5 cottages:roof_straw 173 0
10 7 9 cottages:roof_straw 173 2
10 8 6 cottages:roof_straw 173 0
10 8 8 cottages:roof_straw 173 2
10 9 7 cottages:roof_flat_straw 173 3
11 0 2 default:dirt_with_grass 0 0
11 0 3 default:dirt 0 0
11 0 4 default:dirt 0 0
@ -549,7 +549,7 @@
11 0 14 default:dirt_with_grass 0 0
11 0 15 default:dirt_with_grass 0 0
11 0 16 default:dirt_with_grass 0 0
11 1 3 random_buildings:table 188 0
11 1 3 cottages:table 188 0
11 1 4 default:cobble 0 0
11 1 5 default:sandstone 0 0
11 1 6 default:sandstone 0 0
@ -557,19 +557,19 @@
11 1 8 default:sandstone 0 0
11 1 9 default:sandstone 0 0
11 1 10 default:clay 0 0
11 1 11 random_buildings:straw_ground 0 0
11 1 11 cottages:straw_ground 0 0
11 1 12 default:water_source 170 0
11 1 13 default:cobble 0 0
11 2 4 default:clay 0 0
11 2 5 random_buildings:table 204 2
11 2 6 random_buildings:bench 187 1
11 2 5 cottages:table 204 2
11 2 6 cottages:bench 187 1
11 2 7 default:clay 0 0
11 2 8 random_buildings:bed_foot 187 0
11 2 9 random_buildings:bed_head 204 0
11 2 8 cottages:bed_foot 187 0
11 2 9 cottages:bed_head 204 0
11 2 10 default:clay 0 0
11 2 12 random_buildings:washing 187 1
11 2 13 random_buildings:loam 0 0
11 2 14 random_buildings:roof_straw 157 2
11 2 12 cottages:washing 187 1
11 2 13 cottages:loam 0 0
11 2 14 cottages:roof_straw 157 2
11 3 3 default:torch 0 4
11 3 4 default:clay 0 0
11 3 5 default:torch 0 5
@ -577,8 +577,8 @@
11 3 9 default:torch 0 2
11 3 10 default:clay 0 0
11 3 11 default:torch 0 5
11 3 13 random_buildings:roof_straw 189 2
11 4 2 random_buildings:roof_straw 189 0
11 3 13 cottages:roof_straw 189 2
11 4 2 cottages:roof_straw 189 0
11 4 4 default:clay 0 0
11 4 5 default:wood 0 0
11 4 6 default:wood 0 0
@ -587,21 +587,21 @@
11 4 9 default:wood 0 0
11 4 10 default:wood 0 0
11 4 11 default:wood 0 0
11 4 12 random_buildings:roof_straw 189 2
11 5 3 random_buildings:roof_straw 189 0
11 5 4 random_buildings:loam 0 0
11 5 6 random_buildings:bed_head 138 1
11 5 7 random_buildings:bed_head 153 1
11 5 9 random_buildings:bench 139 1
11 5 10 random_buildings:chest_private 0 0
11 5 11 random_buildings:roof_straw 157 2
11 6 4 random_buildings:roof_straw 173 0
11 6 10 random_buildings:roof_straw 173 2
11 7 5 random_buildings:roof_straw 173 0
11 7 9 random_buildings:roof_straw 173 2
11 8 6 random_buildings:roof_straw 157 0
11 8 8 random_buildings:roof_straw 157 2
11 9 7 random_buildings:roof_flat_straw 157 3
11 4 12 cottages:roof_straw 189 2
11 5 3 cottages:roof_straw 189 0
11 5 4 cottages:loam 0 0
11 5 6 cottages:bed_head 138 1
11 5 7 cottages:bed_head 153 1
11 5 9 cottages:bench 139 1
11 5 10 cottages:chest_private 0 0
11 5 11 cottages:roof_straw 157 2
11 6 4 cottages:roof_straw 173 0
11 6 10 cottages:roof_straw 173 2
11 7 5 cottages:roof_straw 173 0
11 7 9 cottages:roof_straw 173 2
11 8 6 cottages:roof_straw 157 0
11 8 8 cottages:roof_straw 157 2
11 9 7 cottages:roof_flat_straw 157 3
12 0 2 default:dirt_with_grass 0 0
12 0 3 default:dirt 0 0
12 0 4 default:dirt 0 0
@ -617,7 +617,7 @@
12 0 14 default:dirt_with_grass 0 0
12 0 15 default:dirt_with_grass 0 0
12 0 16 default:dirt_with_grass 0 0
12 1 3 random_buildings:bench 172 1
12 1 3 cottages:bench 172 1
12 1 4 default:cobble 0 0
12 1 5 default:cobble 0 0
12 1 6 default:cobble 0 0
@ -625,8 +625,8 @@
12 1 8 default:cobble 0 0
12 1 9 default:cobble 0 0
12 1 10 default:cobble 0 0
12 1 11 random_buildings:straw_ground 0 0
12 1 12 random_buildings:straw_ground 0 0
12 1 11 cottages:straw_ground 0 0
12 1 12 cottages:straw_ground 0 0
12 1 13 default:cobble 0 0
12 2 4 default:tree 0 0
12 2 5 default:clay 0 0
@ -638,18 +638,18 @@
12 2 11 default:fence_wood 188 0
12 2 12 default:fence_wood 172 0
12 2 13 default:tree 0 0
12 2 14 random_buildings:roof_straw 141 2
12 2 14 cottages:roof_straw 141 2
12 3 4 default:tree 0 0
12 3 5 default:clay 0 0
12 3 6 random_buildings:glass_pane 188 3
12 3 6 cottages:glass_pane 188 3
12 3 7 default:tree 0 0
12 3 8 random_buildings:glass_pane 188 3
12 3 8 cottages:glass_pane 188 3
12 3 9 default:clay 0 0
12 3 10 default:tree 0 0
12 3 11 default:fence_wood 204 0
12 3 12 default:fence_wood 188 0
12 3 13 random_buildings:roof_connector_straw 173 2
12 4 2 random_buildings:roof_straw 173 0
12 3 13 cottages:roof_connector_straw 173 2
12 4 2 cottages:roof_straw 173 0
12 4 4 default:tree 0 0
12 4 5 default:clay 0 0
12 4 6 default:clay 0 0
@ -658,32 +658,32 @@
12 4 9 default:clay 0 0
12 4 10 default:tree 0 0
12 4 11 default:clay 0 0
12 4 12 random_buildings:roof_connector_straw 173 2
12 5 3 random_buildings:roof_straw 173 0
12 4 12 cottages:roof_connector_straw 173 2
12 5 3 cottages:roof_straw 173 0
12 5 4 default:tree 0 0
12 5 5 random_buildings:loam 0 0
12 5 6 random_buildings:loam 0 0
12 5 5 cottages:loam 0 0
12 5 6 cottages:loam 0 0
12 5 7 default:tree 0 0
12 5 8 random_buildings:loam 0 0
12 5 9 random_buildings:loam 0 0
12 5 8 cottages:loam 0 0
12 5 9 cottages:loam 0 0
12 5 10 default:tree 0 0
12 5 11 random_buildings:roof_connector_straw 157 2
12 6 4 random_buildings:roof_connector_straw 189 0
12 6 5 random_buildings:loam 0 0
12 6 6 random_buildings:loam 0 0
12 5 11 cottages:roof_connector_straw 157 2
12 6 4 cottages:roof_connector_straw 189 0
12 6 5 cottages:loam 0 0
12 6 6 cottages:loam 0 0
12 6 7 default:tree 0 0
12 6 8 random_buildings:glass_pane 188 3
12 6 9 random_buildings:loam 0 0
12 6 10 random_buildings:roof_connector_straw 189 2
12 7 5 random_buildings:roof_connector_straw 189 0
12 7 6 random_buildings:loam 0 0
12 6 8 cottages:glass_pane 188 3
12 6 9 cottages:loam 0 0
12 6 10 cottages:roof_connector_straw 189 2
12 7 5 cottages:roof_connector_straw 189 0
12 7 6 cottages:loam 0 0
12 7 7 default:tree 0 0
12 7 8 random_buildings:loam 0 0
12 7 9 random_buildings:roof_connector_straw 189 2
12 8 6 random_buildings:roof_connector_straw 157 0
12 7 8 cottages:loam 0 0
12 7 9 cottages:roof_connector_straw 189 2
12 8 6 cottages:roof_connector_straw 157 0
12 8 7 default:tree 0 0
12 8 8 random_buildings:roof_connector_straw 157 2
12 9 7 random_buildings:roof_flat_straw 141 3
12 8 8 cottages:roof_connector_straw 157 2
12 9 7 cottages:roof_flat_straw 141 3
13 0 2 default:dirt_with_grass 0 0
13 0 3 default:dirt_with_grass 0 0
13 0 4 default:dirt_with_grass 0 0
@ -699,26 +699,26 @@
13 0 14 default:dirt_with_grass 0 0
13 0 15 default:dirt_with_grass 0 0
13 0 16 default:dirt_with_grass 0 0
13 2 14 random_buildings:roof_straw 125 2
13 2 14 cottages:roof_straw 125 2
13 3 5 default:torch 0 3
13 3 6 random_buildings:window_shutter_open 205 3
13 3 8 random_buildings:window_shutter_open 205 3
13 3 6 cottages:window_shutter_open 205 3
13 3 8 cottages:window_shutter_open 205 3
13 3 9 default:torch 0 3
13 3 13 random_buildings:roof_straw 157 2
13 4 2 random_buildings:roof_straw 157 0
13 4 12 random_buildings:roof_straw 157 2
13 5 3 random_buildings:roof_straw 173 0
13 5 11 random_buildings:roof_straw 173 2
13 6 4 random_buildings:roof_straw 205 0
13 3 13 cottages:roof_straw 157 2
13 4 2 cottages:roof_straw 157 0
13 4 12 cottages:roof_straw 157 2
13 5 3 cottages:roof_straw 173 0
13 5 11 cottages:roof_straw 173 2
13 6 4 cottages:roof_straw 205 0
13 6 5 default:torch 0 3
13 6 8 random_buildings:window_shutter_open 205 3
13 6 8 cottages:window_shutter_open 205 3
13 6 9 default:torch 0 3
13 6 10 random_buildings:roof_straw 205 2
13 7 5 random_buildings:roof_straw 205 0
13 7 9 random_buildings:roof_straw 205 2
13 8 6 random_buildings:roof_straw 173 0
13 8 8 random_buildings:roof_straw 173 2
13 9 7 random_buildings:roof_flat_straw 141 3
13 6 10 cottages:roof_straw 205 2
13 7 5 cottages:roof_straw 205 0
13 7 9 cottages:roof_straw 205 2
13 8 6 cottages:roof_straw 173 0
13 8 8 cottages:roof_straw 173 2
13 9 7 cottages:roof_flat_straw 141 3
5 0 2 default:dirt_with_grass 0 0
5 0 3 default:dirt 0 0
5 0 4 default:dirt 0 0

View File

@ -25,7 +25,7 @@
0 2 5 default:fence_wood 205 0
0 2 6 default:fence_wood 189 0
0 2 7 default:fence_wood 205 0
0 2 8 random_buildings:gate_closed 189 3
0 2 8 cottages:gate_closed 189 3
0 2 9 default:fence_wood 205 0
0 2 10 default:fence_wood 189 0
0 2 11 default:fence_wood 205 0
@ -89,27 +89,27 @@
2 1 9 farming:soil_wet 0 0
2 1 10 farming:soil_wet 0 0
2 1 11 default:cobble 0 0
2 2 3 random_buildings:gate_closed 172 2
2 2 3 cottages:gate_closed 172 2
2 2 4 farming:cotton 189 0
2 2 5 farming:cotton 173 0
2 2 6 farming:cotton_2 173 0
2 2 7 random_buildings:washing 189 1
2 2 7 cottages:washing 189 1
2 2 8 farming:cotton 173 0
2 2 9 farming:cotton 173 0
2 2 10 farming:cotton_2 189 0
2 2 11 default:fence_wood 205 0
2 3 11 default:torch 15 1
2 6 0 random_buildings:roof_straw 141 1
2 6 1 random_buildings:roof_straw 141 1
2 6 2 random_buildings:roof_straw 157 1
2 6 3 random_buildings:roof_straw 173 1
2 6 4 random_buildings:roof_straw 157 1
2 6 5 random_buildings:roof_straw 141 1
2 6 6 random_buildings:roof_straw 157 1
2 6 7 random_buildings:roof_straw 173 1
2 6 8 random_buildings:roof_straw 157 1
2 6 9 random_buildings:roof_straw 141 1
2 6 10 random_buildings:roof_straw 157 1
2 6 0 cottages:roof_straw 141 1
2 6 1 cottages:roof_straw 141 1
2 6 2 cottages:roof_straw 157 1
2 6 3 cottages:roof_straw 173 1
2 6 4 cottages:roof_straw 157 1
2 6 5 cottages:roof_straw 141 1
2 6 6 cottages:roof_straw 157 1
2 6 7 cottages:roof_straw 173 1
2 6 8 cottages:roof_straw 157 1
2 6 9 cottages:roof_straw 141 1
2 6 10 cottages:roof_straw 157 1
3 0 0 default:dirt_with_grass 0 0
3 0 1 default:dirt 0 0
3 0 2 default:dirt 0 0
@ -142,10 +142,10 @@
3 2 8 farming:cotton 188 0
3 2 9 farming:cotton 188 0
3 2 10 farming:cotton 172 0
3 2 11 random_buildings:gate_closed 189 0
3 3 3 random_buildings:window_shutter_open 204 1
3 2 11 cottages:gate_closed 189 0
3 3 3 cottages:window_shutter_open 204 1
3 3 4 default:torch 0 2
3 3 6 random_buildings:window_shutter_open 204 1
3 3 6 cottages:window_shutter_open 204 1
3 3 7 default:torch 0 2
3 4 1 default:tree 0 0
3 4 2 default:tree 0 0
@ -157,34 +157,34 @@
3 4 8 default:tree 0 0
3 4 9 default:tree 0 0
3 5 1 default:tree 0 0
3 5 2 random_buildings:loam 0 0
3 5 3 random_buildings:loam 0 0
3 5 4 random_buildings:loam 0 0
3 5 2 cottages:loam 0 0
3 5 3 cottages:loam 0 0
3 5 4 cottages:loam 0 0
3 5 5 default:tree 0 0
3 5 6 random_buildings:loam 0 0
3 5 7 random_buildings:loam 0 0
3 5 8 random_buildings:loam 0 0
3 5 6 cottages:loam 0 0
3 5 7 cottages:loam 0 0
3 5 8 cottages:loam 0 0
3 5 9 default:tree 0 0
3 6 1 default:tree 0 0
3 6 2 random_buildings:loam 0 0
3 6 3 random_buildings:glass_pane 188 1
3 6 4 random_buildings:loam 0 0
3 6 2 cottages:loam 0 0
3 6 3 cottages:glass_pane 188 1
3 6 4 cottages:loam 0 0
3 6 5 default:tree 0 0
3 6 6 random_buildings:loam 0 0
3 6 7 random_buildings:glass_pane 188 1
3 6 8 random_buildings:loam 0 0
3 6 6 cottages:loam 0 0
3 6 7 cottages:glass_pane 188 1
3 6 8 cottages:loam 0 0
3 6 9 default:tree 0 0
3 7 0 random_buildings:roof_straw 141 1
3 7 1 random_buildings:roof_connector_straw 141 1
3 7 2 random_buildings:roof_straw 157 1
3 7 3 random_buildings:roof_straw 173 1
3 7 4 random_buildings:roof_straw 157 1
3 7 5 random_buildings:roof_straw 141 1
3 7 6 random_buildings:roof_straw 157 1
3 7 7 random_buildings:roof_straw 173 1
3 7 8 random_buildings:roof_straw 157 1
3 7 9 random_buildings:roof_connector_straw 141 1
3 7 10 random_buildings:roof_straw 141 1
3 7 0 cottages:roof_straw 141 1
3 7 1 cottages:roof_connector_straw 141 1
3 7 2 cottages:roof_straw 157 1
3 7 3 cottages:roof_straw 173 1
3 7 4 cottages:roof_straw 157 1
3 7 5 cottages:roof_straw 141 1
3 7 6 cottages:roof_straw 157 1
3 7 7 cottages:roof_straw 173 1
3 7 8 cottages:roof_straw 157 1
3 7 9 cottages:roof_connector_straw 141 1
3 7 10 cottages:roof_straw 141 1
4 0 0 default:dirt_with_grass 0 0
4 0 1 default:dirt 0 0
4 0 2 default:dirt 0 0
@ -217,14 +217,14 @@
4 2 7 default:clay 0 0
4 2 8 default:tree 0 0
4 2 9 default:fence_wood 204 0
4 2 10 random_buildings:gate_closed 188 1
4 2 10 cottages:gate_closed 188 1
4 2 11 default:fence_wood 189 0
4 2 12 default:fence_wood 205 0
4 3 2 default:tree 0 0
4 3 3 random_buildings:glass_pane 187 1
4 3 3 cottages:glass_pane 187 1
4 3 4 default:clay 0 0
4 3 5 default:tree 0 0
4 3 6 random_buildings:glass_pane 204 1
4 3 6 cottages:glass_pane 204 1
4 3 7 default:clay 0 0
4 3 8 default:tree 0 0
4 3 9 default:torch 0 1
@ -238,16 +238,16 @@
4 4 7 default:wood 0 0
4 4 8 default:tree 0 0
4 4 9 default:tree 0 0
4 5 1 random_buildings:loam 0 0
4 5 8 random_buildings:chest_private 0 0
4 5 9 random_buildings:loam 0 0
4 6 0 random_buildings:window_shutter_open 173 0
4 6 1 random_buildings:glass_pane 188 0
4 5 1 cottages:loam 0 0
4 5 8 cottages:chest_private 0 0
4 5 9 cottages:loam 0 0
4 6 0 cottages:window_shutter_open 173 0
4 6 1 cottages:glass_pane 188 0
4 6 4 default:torch 0 3
4 6 6 default:torch 0 3
4 6 9 random_buildings:glass_pane 188 2
4 6 10 random_buildings:window_shutter_open 173 2
4 7 1 random_buildings:loam 0 0
4 6 9 cottages:glass_pane 188 2
4 6 10 cottages:window_shutter_open 173 2
4 7 1 cottages:loam 0 0
4 7 2 default:wood 0 0
4 7 3 default:wood 0 0
4 7 4 default:wood 0 0
@ -255,18 +255,18 @@
4 7 6 default:wood 0 0
4 7 7 default:wood 0 0
4 7 8 default:wood 0 0
4 7 9 random_buildings:loam 0 0
4 8 0 random_buildings:roof_straw 141 1
4 8 1 random_buildings:roof_connector_straw 157 1
4 8 2 random_buildings:roof_straw 173 1
4 8 3 random_buildings:roof_straw 157 1
4 8 4 random_buildings:roof_straw 157 1
4 8 5 random_buildings:roof_straw 141 1
4 8 6 random_buildings:roof_straw 141 1
4 8 7 random_buildings:roof_straw 157 1
4 8 8 random_buildings:roof_straw 173 1
4 8 9 random_buildings:roof_connector_straw 157 1
4 8 10 random_buildings:roof_straw 141 1
4 7 9 cottages:loam 0 0
4 8 0 cottages:roof_straw 141 1
4 8 1 cottages:roof_connector_straw 157 1
4 8 2 cottages:roof_straw 173 1
4 8 3 cottages:roof_straw 157 1
4 8 4 cottages:roof_straw 157 1
4 8 5 cottages:roof_straw 141 1
4 8 6 cottages:roof_straw 141 1
4 8 7 cottages:roof_straw 157 1
4 8 8 cottages:roof_straw 173 1
4 8 9 cottages:roof_connector_straw 157 1
4 8 10 cottages:roof_straw 141 1
5 0 0 default:dirt_with_grass 0 0
5 0 1 default:dirt 0 0
5 0 2 default:dirt 0 0
@ -294,9 +294,9 @@
5 1 12 default:cobble 0 0
5 2 2 doors:door_wood_b_1 171 0
5 2 4 stairs:stair_wood 170 0
5 2 5 random_buildings:chest_work 0 3
5 2 6 random_buildings:washing 204 3
5 2 7 random_buildings:shelf 187 3
5 2 5 cottages:chest_work 0 3
5 2 6 cottages:washing 204 3
5 2 7 cottages:shelf 187 3
5 2 8 default:clay 0 0
5 2 9 farming:cotton 188 0
5 2 10 farming:cotton 173 0
@ -305,7 +305,7 @@
5 3 2 doors:door_wood_t_1 187 0
5 3 5 stairs:stair_wood 204 0
5 3 6 default:torch 0 5
5 3 7 random_buildings:shelf 204 3
5 3 7 cottages:shelf 204 3
5 3 8 default:clay 0 0
5 4 0 default:sign_wall 173 4
5 4 1 default:wood 0 0
@ -314,38 +314,38 @@
5 4 7 default:wood 0 0
5 4 8 default:wood 0 0
5 4 9 default:wood 0 0
5 5 1 random_buildings:loam 0 0
5 5 1 cottages:loam 0 0
5 5 3 stairs:stair_wood 187 0
5 5 8 random_buildings:chest_private 0 0
5 5 9 random_buildings:loam 0 0
5 6 1 random_buildings:loam 0 0
5 5 8 cottages:chest_private 0 0
5 5 9 cottages:loam 0 0
5 6 1 cottages:loam 0 0
5 6 2 default:torch 0 5
5 6 4 stairs:stair_wood 204 0
5 6 5 default:torch 0 2
5 6 8 default:torch 0 4
5 6 9 random_buildings:loam 0 0
5 7 1 random_buildings:loam 0 0
5 6 9 cottages:loam 0 0
5 7 1 cottages:loam 0 0
5 7 5 default:wood 0 0
5 7 6 default:wood 0 0
5 7 7 default:wood 0 0
5 7 8 default:wood 0 0
5 7 9 random_buildings:loam 0 0
5 8 1 random_buildings:loam 0 0
5 8 5 random_buildings:chest_private 0 3
5 8 7 random_buildings:chest_private 0 3
5 8 8 random_buildings:chest_private 0 3
5 8 9 random_buildings:loam 0 0
5 9 0 random_buildings:roof_straw 173 1
5 9 1 random_buildings:roof_connector_straw 189 1
5 9 2 random_buildings:roof_straw 205 1
5 9 3 random_buildings:roof_straw 189 1
5 9 4 random_buildings:roof_straw 173 1
5 9 5 random_buildings:roof_straw 173 1
5 9 6 random_buildings:roof_straw 173 1
5 9 7 random_buildings:roof_straw 189 1
5 9 8 random_buildings:roof_straw 205 1
5 9 9 random_buildings:roof_connector_straw 189 1
5 9 10 random_buildings:roof_straw 173 1
5 7 9 cottages:loam 0 0
5 8 1 cottages:loam 0 0
5 8 5 cottages:chest_private 0 3
5 8 7 cottages:chest_private 0 3
5 8 8 cottages:chest_private 0 3
5 8 9 cottages:loam 0 0
5 9 0 cottages:roof_straw 173 1
5 9 1 cottages:roof_connector_straw 189 1
5 9 2 cottages:roof_straw 205 1
5 9 3 cottages:roof_straw 189 1
5 9 4 cottages:roof_straw 173 1
5 9 5 cottages:roof_straw 173 1
5 9 6 cottages:roof_straw 173 1
5 9 7 cottages:roof_straw 189 1
5 9 8 cottages:roof_straw 205 1
5 9 9 cottages:roof_connector_straw 189 1
5 9 10 cottages:roof_straw 173 1
6 0 0 default:dirt_with_grass 0 0
6 0 1 default:dirt 0 0
6 0 2 default:dirt 0 0
@ -380,8 +380,8 @@
6 3 2 default:clay 0 0
6 3 3 default:torch 0 5
6 3 7 default:torch 0 2
6 3 8 random_buildings:glass_pane 204 2
6 3 9 random_buildings:window_shutter_open 188 2
6 3 8 cottages:glass_pane 204 2
6 3 9 cottages:window_shutter_open 188 2
6 3 12 default:torch 15 1
6 4 1 default:tree 0 0
6 4 2 default:wood 0 0
@ -427,17 +427,17 @@
6 9 3 default:fence_wood 204 0
6 9 8 default:torch 0 4
6 9 9 default:tree 0 0
6 10 0 random_buildings:roof_straw 173 1
6 10 1 random_buildings:roof_connector_straw 189 1
6 10 2 random_buildings:roof_straw 205 1
6 10 3 random_buildings:roof_straw 189 1
6 10 4 random_buildings:roof_straw 189 1
6 10 5 random_buildings:roof_straw 205 1
6 10 6 random_buildings:roof_straw 189 1
6 10 7 random_buildings:roof_straw 205 1
6 10 8 random_buildings:roof_straw 205 1
6 10 9 random_buildings:roof_connector_straw 189 1
6 10 10 random_buildings:roof_straw 173 1
6 10 0 cottages:roof_straw 173 1
6 10 1 cottages:roof_connector_straw 189 1
6 10 2 cottages:roof_straw 205 1
6 10 3 cottages:roof_straw 189 1
6 10 4 cottages:roof_straw 189 1
6 10 5 cottages:roof_straw 205 1
6 10 6 cottages:roof_straw 189 1
6 10 7 cottages:roof_straw 205 1
6 10 8 cottages:roof_straw 205 1
6 10 9 cottages:roof_connector_straw 189 1
6 10 10 cottages:roof_straw 173 1
7 0 0 default:dirt_with_grass 0 0
7 0 1 default:dirt 0 0
7 0 2 default:dirt 0 0
@ -451,7 +451,7 @@
7 0 10 default:dirt 0 0
7 0 11 default:dirt 0 0
7 0 12 default:dirt 0 0
7 1 1 random_buildings:bench 172 0
7 1 1 cottages:bench 172 0
7 1 2 default:cobble 0 0
7 1 3 default:sandstone 0 0
7 1 4 default:sandstone 0 0
@ -464,13 +464,13 @@
7 1 11 farming:soil_wet 0 0
7 1 12 default:cobble 0 0
7 2 2 default:tree 0 0
7 2 3 random_buildings:bench 187 2
7 2 3 cottages:bench 187 2
7 2 5 default:furnace 0 0
7 2 6 default:cobble 0 0
7 2 7 default:clay 0 0
7 2 8 default:tree 0 0
7 2 9 farming:cotton 156 0
7 2 10 random_buildings:washing 157 2
7 2 10 cottages:washing 157 2
7 2 11 farming:cotton 175 0
7 2 12 default:fence_wood 189 0
7 3 2 default:tree 0 0
@ -487,17 +487,17 @@
7 4 7 default:wood 0 0
7 4 8 default:wood 0 0
7 4 9 default:wood 0 0
7 5 1 random_buildings:loam 0 0
7 5 1 cottages:loam 0 0
7 5 6 default:furnace 0 0
7 5 8 random_buildings:bench 204 0
7 5 9 random_buildings:loam 0 0
7 6 0 random_buildings:window_shutter_open 157 0
7 6 1 random_buildings:glass_pane 172 0
7 5 8 cottages:bench 204 0
7 5 9 cottages:loam 0 0
7 6 0 cottages:window_shutter_open 157 0
7 6 1 cottages:glass_pane 172 0
7 6 6 default:cobble 0 0
7 6 8 default:torch 0 3
7 6 9 random_buildings:glass_pane 204 2
7 6 10 random_buildings:window_shutter_open 189 2
7 7 1 random_buildings:loam 0 0
7 6 9 cottages:glass_pane 204 2
7 6 10 cottages:window_shutter_open 189 2
7 7 1 cottages:loam 0 0
7 7 2 default:wood 0 0
7 7 3 default:wood 0 0
7 7 4 default:wood 0 0
@ -505,33 +505,33 @@
7 7 6 default:cobble 0 0
7 7 7 default:wood 0 0
7 7 8 default:wood 0 0
7 7 9 random_buildings:loam 0 0
7 8 1 random_buildings:loam 0 0
7 8 2 random_buildings:bench 187 2
7 7 9 cottages:loam 0 0
7 8 1 cottages:loam 0 0
7 8 2 cottages:bench 187 2
7 8 6 default:furnace 0 0
7 8 7 random_buildings:bed_foot 187 1
7 8 9 random_buildings:loam 0 0
7 9 0 random_buildings:window_shutter_open 173 0
7 9 1 random_buildings:glass_pane 188 0
7 8 7 cottages:bed_foot 187 1
7 8 9 cottages:loam 0 0
7 9 0 cottages:window_shutter_open 173 0
7 9 1 cottages:glass_pane 188 0
7 9 6 default:cobble 0 0
7 9 9 random_buildings:glass_pane 188 2
7 9 10 random_buildings:window_shutter_open 173 2
7 10 1 random_buildings:loam 0 0
7 9 9 cottages:glass_pane 188 2
7 9 10 cottages:window_shutter_open 173 2
7 10 1 cottages:loam 0 0
7 10 5 default:torch 0 4
7 10 6 default:cobble 0 0
7 10 7 default:torch 0 5
7 10 9 random_buildings:loam 0 0
7 11 0 random_buildings:roof_flat_straw 141 0
7 11 1 random_buildings:roof_flat_straw 157 0
7 11 2 random_buildings:roof_flat_straw 173 2
7 11 3 random_buildings:roof_flat_straw 173 2
7 11 4 random_buildings:roof_flat_straw 189 2
7 11 5 random_buildings:roof_flat_straw 205 2
7 10 9 cottages:loam 0 0
7 11 0 cottages:roof_flat_straw 141 0
7 11 1 cottages:roof_flat_straw 157 0
7 11 2 cottages:roof_flat_straw 173 2
7 11 3 cottages:roof_flat_straw 173 2
7 11 4 cottages:roof_flat_straw 189 2
7 11 5 cottages:roof_flat_straw 205 2
7 11 6 default:cobble 0 0
7 11 7 random_buildings:roof_flat_straw 205 2
7 11 8 random_buildings:roof_flat_straw 189 2
7 11 9 random_buildings:roof_flat_straw 173 2
7 11 10 random_buildings:roof_flat_straw 157 2
7 11 7 cottages:roof_flat_straw 205 2
7 11 8 cottages:roof_flat_straw 189 2
7 11 9 cottages:roof_flat_straw 173 2
7 11 10 cottages:roof_flat_straw 157 2
7 12 6 default:furnace 0 2
8 0 0 default:dirt_with_grass 0 0
8 0 1 default:dirt 0 0
@ -546,7 +546,7 @@
8 0 10 default:dirt 0 0
8 0 11 default:dirt 0 0
8 0 12 default:dirt 0 0
8 1 1 random_buildings:bench 188 0
8 1 1 cottages:bench 188 0
8 1 2 default:cobble 0 0
8 1 3 default:sandstone 0 0
8 1 4 default:sandstone 0 0
@ -558,12 +558,12 @@
8 1 10 farming:soil_wet 0 0
8 1 11 farming:soil_wet 0 0
8 1 12 default:cobble 0 0
8 2 1 random_buildings:wagon_wheel 204 4
8 2 1 cottages:wagon_wheel 204 4
8 2 2 default:clay 0 0
8 2 3 random_buildings:table 204 2
8 2 3 cottages:table 204 2
8 2 5 default:clay 0 0
8 2 6 random_buildings:bed_foot 170 0
8 2 7 random_buildings:bed_head 187 0
8 2 6 cottages:bed_foot 170 0
8 2 7 cottages:bed_head 187 0
8 2 8 default:clay 0 0
8 2 9 farming:cotton 156 0
8 2 10 farming:cotton 173 0
@ -573,8 +573,8 @@
8 3 2 default:clay 0 0
8 3 3 default:torch 0 5
8 3 5 default:clay 0 0
8 3 8 random_buildings:glass_pane 187 2
8 3 9 random_buildings:window_shutter_open 172 2
8 3 8 cottages:glass_pane 187 2
8 3 9 cottages:window_shutter_open 172 2
8 3 12 default:torch 15 1
8 4 1 default:tree 0 0
8 4 2 default:wood 0 0
@ -586,10 +586,10 @@
8 4 8 default:wood 0 0
8 4 9 default:tree 0 0
8 5 1 default:tree 0 0
8 5 4 random_buildings:table 187 0
8 5 5 random_buildings:bench 204 0
8 5 4 cottages:table 187 0
8 5 5 cottages:bench 204 0
8 5 6 default:wood 0 0
8 5 8 random_buildings:bed_head 187 3
8 5 8 cottages:bed_head 187 3
8 5 9 default:tree 0 0
8 6 1 default:tree 0 0
8 6 5 default:torch 0 4
@ -606,27 +606,27 @@
8 7 8 default:wood 0 0
8 7 9 default:tree 0 0
8 8 1 default:tree 0 0
8 8 3 random_buildings:bed_foot 187 1
8 8 4 random_buildings:bed_foot 171 1
8 8 3 cottages:bed_foot 187 1
8 8 4 cottages:bed_foot 171 1
8 8 6 default:wood 0 0
8 8 7 random_buildings:bed_head 187 1
8 8 7 cottages:bed_head 187 1
8 8 9 default:tree 0 0
8 9 1 default:tree 0 0
8 9 2 default:torch 0 5
8 9 6 default:wood 0 0
8 9 8 default:torch 0 4
8 9 9 default:tree 0 0
8 10 0 random_buildings:roof_straw 173 3
8 10 1 random_buildings:roof_connector_straw 189 3
8 10 2 random_buildings:roof_straw 205 3
8 10 3 random_buildings:roof_straw 189 3
8 10 4 random_buildings:roof_straw 189 3
8 10 5 random_buildings:roof_straw 205 3
8 10 6 random_buildings:roof_straw 189 3
8 10 7 random_buildings:roof_straw 205 3
8 10 8 random_buildings:roof_straw 205 3
8 10 9 random_buildings:roof_connector_straw 189 3
8 10 10 random_buildings:roof_straw 173 3
8 10 0 cottages:roof_straw 173 3
8 10 1 cottages:roof_connector_straw 189 3
8 10 2 cottages:roof_straw 205 3
8 10 3 cottages:roof_straw 189 3
8 10 4 cottages:roof_straw 189 3
8 10 5 cottages:roof_straw 205 3
8 10 6 cottages:roof_straw 189 3
8 10 7 cottages:roof_straw 205 3
8 10 8 cottages:roof_straw 205 3
8 10 9 cottages:roof_connector_straw 189 3
8 10 10 cottages:roof_straw 173 3
9 0 0 default:dirt_with_grass 0 0
9 0 1 default:dirt 0 0
9 0 2 default:dirt 0 0
@ -640,7 +640,7 @@
9 0 10 default:dirt 0 0
9 0 11 default:dirt 0 0
9 0 12 default:dirt 0 0
9 1 1 random_buildings:bench 172 0
9 1 1 cottages:bench 172 0
9 1 2 default:cobble 0 0
9 1 3 default:sandstone 0 0
9 1 4 default:sandstone 0 0
@ -653,16 +653,16 @@
9 1 11 farming:soil_wet 0 0
9 1 12 default:cobble 0 0
9 2 2 default:clay 0 0
9 2 3 random_buildings:bench 187 2
9 2 3 cottages:bench 187 2
9 2 5 doors:door_wood_b_1 187 2
9 2 7 random_buildings:chest_private 0 0
9 2 7 cottages:chest_private 0 0
9 2 8 default:clay 0 0
9 2 9 farming:cotton 172 0
9 2 10 farming:cotton 189 0
9 2 11 farming:cotton 175 0
9 2 12 default:fence_wood 189 0
9 3 1 random_buildings:window_shutter_open 204 0
9 3 2 random_buildings:glass_pane 187 0
9 3 1 cottages:window_shutter_open 204 0
9 3 2 cottages:glass_pane 187 0
9 3 4 default:torch 0 2
9 3 5 doors:door_wood_t_1 204 2
9 3 7 default:torch 0 4
@ -676,18 +676,18 @@
9 4 7 default:wood 0 0
9 4 8 default:wood 0 0
9 4 9 default:wood 0 0
9 5 1 random_buildings:loam 0 0
9 5 3 random_buildings:bench 187 2
9 5 4 random_buildings:table 170 0
9 5 5 random_buildings:bench 187 0
9 5 1 cottages:loam 0 0
9 5 3 cottages:bench 187 2
9 5 4 cottages:table 170 0
9 5 5 cottages:bench 187 0
9 5 6 default:wood 0 0
9 5 8 random_buildings:bed_foot 170 3
9 5 9 random_buildings:loam 0 0
9 6 1 random_buildings:loam 0 0
9 5 8 cottages:bed_foot 170 3
9 5 9 cottages:loam 0 0
9 6 1 cottages:loam 0 0
9 6 2 default:torch 0 5
9 6 6 default:wood 0 0
9 6 9 random_buildings:loam 0 0
9 7 1 random_buildings:loam 0 0
9 6 9 cottages:loam 0 0
9 7 1 cottages:loam 0 0
9 7 2 default:wood 0 0
9 7 3 default:wood 0 0
9 7 4 default:wood 0 0
@ -695,27 +695,27 @@
9 7 6 default:wood 0 0
9 7 7 default:wood 0 0
9 7 8 default:wood 0 0
9 7 9 random_buildings:loam 0 0
9 8 1 random_buildings:loam 0 0
9 8 2 random_buildings:chest_private 0 1
9 8 3 random_buildings:bed_head 172 1
9 8 4 random_buildings:bed_head 156 1
9 8 5 random_buildings:bench 156 1
9 7 9 cottages:loam 0 0
9 8 1 cottages:loam 0 0
9 8 2 cottages:chest_private 0 1
9 8 3 cottages:bed_head 172 1
9 8 4 cottages:bed_head 156 1
9 8 5 cottages:bench 156 1
9 8 6 default:wood 0 0
9 8 7 random_buildings:bed_head 172 2
9 8 8 random_buildings:bed_foot 188 2
9 8 9 random_buildings:loam 0 0
9 9 0 random_buildings:roof_straw 173 3
9 9 1 random_buildings:roof_connector_straw 189 3
9 9 2 random_buildings:roof_straw 205 3
9 9 3 random_buildings:roof_straw 189 3
9 9 4 random_buildings:roof_straw 173 3
9 9 5 random_buildings:roof_straw 173 3
9 9 6 random_buildings:roof_straw 173 3
9 9 7 random_buildings:roof_straw 189 3
9 9 8 random_buildings:roof_straw 205 3
9 9 9 random_buildings:roof_connector_straw 189 3
9 9 10 random_buildings:roof_straw 173 3
9 8 7 cottages:bed_head 172 2
9 8 8 cottages:bed_foot 188 2
9 8 9 cottages:loam 0 0
9 9 0 cottages:roof_straw 173 3
9 9 1 cottages:roof_connector_straw 189 3
9 9 2 cottages:roof_straw 205 3
9 9 3 cottages:roof_straw 189 3
9 9 4 cottages:roof_straw 173 3
9 9 5 cottages:roof_straw 173 3
9 9 6 cottages:roof_straw 173 3
9 9 7 cottages:roof_straw 189 3
9 9 8 cottages:roof_straw 205 3
9 9 9 cottages:roof_connector_straw 189 3
9 9 10 cottages:roof_straw 173 3
10 0 0 default:dirt_with_grass 0 0
10 0 1 default:dirt 0 0
10 0 2 default:dirt 0 0
@ -750,15 +750,15 @@
10 2 6 default:clay 0 0
10 2 7 default:clay 0 0
10 2 8 default:tree 0 0
10 2 9 random_buildings:gate_closed 187 1
10 2 9 cottages:gate_closed 187 1
10 2 10 default:fence_wood 204 0
10 2 11 default:fence_wood 189 0
10 2 12 default:fence_wood 205 0
10 3 2 default:tree 0 0
10 3 3 random_buildings:glass_pane 187 3
10 3 3 cottages:glass_pane 187 3
10 3 4 default:clay 0 0
10 3 5 default:tree 0 0
10 3 6 random_buildings:glass_pane 187 3
10 3 6 cottages:glass_pane 187 3
10 3 7 default:clay 0 0
10 3 8 default:tree 0 0
10 3 10 default:torch 0 1
@ -772,23 +772,23 @@
10 4 7 default:wood 0 0
10 4 8 default:tree 0 0
10 4 9 default:tree 0 0
10 5 1 random_buildings:loam 0 0
10 5 2 random_buildings:shelf 187 1
10 5 3 random_buildings:bench 204 2
10 5 4 random_buildings:table 187 1
10 5 5 random_buildings:bench 204 0
10 5 1 cottages:loam 0 0
10 5 2 cottages:shelf 187 1
10 5 3 cottages:bench 204 2
10 5 4 cottages:table 187 1
10 5 5 cottages:bench 204 0
10 5 6 default:wood 0 0
10 5 7 random_buildings:bed_head 170 2
10 5 8 random_buildings:bed_foot 154 2
10 5 9 random_buildings:loam 0 0
10 6 0 random_buildings:window_shutter_open 173 0
10 6 1 random_buildings:glass_pane 188 0
10 5 7 cottages:bed_head 170 2
10 5 8 cottages:bed_foot 154 2
10 5 9 cottages:loam 0 0
10 6 0 cottages:window_shutter_open 173 0
10 6 1 cottages:glass_pane 188 0
10 6 3 default:torch 0 2
10 6 5 default:torch 0 4
10 6 6 default:wood 0 0
10 6 9 random_buildings:glass_pane 156 2
10 6 10 random_buildings:window_shutter_open 173 2
10 7 1 random_buildings:loam 0 0
10 6 9 cottages:glass_pane 156 2
10 6 10 cottages:window_shutter_open 173 2
10 7 1 cottages:loam 0 0
10 7 2 default:wood 0 0
10 7 3 default:wood 0 0
10 7 4 default:wood 0 0
@ -796,41 +796,41 @@
10 7 6 default:wood 0 0
10 7 7 default:wood 0 0
10 7 8 default:wood 0 0
10 7 9 random_buildings:loam 0 0
10 8 0 random_buildings:roof_straw 141 3
10 8 1 random_buildings:roof_connector_straw 157 3
10 8 2 random_buildings:roof_straw 173 3
10 8 3 random_buildings:roof_straw 157 3
10 8 4 random_buildings:roof_straw 141 3
10 8 5 random_buildings:roof_straw 141 3
10 8 6 random_buildings:roof_straw 141 3
10 8 7 random_buildings:roof_straw 157 3
10 8 8 random_buildings:roof_straw 173 3
10 8 9 random_buildings:roof_connector_straw 157 3
10 8 10 random_buildings:roof_straw 141 3
10 7 9 cottages:loam 0 0
10 8 0 cottages:roof_straw 141 3
10 8 1 cottages:roof_connector_straw 157 3
10 8 2 cottages:roof_straw 173 3
10 8 3 cottages:roof_straw 157 3
10 8 4 cottages:roof_straw 141 3
10 8 5 cottages:roof_straw 141 3
10 8 6 cottages:roof_straw 141 3
10 8 7 cottages:roof_straw 157 3
10 8 8 cottages:roof_straw 173 3
10 8 9 cottages:roof_connector_straw 157 3
10 8 10 cottages:roof_straw 141 3
11 0 0 default:dirt_with_grass 0 0
11 0 1 default:dirt 0 0
11 0 2 default:dirt 0 0
11 0 3 default:dirt 0 0
11 0 4 default:water_source 154 0
11 0 5 random_buildings:straw_ground 0 0
11 0 6 random_buildings:straw_ground 0 0
11 0 7 random_buildings:straw_ground 0 0
11 0 8 random_buildings:straw_ground 0 0
11 0 5 cottages:straw_ground 0 0
11 0 6 cottages:straw_ground 0 0
11 0 7 cottages:straw_ground 0 0
11 0 8 cottages:straw_ground 0 0
11 0 9 default:dirt 0 0
11 0 10 random_buildings:straw_ground 0 0
11 0 10 cottages:straw_ground 0 0
11 0 11 default:dirt_with_grass 0 0
11 0 12 default:dirt_with_grass 0 0
11 1 0 default:fence_wood 189 0
11 1 4 random_buildings:washing 171 3
11 1 4 cottages:washing 171 3
11 1 5 default:fence_wood 155 0
11 1 8 random_buildings:half_door 139 0
11 1 8 cottages:half_door 139 0
11 1 9 stairs:slab_cobble 156 0
11 2 5 default:fence_wood 171 0
11 2 8 random_buildings:half_door 155 0
11 3 3 random_buildings:window_shutter_open 172 3
11 2 8 cottages:half_door 155 0
11 3 3 cottages:window_shutter_open 172 3
11 3 5 default:fence_wood 155 0
11 3 6 random_buildings:window_shutter_open 171 3
11 3 6 cottages:window_shutter_open 171 3
11 3 8 default:wood 0 0
11 4 1 default:tree 0 0
11 4 2 default:tree 0 0
@ -842,90 +842,90 @@
11 4 8 default:tree 0 0
11 4 9 default:tree 0 0
11 5 1 default:tree 0 0
11 5 2 random_buildings:loam 0 0
11 5 3 random_buildings:loam 0 0
11 5 4 random_buildings:loam 0 0
11 5 2 cottages:loam 0 0
11 5 3 cottages:loam 0 0
11 5 4 cottages:loam 0 0
11 5 5 default:tree 0 0
11 5 6 random_buildings:loam 0 0
11 5 7 random_buildings:loam 0 0
11 5 8 random_buildings:loam 0 0
11 5 6 cottages:loam 0 0
11 5 7 cottages:loam 0 0
11 5 8 cottages:loam 0 0
11 5 9 default:tree 0 0
11 6 1 default:tree 0 0
11 6 2 random_buildings:loam 0 0
11 6 3 random_buildings:loam 0 0
11 6 4 random_buildings:glass_pane 188 3
11 6 2 cottages:loam 0 0
11 6 3 cottages:loam 0 0
11 6 4 cottages:glass_pane 188 3
11 6 5 default:tree 0 0
11 6 6 random_buildings:loam 0 0
11 6 7 random_buildings:glass_pane 172 3
11 6 8 random_buildings:loam 0 0
11 6 6 cottages:loam 0 0
11 6 7 cottages:glass_pane 172 3
11 6 8 cottages:loam 0 0
11 6 9 default:tree 0 0
11 7 0 random_buildings:roof_straw 141 3
11 7 1 random_buildings:roof_connector_straw 125 3
11 7 2 random_buildings:roof_straw 141 3
11 7 3 random_buildings:roof_straw 157 3
11 7 4 random_buildings:roof_straw 173 3
11 7 5 random_buildings:roof_straw 157 3
11 7 6 random_buildings:roof_straw 141 3
11 7 7 random_buildings:roof_straw 157 3
11 7 8 random_buildings:roof_straw 141 3
11 7 9 random_buildings:roof_connector_straw 125 3
11 7 10 random_buildings:roof_straw 141 3
11 7 0 cottages:roof_straw 141 3
11 7 1 cottages:roof_connector_straw 125 3
11 7 2 cottages:roof_straw 141 3
11 7 3 cottages:roof_straw 157 3
11 7 4 cottages:roof_straw 173 3
11 7 5 cottages:roof_straw 157 3
11 7 6 cottages:roof_straw 141 3
11 7 7 cottages:roof_straw 157 3
11 7 8 cottages:roof_straw 141 3
11 7 9 cottages:roof_connector_straw 125 3
11 7 10 cottages:roof_straw 141 3
12 0 0 default:dirt 0 0
12 0 1 default:dirt 0 0
12 0 2 default:dirt 0 0
12 0 3 default:dirt 0 0
12 0 4 random_buildings:straw_ground 0 0
12 0 5 random_buildings:straw_ground 0 0
12 0 6 random_buildings:straw_ground 0 0
12 0 7 random_buildings:straw_ground 0 0
12 0 8 random_buildings:straw_ground 0 0
12 0 9 random_buildings:straw_ground 0 0
12 0 10 random_buildings:straw_ground 0 0
12 0 4 cottages:straw_ground 0 0
12 0 5 cottages:straw_ground 0 0
12 0 6 cottages:straw_ground 0 0
12 0 7 cottages:straw_ground 0 0
12 0 8 cottages:straw_ground 0 0
12 0 9 cottages:straw_ground 0 0
12 0 10 cottages:straw_ground 0 0
12 0 11 default:dirt_with_grass 0 0
12 0 12 default:dirt_with_grass 0 0
12 1 0 random_buildings:gate_closed 188 2
12 1 5 random_buildings:gate_closed 172 0
12 1 8 random_buildings:half_door_inverted 124 2
12 2 8 random_buildings:half_door_inverted 140 2
12 1 0 cottages:gate_closed 188 2
12 1 5 cottages:gate_closed 172 0
12 1 8 cottages:half_door_inverted 124 2
12 2 8 cottages:half_door_inverted 140 2
12 3 5 default:fence_wood 172 0
12 3 8 default:wood 0 0
12 4 5 random_buildings:roof_straw 157 3
12 4 6 random_buildings:roof_straw 141 3
12 4 7 random_buildings:roof_straw 125 3
12 4 8 random_buildings:roof_straw 141 3
12 6 0 random_buildings:roof_straw 141 3
12 6 1 random_buildings:roof_straw 125 3
12 6 2 random_buildings:roof_straw 141 3
12 6 3 random_buildings:roof_straw 157 3
12 6 4 random_buildings:roof_straw 173 3
12 6 5 random_buildings:roof_straw 157 3
12 6 6 random_buildings:roof_straw 141 3
12 6 7 random_buildings:roof_straw 157 3
12 6 8 random_buildings:roof_straw 141 3
12 6 9 random_buildings:roof_straw 125 3
12 6 10 random_buildings:roof_straw 141 3
12 4 5 cottages:roof_straw 157 3
12 4 6 cottages:roof_straw 141 3
12 4 7 cottages:roof_straw 125 3
12 4 8 cottages:roof_straw 141 3
12 6 0 cottages:roof_straw 141 3
12 6 1 cottages:roof_straw 125 3
12 6 2 cottages:roof_straw 141 3
12 6 3 cottages:roof_straw 157 3
12 6 4 cottages:roof_straw 173 3
12 6 5 cottages:roof_straw 157 3
12 6 6 cottages:roof_straw 141 3
12 6 7 cottages:roof_straw 157 3
12 6 8 cottages:roof_straw 141 3
12 6 9 cottages:roof_straw 125 3
12 6 10 cottages:roof_straw 141 3
13 0 0 default:dirt_with_grass 0 0
13 0 1 default:dirt_with_grass 0 0
13 0 2 default:dirt_with_grass 0 0
13 0 3 default:dirt_with_grass 0 0
13 0 4 random_buildings:straw_ground 0 0
13 0 5 random_buildings:straw_ground 0 0
13 0 6 random_buildings:straw_ground 0 0
13 0 7 random_buildings:straw_ground 0 0
13 0 8 random_buildings:straw_ground 0 0
13 0 9 random_buildings:straw_ground 0 0
13 0 4 cottages:straw_ground 0 0
13 0 5 cottages:straw_ground 0 0
13 0 6 cottages:straw_ground 0 0
13 0 7 cottages:straw_ground 0 0
13 0 8 cottages:straw_ground 0 0
13 0 9 cottages:straw_ground 0 0
13 0 10 default:dirt_with_grass 0 0
13 0 11 default:dirt_with_grass 0 0
13 1 0 default:fence_wood 205 0
13 1 1 default:fence_wood 189 0
13 1 2 default:fence_wood 205 0
13 1 3 random_buildings:gate_closed 189 1
13 1 3 cottages:gate_closed 189 1
13 1 4 default:fence_wood 205 0
13 1 5 default:fence_wood 189 0
13 1 6 default:wood 0 0
13 1 7 default:wood 0 0
13 1 8 default:wood 0 0
13 1 9 random_buildings:wagon_wheel 127 5
13 1 9 cottages:wagon_wheel 127 5
13 2 0 default:torch 15 1
13 2 2 default:torch 15 1
13 2 4 default:torch 15 1
@ -933,7 +933,7 @@
13 2 6 default:wood 0 0
13 2 7 default:wood 0 0
13 2 8 default:wood 0 0
13 3 5 random_buildings:roof_straw 189 3
13 3 6 random_buildings:roof_straw 173 3
13 3 7 random_buildings:roof_straw 157 3
13 3 8 random_buildings:roof_straw 141 3
13 3 5 cottages:roof_straw 189 3
13 3 6 cottages:roof_straw 173 3
13 3 7 cottages:roof_straw 157 3
13 3 8 cottages:roof_straw 141 3

View File

@ -5,9 +5,9 @@
2 1 7 stairs:slab_wood 157 0
3 1 2 stairs:slab_wood 125 0
3 1 3 default:cobble 0 0
3 1 4 random_buildings:loam 0 0
3 1 5 random_buildings:loam 0 0
3 1 6 random_buildings:loam 0 0
3 1 4 cottages:loam 0 0
3 1 5 cottages:loam 0 0
3 1 6 cottages:loam 0 0
3 1 7 default:cobble 0 0
3 1 8 stairs:slab_cobble 157 0
3 1 9 stairs:slab_cobble 157 0
@ -23,64 +23,64 @@
3 3 6 default:torch 0 1
3 3 7 default:tree 0 0
3 3 11 default:torch 15 1
3 4 2 random_buildings:roof_flat 173 1
3 4 3 random_buildings:roof_flat 189 1
3 4 4 random_buildings:roof_flat 205 1
3 4 5 random_buildings:roof_flat 189 1
3 4 6 random_buildings:roof_flat 205 1
3 4 7 random_buildings:roof_flat 189 1
3 4 8 random_buildings:roof_flat 173 1
3 4 2 cottages:roof_flat_straw 173 1
3 4 3 cottages:roof_flat_straw 189 1
3 4 4 cottages:roof_flat_straw 205 1
3 4 5 cottages:roof_flat_straw 189 1
3 4 6 cottages:roof_flat_straw 205 1
3 4 7 cottages:roof_flat_straw 189 1
3 4 8 cottages:roof_flat_straw 173 1
4 1 2 stairs:slab_wood 141 0
4 1 3 random_buildings:loam 0 0
4 1 4 random_buildings:loam 0 0
4 1 5 random_buildings:loam 0 0
4 1 6 random_buildings:loam 0 0
4 1 3 cottages:loam 0 0
4 1 4 cottages:loam 0 0
4 1 5 cottages:loam 0 0
4 1 6 cottages:loam 0 0
4 1 7 default:cobble 0 0
4 1 8 default:cobble 0 0
4 1 9 default:cobble 0 0
4 1 10 default:cobble 0 0
4 1 11 default:cobble 0 0
4 1 12 stairs:slab_cobble 157 0
4 4 2 random_buildings:roof_flat 157 3
4 4 3 random_buildings:roof_flat 173 3
4 4 4 random_buildings:roof_flat 189 3
4 4 5 random_buildings:roof_flat 173 3
4 4 6 random_buildings:roof_flat 189 3
4 4 7 random_buildings:roof_flat 173 3
4 4 8 random_buildings:roof_flat 189 3
4 4 2 cottages:roof_flat_straw 157 3
4 4 3 cottages:roof_flat_straw 173 3
4 4 4 cottages:roof_flat_straw 189 3
4 4 5 cottages:roof_flat_straw 173 3
4 4 6 cottages:roof_flat_straw 189 3
4 4 7 cottages:roof_flat_straw 173 3
4 4 8 cottages:roof_flat_straw 189 3
5 1 2 stairs:slab_wood 124 0
5 1 3 random_buildings:loam 0 0
5 1 4 random_buildings:loam 0 0
5 1 5 random_buildings:loam 0 0
5 1 6 random_buildings:loam 0 0
5 1 3 cottages:loam 0 0
5 1 4 cottages:loam 0 0
5 1 5 cottages:loam 0 0
5 1 6 cottages:loam 0 0
5 1 7 default:cobble 0 0
5 1 8 default:cobble 0 0
5 1 9 default:cobble 0 0
5 1 10 default:cobble 0 0
5 1 11 default:cobble 0 0
5 1 12 stairs:slab_cobble 140 0
5 2 7 random_buildings:bench 188 1
5 2 8 random_buildings:bench 205 1
5 2 10 random_buildings:bench 173 1
5 2 11 random_buildings:bench 173 1
5 3 1 random_buildings:roof 141 1
5 2 7 cottages:bench 188 1
5 2 8 cottages:bench 205 1
5 2 10 cottages:bench 173 1
5 2 11 cottages:bench 173 1
5 3 1 cottages:roof_straw 141 1
5 3 8 default:torch 0 2
5 3 10 random_buildings:roof 189 1
5 3 11 random_buildings:roof 189 1
5 3 12 random_buildings:roof 173 1
5 3 13 random_buildings:roof 157 1
5 4 2 random_buildings:roof_flat 141 1
5 4 3 random_buildings:roof_flat 157 1
5 4 4 random_buildings:roof_flat 173 1
5 4 5 random_buildings:roof_flat 157 1
5 4 6 random_buildings:roof_flat 173 1
5 4 7 random_buildings:roof_flat 189 1
5 4 8 random_buildings:roof_flat 205 1
5 3 10 cottages:roof_straw 189 1
5 3 11 cottages:roof_straw 189 1
5 3 12 cottages:roof_straw 173 1
5 3 13 cottages:roof_straw 157 1
5 4 2 cottages:roof_flat_straw 141 1
5 4 3 cottages:roof_flat_straw 157 1
5 4 4 cottages:roof_flat_straw 173 1
5 4 5 cottages:roof_flat_straw 157 1
5 4 6 cottages:roof_flat_straw 173 1
5 4 7 cottages:roof_flat_straw 189 1
5 4 8 cottages:roof_flat_straw 205 1
6 1 2 stairs:slab_wood 108 0
6 1 3 default:cobble 0 0
6 1 4 random_buildings:loam 0 0
6 1 5 random_buildings:loam 0 0
6 1 6 random_buildings:loam 0 0
6 1 4 cottages:loam 0 0
6 1 5 cottages:loam 0 0
6 1 6 cottages:loam 0 0
6 1 7 default:cobble 0 0
6 1 8 default:cobble 0 0
6 1 9 default:cobble 0 0
@ -103,25 +103,25 @@
6 3 9 doors:door_wood_t_1 189 1
6 3 10 default:wood 0 0
6 3 11 default:tree 0 0
6 4 1 random_buildings:roof 109 1
6 4 2 random_buildings:roof_connector 125 1
6 4 3 random_buildings:roof 141 1
6 4 4 random_buildings:roof 157 1
6 4 5 random_buildings:roof 157 1
6 4 6 random_buildings:roof 173 1
6 4 7 random_buildings:roof 189 1
6 4 8 random_buildings:roof_connector 189 1
6 4 9 random_buildings:roof 173 1
6 4 10 random_buildings:roof 157 1
6 4 11 random_buildings:roof 157 1
6 4 12 random_buildings:roof_connector 141 1
6 4 13 random_buildings:roof 125 1
6 4 1 cottages:roof_straw 109 1
6 4 2 cottages:roof_connector_straw 125 1
6 4 3 cottages:roof_straw 141 1
6 4 4 cottages:roof_straw 157 1
6 4 5 cottages:roof_straw 157 1
6 4 6 cottages:roof_straw 173 1
6 4 7 cottages:roof_straw 189 1
6 4 8 cottages:roof_connector_straw 189 1
6 4 9 cottages:roof_straw 173 1
6 4 10 cottages:roof_straw 157 1
6 4 11 cottages:roof_straw 157 1
6 4 12 cottages:roof_connector_straw 141 1
6 4 13 cottages:roof_straw 125 1
7 1 2 default:cobble 0 0
7 1 3 random_buildings:loam 0 0
7 1 4 random_buildings:loam 0 0
7 1 5 random_buildings:loam 0 0
7 1 6 random_buildings:loam 0 0
7 1 7 random_buildings:loam 0 0
7 1 3 cottages:loam 0 0
7 1 4 cottages:loam 0 0
7 1 5 cottages:loam 0 0
7 1 6 cottages:loam 0 0
7 1 7 cottages:loam 0 0
7 1 8 default:cobble 0 0
7 1 9 default:cobble 0 0
7 1 10 default:cobble 0 0
@ -130,8 +130,8 @@
7 2 2 default:wood 0 0
7 2 7 default:chest 0 0
7 2 8 default:wood 0 0
7 2 10 random_buildings:bench 187 3
7 2 11 random_buildings:bench 204 3
7 2 10 cottages:bench 187 3
7 2 11 cottages:bench 204 3
7 2 12 default:wood 0 0
7 3 2 default:wood 0 0
7 3 7 default:torch 0 4
@ -144,25 +144,25 @@
7 4 10 default:wood 0 0
7 4 11 default:wood 0 0
7 4 12 default:wood 0 0
7 5 1 random_buildings:roof 93 1
7 5 2 random_buildings:roof_connector 109 1
7 5 3 random_buildings:roof 125 1
7 5 4 random_buildings:roof 141 1
7 5 5 random_buildings:roof 157 1
7 5 6 random_buildings:roof 173 1
7 5 7 random_buildings:roof 189 1
7 5 8 random_buildings:roof_connector 173 1
7 5 9 random_buildings:roof 157 1
7 5 10 random_buildings:roof 141 1
7 5 11 random_buildings:roof 125 1
7 5 12 random_buildings:roof_connector 109 1
7 5 13 random_buildings:roof 125 1
7 5 1 cottages:roof_straw 93 1
7 5 2 cottages:roof_connector_straw 109 1
7 5 3 cottages:roof_straw 125 1
7 5 4 cottages:roof_straw 141 1
7 5 5 cottages:roof_straw 157 1
7 5 6 cottages:roof_straw 173 1
7 5 7 cottages:roof_straw 189 1
7 5 8 cottages:roof_connector_straw 173 1
7 5 9 cottages:roof_straw 157 1
7 5 10 cottages:roof_straw 141 1
7 5 11 cottages:roof_straw 125 1
7 5 12 cottages:roof_connector_straw 109 1
7 5 13 cottages:roof_straw 125 1
8 1 2 default:cobble 0 0
8 1 3 random_buildings:loam 0 0
8 1 4 random_buildings:loam 0 0
8 1 5 random_buildings:loam 0 0
8 1 6 random_buildings:loam 0 0
8 1 7 random_buildings:loam 0 0
8 1 3 cottages:loam 0 0
8 1 4 cottages:loam 0 0
8 1 5 cottages:loam 0 0
8 1 6 cottages:loam 0 0
8 1 7 cottages:loam 0 0
8 1 8 default:cobble 0 0
8 1 9 default:cobble 0 0
8 1 10 default:cobble 0 0
@ -190,27 +190,27 @@
8 5 7 default:fence_wood 172 0
8 5 8 default:wood 0 0
8 5 9 default:chest 0 2
8 5 11 random_buildings:bed_head 140 3
8 5 11 cottages:bed_head 140 3
8 5 12 default:wood 0 0
8 6 1 random_buildings:roof 61 1
8 6 2 random_buildings:roof_connector 77 1
8 6 3 random_buildings:roof 93 1
8 6 4 random_buildings:roof 109 1
8 6 5 random_buildings:roof 125 1
8 6 6 random_buildings:roof 141 1
8 6 7 random_buildings:roof 157 1
8 6 8 random_buildings:roof 173 1
8 6 9 random_buildings:roof 189 1
8 6 10 random_buildings:roof 173 1
8 6 11 random_buildings:roof 157 1
8 6 12 random_buildings:roof_connector 141 1
8 6 13 random_buildings:roof 125 1
8 6 1 cottages:roof_straw 61 1
8 6 2 cottages:roof_connector_straw 77 1
8 6 3 cottages:roof_straw 93 1
8 6 4 cottages:roof_straw 109 1
8 6 5 cottages:roof_straw 125 1
8 6 6 cottages:roof_straw 141 1
8 6 7 cottages:roof_straw 157 1
8 6 8 cottages:roof_straw 173 1
8 6 9 cottages:roof_straw 189 1
8 6 10 cottages:roof_straw 173 1
8 6 11 cottages:roof_straw 157 1
8 6 12 cottages:roof_connector_straw 141 1
8 6 13 cottages:roof_straw 125 1
9 1 2 default:cobble 0 0
9 1 3 random_buildings:loam 0 0
9 1 4 random_buildings:loam 0 0
9 1 5 random_buildings:loam 0 0
9 1 6 random_buildings:loam 0 0
9 1 7 random_buildings:loam 0 0
9 1 3 cottages:loam 0 0
9 1 4 cottages:loam 0 0
9 1 5 cottages:loam 0 0
9 1 6 cottages:loam 0 0
9 1 7 cottages:loam 0 0
9 1 8 default:cobble 0 0
9 1 9 default:cobble 0 0
9 1 10 default:cobble 0 0
@ -224,8 +224,8 @@
9 2 7 default:fence_wood 170 0
9 2 8 default:wood 0 0
9 2 9 default:ladder 170 5
9 2 10 random_buildings:bench 187 1
9 2 11 random_buildings:bench 204 1
9 2 10 cottages:bench 187 1
9 2 11 cottages:bench 204 1
9 2 12 default:wood 0 0
9 3 2 default:wood 0 0
9 3 3 default:fence_wood 122 0
@ -248,31 +248,31 @@
9 5 2 default:wood 0 0
9 5 8 default:wood 0 0
9 5 9 default:ladder 187 5
9 5 11 random_buildings:bed_foot 155 3
9 5 11 cottages:bed_foot 155 3
9 5 12 default:wood 0 0
9 6 2 default:wood 0 0
9 6 8 default:wood 0 0
9 6 9 default:ladder 204 5
9 6 12 default:wood 0 0
9 7 1 random_buildings:roof 61 1
9 7 2 random_buildings:roof_connector 77 1
9 7 3 random_buildings:roof 93 1
9 7 4 random_buildings:roof 109 1
9 7 5 random_buildings:roof 125 1
9 7 6 random_buildings:roof 141 1
9 7 7 random_buildings:roof 157 1
9 7 8 random_buildings:roof 173 1
9 7 9 random_buildings:roof 189 1
9 7 10 random_buildings:roof 173 1
9 7 11 random_buildings:roof 157 1
9 7 12 random_buildings:roof_connector 141 1
9 7 13 random_buildings:roof 125 1
9 7 1 cottages:roof_straw 61 1
9 7 2 cottages:roof_connector_straw 77 1
9 7 3 cottages:roof_straw 93 1
9 7 4 cottages:roof_straw 109 1
9 7 5 cottages:roof_straw 125 1
9 7 6 cottages:roof_straw 141 1
9 7 7 cottages:roof_straw 157 1
9 7 8 cottages:roof_straw 173 1
9 7 9 cottages:roof_straw 189 1
9 7 10 cottages:roof_straw 173 1
9 7 11 cottages:roof_straw 157 1
9 7 12 cottages:roof_connector_straw 141 1
9 7 13 cottages:roof_straw 125 1
10 1 2 default:cobble 0 0
10 1 3 random_buildings:loam 0 0
10 1 4 random_buildings:loam 0 0
10 1 5 random_buildings:loam 0 0
10 1 6 random_buildings:loam 0 0
10 1 7 random_buildings:loam 0 0
10 1 3 cottages:loam 0 0
10 1 4 cottages:loam 0 0
10 1 5 cottages:loam 0 0
10 1 6 cottages:loam 0 0
10 1 7 cottages:loam 0 0
10 1 8 default:cobble 0 0
10 1 9 default:cobble 0 0
10 1 10 default:cobble 0 0
@ -310,25 +310,25 @@
10 6 8 default:wood 0 0
10 6 9 default:torch 0 5
10 6 12 default:fence_wood 172 0
10 7 1 random_buildings:roof 77 3
10 7 2 random_buildings:roof_connector 93 3
10 7 3 random_buildings:roof 109 3
10 7 4 random_buildings:roof 125 3
10 7 5 random_buildings:roof 141 3
10 7 6 random_buildings:roof 157 3
10 7 7 random_buildings:roof 173 3
10 7 8 random_buildings:roof 189 3
10 7 9 random_buildings:roof 205 3
10 7 10 random_buildings:roof 189 3
10 7 11 random_buildings:roof 173 3
10 7 12 random_buildings:roof_connector 157 3
10 7 13 random_buildings:roof 141 3
10 7 1 cottages:roof_straw 77 3
10 7 2 cottages:roof_connector_straw 93 3
10 7 3 cottages:roof_straw 109 3
10 7 4 cottages:roof_straw 125 3
10 7 5 cottages:roof_straw 141 3
10 7 6 cottages:roof_straw 157 3
10 7 7 cottages:roof_straw 173 3
10 7 8 cottages:roof_straw 189 3
10 7 9 cottages:roof_straw 205 3
10 7 10 cottages:roof_straw 189 3
10 7 11 cottages:roof_straw 173 3
10 7 12 cottages:roof_connector_straw 157 3
10 7 13 cottages:roof_straw 141 3
11 1 2 default:cobble 0 0
11 1 3 random_buildings:loam 0 0
11 1 4 random_buildings:loam 0 0
11 1 5 random_buildings:loam 0 0
11 1 6 random_buildings:loam 0 0
11 1 7 random_buildings:loam 0 0
11 1 3 cottages:loam 0 0
11 1 4 cottages:loam 0 0
11 1 5 cottages:loam 0 0
11 1 6 cottages:loam 0 0
11 1 7 cottages:loam 0 0
11 1 8 default:cobble 0 0
11 1 9 default:cobble 0 0
11 1 10 default:cobble 0 0
@ -356,28 +356,28 @@
11 5 2 default:wood 0 0
11 5 8 default:wood 0 0
11 5 9 default:chest 0 1
11 5 10 random_buildings:bed_foot 172 0
11 5 11 random_buildings:bed_head 156 0
11 5 10 cottages:bed_foot 172 0
11 5 11 cottages:bed_head 156 0
11 5 12 default:wood 0 0
11 6 1 random_buildings:roof 77 3
11 6 2 random_buildings:roof_connector 93 3
11 6 3 random_buildings:roof 109 3
11 6 4 random_buildings:roof 125 3
11 6 5 random_buildings:roof 141 3
11 6 6 random_buildings:roof 157 3
11 6 7 random_buildings:roof 173 3
11 6 8 random_buildings:roof 189 3
11 6 9 random_buildings:roof 205 3
11 6 10 random_buildings:roof 189 3
11 6 11 random_buildings:roof 173 3
11 6 12 random_buildings:roof_connector 157 3
11 6 13 random_buildings:roof 141 3
11 6 1 cottages:roof_straw 77 3
11 6 2 cottages:roof_connector_straw 93 3
11 6 3 cottages:roof_straw 109 3
11 6 4 cottages:roof_straw 125 3
11 6 5 cottages:roof_straw 141 3
11 6 6 cottages:roof_straw 157 3
11 6 7 cottages:roof_straw 173 3
11 6 8 cottages:roof_straw 189 3
11 6 9 cottages:roof_straw 205 3
11 6 10 cottages:roof_straw 189 3
11 6 11 cottages:roof_straw 173 3
11 6 12 cottages:roof_connector_straw 157 3
11 6 13 cottages:roof_straw 141 3
12 1 2 default:cobble 0 0
12 1 3 random_buildings:loam 0 0
12 1 4 random_buildings:loam 0 0
12 1 5 random_buildings:loam 0 0
12 1 6 random_buildings:loam 0 0
12 1 7 random_buildings:loam 0 0
12 1 3 cottages:loam 0 0
12 1 4 cottages:loam 0 0
12 1 5 cottages:loam 0 0
12 1 6 cottages:loam 0 0
12 1 7 cottages:loam 0 0
12 1 8 default:cobble 0 0
12 1 9 default:cobble 0 0
12 1 10 default:cobble 0 0
@ -407,19 +407,19 @@
12 4 10 default:wood 0 0
12 4 11 default:wood 0 0
12 4 12 default:wood 0 0
12 5 1 random_buildings:roof 45 3
12 5 2 random_buildings:roof_connector 61 3
12 5 3 random_buildings:roof 77 3
12 5 4 random_buildings:roof 93 3
12 5 5 random_buildings:roof 109 3
12 5 6 random_buildings:roof 125 3
12 5 7 random_buildings:roof 141 3
12 5 8 random_buildings:roof_connector 157 3
12 5 9 random_buildings:roof 173 3
12 5 10 random_buildings:roof 157 3
12 5 11 random_buildings:roof 141 3
12 5 12 random_buildings:roof_connector 125 3
12 5 13 random_buildings:roof 109 3
12 5 1 cottages:roof_straw 45 3
12 5 2 cottages:roof_connector_straw 61 3
12 5 3 cottages:roof_straw 77 3
12 5 4 cottages:roof_straw 93 3
12 5 5 cottages:roof_straw 109 3
12 5 6 cottages:roof_straw 125 3
12 5 7 cottages:roof_straw 141 3
12 5 8 cottages:roof_connector_straw 157 3
12 5 9 cottages:roof_straw 173 3
12 5 10 cottages:roof_straw 157 3
12 5 11 cottages:roof_straw 141 3
12 5 12 cottages:roof_connector_straw 125 3
12 5 13 cottages:roof_straw 109 3
13 1 3 default:cobble 0 0
13 1 4 default:cobble 0 0
13 1 5 default:cobble 0 0
@ -447,29 +447,29 @@
13 3 9 default:wood 0 0
13 3 10 default:wood 0 0
13 3 11 default:tree 0 0
13 4 1 random_buildings:roof 13 3
13 4 2 random_buildings:roof_connector 29 3
13 4 3 random_buildings:roof 45 3
13 4 4 random_buildings:roof 61 3
13 4 5 random_buildings:roof 77 3
13 4 6 random_buildings:roof 93 3
13 4 7 random_buildings:roof 109 3
13 4 8 random_buildings:roof_connector 125 3
13 4 9 random_buildings:roof 141 3
13 4 10 random_buildings:roof 125 3
13 4 11 random_buildings:roof 109 3
13 4 12 random_buildings:roof_connector 93 3
13 4 13 random_buildings:roof 93 3
14 3 1 random_buildings:roof 13 3
14 3 2 random_buildings:roof 13 3
14 3 3 random_buildings:roof 13 3
14 3 4 random_buildings:roof 29 3
14 3 5 random_buildings:roof 45 3
14 3 6 random_buildings:roof 61 3
14 3 7 random_buildings:roof 77 3
14 3 8 random_buildings:roof 93 3
14 3 9 random_buildings:roof 109 3
14 3 10 random_buildings:roof 93 3
14 3 11 random_buildings:roof 77 3
14 3 12 random_buildings:roof 77 3
14 3 13 random_buildings:roof 93 3
13 4 1 cottages:roof_straw 13 3
13 4 2 cottages:roof_connector_straw 29 3
13 4 3 cottages:roof_straw 45 3
13 4 4 cottages:roof_straw 61 3
13 4 5 cottages:roof_straw 77 3
13 4 6 cottages:roof_straw 93 3
13 4 7 cottages:roof_straw 109 3
13 4 8 cottages:roof_connector_straw 125 3
13 4 9 cottages:roof_straw 141 3
13 4 10 cottages:roof_straw 125 3
13 4 11 cottages:roof_straw 109 3
13 4 12 cottages:roof_connector_straw 93 3
13 4 13 cottages:roof_straw 93 3
14 3 1 cottages:roof_straw 13 3
14 3 2 cottages:roof_straw 13 3
14 3 3 cottages:roof_straw 13 3
14 3 4 cottages:roof_straw 29 3
14 3 5 cottages:roof_straw 45 3
14 3 6 cottages:roof_straw 61 3
14 3 7 cottages:roof_straw 77 3
14 3 8 cottages:roof_straw 93 3
14 3 9 cottages:roof_straw 109 3
14 3 10 cottages:roof_straw 93 3
14 3 11 cottages:roof_straw 77 3
14 3 12 cottages:roof_straw 77 3
14 3 13 cottages:roof_straw 93 3

File diff suppressed because it is too large Load Diff

View File

@ -19,19 +19,19 @@
2 1 6 moretrees:TYP_planks 0 0
2 1 7 stairs:slab_wood 172 0
2 2 4 stairs:slab_wood 189 0
2 2 6 random_buildings:bench 205 1
2 2 6 cottages:bench 205 1
2 4 3 default:torch 0 2
2 4 5 default:torch 0 2
2 5 1 random_buildings:roof 173 0
2 5 8 random_buildings:roof 173 2
2 6 2 random_buildings:roof 205 0
2 5 1 cottages:roof_wood 173 0
2 5 8 cottages:roof_wood 173 2
2 6 2 cottages:roof_wood 205 0
2 6 3 default:torch 0 2
2 6 6 default:torch 0 2
2 6 7 random_buildings:roof 205 2
2 7 3 random_buildings:roof 205 0
2 7 6 random_buildings:roof 205 2
2 8 4 random_buildings:roof 173 0
2 8 5 random_buildings:roof 173 2
2 6 7 cottages:roof_wood 205 2
2 7 3 cottages:roof_wood 205 0
2 7 6 cottages:roof_wood 205 2
2 8 4 cottages:roof_wood 173 0
2 8 5 cottages:roof_wood 173 2
3 1 2 moretrees:TYP_trunk 0 0
3 1 7 moretrees:TYP_trunk 0 0
3 2 2 moretrees:TYP_trunk 0 0
@ -52,26 +52,26 @@
3 4 5 moretrees:TYP_planks 0 0
3 4 6 default:glass 204 0
3 4 7 moretrees:TYP_trunk 0 0
3 5 1 random_buildings:roof 189 0
3 5 1 cottages:roof_wood 189 0
3 5 2 moretrees:TYP_trunk 0 0
3 5 3 moretrees:TYP_planks 0 0
3 5 4 moretrees:TYP_planks 0 0
3 5 5 moretrees:TYP_planks 0 0
3 5 6 moretrees:TYP_planks 0 0
3 5 7 moretrees:TYP_trunk 0 0
3 5 8 random_buildings:roof 189 2
3 6 2 random_buildings:roof_connector 189 0
3 5 8 cottages:roof_wood 189 2
3 6 2 cottages:roof_connector_wood 189 0
3 6 3 moretrees:TYP_planks 0 0
3 6 4 moretrees:TYP_planks 0 0
3 6 5 moretrees:TYP_planks 0 0
3 6 6 moretrees:TYP_planks 0 0
3 6 7 random_buildings:roof_connector 189 2
3 7 3 random_buildings:roof_connector 189 0
3 6 7 cottages:roof_connector_wood 189 2
3 7 3 cottages:roof_connector_wood 189 0
3 7 4 default:glass 172 0
3 7 5 moretrees:TYP_planks 0 0
3 7 6 random_buildings:roof_connector 189 2
3 8 4 random_buildings:roof_connector 157 0
3 8 5 random_buildings:roof_connector 157 2
3 7 6 cottages:roof_connector_wood 189 2
3 8 4 cottages:roof_connector_wood 157 0
3 8 5 cottages:roof_connector_wood 157 2
4 2 2 moretrees:TYP_planks 0 0
4 2 3 moretrees:TYP_planks 0 0
4 2 4 moretrees:TYP_planks 0 0
@ -79,7 +79,7 @@
4 2 6 moretrees:TYP_planks 0 0
4 2 7 moretrees:TYP_planks 0 0
4 3 2 moretrees:TYP_planks 0 0
4 3 3 random_buildings:bed_foot 204 1
4 3 3 cottages:bed_foot 204 1
4 3 5 default:ladder 187 3
4 3 6 default:furnace 0 3
4 3 7 moretrees:TYP_planks 0 0
@ -90,25 +90,25 @@
4 4 6 default:torch 0 4
4 4 7 moretrees:TYP_planks 0 0
4 4 8 default:torch 0 5
4 5 1 random_buildings:roof 205 0
4 5 1 cottages:roof_wood 205 0
4 5 2 moretrees:TYP_planks 0 0
4 5 3 moretrees:TYP_planks 0 0
4 5 4 moretrees:TYP_planks 0 0
4 5 5 default:ladder 187 3
4 5 6 moretrees:TYP_planks 0 0
4 5 7 moretrees:TYP_planks 0 0
4 5 8 random_buildings:roof 205 2
4 6 2 random_buildings:roof 205 0
4 5 8 cottages:roof_wood 205 2
4 6 2 cottages:roof_wood 205 0
4 6 3 default:torch 0 3
4 6 4 random_buildings:bench 204 3
4 6 4 cottages:bench 204 3
4 6 5 default:ladder 204 3
4 6 6 default:torch 0 3
4 6 7 random_buildings:roof 205 2
4 7 3 random_buildings:roof 205 0
4 6 7 cottages:roof_wood 205 2
4 7 3 cottages:roof_wood 205 0
4 7 5 default:ladder 188 3
4 7 6 random_buildings:roof 205 2
4 8 4 random_buildings:roof 173 0
4 8 5 random_buildings:roof 173 2
4 7 6 cottages:roof_wood 205 2
4 8 4 cottages:roof_wood 173 0
4 8 5 cottages:roof_wood 173 2
5 2 2 moretrees:TYP_planks 0 0
5 2 3 moretrees:TYP_planks 0 0
5 2 4 moretrees:TYP_planks 0 0
@ -116,25 +116,25 @@
5 2 6 moretrees:TYP_planks 0 0
5 2 7 moretrees:TYP_planks 0 0
5 3 2 moretrees:TYP_planks 0 0
5 3 3 random_buildings:bed_head 187 1
5 3 3 cottages:bed_head 187 1
5 3 7 moretrees:TYP_planks 0 0
5 4 2 default:glass 188 0
5 4 7 moretrees:TYP_planks 0 0
5 5 1 random_buildings:roof 189 0
5 5 1 cottages:roof_wood 189 0
5 5 2 moretrees:TYP_planks 0 0
5 5 3 moretrees:TYP_planks 0 0
5 5 4 moretrees:TYP_planks 0 0
5 5 5 moretrees:TYP_planks 0 0
5 5 6 moretrees:TYP_planks 0 0
5 5 7 moretrees:TYP_planks 0 0
5 5 8 random_buildings:roof 189 2
5 6 2 random_buildings:roof 189 0
5 5 8 cottages:roof_wood 189 2
5 6 2 cottages:roof_wood 189 0
5 6 6 default:chest 0 0
5 6 7 random_buildings:roof 189 2
5 7 3 random_buildings:roof 189 0
5 7 6 random_buildings:roof 189 2
5 8 4 random_buildings:roof 157 0
5 8 5 random_buildings:roof 157 2
5 6 7 cottages:roof_wood 189 2
5 7 3 cottages:roof_wood 189 0
5 7 6 cottages:roof_wood 189 2
5 8 4 cottages:roof_wood 157 0
5 8 5 cottages:roof_wood 157 2
6 2 2 moretrees:TYP_planks 0 0
6 2 3 moretrees:TYP_planks 0 0
6 2 4 moretrees:TYP_planks 0 0
@ -143,25 +143,25 @@
6 2 7 moretrees:TYP_planks 0 0
6 3 2 moretrees:TYP_planks 0 0
6 3 3 default:chest 0 2
6 3 6 random_buildings:bed_foot 187 1
6 3 6 cottages:bed_foot 187 1
6 3 7 moretrees:TYP_planks 0 0
6 4 2 default:glass 188 0
6 4 7 moretrees:TYP_planks 0 0
6 5 1 random_buildings:roof 189 0
6 5 1 cottages:roof_wood 189 0
6 5 2 moretrees:TYP_planks 0 0
6 5 3 moretrees:TYP_planks 0 0
6 5 4 moretrees:TYP_planks 0 0
6 5 5 moretrees:TYP_planks 0 0
6 5 6 moretrees:TYP_planks 0 0
6 5 7 moretrees:TYP_planks 0 0
6 5 8 random_buildings:roof 189 2
6 6 2 random_buildings:roof 189 0
6 6 5 random_buildings:bed_foot 187 1
6 6 7 random_buildings:roof 189 2
6 7 3 random_buildings:roof 189 0
6 7 6 random_buildings:roof 189 2
6 8 4 random_buildings:roof 157 0
6 8 5 random_buildings:roof 157 2
6 5 8 cottages:roof_wood 189 2
6 6 2 cottages:roof_wood 189 0
6 6 5 cottages:bed_foot 187 1
6 6 7 cottages:roof_wood 189 2
6 7 3 cottages:roof_wood 189 0
6 7 6 cottages:roof_wood 189 2
6 8 4 cottages:roof_wood 157 0
6 8 5 cottages:roof_wood 157 2
7 2 2 moretrees:TYP_planks 0 0
7 2 3 moretrees:TYP_planks 0 0
7 2 4 moretrees:TYP_planks 0 0
@ -169,10 +169,10 @@
7 2 6 moretrees:TYP_planks 0 0
7 2 7 moretrees:TYP_planks 0 0
7 3 2 moretrees:TYP_planks 0 0
7 3 3 random_buildings:bench 204 1
7 3 4 random_buildings:bench 187 1
7 3 5 random_buildings:bench 187 1
7 3 6 random_buildings:bed_head 204 1
7 3 3 cottages:bench 204 1
7 3 4 cottages:bench 187 1
7 3 5 cottages:bench 187 1
7 3 6 cottages:bed_head 204 1
7 3 7 moretrees:TYP_planks 0 0
7 4 1 default:torch 0 4
7 4 2 moretrees:TYP_planks 0 0
@ -180,24 +180,24 @@
7 4 6 default:torch 0 2
7 4 7 moretrees:TYP_planks 0 0
7 4 8 default:torch 0 5
7 5 1 random_buildings:roof 205 0
7 5 1 cottages:roof_wood 205 0
7 5 2 moretrees:TYP_planks 0 0
7 5 3 moretrees:TYP_planks 0 0
7 5 4 moretrees:TYP_planks 0 0
7 5 5 moretrees:TYP_planks 0 0
7 5 6 moretrees:TYP_planks 0 0
7 5 7 moretrees:TYP_planks 0 0
7 5 8 random_buildings:roof 205 2
7 6 2 random_buildings:roof 205 0
7 5 8 cottages:roof_wood 205 2
7 6 2 cottages:roof_wood 205 0
7 6 3 default:torch 0 2
7 6 4 random_buildings:bench 204 1
7 6 5 random_buildings:bed_head 204 1
7 6 4 cottages:bench 204 1
7 6 5 cottages:bed_head 204 1
7 6 6 default:torch 0 2
7 6 7 random_buildings:roof 205 2
7 7 3 random_buildings:roof 205 0
7 7 6 random_buildings:roof 205 2
7 8 4 random_buildings:roof 173 0
7 8 5 random_buildings:roof 173 2
7 6 7 cottages:roof_wood 205 2
7 7 3 cottages:roof_wood 205 0
7 7 6 cottages:roof_wood 205 2
7 8 4 cottages:roof_wood 173 0
7 8 5 cottages:roof_wood 173 2
8 1 2 moretrees:TYP_trunk 0 0
8 1 7 moretrees:TYP_trunk 0 0
8 2 2 moretrees:TYP_trunk 0 0
@ -218,35 +218,35 @@
8 4 5 default:glass 188 0
8 4 6 moretrees:TYP_planks 0 0
8 4 7 moretrees:TYP_trunk 0 0
8 5 1 random_buildings:roof 189 0
8 5 1 cottages:roof_wood 189 0
8 5 2 moretrees:TYP_trunk 0 0
8 5 3 moretrees:TYP_planks 0 0
8 5 4 moretrees:TYP_planks 0 0
8 5 5 moretrees:TYP_planks 0 0
8 5 6 moretrees:TYP_planks 0 0
8 5 7 moretrees:TYP_trunk 0 0
8 5 8 random_buildings:roof 189 2
8 6 2 random_buildings:roof_connector 189 0
8 5 8 cottages:roof_wood 189 2
8 6 2 cottages:roof_connector_wood 189 0
8 6 3 moretrees:TYP_planks 0 0
8 6 4 moretrees:TYP_planks 0 0
8 6 5 moretrees:TYP_planks 0 0
8 6 6 moretrees:TYP_planks 0 0
8 6 7 random_buildings:roof_connector 189 2
8 7 3 random_buildings:roof_connector 189 0
8 6 7 cottages:roof_connector_wood 189 2
8 7 3 cottages:roof_connector_wood 189 0
8 7 4 default:glass 172 0
8 7 5 moretrees:TYP_planks 0 0
8 7 6 random_buildings:roof_connector 189 2
8 8 4 random_buildings:roof_connector 157 0
8 8 5 random_buildings:roof_connector 157 2
8 7 6 cottages:roof_connector_wood 189 2
8 8 4 cottages:roof_connector_wood 157 0
8 8 5 cottages:roof_connector_wood 157 2
9 4 3 default:torch 0 3
9 4 6 default:torch 0 3
9 5 1 random_buildings:roof 173 0
9 5 8 random_buildings:roof 173 2
9 6 2 random_buildings:roof 205 0
9 5 1 cottages:roof_wood 173 0
9 5 8 cottages:roof_wood 173 2
9 6 2 cottages:roof_wood 205 0
9 6 3 default:torch 0 3
9 6 6 default:torch 0 3
9 6 7 random_buildings:roof 205 2
9 7 3 random_buildings:roof 205 0
9 7 6 random_buildings:roof 205 2
9 8 4 random_buildings:roof 173 0
9 8 5 random_buildings:roof 173 2
9 6 7 cottages:roof_wood 205 2
9 7 3 cottages:roof_wood 205 0
9 7 6 cottages:roof_wood 205 2
9 8 4 cottages:roof_wood 173 0
9 8 5 cottages:roof_wood 173 2

View File

@ -12,10 +12,10 @@
3 1 2 moretrees:TYP_trunk_sideways 0 0
3 1 8 moretrees:TYP_trunk_sideways 0 0
3 2 2 moretrees:TYP_trunk_sideways 0 0
4 1 1 random_buildings:bench 188 1
4 1 2 random_buildings:bench 172 1
4 1 1 cottages:bench 188 1
4 1 2 cottages:bench 172 1
4 1 4 stairs:slab_wood 157 0
4 1 6 random_buildings:bench 189 1
4 1 6 cottages:bench 189 1
4 1 8 moretrees:TYP_trunk_sideways 0 0
4 2 8 moretrees:TYP_trunk_sideways 0 0
4 3 1 default:torch 0 2
@ -23,14 +23,14 @@
4 3 8 default:torch 15 1
4 4 2 default:torch 0 2
4 4 5 default:torch 0 2
4 5 0 random_buildings:roof_flat 173 0
4 5 1 random_buildings:roof_connector 189 1
4 5 2 random_buildings:roof_connector 205 1
4 5 3 random_buildings:roof_connector 189 1
4 5 4 random_buildings:roof_connector 189 1
4 5 5 random_buildings:roof_connector 205 1
4 5 6 random_buildings:roof_connector 189 1
4 5 7 random_buildings:roof_flat 173 2
4 5 0 cottages:roof_flat_wood 173 0
4 5 1 cottages:roof_connector_wood 189 1
4 5 2 cottages:roof_connector_wood 205 1
4 5 3 cottages:roof_connector_wood 189 1
4 5 4 cottages:roof_connector_wood 189 1
4 5 5 cottages:roof_connector_wood 205 1
4 5 6 cottages:roof_connector_wood 189 1
4 5 7 cottages:roof_flat_wood 173 2
5 1 1 moretrees:TYP_trunk 0 0
5 1 2 moretrees:TYP_trunk_sideways 0 1
5 1 3 moretrees:TYP_trunk_sideways 0 1
@ -57,20 +57,20 @@
5 4 4 moretrees:TYP_trunk_sideways 0 1
5 4 5 moretrees:TYP_trunk_sideways 0 1
5 4 6 moretrees:TYP_trunk 0 0
5 5 0 random_buildings:roof_connector 189 0
5 5 0 cottages:roof_connector_wood 189 0
5 5 1 moretrees:TYP_planks 0 0
5 5 2 moretrees:TYP_planks 0 0
5 5 3 moretrees:TYP_planks 0 0
5 5 4 stairs:slab_wood 172 0
5 5 5 moretrees:TYP_planks 0 0
5 5 6 moretrees:TYP_planks 0 0
5 5 7 random_buildings:roof_connector 189 2
5 6 1 random_buildings:roof_flat 157 0
5 6 2 random_buildings:roof 173 1
5 6 3 random_buildings:roof 173 1
5 6 4 random_buildings:roof 173 1
5 6 5 random_buildings:roof 173 1
5 6 6 random_buildings:roof_flat 173 2
5 5 7 cottages:roof_connector_wood 189 2
5 6 1 cottages:roof_flat_wood 157 0
5 6 2 cottages:roof_wood 173 1
5 6 3 cottages:roof_wood 173 1
5 6 4 cottages:roof_wood 173 1
5 6 5 cottages:roof_wood 173 1
5 6 6 cottages:roof_flat_wood 173 2
6 1 1 moretrees:TYP_trunk_sideways 0 0
6 1 2 moretrees:TYP_trunk 0 0
6 1 3 moretrees:TYP_trunk 0 0
@ -79,9 +79,9 @@
6 1 6 moretrees:TYP_trunk_sideways 0 0
6 1 8 moretrees:TYP_trunk_sideways 0 0
6 2 1 moretrees:TYP_planks 0 0
6 2 2 random_buildings:bench 204 2
6 2 2 cottages:bench 204 2
6 2 3 default:ladder 187 3
6 2 5 random_buildings:bench 204 0
6 2 5 cottages:bench 204 0
6 2 6 moretrees:TYP_planks 0 0
6 3 1 default:glass 204 0
6 3 2 default:torch 0 3
@ -96,21 +96,21 @@
6 4 5 moretrees:TYP_planks 0 0
6 4 6 moretrees:TYP_trunk_sideways 0 0
6 4 7 default:torch 0 5
6 5 0 random_buildings:roof_connector 205 0
6 5 0 cottages:roof_connector_wood 205 0
6 5 1 moretrees:TYP_planks 0 0
6 5 2 default:chest 0 2
6 5 3 default:ladder 171 3
6 5 4 stairs:slab_wood 171 0
6 5 5 default:chest 0 3
6 5 6 moretrees:TYP_planks 0 0
6 5 7 random_buildings:roof_connector 205 2
6 6 1 random_buildings:roof 173 0
6 5 7 cottages:roof_connector_wood 205 2
6 6 1 cottages:roof_wood 173 0
6 6 3 default:ladder 188 3
6 6 6 random_buildings:roof 189 2
6 7 2 random_buildings:roof_flat 189 0
6 7 3 random_buildings:roof 205 1
6 7 4 random_buildings:roof 205 1
6 7 5 random_buildings:roof_flat 189 2
6 6 6 cottages:roof_wood 189 2
6 7 2 cottages:roof_flat_wood 189 0
6 7 3 cottages:roof_wood 205 1
6 7 4 cottages:roof_wood 205 1
6 7 5 cottages:roof_flat_wood 189 2
7 1 1 moretrees:TYP_trunk_sideways 0 0
7 1 2 moretrees:TYP_trunk 0 0
7 1 3 moretrees:TYP_trunk 0 0
@ -118,7 +118,7 @@
7 1 5 moretrees:TYP_trunk 0 0
7 1 6 moretrees:TYP_trunk_sideways 0 0
7 2 1 moretrees:TYP_planks 0 0
7 2 2 random_buildings:bench 187 2
7 2 2 cottages:bench 187 2
7 2 5 default:chest 0 0
7 2 6 moretrees:TYP_planks 0 0
7 3 1 moretrees:TYP_planks 0 0
@ -130,19 +130,19 @@
7 4 4 moretrees:TYP_planks 0 0
7 4 5 moretrees:TYP_planks 0 0
7 4 6 moretrees:TYP_trunk_sideways 0 0
7 5 0 random_buildings:roof_connector 189 0
7 5 0 cottages:roof_connector_wood 189 0
7 5 1 stairs:slab_wood 204 0
7 5 2 stairs:slab_wood 187 0
7 5 6 default:torch 0 1
7 5 7 random_buildings:roof_connector 205 2
7 6 1 random_buildings:roof 189 0
7 6 6 random_buildings:roof 205 2
7 7 2 random_buildings:roof 205 0
7 5 7 cottages:roof_connector_wood 205 2
7 6 1 cottages:roof_wood 189 0
7 6 6 cottages:roof_wood 205 2
7 7 2 cottages:roof_wood 205 0
7 7 3 default:torch 0 5
7 7 4 default:torch 0 3
7 7 5 random_buildings:roof 205 2
7 8 3 random_buildings:roof_flat 205 0
7 8 4 random_buildings:roof_flat 205 2
7 7 5 cottages:roof_wood 205 2
7 8 3 cottages:roof_flat_wood 205 0
7 8 4 cottages:roof_flat_wood 205 2
8 1 1 moretrees:TYP_trunk_sideways 0 0
8 1 2 moretrees:TYP_trunk 0 0
8 1 3 moretrees:TYP_trunk 0 0
@ -150,8 +150,8 @@
8 1 5 moretrees:TYP_trunk 0 0
8 1 6 moretrees:TYP_trunk_sideways 0 0
8 2 1 moretrees:TYP_planks 0 0
8 2 2 random_buildings:bench 187 2
8 2 5 random_buildings:bench 187 0
8 2 2 cottages:bench 187 2
8 2 5 cottages:bench 187 0
8 2 6 moretrees:TYP_planks 0 0
8 3 1 moretrees:TYP_planks 0 0
8 3 6 moretrees:TYP_planks 0 0
@ -161,19 +161,19 @@
8 4 4 moretrees:TYP_planks 0 0
8 4 5 moretrees:TYP_planks 0 0
8 4 6 moretrees:TYP_trunk_sideways 0 0
8 5 0 random_buildings:roof_connector 205 0
8 5 0 cottages:roof_connector_wood 205 0
8 5 1 default:torch 0 1
8 5 5 stairs:slab_wood 187 0
8 5 6 stairs:slab_wood 204 0
8 5 7 random_buildings:roof_connector 189 2
8 6 1 random_buildings:roof 205 0
8 6 6 random_buildings:roof 189 2
8 7 2 random_buildings:roof 205 0
8 5 7 cottages:roof_connector_wood 189 2
8 6 1 cottages:roof_wood 205 0
8 6 6 cottages:roof_wood 189 2
8 7 2 cottages:roof_wood 205 0
8 7 3 default:torch 0 2
8 7 4 default:torch 0 4
8 7 5 random_buildings:roof 205 2
8 8 3 random_buildings:roof_flat 205 0
8 8 4 random_buildings:roof_flat 205 2
8 7 5 cottages:roof_wood 205 2
8 8 3 cottages:roof_flat_wood 205 0
8 8 4 cottages:roof_flat_wood 205 2
9 1 1 moretrees:TYP_trunk_sideways 0 0
9 1 2 moretrees:TYP_trunk 0 0
9 1 3 moretrees:TYP_trunk 0 0
@ -181,10 +181,10 @@
9 1 5 moretrees:TYP_trunk 0 0
9 1 6 moretrees:TYP_trunk_sideways 0 0
9 2 1 moretrees:TYP_planks 0 0
9 2 2 random_buildings:bench 204 1
9 2 3 random_buildings:bench 187 1
9 2 2 cottages:bench 204 1
9 2 3 cottages:bench 187 1
9 2 4 default:furnace 0 1
9 2 5 random_buildings:bench 204 0
9 2 5 cottages:bench 204 0
9 2 6 moretrees:TYP_planks 0 0
9 3 1 default:glass 204 0
9 3 2 default:torch 0 2
@ -198,19 +198,19 @@
9 4 5 moretrees:TYP_planks 0 0
9 4 6 moretrees:TYP_trunk_sideways 0 0
9 4 7 default:torch 0 5
9 5 0 random_buildings:roof_connector 205 0
9 5 0 cottages:roof_connector_wood 205 0
9 5 1 moretrees:TYP_planks 0 0
9 5 2 default:chest 0 1
9 5 3 stairs:slab_wood 187 0
9 5 5 default:chest 0 0
9 5 6 moretrees:TYP_planks 0 0
9 5 7 random_buildings:roof_connector 205 2
9 6 1 random_buildings:roof 189 0
9 6 6 random_buildings:roof 173 2
9 7 2 random_buildings:roof_flat 189 0
9 7 3 random_buildings:roof 205 3
9 7 4 random_buildings:roof 205 3
9 7 5 random_buildings:roof_flat 189 2
9 5 7 cottages:roof_connector_wood 205 2
9 6 1 cottages:roof_wood 189 0
9 6 6 cottages:roof_wood 173 2
9 7 2 cottages:roof_flat_wood 189 0
9 7 3 cottages:roof_wood 205 3
9 7 4 cottages:roof_wood 205 3
9 7 5 cottages:roof_flat_wood 189 2
10 1 1 moretrees:TYP_trunk 0 0
10 1 2 moretrees:TYP_trunk_sideways 0 1
10 1 3 moretrees:TYP_trunk_sideways 0 1
@ -236,29 +236,29 @@
10 4 4 moretrees:TYP_trunk_sideways 0 1
10 4 5 moretrees:TYP_trunk_sideways 0 1
10 4 6 moretrees:TYP_trunk 0 0
10 5 0 random_buildings:roof_connector 189 0
10 5 0 cottages:roof_connector_wood 189 0
10 5 1 moretrees:TYP_planks 0 0
10 5 2 moretrees:TYP_planks 0 0
10 5 3 stairs:slab_wood 204 0
10 5 4 default:torch 0 1
10 5 5 moretrees:TYP_planks 0 0
10 5 6 moretrees:TYP_planks 0 0
10 5 7 random_buildings:roof_connector 189 2
10 6 1 random_buildings:roof_flat 173 0
10 6 2 random_buildings:roof 173 3
10 6 3 random_buildings:roof 189 3
10 6 4 random_buildings:roof 205 3
10 6 5 random_buildings:roof 189 3
10 6 6 random_buildings:roof_flat 173 2
10 5 7 cottages:roof_connector_wood 189 2
10 6 1 cottages:roof_flat_wood 173 0
10 6 2 cottages:roof_wood 173 3
10 6 3 cottages:roof_wood 189 3
10 6 4 cottages:roof_wood 205 3
10 6 5 cottages:roof_wood 189 3
10 6 6 cottages:roof_flat_wood 173 2
11 3 1 default:torch 0 3
11 3 6 default:torch 0 3
11 4 2 default:torch 0 3
11 4 5 default:torch 0 3
11 5 0 random_buildings:roof_flat 173 0
11 5 1 random_buildings:roof_connector 189 3
11 5 2 random_buildings:roof_connector 205 3
11 5 3 random_buildings:roof_connector 189 3
11 5 4 random_buildings:roof_connector 205 3
11 5 5 random_buildings:roof_connector 205 3
11 5 6 random_buildings:roof_connector 189 3
11 5 7 random_buildings:roof_flat 173 2
11 5 0 cottages:roof_flat_wood 173 0
11 5 1 cottages:roof_connector_wood 189 3
11 5 2 cottages:roof_connector_wood 205 3
11 5 3 cottages:roof_connector_wood 189 3
11 5 4 cottages:roof_connector_wood 205 3
11 5 5 cottages:roof_connector_wood 205 3
11 5 6 cottages:roof_connector_wood 189 3
11 5 7 cottages:roof_flat_wood 173 2

View File

@ -1,19 +1,19 @@
2 1 9 random_buildings:bench 189 3
2 1 9 cottages:bench 189 3
2 2 1 default:torch 0 2
2 2 5 default:torch 0 2
2 3 0 random_buildings:roof 189 1
2 3 1 random_buildings:roof 205 1
2 3 2 random_buildings:roof_connector 205 1
2 3 3 random_buildings:roof_connector 189 1
2 3 4 random_buildings:roof_connector 205 1
2 3 5 random_buildings:roof 205 1
2 3 6 random_buildings:roof 189 1
2 3 0 cottages:roof_wood 189 1
2 3 1 cottages:roof_wood 205 1
2 3 2 cottages:roof_connector_wood 205 1
2 3 3 cottages:roof_connector_wood 189 1
2 3 4 cottages:roof_connector_wood 205 1
2 3 5 cottages:roof_wood 205 1
2 3 6 cottages:roof_wood 189 1
3 1 1 moretrees:TYP_trunk 0 0
3 1 5 moretrees:TYP_trunk 0 0
3 1 6 random_buildings:bench 189 2
3 1 8 random_buildings:bench 189 2
3 1 6 cottages:bench 189 2
3 1 8 cottages:bench 189 2
3 1 9 moretrees:TYP_trunk 0 0
3 1 10 random_buildings:bench 189 0
3 1 10 cottages:bench 189 0
3 2 1 moretrees:TYP_trunk 0 0
3 2 2 moretrees:TYP_planks 0 0
3 2 3 moretrees:TYP_planks 0 0
@ -24,38 +24,38 @@
3 3 2 default:torch 0 1
3 3 4 default:torch 0 1
3 3 5 moretrees:TYP_trunk 0 0
3 4 0 random_buildings:roof 173 1
3 4 1 random_buildings:roof_connector 189 1
3 4 2 random_buildings:roof 205 1
3 4 3 random_buildings:roof 189 1
3 4 4 random_buildings:roof 205 1
3 4 5 random_buildings:roof_connector 189 1
3 4 6 random_buildings:roof 173 1
3 4 0 cottages:roof_wood 173 1
3 4 1 cottages:roof_connector_wood 189 1
3 4 2 cottages:roof_wood 205 1
3 4 3 cottages:roof_wood 189 1
3 4 4 cottages:roof_wood 205 1
3 4 5 cottages:roof_connector_wood 189 1
3 4 6 cottages:roof_wood 173 1
4 1 1 moretrees:TYP_planks 0 0
4 1 2 moretrees:TYP_planks 0 0
4 1 3 moretrees:TYP_planks 0 0
4 1 4 moretrees:TYP_planks 0 0
4 1 5 moretrees:TYP_planks 0 0
4 1 6 random_buildings:bench 205 2
4 1 9 random_buildings:bench 189 1
4 1 6 cottages:bench 205 2
4 1 9 cottages:bench 189 1
4 2 0 default:torch 0 4
4 2 1 moretrees:TYP_planks 0 0
4 2 2 random_buildings:bench 187 3
4 2 2 cottages:bench 187 3
4 2 3 default:furnace 0 3
4 2 4 random_buildings:bench 187 3
4 2 4 cottages:bench 187 3
4 2 5 moretrees:TYP_planks 0 0
4 2 6 default:torch 0 5
4 3 1 moretrees:TYP_planks 0 0
4 3 5 default:glass 188 0
4 4 1 moretrees:TYP_planks 0 0
4 4 5 moretrees:TYP_planks 0 0
4 5 0 random_buildings:roof 205 1
4 5 1 random_buildings:roof_connector 189 1
4 5 2 random_buildings:roof 173 1
4 5 3 random_buildings:roof 157 1
4 5 4 random_buildings:roof 173 1
4 5 5 random_buildings:roof_connector 189 1
4 5 6 random_buildings:roof 205 1
4 5 0 cottages:roof_wood 205 1
4 5 1 cottages:roof_connector_wood 189 1
4 5 2 cottages:roof_wood 173 1
4 5 3 cottages:roof_wood 157 1
4 5 4 cottages:roof_wood 173 1
4 5 5 cottages:roof_connector_wood 189 1
4 5 6 cottages:roof_wood 205 1
5 1 1 moretrees:TYP_planks 0 0
5 1 2 moretrees:TYP_planks 0 0
5 1 3 moretrees:TYP_planks 0 0
@ -72,19 +72,19 @@
5 5 1 moretrees:TYP_planks 0 0
5 5 5 moretrees:TYP_planks 0 0
5 5 6 default:torch 0 5
5 6 0 random_buildings:roof_flat 205 0
5 6 1 random_buildings:roof_flat 189 0
5 6 2 random_buildings:roof_flat 173 0
5 6 3 random_buildings:roof_flat 157 0
5 6 4 random_buildings:roof_flat 173 0
5 6 5 random_buildings:roof_flat 189 0
5 6 6 random_buildings:roof_flat 205 2
5 6 0 cottages:roof_flat_wood 205 0
5 6 1 cottages:roof_flat_wood 189 0
5 6 2 cottages:roof_flat_wood 173 0
5 6 3 cottages:roof_flat_wood 157 0
5 6 4 cottages:roof_flat_wood 173 0
5 6 5 cottages:roof_flat_wood 189 0
5 6 6 cottages:roof_flat_wood 205 2
6 1 1 moretrees:TYP_planks 0 0
6 1 2 moretrees:TYP_planks 0 0
6 1 3 moretrees:TYP_planks 0 0
6 1 4 moretrees:TYP_planks 0 0
6 1 5 moretrees:TYP_planks 0 0
6 1 6 random_buildings:bench 205 2
6 1 6 cottages:bench 205 2
6 1 8 moretrees:TYP_trunk_sideways 0 0
6 1 9 moretrees:TYP_trunk_sideways 0 0
6 1 10 moretrees:TYP_trunk_sideways 0 0
@ -108,16 +108,16 @@
6 4 3 stairs:slab_wood 172 0
6 4 4 default:chest 0 1
6 4 5 moretrees:TYP_planks 0 0
6 5 0 random_buildings:roof 205 3
6 5 1 random_buildings:roof_connector 189 3
6 5 2 random_buildings:roof 173 3
6 5 3 random_buildings:roof 157 3
6 5 4 random_buildings:roof 173 3
6 5 5 random_buildings:roof_connector 189 3
6 5 6 random_buildings:roof 205 3
6 5 0 cottages:roof_wood 205 3
6 5 1 cottages:roof_connector_wood 189 3
6 5 2 cottages:roof_wood 173 3
6 5 3 cottages:roof_wood 157 3
6 5 4 cottages:roof_wood 173 3
6 5 5 cottages:roof_connector_wood 189 3
6 5 6 cottages:roof_wood 205 3
7 1 1 moretrees:TYP_trunk 0 0
7 1 5 moretrees:TYP_trunk 0 0
7 1 6 random_buildings:bench 189 2
7 1 6 cottages:bench 189 2
7 1 8 moretrees:TYP_trunk_sideways 0 0
7 1 9 moretrees:TYP_trunk_sideways 0 0
7 1 10 moretrees:TYP_trunk_sideways 0 0
@ -133,13 +133,13 @@
7 3 2 default:torch 0 1
7 3 4 default:torch 0 1
7 3 5 moretrees:TYP_trunk 0 0
7 4 0 random_buildings:roof 173 3
7 4 1 random_buildings:roof_connector 189 3
7 4 2 random_buildings:roof 205 3
7 4 3 random_buildings:roof 189 3
7 4 4 random_buildings:roof 205 3
7 4 5 random_buildings:roof_connector 189 3
7 4 6 random_buildings:roof 173 3
7 4 0 cottages:roof_wood 173 3
7 4 1 cottages:roof_connector_wood 189 3
7 4 2 cottages:roof_wood 205 3
7 4 3 cottages:roof_wood 189 3
7 4 4 cottages:roof_wood 205 3
7 4 5 cottages:roof_connector_wood 189 3
7 4 6 cottages:roof_wood 173 3
8 1 8 moretrees:TYP_trunk_sideways 0 0
8 1 9 moretrees:TYP_trunk_sideways 0 0
8 1 10 moretrees:TYP_trunk_sideways 0 0
@ -148,11 +148,11 @@
8 2 5 default:torch 0 3
8 2 9 moretrees:TYP_trunk_sideways 0 0
8 2 10 moretrees:TYP_trunk_sideways 0 0
8 3 0 random_buildings:roof 189 3
8 3 1 random_buildings:roof 205 3
8 3 2 random_buildings:roof_connector 205 3
8 3 3 random_buildings:roof_connector 189 3
8 3 4 random_buildings:roof_connector 205 3
8 3 5 random_buildings:roof 205 3
8 3 6 random_buildings:roof 189 3
8 3 0 cottages:roof_wood 189 3
8 3 1 cottages:roof_wood 205 3
8 3 2 cottages:roof_connector_wood 205 3
8 3 3 cottages:roof_connector_wood 189 3
8 3 4 cottages:roof_connector_wood 205 3
8 3 5 cottages:roof_wood 205 3
8 3 6 cottages:roof_wood 189 3
8 3 10 default:torch 0 1

View File

@ -1,18 +1,18 @@
0 1 10 random_buildings:bench 189 3
1 1 9 random_buildings:bench 189 2
0 1 10 cottages:bench 189 3
1 1 9 cottages:bench 189 2
1 1 10 moretrees:TYP_planks 0 0
1 1 11 random_buildings:bench 189 0
1 1 11 cottages:bench 189 0
1 2 10 default:torch 15 1
2 1 10 random_buildings:bench 189 1
2 1 10 cottages:bench 189 1
3 1 2 moretrees:TYP_trunk_sideways 0 0
3 1 3 moretrees:TYP_trunk_sideways 0 0
3 1 4 moretrees:TYP_trunk_sideways 0 0
3 1 6 random_buildings:bench 173 1
3 1 7 random_buildings:bench 189 1
3 1 6 cottages:bench 173 1
3 1 7 cottages:bench 189 1
3 1 8 stairs:slab_wood 173 0
3 1 9 random_buildings:bench 189 1
3 1 10 random_buildings:bench 173 1
3 1 11 random_buildings:bench 157 1
3 1 9 cottages:bench 189 1
3 1 10 cottages:bench 173 1
3 1 11 cottages:bench 157 1
3 2 3 moretrees:TYP_trunk_sideways 0 0
3 3 3 default:torch 15 1
3 3 7 default:torch 15 2
@ -39,14 +39,14 @@
4 3 9 moretrees:TYP_planks 0 0
4 3 10 default:glass 189 0
4 3 11 moretrees:TYP_trunk 0 0
4 4 5 random_buildings:roof_connector 205 1
4 4 6 random_buildings:roof_connector 189 1
4 4 7 random_buildings:roof_connector 205 1
4 4 8 random_buildings:roof_connector 189 1
4 4 9 random_buildings:roof_connector 189 1
4 4 10 random_buildings:roof_connector 173 1
4 4 11 random_buildings:roof_connector 173 1
4 4 12 random_buildings:roof_connector 189 1
4 4 5 cottages:roof_connector_wood 205 1
4 4 6 cottages:roof_connector_wood 189 1
4 4 7 cottages:roof_connector_wood 205 1
4 4 8 cottages:roof_connector_wood 189 1
4 4 9 cottages:roof_connector_wood 189 1
4 4 10 cottages:roof_connector_wood 173 1
4 4 11 cottages:roof_connector_wood 173 1
4 4 12 cottages:roof_connector_wood 189 1
5 1 2 moretrees:TYP_trunk_sideways 0 0
5 1 3 moretrees:TYP_trunk_sideways 0 0
5 1 4 moretrees:TYP_trunk_sideways 0 0
@ -60,7 +60,7 @@
5 2 6 moretrees:TYP_planks 0 0
5 2 7 default:ladder 187 2
5 2 9 default:furnace 0 3
5 2 10 random_buildings:bench 187 3
5 2 10 cottages:bench 187 3
5 2 11 moretrees:TYP_planks 0 0
5 3 6 default:glass 188 0
5 3 7 default:ladder 204 2
@ -72,14 +72,14 @@
5 4 7 default:torch 0 5
5 4 10 default:chest 0 3
5 4 11 moretrees:TYP_planks 0 0
5 5 5 random_buildings:roof_connector 205 1
5 5 6 random_buildings:roof_connector 189 1
5 5 7 random_buildings:roof_connector 205 1
5 5 8 random_buildings:roof_connector 189 1
5 5 9 random_buildings:roof_connector 189 1
5 5 10 random_buildings:roof_connector 205 1
5 5 11 random_buildings:roof_connector 189 1
5 5 12 random_buildings:roof_connector 205 1
5 5 5 cottages:roof_connector_wood 205 1
5 5 6 cottages:roof_connector_wood 189 1
5 5 7 cottages:roof_connector_wood 205 1
5 5 8 cottages:roof_connector_wood 189 1
5 5 9 cottages:roof_connector_wood 189 1
5 5 10 cottages:roof_connector_wood 205 1
5 5 11 cottages:roof_connector_wood 189 1
5 5 12 cottages:roof_connector_wood 205 1
6 1 2 moretrees:TYP_trunk_sideways 0 0
6 1 3 moretrees:TYP_trunk_sideways 0 0
6 1 4 moretrees:TYP_trunk_sideways 0 0
@ -91,13 +91,13 @@
6 1 11 moretrees:TYP_planks 0 0
6 2 3 moretrees:TYP_trunk_sideways 0 0
6 2 6 moretrees:TYP_planks 0 0
6 2 7 random_buildings:bed_foot 170 1
6 2 7 cottages:bed_foot 170 1
6 2 9 default:ladder 187 2
6 2 10 random_buildings:bench 170 0
6 2 10 cottages:bench 170 0
6 2 11 moretrees:TYP_planks 0 0
6 3 3 default:torch 15 1
6 3 6 moretrees:TYP_planks 0 0
6 3 7 random_buildings:bed_foot 187 1
6 3 7 cottages:bed_foot 187 1
6 3 9 default:ladder 204 2
6 3 11 default:glass 188 0
6 4 6 moretrees:TYP_planks 0 0
@ -107,14 +107,14 @@
6 5 10 default:torch 0 4
6 5 11 moretrees:TYP_planks 0 0
6 5 12 default:torch 0 5
6 6 5 random_buildings:roof_flat 173 0
6 6 6 random_buildings:roof_flat 189 0
6 6 7 random_buildings:roof_flat 205 0
6 6 8 random_buildings:roof_flat 189 0
6 6 9 random_buildings:roof_flat 189 0
6 6 10 random_buildings:roof_flat 205 0
6 6 11 random_buildings:roof_flat 189 0
6 6 12 random_buildings:roof_flat 205 2
6 6 5 cottages:roof_flat_wood 173 0
6 6 6 cottages:roof_flat_wood 189 0
6 6 7 cottages:roof_flat_wood 205 0
6 6 8 cottages:roof_flat_wood 189 0
6 6 9 cottages:roof_flat_wood 189 0
6 6 10 cottages:roof_flat_wood 205 0
6 6 11 cottages:roof_flat_wood 189 0
6 6 12 cottages:roof_flat_wood 205 2
7 1 4 moretrees:TYP_trunk_sideways 0 0
7 1 6 moretrees:TYP_planks 0 0
7 1 7 moretrees:TYP_planks 0 0
@ -123,30 +123,30 @@
7 1 10 moretrees:TYP_planks 0 0
7 1 11 moretrees:TYP_planks 0 0
7 2 6 moretrees:TYP_planks 0 0
7 2 7 random_buildings:bed_head 154 1
7 2 7 cottages:bed_head 154 1
7 2 8 default:chest 0 1
7 2 9 random_buildings:bed_foot 170 0
7 2 10 random_buildings:bed_head 154 0
7 2 9 cottages:bed_foot 170 0
7 2 10 cottages:bed_head 154 0
7 2 11 moretrees:TYP_planks 0 0
7 3 6 moretrees:TYP_planks 0 0
7 3 7 random_buildings:bed_head 171 1
7 3 7 cottages:bed_head 171 1
7 3 8 default:chest 0 1
7 3 9 random_buildings:bed_foot 187 0
7 3 10 random_buildings:bed_head 171 0
7 3 9 cottages:bed_foot 187 0
7 3 10 cottages:bed_head 171 0
7 3 11 moretrees:TYP_planks 0 0
7 3 12 default:torch 0 5
7 4 5 default:torch 0 4
7 4 6 moretrees:TYP_planks 0 0
7 4 8 default:chest 0 1
7 4 11 moretrees:TYP_planks 0 0
7 5 5 random_buildings:roof_connector 205 3
7 5 6 random_buildings:roof_connector 189 3
7 5 7 random_buildings:roof_connector 205 3
7 5 8 random_buildings:roof_connector 189 3
7 5 9 random_buildings:roof_connector 189 3
7 5 10 random_buildings:roof_connector 205 3
7 5 11 random_buildings:roof_connector 189 3
7 5 12 random_buildings:roof_connector 205 3
7 5 5 cottages:roof_connector_wood 205 3
7 5 6 cottages:roof_connector_wood 189 3
7 5 7 cottages:roof_connector_wood 205 3
7 5 8 cottages:roof_connector_wood 189 3
7 5 9 cottages:roof_connector_wood 189 3
7 5 10 cottages:roof_connector_wood 205 3
7 5 11 cottages:roof_connector_wood 189 3
7 5 12 cottages:roof_connector_wood 205 3
8 1 6 moretrees:TYP_trunk 0 0
8 1 7 moretrees:TYP_planks 0 0
8 1 8 moretrees:TYP_planks 0 0
@ -165,11 +165,11 @@
8 3 9 moretrees:TYP_planks 0 0
8 3 10 moretrees:TYP_planks 0 0
8 3 11 moretrees:TYP_trunk 0 0
8 4 5 random_buildings:roof_connector 205 3
8 4 6 random_buildings:roof_connector 189 3
8 4 7 random_buildings:roof_connector 173 3
8 4 8 random_buildings:roof_connector 157 3
8 4 9 random_buildings:roof_connector 157 3
8 4 10 random_buildings:roof_connector 173 3
8 4 11 random_buildings:roof_connector 189 3
8 4 12 random_buildings:roof_connector 189 3
8 4 5 cottages:roof_connector_wood 205 3
8 4 6 cottages:roof_connector_wood 189 3
8 4 7 cottages:roof_connector_wood 173 3
8 4 8 cottages:roof_connector_wood 157 3
8 4 9 cottages:roof_connector_wood 157 3
8 4 10 cottages:roof_connector_wood 173 3
8 4 11 cottages:roof_connector_wood 189 3
8 4 12 cottages:roof_connector_wood 189 3

View File

@ -31,18 +31,18 @@
3 6 8 default:wood 0 0
3 6 9 default:wood 0 0
3 6 10 default:wood 0 0
3 7 2 random_buildings:roof_flat 125 1
3 7 3 random_buildings:roof_flat 141 1
3 7 8 random_buildings:roof_flat 141 1
3 7 9 random_buildings:roof_flat 125 1
4 1 2 random_buildings:bench 155 1
4 1 3 random_buildings:bench 172 1
3 7 2 cottages:roof_flat_wood 125 1
3 7 3 cottages:roof_flat_wood 141 1
3 7 8 cottages:roof_flat_wood 141 1
3 7 9 cottages:roof_flat_wood 125 1
4 1 2 cottages:bench 155 1
4 1 3 cottages:bench 172 1
4 1 4 stairs:slab_wood 188 0
4 1 5 stairs:slab_wood 171 0
4 1 6 stairs:slab_wood 187 0
4 1 7 random_buildings:bench 171 1
4 1 8 random_buildings:bench 155 1
4 1 9 random_buildings:bench 140 1
4 1 7 cottages:bench 171 1
4 1 8 cottages:bench 155 1
4 1 9 cottages:bench 140 1
4 3 4 default:torch 0 2
4 3 6 default:torch 0 2
4 5 3 default:torch 0 2
@ -97,16 +97,16 @@
5 5 7 moretrees:TYP_planks 0 0
5 5 8 moretrees:TYP_planks 0 0
5 5 9 moretrees:TYP_trunk 0 0
5 6 1 random_buildings:roof 157 3
5 6 2 random_buildings:roof_connector 173 3
5 6 3 random_buildings:roof 189 3
5 6 4 random_buildings:roof 173 3
5 6 5 random_buildings:roof 173 3
5 6 6 random_buildings:roof 189 3
5 6 7 random_buildings:roof 173 3
5 6 8 random_buildings:roof 189 3
5 6 9 random_buildings:roof_connector 173 3
5 6 10 random_buildings:roof 157 3
5 6 1 cottages:roof_wood 157 3
5 6 2 cottages:roof_connector_wood 173 3
5 6 3 cottages:roof_wood 189 3
5 6 4 cottages:roof_wood 173 3
5 6 5 cottages:roof_wood 173 3
5 6 6 cottages:roof_wood 189 3
5 6 7 cottages:roof_wood 173 3
5 6 8 cottages:roof_wood 189 3
5 6 9 cottages:roof_connector_wood 173 3
5 6 10 cottages:roof_wood 157 3
6 1 2 moretrees:TYP_planks 0 0
6 1 3 moretrees:TYP_planks 0 0
6 1 4 moretrees:TYP_planks 0 0
@ -116,44 +116,44 @@
6 1 8 moretrees:TYP_planks 0 0
6 1 9 moretrees:TYP_planks 0 0
6 2 2 moretrees:TYP_planks 0 0
6 2 3 random_buildings:bed_head 170 2
6 2 4 random_buildings:bed_foot 170 2
6 2 6 random_buildings:bed_foot 170 0
6 2 7 random_buildings:bed_head 170 0
6 2 8 random_buildings:bed_head 170 3
6 2 3 cottages:bed_head 170 2
6 2 4 cottages:bed_foot 170 2
6 2 6 cottages:bed_foot 170 0
6 2 7 cottages:bed_head 170 0
6 2 8 cottages:bed_head 170 3
6 2 9 moretrees:TYP_planks 0 0
6 3 1 default:torch 0 4
6 3 2 moretrees:TYP_planks 0 0
6 3 3 random_buildings:bed_head 187 2
6 3 4 random_buildings:bed_foot 187 2
6 3 6 random_buildings:bed_foot 187 0
6 3 7 random_buildings:bed_head 187 0
6 3 8 random_buildings:bed_head 187 3
6 3 3 cottages:bed_head 187 2
6 3 4 cottages:bed_foot 187 2
6 3 6 cottages:bed_foot 187 0
6 3 7 cottages:bed_head 187 0
6 3 8 cottages:bed_head 187 3
6 3 9 moretrees:TYP_planks 0 0
6 3 10 default:torch 0 5
6 4 2 moretrees:TYP_planks 0 0
6 4 3 random_buildings:bed_head 204 2
6 4 4 random_buildings:bed_foot 204 2
6 4 3 cottages:bed_head 204 2
6 4 4 cottages:bed_foot 204 2
6 4 5 default:torch 0 3
6 4 6 random_buildings:bed_foot 204 0
6 4 7 random_buildings:bed_head 187 0
6 4 8 random_buildings:bed_head 204 3
6 4 6 cottages:bed_foot 204 0
6 4 7 cottages:bed_head 187 0
6 4 8 cottages:bed_head 204 3
6 4 9 moretrees:TYP_planks 0 0
6 5 2 moretrees:TYP_planks 0 0
6 5 3 default:torch 0 5
6 5 6 default:torch 0 3
6 5 8 default:torch 0 4
6 5 9 moretrees:TYP_planks 0 0
6 6 1 random_buildings:roof_flat 173 3
6 6 2 random_buildings:roof_flat 189 3
6 6 3 random_buildings:roof_flat 205 3
6 6 4 random_buildings:roof_flat 189 3
6 6 5 random_buildings:roof_flat 189 3
6 6 6 random_buildings:roof_flat 205 3
6 6 7 random_buildings:roof_flat 189 3
6 6 8 random_buildings:roof_flat 205 3
6 6 9 random_buildings:roof_flat 189 3
6 6 10 random_buildings:roof_flat 173 3
6 6 1 cottages:roof_flat_wood 173 3
6 6 2 cottages:roof_flat_wood 189 3
6 6 3 cottages:roof_flat_wood 205 3
6 6 4 cottages:roof_flat_wood 189 3
6 6 5 cottages:roof_flat_wood 189 3
6 6 6 cottages:roof_flat_wood 205 3
6 6 7 cottages:roof_flat_wood 189 3
6 6 8 cottages:roof_flat_wood 205 3
6 6 9 cottages:roof_flat_wood 189 3
6 6 10 cottages:roof_flat_wood 173 3
7 1 2 moretrees:TYP_planks 0 0
7 1 3 moretrees:TYP_planks 0 0
7 1 4 moretrees:TYP_planks 0 0
@ -165,30 +165,30 @@
7 2 2 default:glass 172 0
7 2 3 default:ladder 171 3
7 2 7 default:ladder 187 3
7 2 8 random_buildings:bed_foot 170 3
7 2 8 cottages:bed_foot 170 3
7 2 9 moretrees:TYP_planks 0 0
7 3 2 default:glass 188 0
7 3 3 default:ladder 187 3
7 3 7 default:ladder 204 3
7 3 8 random_buildings:bed_foot 187 3
7 3 8 cottages:bed_foot 187 3
7 3 9 default:glass 188 0
7 4 2 moretrees:TYP_planks 0 0
7 4 3 default:ladder 187 3
7 4 7 default:ladder 187 3
7 4 8 random_buildings:bed_foot 187 3
7 4 8 cottages:bed_foot 187 3
7 4 9 moretrees:TYP_planks 0 0
7 5 2 default:glass 188 0
7 5 9 default:glass 188 0
7 6 1 random_buildings:roof_flat 157 3
7 6 2 random_buildings:roof_flat 173 3
7 6 3 random_buildings:roof_flat 189 3
7 6 4 random_buildings:roof_flat 173 3
7 6 5 random_buildings:roof_flat 173 3
7 6 6 random_buildings:roof_flat 189 3
7 6 7 random_buildings:roof_flat 173 3
7 6 8 random_buildings:roof_flat 189 3
7 6 9 random_buildings:roof_flat 173 3
7 6 10 random_buildings:roof_flat 157 3
7 6 1 cottages:roof_flat_wood 157 3
7 6 2 cottages:roof_flat_wood 173 3
7 6 3 cottages:roof_flat_wood 189 3
7 6 4 cottages:roof_flat_wood 173 3
7 6 5 cottages:roof_flat_wood 173 3
7 6 6 cottages:roof_flat_wood 189 3
7 6 7 cottages:roof_flat_wood 173 3
7 6 8 cottages:roof_flat_wood 189 3
7 6 9 cottages:roof_flat_wood 173 3
7 6 10 cottages:roof_flat_wood 157 3
8 1 2 moretrees:TYP_planks 0 0
8 1 3 moretrees:TYP_planks 0 0
8 1 4 moretrees:TYP_planks 0 0
@ -201,7 +201,7 @@
8 2 3 default:chest 0 1
8 2 4 default:furnace 0 1
8 2 6 default:chest 0 1
8 2 7 random_buildings:bench 204 1
8 2 7 cottages:bench 204 1
8 2 8 default:chest 0 0
8 2 9 moretrees:TYP_planks 0 0
8 3 1 default:torch 0 4
@ -218,16 +218,16 @@
8 4 6 default:chest 0 1
8 4 8 default:chest 0 0
8 4 9 moretrees:TYP_planks 0 0
8 5 1 random_buildings:roof 189 3
8 5 2 random_buildings:roof_connector 173 3
8 5 3 random_buildings:roof 189 3
8 5 4 random_buildings:roof 189 3
8 5 5 random_buildings:roof 173 3
8 5 6 random_buildings:roof 189 3
8 5 7 random_buildings:roof 189 3
8 5 8 random_buildings:roof 189 3
8 5 9 random_buildings:roof_connector 173 3
8 5 10 random_buildings:roof 189 3
8 5 1 cottages:roof_wood 189 3
8 5 2 cottages:roof_connector_wood 173 3
8 5 3 cottages:roof_wood 189 3
8 5 4 cottages:roof_wood 189 3
8 5 5 cottages:roof_wood 173 3
8 5 6 cottages:roof_wood 189 3
8 5 7 cottages:roof_wood 189 3
8 5 8 cottages:roof_wood 189 3
8 5 9 cottages:roof_connector_wood 173 3
8 5 10 cottages:roof_wood 189 3
9 1 2 moretrees:TYP_trunk 0 0
9 1 3 moretrees:TYP_planks 0 0
9 1 4 moretrees:TYP_planks 0 0
@ -252,25 +252,25 @@
9 3 7 moretrees:TYP_planks 0 0
9 3 8 moretrees:TYP_planks 0 0
9 3 9 moretrees:TYP_trunk 0 0
9 4 1 random_buildings:roof 189 3
9 4 2 random_buildings:roof_connector 173 3
9 4 3 random_buildings:roof_connector 173 3
9 4 4 random_buildings:roof 189 3
9 4 5 random_buildings:roof 173 3
9 4 6 random_buildings:roof_connector 189 3
9 4 7 random_buildings:roof_connector 189 3
9 4 8 random_buildings:roof_connector 173 3
9 4 9 random_buildings:roof_connector 173 3
9 4 10 random_buildings:roof 189 3
9 4 1 cottages:roof_wood 189 3
9 4 2 cottages:roof_connector_wood 173 3
9 4 3 cottages:roof_connector_wood 173 3
9 4 4 cottages:roof_wood 189 3
9 4 5 cottages:roof_wood 173 3
9 4 6 cottages:roof_connector_wood 189 3
9 4 7 cottages:roof_connector_wood 189 3
9 4 8 cottages:roof_connector_wood 173 3
9 4 9 cottages:roof_connector_wood 173 3
9 4 10 cottages:roof_wood 189 3
10 1 4 stairs:slab_wood 189 0
10 1 5 stairs:slab_wood 173 0
10 1 6 stairs:slab_wood 189 0
10 3 1 random_buildings:roof 189 3
10 3 2 random_buildings:roof 189 3
10 3 3 random_buildings:roof 205 3
10 3 1 cottages:roof_wood 189 3
10 3 2 cottages:roof_wood 189 3
10 3 3 cottages:roof_wood 205 3
10 3 4 default:torch 15 3
10 3 6 default:torch 15 3
10 3 7 random_buildings:roof 205 3
10 3 8 random_buildings:roof 189 3
10 3 9 random_buildings:roof 173 3
10 3 10 random_buildings:roof 189 3
10 3 7 cottages:roof_wood 205 3
10 3 8 cottages:roof_wood 189 3
10 3 9 cottages:roof_wood 173 3
10 3 10 cottages:roof_wood 189 3

View File

@ -27,8 +27,8 @@
2 2 1 moretrees:TYP_trunk_sideways 0 0
2 2 2 moretrees:TYP_trunk_sideways 0 0
2 2 4 moretrees:TYP_trunk 0 0
2 2 5 random_buildings:bench 173 2
2 2 7 random_buildings:bench 173 0
2 2 5 cottages:bench 173 2
2 2 7 cottages:bench 173 0
2 2 8 moretrees:TYP_trunk 0 0
2 3 4 moretrees:TYP_trunk 0 0
2 3 8 moretrees:TYP_trunk 0 0
@ -52,8 +52,8 @@
3 1 9 stairs:slab_wood 157 0
3 2 1 moretrees:TYP_trunk_sideways 0 0
3 2 4 default:fence_wood 204 0
3 2 5 random_buildings:bench 188 2
3 2 8 random_buildings:bench 188 3
3 2 5 cottages:bench 188 2
3 2 8 cottages:bench 188 3
3 3 1 default:torch 15 1
3 3 4 default:torch 0 1
3 4 4 default:torch 0 3
@ -72,9 +72,9 @@
4 1 8 moretrees:TYP_planks 0 0
4 1 9 stairs:slab_wood 157 0
4 2 4 default:fence_wood 204 0
4 2 5 random_buildings:bench 204 1
4 2 7 random_buildings:bench 204 1
4 2 8 random_buildings:bench 188 1
4 2 5 cottages:bench 204 1
4 2 7 cottages:bench 204 1
4 2 8 cottages:bench 188 1
4 3 4 default:torch 0 1
4 3 5 default:torch 0 2
4 3 7 default:torch 0 2
@ -139,11 +139,11 @@
6 1 7 moretrees:TYP_planks 0 0
6 1 8 moretrees:TYP_planks 0 0
6 2 1 moretrees:TYP_planks 0 0
6 2 2 random_buildings:bench 204 3
6 2 3 random_buildings:bench 187 3
6 2 2 cottages:bench 204 3
6 2 3 cottages:bench 187 3
6 2 4 default:chest 0 0
6 2 5 random_buildings:bench 187 2
6 2 7 random_buildings:bench 187 0
6 2 5 cottages:bench 187 2
6 2 7 cottages:bench 187 0
6 2 8 moretrees:TYP_planks 0 0
6 3 0 default:torch 0 4
6 3 1 moretrees:TYP_planks 0 0
@ -163,16 +163,16 @@
6 5 5 default:fence_wood 172 0
6 5 8 moretrees:TYP_planks 0 0
6 5 9 default:torch 0 5
6 6 0 random_buildings:roof 205 1
6 6 1 random_buildings:roof_connector 189 1
6 6 2 random_buildings:roof 205 1
6 6 3 random_buildings:roof 189 1
6 6 4 random_buildings:roof 173 1
6 6 5 random_buildings:roof 157 1
6 6 6 random_buildings:roof 173 1
6 6 7 random_buildings:roof 189 1
6 6 8 random_buildings:roof_connector 189 1
6 6 9 random_buildings:roof 205 1
6 6 0 cottages:roof_wood 205 1
6 6 1 cottages:roof_connector_wood 189 1
6 6 2 cottages:roof_wood 205 1
6 6 3 cottages:roof_wood 189 1
6 6 4 cottages:roof_wood 173 1
6 6 5 cottages:roof_wood 157 1
6 6 6 cottages:roof_wood 173 1
6 6 7 cottages:roof_wood 189 1
6 6 8 cottages:roof_connector_wood 189 1
6 6 9 cottages:roof_wood 205 1
7 1 1 moretrees:TYP_planks 0 0
7 1 2 moretrees:TYP_planks 0 0
7 1 3 moretrees:TYP_planks 0 0
@ -185,7 +185,7 @@
7 2 3 stairs:slab_wood 170 0
7 2 4 moretrees:TYP_planks 0 0
7 2 5 default:furnace 0 2
7 2 7 random_buildings:bench 170 3
7 2 7 cottages:bench 170 3
7 2 8 moretrees:TYP_planks 0 0
7 3 1 default:glass 188 0
7 3 3 stairs:slab_wood 187 0
@ -208,16 +208,16 @@
7 6 2 default:torch 0 5
7 6 5 default:fence_wood 172 0
7 6 8 moretrees:TYP_planks 0 0
7 7 0 random_buildings:roof 205 1
7 7 1 random_buildings:roof_connector 189 1
7 7 2 random_buildings:roof 205 1
7 7 3 random_buildings:roof 189 1
7 7 4 random_buildings:roof 173 1
7 7 5 random_buildings:roof 157 1
7 7 6 random_buildings:roof 141 1
7 7 7 random_buildings:roof 157 1
7 7 8 random_buildings:roof_connector 157 1
7 7 9 random_buildings:roof 173 1
7 7 0 cottages:roof_wood 205 1
7 7 1 cottages:roof_connector_wood 189 1
7 7 2 cottages:roof_wood 205 1
7 7 3 cottages:roof_wood 189 1
7 7 4 cottages:roof_wood 173 1
7 7 5 cottages:roof_wood 157 1
7 7 6 cottages:roof_wood 141 1
7 7 7 cottages:roof_wood 157 1
7 7 8 cottages:roof_connector_wood 157 1
7 7 9 cottages:roof_wood 173 1
8 1 1 moretrees:TYP_planks 0 0
8 1 2 moretrees:TYP_planks 0 0
8 1 3 moretrees:TYP_planks 0 0
@ -248,16 +248,16 @@
8 5 8 moretrees:TYP_planks 0 0
8 6 1 default:glass 188 0
8 6 8 moretrees:TYP_planks 0 0
8 7 0 random_buildings:roof 189 3
8 7 1 random_buildings:roof_connector 173 3
8 7 2 random_buildings:roof 189 3
8 7 3 random_buildings:roof 173 3
8 7 4 random_buildings:roof 157 3
8 7 5 random_buildings:roof 141 3
8 7 6 random_buildings:roof 141 3
8 7 7 random_buildings:roof 157 3
8 7 8 random_buildings:roof_connector 157 3
8 7 9 random_buildings:roof 173 3
8 7 0 cottages:roof_wood 189 3
8 7 1 cottages:roof_connector_wood 173 3
8 7 2 cottages:roof_wood 189 3
8 7 3 cottages:roof_wood 173 3
8 7 4 cottages:roof_wood 157 3
8 7 5 cottages:roof_wood 141 3
8 7 6 cottages:roof_wood 141 3
8 7 7 cottages:roof_wood 157 3
8 7 8 cottages:roof_connector_wood 157 3
8 7 9 cottages:roof_wood 173 3
9 1 1 moretrees:TYP_planks 0 0
9 1 2 moretrees:TYP_planks 0 0
9 1 3 moretrees:TYP_planks 0 0
@ -268,7 +268,7 @@
9 1 8 moretrees:TYP_planks 0 0
9 2 1 moretrees:TYP_planks 0 0
9 2 4 doors:door_wood_b_1 170 2
9 2 7 random_buildings:bench 187 1
9 2 7 cottages:bench 187 1
9 2 8 moretrees:TYP_planks 0 0
9 3 0 default:torch 0 4
9 3 1 moretrees:TYP_planks 0 0
@ -287,16 +287,16 @@
9 5 4 default:chest 0 1
9 5 8 moretrees:TYP_planks 0 0
9 5 9 default:torch 0 5
9 6 0 random_buildings:roof 189 3
9 6 1 random_buildings:roof_connector 173 3
9 6 2 random_buildings:roof 189 3
9 6 3 random_buildings:roof 173 3
9 6 4 random_buildings:roof 157 3
9 6 5 random_buildings:roof 157 3
9 6 6 random_buildings:roof 173 3
9 6 7 random_buildings:roof 189 3
9 6 8 random_buildings:roof_connector 189 3
9 6 9 random_buildings:roof 205 3
9 6 0 cottages:roof_wood 189 3
9 6 1 cottages:roof_connector_wood 173 3
9 6 2 cottages:roof_wood 189 3
9 6 3 cottages:roof_wood 173 3
9 6 4 cottages:roof_wood 157 3
9 6 5 cottages:roof_wood 157 3
9 6 6 cottages:roof_wood 173 3
9 6 7 cottages:roof_wood 189 3
9 6 8 cottages:roof_connector_wood 189 3
9 6 9 cottages:roof_wood 205 3
10 1 1 moretrees:TYP_trunk 0 0
10 1 2 moretrees:TYP_planks 0 0
10 1 3 moretrees:TYP_planks 0 0
@ -329,30 +329,30 @@
10 4 6 moretrees:TYP_planks 0 0
10 4 7 moretrees:TYP_planks 0 0
10 4 8 moretrees:TYP_trunk 0 0
10 5 0 random_buildings:roof 205 3
10 5 1 random_buildings:roof_connector 189 3
10 5 2 random_buildings:roof 173 3
10 5 3 random_buildings:roof 157 3
10 5 4 random_buildings:roof 173 3
10 5 5 random_buildings:roof 157 3
10 5 6 random_buildings:roof 173 3
10 5 7 random_buildings:roof 189 3
10 5 8 random_buildings:roof_connector 189 3
10 5 9 random_buildings:roof 205 3
10 5 0 cottages:roof_wood 205 3
10 5 1 cottages:roof_connector_wood 189 3
10 5 2 cottages:roof_wood 173 3
10 5 3 cottages:roof_wood 157 3
10 5 4 cottages:roof_wood 173 3
10 5 5 cottages:roof_wood 157 3
10 5 6 cottages:roof_wood 173 3
10 5 7 cottages:roof_wood 189 3
10 5 8 cottages:roof_connector_wood 189 3
10 5 9 cottages:roof_wood 205 3
11 2 2 default:torch 0 3
11 2 7 default:torch 0 3
11 3 1 default:torch 0 3
11 3 4 default:torch 0 3
11 3 8 default:torch 0 3
11 4 0 random_buildings:roof 205 3
11 4 1 random_buildings:roof 205 3
11 4 2 random_buildings:roof 189 3
11 4 3 random_buildings:roof 189 3
11 4 4 random_buildings:roof 205 3
11 4 5 random_buildings:roof 189 3
11 4 6 random_buildings:roof 173 3
11 4 7 random_buildings:roof 189 3
11 4 8 random_buildings:roof 205 3
11 4 9 random_buildings:roof 205 3
11 4 0 cottages:roof_wood 205 3
11 4 1 cottages:roof_wood 205 3
11 4 2 cottages:roof_wood 189 3
11 4 3 cottages:roof_wood 189 3
11 4 4 cottages:roof_wood 205 3
11 4 5 cottages:roof_wood 189 3
11 4 6 cottages:roof_wood 173 3
11 4 7 cottages:roof_wood 189 3
11 4 8 cottages:roof_wood 205 3
11 4 9 cottages:roof_wood 205 3
11 5 0 default:torch 0 1
11 5 9 default:torch 15 1

View File

@ -1,11 +1,11 @@
1 6 5 random_buildings:roof 173 0
1 6 12 random_buildings:roof 173 2
1 7 6 random_buildings:roof 189 0
1 7 11 random_buildings:roof 189 2
1 8 7 random_buildings:roof 189 0
1 8 10 random_buildings:roof 189 2
1 9 8 random_buildings:roof 157 0
1 9 9 random_buildings:roof 157 2
1 6 5 cottages:roof_wood 173 0
1 6 12 cottages:roof_wood 173 2
1 7 6 cottages:roof_wood 189 0
1 7 11 cottages:roof_wood 189 2
1 8 7 cottages:roof_wood 189 0
1 8 10 cottages:roof_wood 189 2
1 9 8 cottages:roof_wood 157 0
1 9 9 cottages:roof_wood 157 2
2 1 2 moretrees:TYP_trunk_sideways 0 0
2 1 3 moretrees:TYP_trunk_sideways 0 0
2 1 4 moretrees:TYP_trunk_sideways 0 0
@ -15,16 +15,16 @@
2 2 3 moretrees:TYP_trunk_sideways 0 0
2 2 4 moretrees:TYP_trunk_sideways 0 0
2 2 5 default:torch 0 1
2 6 5 random_buildings:roof 189 0
2 6 12 random_buildings:roof 189 2
2 7 6 random_buildings:roof 205 0
2 6 5 cottages:roof_wood 189 0
2 6 12 cottages:roof_wood 189 2
2 7 6 cottages:roof_wood 205 0
2 7 7 default:torch 0 2
2 7 10 default:torch 0 2
2 7 11 random_buildings:roof 205 2
2 8 7 random_buildings:roof 205 0
2 8 10 random_buildings:roof 205 2
2 9 8 random_buildings:roof 173 0
2 9 9 random_buildings:roof 173 2
2 7 11 cottages:roof_wood 205 2
2 8 7 cottages:roof_wood 205 0
2 8 10 cottages:roof_wood 205 2
2 9 8 cottages:roof_wood 173 0
2 9 9 cottages:roof_wood 173 2
3 1 2 moretrees:TYP_trunk_sideways 0 0
3 1 3 moretrees:TYP_trunk_sideways 0 0
3 1 4 moretrees:TYP_trunk_sideways 0 0
@ -41,27 +41,27 @@
3 5 6 moretrees:TYP_planks 0 0
3 5 7 moretrees:TYP_planks 0 0
3 5 8 moretrees:TYP_planks 0 0
3 5 9 random_buildings:bench 155 2
3 5 9 cottages:bench 155 2
3 5 11 moretrees:TYP_planks 0 0
3 5 12 default:torch 0 5
3 6 5 random_buildings:roof 205 0
3 6 5 cottages:roof_wood 205 0
3 6 6 moretrees:TYP_planks 0 0
3 6 7 moretrees:TYP_planks 0 0
3 6 8 default:glass 187 0
3 6 11 moretrees:TYP_planks 0 0
3 6 12 random_buildings:roof 205 2
3 7 6 random_buildings:roof_connector 189 0
3 6 12 cottages:roof_wood 205 2
3 7 6 cottages:roof_connector_wood 189 0
3 7 7 moretrees:TYP_planks 0 0
3 7 8 moretrees:TYP_planks 0 0
3 7 9 moretrees:TYP_planks 0 0
3 7 10 moretrees:TYP_planks 0 0
3 7 11 random_buildings:roof_connector 189 2
3 8 7 random_buildings:roof_connector 189 0
3 7 11 cottages:roof_connector_wood 189 2
3 8 7 cottages:roof_connector_wood 189 0
3 8 8 moretrees:TYP_planks 0 0
3 8 9 moretrees:TYP_planks 0 0
3 8 10 random_buildings:roof_connector 189 2
3 9 8 random_buildings:roof_connector 157 0
3 9 9 random_buildings:roof_connector 157 2
3 8 10 cottages:roof_connector_wood 189 2
3 9 8 cottages:roof_connector_wood 157 0
3 9 9 cottages:roof_connector_wood 157 2
4 1 2 moretrees:TYP_trunk_sideways 0 0
4 1 3 moretrees:TYP_trunk_sideways 0 0
4 1 4 moretrees:TYP_trunk_sideways 0 0
@ -81,27 +81,27 @@
4 4 10 moretrees:TYP_trunk 0 0
4 4 11 default:torch 0 2
4 5 6 moretrees:TYP_planks 0 0
4 5 7 random_buildings:bench 204 2
4 5 7 cottages:bench 204 2
4 5 8 default:ladder 187 4
4 5 9 moretrees:TYP_planks 0 0
4 5 10 doors:door_wood_b_1 170 1
4 5 11 moretrees:TYP_planks 0 0
4 6 5 random_buildings:roof 189 0
4 6 5 cottages:roof_wood 189 0
4 6 6 moretrees:TYP_planks 0 0
4 6 7 default:torch 0 3
4 6 8 default:ladder 204 4
4 6 9 moretrees:TYP_planks 0 0
4 6 10 doors:door_wood_t_1 187 1
4 6 11 moretrees:TYP_planks 0 0
4 6 12 random_buildings:roof 189 2
4 7 6 random_buildings:roof_connector 189 0
4 7 9 random_buildings:bench 187 0
4 6 12 cottages:roof_wood 189 2
4 7 6 cottages:roof_connector_wood 189 0
4 7 9 cottages:bench 187 0
4 7 10 moretrees:TYP_planks 0 0
4 7 11 random_buildings:roof_connector 173 2
4 8 7 random_buildings:roof 189 0
4 8 10 random_buildings:roof 173 2
4 9 8 random_buildings:roof 157 0
4 9 9 random_buildings:roof 157 2
4 7 11 cottages:roof_connector_wood 173 2
4 8 7 cottages:roof_wood 189 0
4 8 10 cottages:roof_wood 173 2
4 9 8 cottages:roof_wood 157 0
4 9 9 cottages:roof_wood 157 2
5 1 2 moretrees:TYP_trunk_sideways 0 0
5 1 3 moretrees:TYP_trunk_sideways 0 0
5 1 4 moretrees:TYP_trunk_sideways 0 0
@ -117,20 +117,20 @@
5 5 6 moretrees:TYP_planks 0 0
5 5 7 default:chest 0 2
5 5 11 moretrees:TYP_planks 0 0
5 6 5 random_buildings:roof 173 0
5 6 5 cottages:roof_wood 173 0
5 6 6 moretrees:TYP_planks 0 0
5 6 9 default:torch 0 3
5 6 11 default:glass 189 0
5 7 6 random_buildings:roof_connector 173 0
5 7 6 cottages:roof_connector_wood 173 0
5 7 7 stairs:slab_wood 188 0
5 7 8 stairs:slab_wood 187 0
5 7 9 stairs:slab_wood 204 0
5 7 10 default:chest 0 0
5 7 11 random_buildings:roof_connector 173 2
5 8 7 random_buildings:roof 173 0
5 8 10 random_buildings:roof 173 2
5 9 8 random_buildings:roof 157 0
5 9 9 random_buildings:roof 173 2
5 7 11 cottages:roof_connector_wood 173 2
5 8 7 cottages:roof_wood 173 0
5 8 10 cottages:roof_wood 173 2
5 9 8 cottages:roof_wood 157 0
5 9 9 cottages:roof_wood 173 2
6 1 2 moretrees:TYP_trunk_sideways 0 0
6 1 3 moretrees:TYP_trunk_sideways 0 0
6 1 4 moretrees:TYP_trunk_sideways 0 0
@ -145,21 +145,21 @@
6 4 11 moretrees:TYP_planks 0 0
6 5 6 moretrees:TYP_planks 0 0
6 5 7 default:furnace 0 2
6 5 10 random_buildings:bench 187 3
6 5 10 cottages:bench 187 3
6 5 11 moretrees:TYP_planks 0 0
6 6 6 default:glass 189 0
6 6 11 moretrees:TYP_planks 0 0
6 6 12 random_buildings:roof 173 2
6 7 6 random_buildings:roof_connector 173 0
6 6 12 cottages:roof_wood 173 2
6 7 6 cottages:roof_connector_wood 173 0
6 7 7 stairs:slab_wood 188 0
6 7 8 stairs:slab_wood 171 0
6 7 9 stairs:slab_wood 187 0
6 7 10 default:chest 0 0
6 7 11 random_buildings:roof_connector 157 2
6 8 7 random_buildings:roof 173 0
6 8 10 random_buildings:roof 189 2
6 9 8 random_buildings:roof 173 0
6 9 9 random_buildings:roof 189 2
6 7 11 cottages:roof_connector_wood 157 2
6 8 7 cottages:roof_wood 173 0
6 8 10 cottages:roof_wood 189 2
6 9 8 cottages:roof_wood 173 0
6 9 9 cottages:roof_wood 189 2
7 1 2 moretrees:TYP_trunk_sideways 0 0
7 1 3 moretrees:TYP_trunk_sideways 0 0
7 1 4 moretrees:TYP_trunk_sideways 0 0
@ -181,27 +181,27 @@
7 4 10 moretrees:TYP_trunk 0 0
7 4 11 default:torch 0 3
7 5 6 moretrees:TYP_planks 0 0
7 5 7 random_buildings:bench 204 2
7 5 9 random_buildings:bench 187 2
7 5 7 cottages:bench 204 2
7 5 9 cottages:bench 187 2
7 5 10 moretrees:TYP_trunk 0 0
7 5 11 moretrees:TYP_planks 0 0
7 6 5 random_buildings:roof 189 0
7 6 5 cottages:roof_wood 189 0
7 6 6 moretrees:TYP_planks 0 0
7 6 7 default:torch 0 2
7 6 10 default:torch 0 1
7 6 11 moretrees:TYP_planks 0 0
7 6 12 random_buildings:roof 189 2
7 7 6 random_buildings:roof_connector 189 0
7 6 12 cottages:roof_wood 189 2
7 7 6 cottages:roof_connector_wood 189 0
7 7 7 stairs:slab_wood 204 0
7 7 8 stairs:slab_wood 187 0
7 7 9 stairs:slab_wood 204 0
7 7 10 default:chest 0 0
7 7 11 random_buildings:roof_connector 173 2
7 8 7 random_buildings:roof 189 0
7 7 11 cottages:roof_connector_wood 173 2
7 8 7 cottages:roof_wood 189 0
7 8 9 default:torch 0 2
7 8 10 random_buildings:roof 205 2
7 9 8 random_buildings:roof 189 0
7 9 9 random_buildings:roof 205 2
7 8 10 cottages:roof_wood 205 2
7 9 8 cottages:roof_wood 189 0
7 9 9 cottages:roof_wood 205 2
8 1 2 moretrees:TYP_trunk_sideways 0 0
8 1 3 moretrees:TYP_trunk_sideways 0 0
8 1 4 moretrees:TYP_trunk_sideways 0 0
@ -216,33 +216,33 @@
8 5 10 moretrees:TYP_planks 0 0
8 5 11 moretrees:TYP_planks 0 0
8 5 12 default:torch 0 5
8 6 5 random_buildings:roof 205 0
8 6 5 cottages:roof_wood 205 0
8 6 6 moretrees:TYP_planks 0 0
8 6 7 moretrees:TYP_planks 0 0
8 6 8 moretrees:TYP_planks 0 0
8 6 9 default:glass 188 0
8 6 10 moretrees:TYP_planks 0 0
8 6 11 moretrees:TYP_planks 0 0
8 6 12 random_buildings:roof 205 2
8 7 6 random_buildings:roof_connector 189 0
8 6 12 cottages:roof_wood 205 2
8 7 6 cottages:roof_connector_wood 189 0
8 7 7 moretrees:TYP_planks 0 0
8 7 8 moretrees:TYP_planks 0 0
8 7 9 moretrees:TYP_planks 0 0
8 7 10 moretrees:TYP_planks 0 0
8 7 11 random_buildings:roof_connector 189 2
8 8 7 random_buildings:roof_connector 189 0
8 7 11 cottages:roof_connector_wood 189 2
8 8 7 cottages:roof_connector_wood 189 0
8 8 8 default:glass 188 0
8 8 9 moretrees:TYP_planks 0 0
8 8 10 random_buildings:roof_connector 189 2
8 9 8 random_buildings:roof_connector 173 0
8 9 9 random_buildings:roof_connector 189 2
9 6 5 random_buildings:roof 189 0
9 6 12 random_buildings:roof 189 2
9 7 6 random_buildings:roof 205 0
8 8 10 cottages:roof_connector_wood 189 2
8 9 8 cottages:roof_connector_wood 173 0
8 9 9 cottages:roof_connector_wood 189 2
9 6 5 cottages:roof_wood 189 0
9 6 12 cottages:roof_wood 189 2
9 7 6 cottages:roof_wood 205 0
9 7 7 default:torch 0 3
9 7 10 default:torch 0 3
9 7 11 random_buildings:roof 205 2
9 8 7 random_buildings:roof 205 0
9 8 10 random_buildings:roof 205 2
9 9 8 random_buildings:roof 173 0
9 9 9 random_buildings:roof 173 2
9 7 11 cottages:roof_wood 205 2
9 8 7 cottages:roof_wood 205 0
9 8 10 cottages:roof_wood 205 2
9 9 8 cottages:roof_wood 173 0
9 9 9 cottages:roof_wood 173 2

View File

@ -1,24 +1,24 @@
0 1 3 random_buildings:bench 155 1
0 1 4 random_buildings:bench 171 1
0 1 3 cottages:bench 155 1
0 1 4 cottages:bench 171 1
0 1 5 stairs:slab_wood 188 0
0 1 6 stairs:slab_wood 173 0
0 1 7 stairs:slab_wood 189 0
0 1 8 random_buildings:bench 173 1
0 1 9 random_buildings:bench 157 1
0 1 8 cottages:bench 173 1
0 1 9 cottages:bench 157 1
0 3 5 default:torch 0 2
0 3 7 default:torch 0 2
0 4 1 default:torch 0 2
0 4 10 default:torch 0 2
0 5 1 random_buildings:roof 205 1
0 5 2 random_buildings:roof 189 1
0 5 3 random_buildings:roof 173 1
0 5 4 random_buildings:roof 173 1
0 5 5 random_buildings:roof 189 1
0 5 6 random_buildings:roof 173 1
0 5 7 random_buildings:roof 189 1
0 5 8 random_buildings:roof 173 1
0 5 9 random_buildings:roof 189 1
0 5 10 random_buildings:roof 205 1
0 5 1 cottages:roof_wood 205 1
0 5 2 cottages:roof_wood 189 1
0 5 3 cottages:roof_wood 173 1
0 5 4 cottages:roof_wood 173 1
0 5 5 cottages:roof_wood 189 1
0 5 6 cottages:roof_wood 173 1
0 5 7 cottages:roof_wood 189 1
0 5 8 cottages:roof_wood 173 1
0 5 9 cottages:roof_wood 189 1
0 5 10 cottages:roof_wood 205 1
1 1 2 moretrees:TYP_trunk 0 0
1 1 3 moretrees:TYP_planks 0 0
1 1 4 moretrees:TYP_planks 0 0
@ -61,17 +61,17 @@
1 5 7 moretrees:TYP_planks 0 0
1 5 8 moretrees:TYP_planks 0 0
1 5 9 moretrees:TYP_planks 0 0
1 6 1 random_buildings:roof 205 1
1 6 2 random_buildings:roof_connector 189 1
1 6 3 random_buildings:roof 173 1
1 6 4 random_buildings:roof 157 1
1 6 5 random_buildings:roof 157 1
1 6 6 random_buildings:roof 141 1
1 6 7 random_buildings:roof 157 1
1 6 8 random_buildings:roof 173 1
1 6 9 random_buildings:roof_connector 189 1
1 6 10 random_buildings:roof 205 1
2 1 1 random_buildings:bench 205 0
1 6 1 cottages:roof_wood 205 1
1 6 2 cottages:roof_connector_wood 189 1
1 6 3 cottages:roof_wood 173 1
1 6 4 cottages:roof_wood 157 1
1 6 5 cottages:roof_wood 157 1
1 6 6 cottages:roof_wood 141 1
1 6 7 cottages:roof_wood 157 1
1 6 8 cottages:roof_wood 173 1
1 6 9 cottages:roof_connector_wood 189 1
1 6 10 cottages:roof_wood 205 1
2 1 1 cottages:bench 205 0
2 1 2 moretrees:TYP_planks 0 0
2 1 3 moretrees:TYP_planks 0 0
2 1 4 moretrees:TYP_planks 0 0
@ -80,12 +80,12 @@
2 1 7 moretrees:TYP_planks 0 0
2 1 8 moretrees:TYP_planks 0 0
2 1 9 moretrees:TYP_planks 0 0
2 1 10 random_buildings:bench 205 2
2 1 10 cottages:bench 205 2
2 2 1 default:torch 0 4
2 2 2 moretrees:TYP_planks 0 0
2 2 3 random_buildings:bench 187 2
2 2 4 random_buildings:bench 187 3
2 2 5 random_buildings:bench 204 3
2 2 3 cottages:bench 187 2
2 2 4 cottages:bench 187 3
2 2 5 cottages:bench 204 3
2 2 7 default:chest 0 3
2 2 8 default:chest 0 3
2 2 9 moretrees:TYP_planks 0 0
@ -107,24 +107,24 @@
2 6 1 default:torch 0 4
2 6 2 moretrees:TYP_planks 0 0
2 6 3 default:chest 0 3
2 6 4 random_buildings:bench 140 3
2 6 4 cottages:bench 140 3
2 6 5 moretrees:TYP_planks 0 0
2 6 6 default:chest 0 3
2 6 7 default:chest 0 3
2 6 8 default:chest 0 3
2 6 9 moretrees:TYP_planks 0 0
2 6 10 default:torch 0 5
2 7 1 random_buildings:roof 205 1
2 7 2 random_buildings:roof_connector 189 1
2 7 3 random_buildings:roof 173 1
2 7 4 random_buildings:roof 157 1
2 7 5 random_buildings:roof 141 1
2 7 6 random_buildings:roof 141 1
2 7 7 random_buildings:roof 157 1
2 7 8 random_buildings:roof 173 1
2 7 9 random_buildings:roof_connector 189 1
2 7 10 random_buildings:roof 205 1
3 1 1 random_buildings:bench 189 0
2 7 1 cottages:roof_wood 205 1
2 7 2 cottages:roof_connector_wood 189 1
2 7 3 cottages:roof_wood 173 1
2 7 4 cottages:roof_wood 157 1
2 7 5 cottages:roof_wood 141 1
2 7 6 cottages:roof_wood 141 1
2 7 7 cottages:roof_wood 157 1
2 7 8 cottages:roof_wood 173 1
2 7 9 cottages:roof_connector_wood 189 1
2 7 10 cottages:roof_wood 205 1
3 1 1 cottages:bench 189 0
3 1 2 moretrees:TYP_planks 0 0
3 1 3 moretrees:TYP_planks 0 0
3 1 4 moretrees:TYP_planks 0 0
@ -133,10 +133,10 @@
3 1 7 moretrees:TYP_planks 0 0
3 1 8 moretrees:TYP_planks 0 0
3 1 9 moretrees:TYP_planks 0 0
3 1 10 random_buildings:bench 189 2
3 1 10 cottages:bench 189 2
3 2 2 moretrees:TYP_planks 0 0
3 2 3 random_buildings:bench 204 2
3 2 4 random_buildings:bench 187 1
3 2 3 cottages:bench 204 2
3 2 4 cottages:bench 187 1
3 2 5 default:furnace 0 3
3 2 8 default:ladder 137 4
3 2 9 moretrees:TYP_planks 0 0
@ -157,7 +157,7 @@
3 5 8 default:ladder 138 4
3 5 9 moretrees:TYP_planks 0 0
3 6 2 default:glass 188 0
3 6 3 random_buildings:bench 171 2
3 6 3 cottages:bench 171 2
3 6 5 doors:door_wood_b_1 139 2
3 6 8 default:ladder 155 4
3 6 9 moretrees:TYP_planks 0 0
@ -165,17 +165,17 @@
3 7 5 doors:door_wood_t_1 124 2
3 7 8 default:ladder 156 4
3 7 9 moretrees:TYP_planks 0 0
3 8 1 random_buildings:roof 173 1
3 8 2 random_buildings:roof_connector 157 1
3 8 3 random_buildings:roof 141 1
3 8 4 random_buildings:roof 125 1
3 8 5 random_buildings:roof 109 1
3 8 6 random_buildings:roof 109 1
3 8 7 random_buildings:roof 125 1
3 8 8 random_buildings:roof 141 1
3 8 9 random_buildings:roof_connector 157 1
3 8 10 random_buildings:roof 173 1
4 1 1 random_buildings:bench 189 0
3 8 1 cottages:roof_wood 173 1
3 8 2 cottages:roof_connector_wood 157 1
3 8 3 cottages:roof_wood 141 1
3 8 4 cottages:roof_wood 125 1
3 8 5 cottages:roof_wood 109 1
3 8 6 cottages:roof_wood 109 1
3 8 7 cottages:roof_wood 125 1
3 8 8 cottages:roof_wood 141 1
3 8 9 cottages:roof_connector_wood 157 1
3 8 10 cottages:roof_wood 173 1
4 1 1 cottages:bench 189 0
4 1 2 moretrees:TYP_planks 0 0
4 1 3 moretrees:TYP_planks 0 0
4 1 4 moretrees:TYP_planks 0 0
@ -184,18 +184,18 @@
4 1 7 moretrees:TYP_planks 0 0
4 1 8 moretrees:TYP_planks 0 0
4 1 9 moretrees:TYP_planks 0 0
4 1 10 random_buildings:bench 189 2
4 1 10 cottages:bench 189 2
4 2 2 moretrees:TYP_planks 0 0
4 2 3 random_buildings:bed_foot 187 1
4 2 3 cottages:bed_foot 187 1
4 2 4 default:ladder 170 2
4 2 6 default:ladder 153 2
4 2 8 random_buildings:bed_foot 136 1
4 2 8 cottages:bed_foot 136 1
4 2 9 moretrees:TYP_planks 0 0
4 3 2 moretrees:TYP_planks 0 0
4 3 3 random_buildings:bed_foot 204 1
4 3 3 cottages:bed_foot 204 1
4 3 4 default:ladder 187 2
4 3 6 default:ladder 170 2
4 3 8 random_buildings:bed_foot 153 1
4 3 8 cottages:bed_foot 153 1
4 3 9 moretrees:TYP_planks 0 0
4 4 2 moretrees:TYP_planks 0 0
4 4 9 moretrees:TYP_planks 0 0
@ -209,26 +209,26 @@
4 5 8 moretrees:TYP_planks 0 0
4 5 9 moretrees:TYP_planks 0 0
4 6 2 moretrees:TYP_planks 0 0
4 6 3 random_buildings:bed_head 155 2
4 6 4 random_buildings:bed_foot 139 2
4 6 3 cottages:bed_head 155 2
4 6 4 cottages:bed_foot 139 2
4 6 5 moretrees:TYP_planks 0 0
4 6 6 random_buildings:bench 139 2
4 6 8 random_buildings:bench 171 0
4 6 6 cottages:bench 139 2
4 6 8 cottages:bench 171 0
4 6 9 default:glass 188 0
4 7 2 moretrees:TYP_planks 0 0
4 7 5 moretrees:TYP_planks 0 0
4 7 9 default:glass 172 0
4 8 1 random_buildings:roof 173 3
4 8 2 random_buildings:roof_connector 157 3
4 8 3 random_buildings:roof 141 3
4 8 4 random_buildings:roof 125 3
4 8 5 random_buildings:roof 109 3
4 8 6 random_buildings:roof 109 3
4 8 7 random_buildings:roof 125 3
4 8 8 random_buildings:roof 141 3
4 8 9 random_buildings:roof_connector 157 3
4 8 10 random_buildings:roof 173 3
5 1 1 random_buildings:bench 205 0
4 8 1 cottages:roof_wood 173 3
4 8 2 cottages:roof_connector_wood 157 3
4 8 3 cottages:roof_wood 141 3
4 8 4 cottages:roof_wood 125 3
4 8 5 cottages:roof_wood 109 3
4 8 6 cottages:roof_wood 109 3
4 8 7 cottages:roof_wood 125 3
4 8 8 cottages:roof_wood 141 3
4 8 9 cottages:roof_connector_wood 157 3
4 8 10 cottages:roof_wood 173 3
5 1 1 cottages:bench 205 0
5 1 2 moretrees:TYP_planks 0 0
5 1 3 moretrees:TYP_planks 0 0
5 1 4 moretrees:TYP_planks 0 0
@ -237,24 +237,24 @@
5 1 7 moretrees:TYP_planks 0 0
5 1 8 moretrees:TYP_planks 0 0
5 1 9 moretrees:TYP_planks 0 0
5 1 10 random_buildings:bench 204 2
5 1 10 cottages:bench 204 2
5 2 1 default:torch 0 4
5 2 2 moretrees:TYP_planks 0 0
5 2 3 random_buildings:bed_head 170 1
5 2 4 random_buildings:bed_foot 153 0
5 2 5 random_buildings:bed_head 153 0
5 2 6 random_buildings:bed_head 136 2
5 2 7 random_buildings:bed_foot 136 2
5 2 8 random_buildings:bed_head 153 1
5 2 3 cottages:bed_head 170 1
5 2 4 cottages:bed_foot 153 0
5 2 5 cottages:bed_head 153 0
5 2 6 cottages:bed_head 136 2
5 2 7 cottages:bed_foot 136 2
5 2 8 cottages:bed_head 153 1
5 2 9 moretrees:TYP_planks 0 0
5 2 10 default:torch 0 5
5 3 2 default:glass 188 0
5 3 3 random_buildings:bed_head 187 1
5 3 4 random_buildings:bed_foot 170 0
5 3 5 random_buildings:bed_head 170 0
5 3 6 random_buildings:bed_head 153 2
5 3 7 random_buildings:bed_foot 153 2
5 3 8 random_buildings:bed_head 170 1
5 3 3 cottages:bed_head 187 1
5 3 4 cottages:bed_foot 170 0
5 3 5 cottages:bed_head 170 0
5 3 6 cottages:bed_head 153 2
5 3 7 cottages:bed_foot 153 2
5 3 8 cottages:bed_head 170 1
5 3 9 default:glass 187 0
5 4 2 moretrees:TYP_planks 0 0
5 4 9 moretrees:TYP_planks 0 0
@ -274,16 +274,16 @@
5 6 8 default:chest 0 1
5 6 9 moretrees:TYP_planks 0 0
5 6 10 default:torch 0 5
5 7 1 random_buildings:roof 205 3
5 7 2 random_buildings:roof_connector 189 3
5 7 3 random_buildings:roof 173 3
5 7 4 random_buildings:roof 157 3
5 7 5 random_buildings:roof 141 3
5 7 6 random_buildings:roof 141 3
5 7 7 random_buildings:roof 157 3
5 7 8 random_buildings:roof 173 3
5 7 9 random_buildings:roof_connector 189 3
5 7 10 random_buildings:roof 205 3
5 7 1 cottages:roof_wood 205 3
5 7 2 cottages:roof_connector_wood 189 3
5 7 3 cottages:roof_wood 173 3
5 7 4 cottages:roof_wood 157 3
5 7 5 cottages:roof_wood 141 3
5 7 6 cottages:roof_wood 141 3
5 7 7 cottages:roof_wood 157 3
5 7 8 cottages:roof_wood 173 3
5 7 9 cottages:roof_connector_wood 189 3
5 7 10 cottages:roof_wood 205 3
6 1 2 moretrees:TYP_trunk 0 0
6 1 3 moretrees:TYP_planks 0 0
6 1 4 moretrees:TYP_planks 0 0
@ -326,27 +326,27 @@
6 5 7 moretrees:TYP_planks 0 0
6 5 8 moretrees:TYP_planks 0 0
6 5 9 moretrees:TYP_planks 0 0
6 6 1 random_buildings:roof 205 3
6 6 2 random_buildings:roof_connector 189 3
6 6 3 random_buildings:roof 173 3
6 6 4 random_buildings:roof 157 3
6 6 5 random_buildings:roof 141 3
6 6 6 random_buildings:roof 141 3
6 6 7 random_buildings:roof 157 3
6 6 8 random_buildings:roof 173 3
6 6 9 random_buildings:roof_connector 189 3
6 6 10 random_buildings:roof 205 3
6 6 1 cottages:roof_wood 205 3
6 6 2 cottages:roof_connector_wood 189 3
6 6 3 cottages:roof_wood 173 3
6 6 4 cottages:roof_wood 157 3
6 6 5 cottages:roof_wood 141 3
6 6 6 cottages:roof_wood 141 3
6 6 7 cottages:roof_wood 157 3
6 6 8 cottages:roof_wood 173 3
6 6 9 cottages:roof_connector_wood 189 3
6 6 10 cottages:roof_wood 205 3
7 2 4 default:torch 0 3
7 2 7 default:torch 0 3
7 4 1 default:torch 0 3
7 4 10 default:torch 0 3
7 5 1 random_buildings:roof 205 3
7 5 2 random_buildings:roof 189 3
7 5 3 random_buildings:roof 173 3
7 5 4 random_buildings:roof 173 3
7 5 5 random_buildings:roof 157 3
7 5 6 random_buildings:roof 157 3
7 5 7 random_buildings:roof 173 3
7 5 8 random_buildings:roof 173 3
7 5 9 random_buildings:roof 189 3
7 5 10 random_buildings:roof 205 3
7 5 1 cottages:roof_wood 205 3
7 5 2 cottages:roof_wood 189 3
7 5 3 cottages:roof_wood 173 3
7 5 4 cottages:roof_wood 173 3
7 5 5 cottages:roof_wood 157 3
7 5 6 cottages:roof_wood 157 3
7 5 7 cottages:roof_wood 173 3
7 5 8 cottages:roof_wood 173 3
7 5 9 cottages:roof_wood 189 3
7 5 10 cottages:roof_wood 205 3

View File

@ -0,0 +1,151 @@
2 4 2 cottages:roof_straw 157 0
2 4 8 cottages:roof_straw 157 2
2 5 3 cottages:roof_straw 189 0
2 5 7 cottages:roof_straw 189 2
2 6 4 cottages:roof_straw 189 0
2 6 6 cottages:roof_straw 189 2
2 7 5 cottages:roof_flat_straw 157 1
3 2 5 stairs:slab_wood 155 0
3 4 2 cottages:roof_straw 173 0
3 4 8 cottages:roof_straw 173 2
3 5 3 cottages:roof_straw 205 0
3 5 4 default:torch 0 2
3 5 6 default:torch 0 2
3 5 7 cottages:roof_straw 205 2
3 6 4 cottages:roof_straw 205 0
3 6 6 cottages:roof_straw 205 2
3 7 5 cottages:roof_flat_straw 173 1
4 2 3 default:tree 0 0
4 2 4 cottages:loam 0 0
4 2 5 cottages:loam 0 0
4 2 6 cottages:loam 0 0
4 2 7 default:tree 0 0
4 3 3 default:tree 0 0
4 3 4 cottages:loam 0 0
4 3 5 doors:door_wood_b_1 155 1
4 3 6 cottages:loam 0 0
4 3 7 default:tree 0 0
4 4 2 cottages:roof_straw 157 0
4 4 3 default:tree 0 0
4 4 4 cottages:loam 0 0
4 4 5 doors:door_wood_t_1 171 1
4 4 6 cottages:loam 0 0
4 4 7 default:tree 0 0
4 4 8 cottages:roof_straw 173 2
4 5 3 cottages:roof_connector_straw 189 0
4 5 4 cottages:loam 0 0
4 5 5 cottages:loam 0 0
4 5 6 cottages:loam 0 0
4 5 7 cottages:roof_connector_straw 189 2
4 6 4 cottages:roof_connector_straw 189 0
4 6 5 default:fence_wood 172 0
4 6 6 cottages:roof_connector_straw 189 2
4 7 5 cottages:roof_flat_straw 157 1
5 2 3 cottages:loam 0 0
5 2 4 cottages:loam 0 0
5 2 5 cottages:loam 0 0
5 2 6 cottages:loam 0 0
5 2 7 cottages:loam 0 0
5 3 3 cottages:loam 0 0
5 3 4 cottages:bench 122 2
5 3 6 cottages:bench 122 0
5 3 7 cottages:loam 0 0
5 4 2 cottages:roof_straw 173 0
5 4 3 cottages:loam 0 0
5 4 7 cottages:loam 0 0
5 4 8 cottages:roof_straw 189 2
5 5 3 cottages:roof_connector_straw 173 0
5 5 7 cottages:roof_connector_straw 173 2
5 6 4 cottages:roof_straw 173 0
5 6 6 cottages:roof_straw 173 2
5 7 5 cottages:roof_flat_straw 141 3
6 2 3 cottages:loam 0 0
6 2 4 cottages:loam 0 0
6 2 5 cottages:loam 0 0
6 2 6 cottages:loam 0 0
6 2 7 cottages:loam 0 0
6 3 3 cottages:loam 0 0
6 3 4 default:furnace 0 2
6 3 6 cottages:bench 122 0
6 3 7 cottages:loam 0 0
6 3 8 default:torch 0 5
6 4 2 cottages:roof_straw 189 0
6 4 3 cottages:loam 0 0
6 4 7 cottages:loam 0 0
6 4 8 cottages:roof_straw 205 2
6 5 3 cottages:roof_connector_straw 157 0
6 5 7 cottages:roof_connector_straw 173 2
6 6 4 cottages:roof_straw 157 0
6 6 6 cottages:roof_straw 157 2
6 7 5 cottages:roof_flat_straw 125 3
7 2 3 cottages:loam 0 0
7 2 4 cottages:loam 0 0
7 2 5 cottages:loam 0 0
7 2 6 cottages:loam 0 0
7 2 7 cottages:loam 0 0
7 3 2 default:torch 0 4
7 3 3 cottages:loam 0 0
7 3 4 default:wood 0 0
7 3 7 cottages:loam 0 0
7 4 2 cottages:roof_straw 205 0
7 4 3 cottages:loam 0 0
7 4 7 default:fence_wood 172 0
7 4 8 cottages:roof_straw 189 2
7 5 3 cottages:roof_connector_straw 173 0
7 5 7 cottages:roof_connector_straw 157 2
7 6 4 cottages:roof_straw 141 0
7 6 6 cottages:roof_straw 141 2
7 7 5 cottages:roof_flat_straw 141 3
8 2 3 cottages:loam 0 0
8 2 4 cottages:loam 0 0
8 2 5 cottages:loam 0 0
8 2 6 cottages:loam 0 0
8 2 7 cottages:loam 0 0
8 3 3 cottages:loam 0 0
8 3 4 cottages:bed_head 106 2
8 3 5 cottages:bed_foot 121 2
8 3 6 default:chest 0 1
8 3 7 cottages:loam 0 0
8 4 2 cottages:roof_straw 189 0
8 4 3 cottages:loam 0 0
8 4 7 cottages:loam 0 0
8 4 8 cottages:roof_straw 173 2
8 5 3 cottages:roof_connector_straw 157 0
8 5 7 cottages:roof_connector_straw 157 2
8 6 4 cottages:roof_straw 157 0
8 6 6 cottages:roof_straw 157 2
8 7 5 cottages:roof_flat_straw 157 3
9 2 3 default:tree 0 0
9 2 4 cottages:loam 0 0
9 2 5 cottages:loam 0 0
9 2 6 cottages:loam 0 0
9 2 7 default:tree 0 0
9 3 3 default:tree 0 0
9 3 4 cottages:loam 0 0
9 3 5 cottages:loam 0 0
9 3 6 cottages:loam 0 0
9 3 7 default:tree 0 0
9 4 2 cottages:roof_straw 173 0
9 4 3 default:tree 0 0
9 4 4 cottages:loam 0 0
9 4 5 cottages:loam 0 0
9 4 6 default:fence_wood 172 0
9 4 7 default:tree 0 0
9 4 8 cottages:roof_straw 157 2
9 5 3 cottages:roof_connector_straw 173 0
9 5 4 cottages:loam 0 0
9 5 5 cottages:loam 0 0
9 5 6 cottages:loam 0 0
9 5 7 cottages:roof_connector_straw 173 2
9 6 4 cottages:roof_connector_straw 173 0
9 6 5 cottages:loam 0 0
9 6 6 cottages:roof_connector_straw 173 2
9 7 5 cottages:roof_flat_straw 173 3
10 4 2 cottages:roof_straw 157 0
10 4 8 cottages:roof_straw 157 2
10 5 3 cottages:roof_straw 189 0
10 5 5 default:torch 0 3
10 5 7 cottages:roof_straw 189 2
10 6 4 cottages:roof_straw 189 0
10 6 6 cottages:roof_straw 189 2
10 7 5 cottages:roof_flat_straw 189 3

View File

@ -72,10 +72,10 @@
8 1 6 default:brick 0 9
8 1 7 default:brick 0 9
8 2 1 default:brick 0 9
8 2 2 random_buildings:bed_head 187 10
8 2 3 random_buildings:bed_foot 204 10
8 2 5 random_buildings:bench 204 11
8 2 6 random_buildings:bench 187 11
8 2 2 cottages:bed_head 187 10
8 2 3 cottages:bed_foot 204 10
8 2 5 cottages:bench 204 11
8 2 6 cottages:bench 187 11
8 2 7 default:brick 0 9
8 3 1 default:glass 189 9
8 3 3 default:torch 0 3
@ -120,10 +120,10 @@
10 1 6 default:brick 0 9
10 1 7 default:brick 0 9
10 2 1 default:brick 0 9
10 2 2 random_buildings:bed_head 187 10
10 2 3 random_buildings:bed_foot 204 10
10 2 2 cottages:bed_head 187 10
10 2 3 cottages:bed_foot 204 10
10 2 4 default:bookshelf 0 9
10 2 6 random_buildings:bench 187 9
10 2 6 cottages:bench 187 9
10 2 7 default:brick 0 9
10 3 1 default:glass 189 9
10 3 3 default:torch 0 2

View File

@ -93,7 +93,7 @@
3 4 10 default:wood 0 9
3 4 11 default:brick 0 9
3 5 5 default:brick 0 9
3 5 6 random_buildings:bench 204 9
3 5 6 cottages:bench 204 9
3 5 10 default:chest 0 11
3 5 11 default:brick 0 9
3 6 4 default:torch 15 4
@ -123,7 +123,7 @@
4 1 17 default:dry_shrub 125 9
4 2 5 default:brick 0 9
4 2 6 default:chest 0 10
4 2 10 random_buildings:bench 187 12
4 2 10 cottages:bench 187 12
4 2 11 default:brick 0 9
4 3 5 default:brick 0 9
4 3 6 default:chest 0 2
@ -136,10 +136,10 @@
4 4 10 default:wood 0 9
4 4 11 default:brick 0 9
4 5 5 default:brick 0 9
4 5 6 random_buildings:bed_head 187 10
4 5 7 random_buildings:bed_foot 171 10
4 5 6 cottages:bed_head 187 10
4 5 7 cottages:bed_foot 171 10
4 5 8 default:bookshelf 0 9
4 5 10 random_buildings:bench 187 12
4 5 10 cottages:bench 187 12
4 5 11 default:brick 0 9
4 6 5 default:brick 0 9
4 6 11 default:glass 189 9
@ -159,8 +159,8 @@
5 1 11 default:brick 0 9
5 1 12 stairs:slab_brick 189 9
5 2 5 default:brick 0 9
5 2 6 random_buildings:bench 204 10
5 2 10 random_buildings:bench 204 12
5 2 6 cottages:bench 204 10
5 2 10 cottages:bench 204 12
5 2 11 default:brick 0 9
5 3 5 default:brick 0 9
5 3 6 default:torch 0 5
@ -175,10 +175,10 @@
5 4 10 default:wood 0 9
5 4 11 default:brick 0 9
5 5 5 default:brick 0 9
5 5 6 random_buildings:bed_head 187 10
5 5 7 random_buildings:bed_foot 171 10
5 5 6 cottages:bed_head 187 10
5 5 7 cottages:bed_foot 171 10
5 5 8 default:bookshelf 0 9
5 5 10 random_buildings:bench 204 12
5 5 10 cottages:bench 204 12
5 5 11 default:brick 0 9
5 6 5 default:brick 0 9
5 6 10 default:torch 0 4
@ -202,7 +202,7 @@
6 1 12 stairs:slab_brick 173 9
6 1 15 default:dry_shrub 141 0
6 2 5 default:brick 0 9
6 2 6 random_buildings:bench 187 10
6 2 6 cottages:bench 187 10
6 2 11 doors:door_wood_b_1 172 2
6 3 5 default:brick 0 9
6 3 11 doors:door_wood_t_1 188 2
@ -215,8 +215,8 @@
6 4 11 default:brick 0 9
6 4 12 stairs:slab_stone 189 9
6 5 5 default:brick 0 9
6 5 6 random_buildings:bench 204 10
6 5 10 random_buildings:bench 187 12
6 5 6 cottages:bench 204 10
6 5 10 cottages:bench 187 12
6 5 11 default:brick 0 9
6 6 5 default:brick 0 9
6 6 6 default:torch 0 5
@ -239,8 +239,8 @@
7 1 15 default:sand 0 9
7 1 16 default:sand 0 9
7 2 5 default:brick 0 9
7 2 6 random_buildings:bench 204 9
7 2 7 random_buildings:bench 187 9
7 2 6 cottages:bench 204 9
7 2 7 cottages:bench 187 9
7 2 8 default:furnace 0 9
7 2 9 stairs:stair_stone 187 10
7 2 11 default:brick 0 9

View File

@ -37,9 +37,9 @@
4 4 7 stairs:slab_brick 189 9
4 4 8 default:brick 0 9
4 5 2 default:fence_wood 189 9
4 5 3 random_buildings:bench 173 11
4 5 4 random_buildings:bench 157 11
4 5 5 random_buildings:bench 141 11
4 5 3 cottages:bench 173 11
4 5 4 cottages:bench 157 11
4 5 5 cottages:bench 141 11
4 5 8 default:fence_wood 189 9
5 4 2 default:brick 0 9
5 4 3 stairs:slab_brick 173 9
@ -66,9 +66,9 @@
6 4 7 default:ladder 188 2
6 4 8 default:brick 0 9
6 5 2 default:fence_wood 157 9
6 5 3 random_buildings:bench 141 9
6 5 4 random_buildings:bench 157 9
6 5 5 random_buildings:bench 173 9
6 5 3 cottages:bench 141 9
6 5 4 cottages:bench 157 9
6 5 5 cottages:bench 173 9
6 5 7 default:ladder 173 2
6 5 8 default:fence_wood 157 9
6 6 7 default:ladder 157 2
@ -160,8 +160,8 @@
8 4 8 default:brick 0 9
8 5 2 default:brick 0 9
8 5 3 default:bookshelf 0 9
8 5 4 random_buildings:bench 187 11
8 5 5 random_buildings:bench 171 11
8 5 4 cottages:bench 187 11
8 5 5 cottages:bench 171 11
8 5 7 default:bookshelf 0 9
8 5 8 default:brick 0 9
8 6 1 default:torch 0 4
@ -245,11 +245,11 @@
10 4 7 default:wood 0 9
10 4 8 default:brick 0 9
10 5 2 default:brick 0 9
10 5 3 random_buildings:bed_head 187 14
10 5 4 random_buildings:bed_foot 170 10
10 5 3 cottages:bed_head 187 14
10 5 4 cottages:bed_foot 170 10
10 5 5 default:chest 0 9
10 5 6 random_buildings:bed_foot 170 12
10 5 7 random_buildings:bed_head 187 12
10 5 6 cottages:bed_foot 170 12
10 5 7 cottages:bed_head 187 12
10 5 8 default:brick 0 9
10 6 1 default:torch 0 4
10 6 2 default:brick 0 9

View File

@ -3,7 +3,7 @@
local delay = 20;
local chance = 5;
if( minetest.get_modpath("moretrees") ~= nil ) then
if( minetest.get_modpath("moretrees") ~= nil) then
random_buildings.grow_birch = moretrees.grow_birch

View File

Before

Width:  |  Height:  |  Size: 600 B

After

Width:  |  Height:  |  Size: 600 B

View File

@ -1,916 +0,0 @@
3 5 3 random_buildings:roof 157 1
3 5 4 random_buildings:roof 141 1
3 5 5 random_buildings:roof 157 1
3 5 6 random_buildings:roof 173 1
3 5 7 random_buildings:roof 157 1
3 5 8 random_buildings:roof 141 1
3 5 9 random_buildings:roof 141 1
3 5 10 random_buildings:roof 157 1
3 5 11 random_buildings:roof 173 1
3 5 12 random_buildings:roof 157 1
3 5 13 random_buildings:roof 141 1
3 5 14 random_buildings:roof 157 1
3 5 15 random_buildings:roof 173 1
3 5 16 random_buildings:roof 157 1
3 5 17 random_buildings:roof 157 1
3 5 18 random_buildings:roof 173 1
3 5 19 random_buildings:roof 157 1
3 5 20 random_buildings:roof 157 1
4 1 4 stairs:slab_cobble 156 0
4 1 5 stairs:slab_cobble 172 0
4 1 6 stairs:slab_cobble 188 0
4 1 7 stairs:slab_cobble 172 0
4 1 8 stairs:slab_cobble 156 0
4 1 9 stairs:slab_cobble 156 0
4 1 10 stairs:slab_cobble 172 0
4 1 11 stairs:slab_cobble 188 0
4 1 12 stairs:slab_cobble 172 0
4 1 13 stairs:slab_cobble 156 0
4 1 14 stairs:slab_cobble 172 0
4 1 15 stairs:slab_cobble 188 0
4 1 16 stairs:slab_cobble 172 0
4 1 17 stairs:slab_cobble 172 0
4 1 18 stairs:slab_cobble 188 0
4 1 19 stairs:slab_cobble 172 0
4 3 6 default:torch 0 2
4 3 11 default:torch 0 2
4 3 15 default:torch 0 2
4 3 18 default:torch 0 2
4 6 3 random_buildings:roof 173 1
4 6 4 random_buildings:roof 157 1
4 6 5 random_buildings:roof 157 1
4 6 6 random_buildings:roof 173 1
4 6 7 random_buildings:roof 157 1
4 6 8 random_buildings:roof 141 1
4 6 9 random_buildings:roof 141 1
4 6 10 random_buildings:roof 157 1
4 6 11 random_buildings:roof 173 1
4 6 12 random_buildings:roof 157 1
4 6 13 random_buildings:roof 141 1
4 6 14 random_buildings:roof 157 1
4 6 15 random_buildings:roof 173 1
4 6 16 random_buildings:roof 157 1
4 6 17 random_buildings:roof 173 1
4 6 18 random_buildings:roof 173 1
4 6 19 random_buildings:roof 173 1
4 6 20 random_buildings:roof 189 1
5 1 4 default:cobble 0 0
5 1 5 default:cobble 0 0
5 1 6 default:cobble 0 0
5 1 7 default:cobble 0 0
5 1 8 default:cobble 0 0
5 1 9 default:cobble 0 0
5 1 10 default:cobble 0 0
5 1 11 default:cobble 0 0
5 1 12 default:cobble 0 0
5 1 13 default:cobble 0 0
5 1 14 default:cobble 0 0
5 1 15 default:cobble 0 0
5 1 16 default:cobble 0 0
5 1 17 default:cobble 0 0
5 1 18 default:cobble 0 0
5 1 19 default:cobble 0 0
5 2 4 default:tree 0 0
5 2 5 default:clay 0 0
5 2 6 default:clay 0 0
5 2 7 default:tree 0 0
5 2 10 default:tree 0 0
5 2 11 default:clay 0 0
5 2 12 default:clay 0 0
5 2 13 default:tree 0 0
5 2 14 doors:door_wood_b_1 171 1
5 2 15 default:clay 0 0
5 2 16 default:tree 0 0
5 2 17 default:clay 0 0
5 2 18 default:clay 0 0
5 2 19 default:tree 0 0
5 3 4 default:tree 0 0
5 3 5 default:clay 0 0
5 3 6 default:clay 0 0
5 3 7 default:tree 0 0
5 3 10 default:tree 0 0
5 3 11 default:clay 0 0
5 3 12 default:clay 0 0
5 3 13 default:tree 0 0
5 3 14 doors:door_wood_t_1 187 1
5 3 15 default:clay 0 0
5 3 16 default:tree 0 0
5 3 17 default:glass 187 0
5 3 18 default:clay 0 0
5 3 19 default:tree 0 0
5 4 4 default:tree 0 0
5 4 5 default:clay 0 0
5 4 6 default:clay 0 0
5 4 7 default:tree 0 0
5 4 8 default:tree 0 0
5 4 9 default:tree 0 0
5 4 10 default:tree 0 0
5 4 11 default:clay 0 0
5 4 12 default:clay 0 0
5 4 13 default:tree 0 0
5 4 14 default:clay 0 0
5 4 15 default:clay 0 0
5 4 16 default:tree 0 0
5 4 17 default:clay 0 0
5 4 18 default:clay 0 0
5 4 19 default:tree 0 0
5 5 4 default:tree 0 0
5 5 5 default:clay 0 0
5 5 6 default:fence_wood 171 0
5 5 7 default:tree 0 0
5 5 10 default:tree 0 0
5 5 11 default:fence_wood 171 0
5 5 12 default:clay 0 0
5 5 13 default:tree 0 0
5 5 14 default:clay 0 0
5 5 15 default:clay 0 0
5 5 16 default:tree 0 0
5 5 17 default:clay 0 0
5 5 18 default:clay 0 0
5 5 19 default:tree 0 0
5 6 4 default:tree 0 0
5 6 5 default:clay 0 0
5 6 6 default:clay 0 0
5 6 7 default:tree 0 0
5 6 8 default:fence_wood 124 0
5 6 9 default:fence_wood 124 0
5 6 10 default:tree 0 0
5 6 11 default:clay 0 0
5 6 12 default:clay 0 0
5 6 13 default:tree 0 0
5 6 14 default:clay 0 0
5 6 15 default:glass 188 0
5 6 16 default:tree 0 0
5 6 17 default:glass 188 0
5 6 18 default:clay 0 0
5 6 19 default:tree 0 0
5 7 3 random_buildings:roof 173 1
5 7 4 random_buildings:roof_connector 157 1
5 7 5 random_buildings:roof 141 1
5 7 6 random_buildings:roof 141 1
5 7 7 random_buildings:roof_connector 125 1
5 7 8 random_buildings:roof 109 1
5 7 9 random_buildings:roof 109 1
5 7 10 random_buildings:roof 125 1
5 7 11 random_buildings:roof 141 1
5 7 12 random_buildings:roof 125 1
5 7 13 random_buildings:roof 141 1
5 7 14 random_buildings:roof 157 1
5 7 15 random_buildings:roof 173 1
5 7 16 random_buildings:roof 157 1
5 7 17 random_buildings:roof 173 1
5 7 18 random_buildings:roof 157 1
5 7 19 random_buildings:roof_connector 173 1
5 7 20 random_buildings:roof 189 1
6 1 4 default:cobble 0 0
6 1 5 random_buildings:loam 0 0
6 1 6 random_buildings:loam 0 0
6 1 7 random_buildings:loam 0 0
6 1 8 random_buildings:loam 0 0
6 1 9 random_buildings:loam 0 0
6 1 10 random_buildings:loam 0 0
6 1 11 random_buildings:loam 0 0
6 1 12 random_buildings:loam 0 0
6 1 13 default:cobble 0 0
6 1 14 default:cobble 0 0
6 1 15 default:cobble 0 0
6 1 16 default:cobble 0 0
6 1 17 default:cobble 0 0
6 1 18 default:cobble 0 0
6 1 19 default:cobble 0 0
6 2 4 default:clay 0 0
6 2 7 default:fence_wood 121 0
6 2 13 default:wood 0 0
6 2 16 doors:door_wood_b_1 187 0
6 2 18 random_buildings:bench 204 0
6 2 19 default:clay 0 0
6 3 4 default:fence_wood 188 0
6 3 13 default:wood 0 0
6 3 15 default:torch 0 3
6 3 16 doors:door_wood_t_1 204 0
6 3 18 default:torch 0 4
6 3 19 default:clay 0 0
6 3 20 default:torch 0 5
6 4 3 default:torch 0 4
6 4 4 default:clay 0 0
6 4 5 default:wood 0 0
6 4 6 default:wood 0 0
6 4 7 default:wood 0 0
6 4 8 default:wood 0 0
6 4 9 default:wood 0 0
6 4 10 default:wood 0 0
6 4 11 default:wood 0 0
6 4 12 default:wood 0 0
6 4 13 default:wood 0 0
6 4 14 default:wood 0 0
6 4 15 default:wood 0 0
6 4 16 default:wood 0 0
6 4 17 default:wood 0 0
6 4 18 default:wood 0 0
6 4 19 default:clay 0 0
6 5 4 default:clay 0 0
6 5 13 default:wood 0 0
6 5 14 random_buildings:bed_head 204 2
6 5 15 random_buildings:bed_foot 187 2
6 5 16 default:wood 0 0
6 5 17 random_buildings:bench 187 3
6 5 18 random_buildings:bed_head 204 3
6 5 19 default:clay 0 0
6 6 4 default:clay 0 0
6 6 13 default:wood 0 0
6 6 14 default:torch 0 3
6 6 16 default:wood 0 0
6 6 18 default:torch 0 3
6 6 19 default:clay 0 0
6 6 20 default:torch 0 5
6 7 4 default:clay 0 0
6 7 13 default:wood 0 0
6 7 14 default:wood 0 0
6 7 15 default:wood 0 0
6 7 16 default:wood 0 0
6 7 17 default:wood 0 0
6 7 18 default:wood 0 0
6 7 19 default:clay 0 0
6 8 3 random_buildings:roof 173 1
6 8 4 random_buildings:roof_connector 157 1
6 8 5 random_buildings:roof 141 1
6 8 6 random_buildings:roof 125 1
6 8 7 random_buildings:roof 109 1
6 8 8 random_buildings:roof 93 1
6 8 9 random_buildings:roof 77 1
6 8 10 random_buildings:roof 93 1
6 8 11 random_buildings:roof 109 1
6 8 12 random_buildings:roof 93 1
6 8 13 random_buildings:roof 109 1
6 8 14 random_buildings:roof 125 1
6 8 15 random_buildings:roof 141 1
6 8 16 random_buildings:roof 125 1
6 8 17 random_buildings:roof 141 1
6 8 18 random_buildings:roof 157 1
6 8 19 random_buildings:roof_connector 173 1
6 8 20 random_buildings:roof 189 1
7 1 4 default:cobble 0 0
7 1 5 random_buildings:loam 0 0
7 1 6 random_buildings:loam 0 0
7 1 7 random_buildings:loam 0 0
7 1 8 random_buildings:loam 0 0
7 1 9 random_buildings:loam 0 0
7 1 10 random_buildings:loam 0 0
7 1 11 random_buildings:loam 0 0
7 1 12 random_buildings:loam 0 0
7 1 13 default:cobble 0 0
7 1 14 default:cobble 0 0
7 1 15 default:cobble 0 0
7 1 16 default:cobble 0 0
7 1 17 default:cobble 0 0
7 1 18 default:cobble 0 0
7 1 19 default:cobble 0 0
7 2 4 default:clay 0 0
7 2 13 doors:door_wood_b_1 170 0
7 2 16 default:wood 0 0
7 2 18 default:furnace 0 0
7 2 19 default:clay 0 0
7 3 4 default:clay 0 0
7 3 13 doors:door_wood_t_1 187 0
7 3 15 default:torch 0 4
7 3 16 default:wood 0 0
7 3 19 default:glass 188 0
7 4 4 default:clay 0 0
7 4 5 default:wood 0 0
7 4 6 default:wood 0 0
7 4 7 default:wood 0 0
7 4 8 default:wood 0 0
7 4 9 default:wood 0 0
7 4 10 default:wood 0 0
7 4 11 default:wood 0 0
7 4 12 default:wood 0 0
7 4 13 default:wood 0 0
7 4 15 default:wood 0 0
7 4 16 default:wood 0 0
7 4 17 default:wood 0 0
7 4 18 default:wood 0 0
7 4 19 default:clay 0 0
7 5 4 default:fence_wood 188 0
7 5 13 default:wood 0 0
7 5 14 default:wood 0 0
7 5 15 doors:door_wood_b_1 170 3
7 5 16 default:wood 0 0
7 5 18 random_buildings:bed_foot 187 3
7 5 19 default:clay 0 0
7 6 3 default:torch 0 4
7 6 4 default:clay 0 0
7 6 13 default:wood 0 0
7 6 14 default:wood 0 0
7 6 15 doors:door_wood_t_1 187 3
7 6 16 default:wood 0 0
7 6 19 default:glass 188 0
7 7 4 default:clay 0 0
7 7 13 default:wood 0 0
7 7 14 default:wood 0 0
7 7 15 default:wood 0 0
7 7 16 default:wood 0 0
7 7 17 default:wood 0 0
7 7 18 default:wood 0 0
7 7 19 default:clay 0 0
7 8 4 default:clay 0 0
7 8 13 default:fence_wood 92 0
7 8 19 default:clay 0 0
7 9 3 random_buildings:roof 173 1
7 9 4 random_buildings:roof_connector 157 1
7 9 5 random_buildings:roof 141 1
7 9 6 random_buildings:roof 125 1
7 9 7 random_buildings:roof 109 1
7 9 8 random_buildings:roof 93 1
7 9 9 random_buildings:roof 77 1
7 9 10 random_buildings:roof 61 1
7 9 11 random_buildings:roof 77 1
7 9 12 random_buildings:roof 61 1
7 9 13 random_buildings:roof 77 1
7 9 14 random_buildings:roof 93 1
7 9 15 random_buildings:roof 109 1
7 9 16 random_buildings:roof 93 1
7 9 17 random_buildings:roof 109 1
7 9 18 random_buildings:roof 125 1
7 9 19 random_buildings:roof_connector 141 1
7 9 20 random_buildings:roof 157 1
8 1 4 default:cobble 0 0
8 1 5 random_buildings:loam 0 0
8 1 6 random_buildings:loam 0 0
8 1 7 random_buildings:loam 0 0
8 1 8 random_buildings:loam 0 0
8 1 9 random_buildings:loam 0 0
8 1 10 random_buildings:loam 0 0
8 1 11 random_buildings:loam 0 0
8 1 12 random_buildings:loam 0 0
8 1 13 default:cobble 0 0
8 1 14 default:cobble 0 0
8 1 15 default:cobble 0 0
8 1 16 default:cobble 0 0
8 1 17 default:cobble 0 0
8 1 18 default:cobble 0 0
8 1 19 default:cobble 0 0
8 2 4 default:tree 0 0
8 2 5 default:fence_wood 120 0
8 2 6 default:fence_wood 103 0
8 2 7 default:fence_wood 87 0
8 2 10 default:fence_wood 103 0
8 2 12 default:ladder 136 4
8 2 13 default:wood 0 0
8 2 14 stairs:stair_wood 170 1
8 2 16 default:wood 0 0
8 2 18 random_buildings:bench 204 0
8 2 19 default:tree 0 0
8 3 4 default:tree 0 0
8 3 7 default:fence_wood 103 0
8 3 10 default:fence_wood 119 0
8 3 12 default:ladder 153 4
8 3 13 default:wood 0 0
8 3 16 default:wood 0 0
8 3 18 default:torch 0 4
8 3 19 default:tree 0 0
8 4 4 default:tree 0 0
8 4 5 default:wood 0 0
8 4 6 default:wood 0 0
8 4 7 default:wood 0 0
8 4 8 default:wood 0 0
8 4 9 default:wood 0 0
8 4 10 default:wood 0 0
8 4 11 default:wood 0 0
8 4 12 default:ladder 136 4
8 4 13 default:wood 0 0
8 4 15 default:wood 0 0
8 4 16 default:wood 0 0
8 4 17 default:wood 0 0
8 4 18 default:wood 0 0
8 4 19 default:tree 0 0
8 5 4 default:tree 0 0
8 5 7 default:fence_wood 120 0
8 5 10 default:fence_wood 104 0
8 5 12 default:ladder 120 4
8 5 13 default:wood 0 0
8 5 14 random_buildings:bench 187 3
8 5 16 doors:door_wood_b_1 153 2
8 5 18 default:chest 0 0
8 5 19 default:tree 0 0
8 6 4 default:tree 0 0
8 6 7 default:fence_wood 105 0
8 6 10 default:fence_wood 89 0
8 6 12 default:ladder 105 4
8 6 13 default:wood 0 0
8 6 14 default:chest 0 2
8 6 16 doors:door_wood_t_1 170 2
8 6 19 default:tree 0 0
8 7 4 default:tree 0 0
8 7 7 default:fence_wood 90 0
8 7 10 default:fence_wood 74 0
8 7 12 default:ladder 90 4
8 7 13 default:wood 0 0
8 7 14 default:wood 0 0
8 7 15 default:wood 0 0
8 7 16 default:wood 0 0
8 7 17 default:wood 0 0
8 7 18 default:wood 0 0
8 7 19 default:tree 0 0
8 8 4 default:tree 0 0
8 8 7 default:fence_wood 75 0
8 8 10 default:fence_wood 59 0
8 8 19 default:tree 0 0
8 9 4 default:tree 0 0
8 9 7 default:fence_wood 92 0
8 9 10 default:fence_wood 44 0
8 9 19 default:tree 0 0
8 10 3 random_buildings:roof_flat 141 0
8 10 4 random_buildings:roof_flat 125 0
8 10 5 random_buildings:roof_flat 109 0
8 10 6 random_buildings:roof_flat 93 0
8 10 7 random_buildings:roof_flat 77 0
8 10 8 random_buildings:roof_flat 61 0
8 10 9 random_buildings:roof_flat 45 0
8 10 10 random_buildings:roof_flat 29 0
8 10 11 random_buildings:roof_flat 45 0
8 10 12 random_buildings:roof_flat 45 0
8 10 13 random_buildings:roof_flat 61 0
8 10 14 random_buildings:roof_flat 77 0
8 10 15 random_buildings:roof_flat 77 0
8 10 16 random_buildings:roof_flat 77 0
8 10 17 random_buildings:roof_flat 93 0
8 10 18 random_buildings:roof_flat 109 0
8 10 19 random_buildings:roof_flat 125 0
8 10 20 random_buildings:roof_flat 141 2
9 1 4 default:cobble 0 0
9 1 5 random_buildings:loam 0 0
9 1 6 random_buildings:loam 0 0
9 1 7 random_buildings:loam 0 0
9 1 8 random_buildings:loam 0 0
9 1 9 random_buildings:loam 0 0
9 1 10 random_buildings:loam 0 0
9 1 11 random_buildings:loam 0 0
9 1 12 random_buildings:loam 0 0
9 1 13 default:cobble 0 0
9 1 14 default:cobble 0 0
9 1 15 default:cobble 0 0
9 1 16 default:cobble 0 0
9 1 17 default:cobble 0 0
9 1 18 default:cobble 0 0
9 1 19 default:cobble 0 0
9 2 4 default:clay 0 0
9 2 10 default:fence_wood 86 0
9 2 11 default:fence_wood 102 0
9 2 12 default:fence_wood 119 0
9 2 13 default:wood 0 0
9 2 14 default:chest 0 2
9 2 15 doors:door_wood_b_1 170 1
9 2 16 default:wood 0 0
9 2 18 random_buildings:bench 187 1
9 2 19 default:clay 0 0
9 3 4 default:clay 0 0
9 3 13 default:wood 0 0
9 3 14 stairs:stair_wood 170 1
9 3 15 doors:door_wood_t_1 187 1
9 3 16 default:wood 0 0
9 3 19 default:glass 188 0
9 4 4 default:clay 0 0
9 4 5 default:wood 0 0
9 4 6 default:wood 0 0
9 4 7 default:wood 0 0
9 4 8 default:wood 0 0
9 4 9 default:wood 0 0
9 4 10 default:wood 0 0
9 4 11 default:wood 0 0
9 4 12 default:wood 0 0
9 4 13 default:wood 0 0
9 4 15 default:wood 0 0
9 4 16 default:wood 0 0
9 4 17 default:wood 0 0
9 4 18 default:wood 0 0
9 4 19 default:clay 0 0
9 5 4 default:fence_wood 188 0
9 5 13 default:wood 0 0
9 5 16 default:wood 0 0
9 5 17 default:wood 0 0
9 5 18 default:wood 0 0
9 5 19 default:clay 0 0
9 6 3 default:torch 0 4
9 6 4 default:clay 0 0
9 6 13 default:wood 0 0
9 6 14 default:torch 0 5
9 6 16 default:wood 0 0
9 6 17 default:wood 0 0
9 6 18 default:wood 0 0
9 6 19 default:clay 0 0
9 6 20 default:torch 0 5
9 7 4 default:clay 0 0
9 7 13 default:wood 0 0
9 7 14 default:wood 0 0
9 7 15 default:wood 0 0
9 7 16 default:wood 0 0
9 7 17 default:wood 0 0
9 7 18 default:wood 0 0
9 7 19 default:clay 0 0
9 8 4 default:clay 0 0
9 8 13 default:fence_wood 108 0
9 8 19 default:clay 0 0
9 9 3 random_buildings:roof 173 3
9 9 4 random_buildings:roof_connector 157 3
9 9 5 random_buildings:roof 141 3
9 9 6 random_buildings:roof 125 3
9 9 7 random_buildings:roof 109 3
9 9 8 random_buildings:roof 93 3
9 9 9 random_buildings:roof 77 3
9 9 10 random_buildings:roof 61 3
9 9 11 random_buildings:roof 61 3
9 9 12 random_buildings:roof 77 3
9 9 13 random_buildings:roof 93 3
9 9 14 random_buildings:roof 109 3
9 9 15 random_buildings:roof 93 3
9 9 16 random_buildings:roof 109 3
9 9 17 random_buildings:roof 125 3
9 9 18 random_buildings:roof 141 3
9 9 19 random_buildings:roof_connector 157 3
9 9 20 random_buildings:roof 173 3
10 1 4 default:cobble 0 0
10 1 5 random_buildings:loam 0 0
10 1 6 random_buildings:loam 0 0
10 1 7 random_buildings:loam 0 0
10 1 8 random_buildings:loam 0 0
10 1 9 random_buildings:loam 0 0
10 1 10 random_buildings:loam 0 0
10 1 11 random_buildings:loam 0 0
10 1 12 random_buildings:loam 0 0
10 1 13 default:cobble 0 0
10 1 14 default:cobble 0 0
10 1 15 default:cobble 0 0
10 1 16 default:cobble 0 0
10 1 17 default:cobble 0 0
10 1 18 default:cobble 0 0
10 1 19 default:cobble 0 0
10 2 4 default:clay 0 0
10 2 7 default:fence_wood 120 0
10 2 13 default:wood 0 0
10 2 14 stairs:slab_wood 154 0
10 2 16 default:wood 0 0
10 2 17 doors:door_wood_b_1 170 1
10 2 18 default:wood 0 0
10 2 19 default:clay 0 0
10 3 4 default:fence_wood 188 0
10 3 13 default:wood 0 0
10 3 14 stairs:slab_wood 171 0
10 3 16 default:wood 0 0
10 3 17 doors:door_wood_t_1 187 1
10 3 18 default:wood 0 0
10 3 19 default:clay 0 0
10 3 20 default:torch 0 5
10 4 3 default:torch 0 4
10 4 4 default:clay 0 0
10 4 5 default:wood 0 0
10 4 6 default:wood 0 0
10 4 7 default:wood 0 0
10 4 8 default:wood 0 0
10 4 9 default:wood 0 0
10 4 10 default:wood 0 0
10 4 11 default:wood 0 0
10 4 12 default:wood 0 0
10 4 13 default:wood 0 0
10 4 14 stairs:stair_wood 170 1
10 4 15 default:wood 0 0
10 4 16 default:wood 0 0
10 4 17 default:wood 0 0
10 4 18 default:wood 0 0
10 4 19 default:clay 0 0
10 5 4 default:clay 0 0
10 5 13 default:wood 0 0
10 5 15 doors:door_wood_b_1 170 2
10 5 19 default:clay 0 0
10 6 4 default:clay 0 0
10 6 13 default:wood 0 0
10 6 15 doors:door_wood_t_1 187 2
10 6 19 default:glass 188 0
10 7 4 default:clay 0 0
10 7 13 default:wood 0 0
10 7 14 default:wood 0 0
10 7 15 default:wood 0 0
10 7 16 default:wood 0 0
10 7 17 default:wood 0 0
10 7 18 default:wood 0 0
10 7 19 default:clay 0 0
10 8 3 random_buildings:roof 173 3
10 8 4 random_buildings:roof_connector 157 3
10 8 5 random_buildings:roof 141 3
10 8 6 random_buildings:roof 125 3
10 8 7 random_buildings:roof 109 3
10 8 8 random_buildings:roof 93 3
10 8 9 random_buildings:roof 77 3
10 8 10 random_buildings:roof 77 3
10 8 11 random_buildings:roof 93 3
10 8 12 random_buildings:roof 109 3
10 8 13 random_buildings:roof 125 3
10 8 14 random_buildings:roof 141 3
10 8 15 random_buildings:roof 125 3
10 8 16 random_buildings:roof 109 3
10 8 17 random_buildings:roof 125 3
10 8 18 random_buildings:roof 141 3
10 8 19 random_buildings:roof_connector 157 3
10 8 20 random_buildings:roof 173 3
11 1 4 default:cobble 0 0
11 1 5 random_buildings:loam 0 0
11 1 6 random_buildings:loam 0 0
11 1 7 random_buildings:loam 0 0
11 1 8 random_buildings:loam 0 0
11 1 9 random_buildings:loam 0 0
11 1 10 random_buildings:loam 0 0
11 1 11 random_buildings:loam 0 0
11 1 12 random_buildings:loam 0 0
11 1 13 default:cobble 0 0
11 1 14 default:cobble 0 0
11 1 15 default:cobble 0 0
11 1 16 default:cobble 0 0
11 1 17 default:cobble 0 0
11 1 18 default:cobble 0 0
11 1 19 default:cobble 0 0
11 2 4 default:tree 0 0
11 2 7 default:fence_wood 103 0
11 2 8 default:fence_wood 88 0
11 2 10 default:fence_wood 55 0
11 2 13 default:wood 0 0
11 2 14 stairs:slab_wood 171 0
11 2 16 default:wood 0 0
11 2 18 default:chest 0 0
11 2 19 default:tree 0 0
11 3 4 default:tree 0 0
11 3 7 default:fence_wood 120 0
11 3 10 default:fence_wood 72 0
11 3 13 default:wood 0 0
11 3 14 stairs:slab_wood 188 0
11 3 16 default:wood 0 0
11 3 18 default:torch 0 4
11 3 19 default:tree 0 0
11 4 4 default:tree 0 0
11 4 5 default:wood 0 0
11 4 6 default:wood 0 0
11 4 7 default:wood 0 0
11 4 8 default:wood 0 0
11 4 9 default:wood 0 0
11 4 10 default:wood 0 0
11 4 11 default:wood 0 0
11 4 12 default:wood 0 0
11 4 13 default:wood 0 0
11 4 14 default:wood 0 0
11 4 15 default:wood 0 0
11 4 16 default:wood 0 0
11 4 17 default:wood 0 0
11 4 18 default:wood 0 0
11 4 19 default:tree 0 0
11 5 4 default:tree 0 0
11 5 7 default:fence_wood 107 0
11 5 10 default:fence_wood 91 0
11 5 13 default:wood 0 0
11 5 15 default:wood 0 0
11 5 16 random_buildings:bed_foot 139 1
11 5 17 random_buildings:bed_foot 123 1
11 5 19 default:tree 0 0
11 6 4 default:tree 0 0
11 6 7 default:fence_wood 92 0
11 6 10 default:fence_wood 92 0
11 6 13 default:wood 0 0
11 6 15 default:wood 0 0
11 6 19 default:tree 0 0
11 7 3 random_buildings:roof 173 3
11 7 4 random_buildings:roof_connector 157 3
11 7 5 random_buildings:roof 141 3
11 7 6 random_buildings:roof 125 3
11 7 7 random_buildings:roof 109 3
11 7 8 random_buildings:roof 93 3
11 7 9 random_buildings:roof 93 3
11 7 10 random_buildings:roof 109 3
11 7 11 random_buildings:roof 125 3
11 7 12 random_buildings:roof 141 3
11 7 13 random_buildings:roof 157 3
11 7 14 random_buildings:roof 173 3
11 7 15 random_buildings:roof 157 3
11 7 16 random_buildings:roof 141 3
11 7 17 random_buildings:roof 125 3
11 7 18 random_buildings:roof 141 3
11 7 19 random_buildings:roof_connector 157 3
11 7 20 random_buildings:roof 173 3
12 1 4 default:cobble 0 0
12 1 5 random_buildings:loam 0 0
12 1 6 random_buildings:loam 0 0
12 1 7 random_buildings:loam 0 0
12 1 8 random_buildings:loam 0 0
12 1 9 random_buildings:loam 0 0
12 1 10 random_buildings:loam 0 0
12 1 11 random_buildings:loam 0 0
12 1 12 random_buildings:loam 0 0
12 1 13 default:cobble 0 0
12 1 14 default:cobble 0 0
12 1 15 default:cobble 0 0
12 1 16 default:cobble 0 0
12 1 17 default:cobble 0 0
12 1 18 default:cobble 0 0
12 1 19 default:cobble 0 0
12 2 4 default:clay 0 0
12 2 7 default:fence_wood 120 0
12 2 10 default:fence_wood 72 0
12 2 13 default:wood 0 0
12 2 15 default:ladder 171 2
12 2 16 default:wood 0 0
12 2 18 random_buildings:bed_foot 187 1
12 2 19 default:clay 0 0
12 3 4 default:clay 0 0
12 3 13 default:wood 0 0
12 3 16 default:wood 0 0
12 3 19 default:glass 188 0
12 4 4 default:clay 0 0
12 4 5 default:wood 0 0
12 4 6 default:wood 0 0
12 4 7 default:wood 0 0
12 4 8 default:wood 0 0
12 4 9 default:wood 0 0
12 4 10 default:wood 0 0
12 4 11 default:wood 0 0
12 4 12 default:wood 0 0
12 4 13 default:wood 0 0
12 4 14 default:wood 0 0
12 4 15 default:wood 0 0
12 4 16 default:wood 0 0
12 4 17 default:wood 0 0
12 4 18 default:wood 0 0
12 4 19 default:clay 0 0
12 5 4 default:clay 0 0
12 5 13 default:wood 0 0
12 5 14 default:chest 0 1
12 5 15 default:wood 0 0
12 5 16 random_buildings:bed_head 140 1
12 5 17 random_buildings:bed_head 124 1
12 5 18 random_buildings:bench 140 1
12 5 19 default:clay 0 0
12 6 3 random_buildings:roof 173 3
12 6 4 random_buildings:roof_connector 157 3
12 6 5 random_buildings:roof 141 3
12 6 6 random_buildings:roof 125 3
12 6 7 random_buildings:roof 109 3
12 6 8 random_buildings:roof 93 3
12 6 9 random_buildings:roof 93 3
12 6 10 random_buildings:roof 109 3
12 6 11 random_buildings:roof 125 3
12 6 12 random_buildings:roof 141 3
12 6 13 random_buildings:roof 157 3
12 6 14 random_buildings:roof 173 3
12 6 15 random_buildings:roof 157 3
12 6 16 random_buildings:roof 141 3
12 6 17 random_buildings:roof 125 3
12 6 18 random_buildings:roof 141 3
12 6 19 random_buildings:roof_connector 157 3
12 6 20 random_buildings:roof 173 3
13 1 4 default:cobble 0 0
13 1 5 random_buildings:loam 0 0
13 1 6 random_buildings:loam 0 0
13 1 7 random_buildings:loam 0 0
13 1 8 random_buildings:loam 0 0
13 1 9 random_buildings:loam 0 0
13 1 10 random_buildings:loam 0 0
13 1 11 random_buildings:loam 0 0
13 1 12 random_buildings:loam 0 0
13 1 13 default:cobble 0 0
13 1 14 default:cobble 0 0
13 1 15 default:cobble 0 0
13 1 16 default:cobble 0 0
13 1 17 default:cobble 0 0
13 1 18 default:cobble 0 0
13 1 19 default:cobble 0 0
13 2 4 default:clay 0 0
13 2 7 default:fence_wood 137 0
13 2 10 default:fence_wood 89 0
13 2 13 default:wood 0 0
13 2 14 default:furnace 0 1
13 2 15 default:water_source 188 0
13 2 16 default:wood 0 0
13 2 17 random_buildings:bench 187 1
13 2 18 random_buildings:bed_head 204 1
13 2 19 default:clay 0 0
13 3 4 default:clay 0 0
13 3 13 default:wood 0 0
13 3 14 default:torch 15 2
13 3 16 default:wood 0 0
13 3 18 default:torch 0 2
13 3 19 default:clay 0 0
13 3 20 default:torch 0 5
13 4 3 default:torch 0 4
13 4 4 default:clay 0 0
13 4 5 default:wood 0 0
13 4 6 default:wood 0 0
13 4 7 default:wood 0 0
13 4 8 default:wood 0 0
13 4 9 default:wood 0 0
13 4 10 default:wood 0 0
13 4 11 default:wood 0 0
13 4 12 default:wood 0 0
13 4 13 default:wood 0 0
13 4 15 default:wood 0 0
13 4 16 default:wood 0 0
13 4 17 default:wood 0 0
13 4 18 default:wood 0 0
13 4 19 default:clay 0 0
13 5 3 random_buildings:roof 205 3
13 5 4 random_buildings:roof_connector 189 3
13 5 5 random_buildings:roof 173 3
13 5 6 random_buildings:roof 157 3
13 5 7 random_buildings:roof 141 3
13 5 8 random_buildings:roof 125 3
13 5 9 random_buildings:roof 109 3
13 5 10 random_buildings:roof 125 3
13 5 11 random_buildings:roof 141 3
13 5 12 random_buildings:roof 157 3
13 5 13 random_buildings:roof 173 3
13 5 15 random_buildings:roof 173 3
13 5 16 random_buildings:roof 157 3
13 5 17 random_buildings:roof 141 3
13 5 18 random_buildings:roof 157 3
13 5 19 random_buildings:roof_connector 173 3
13 5 20 random_buildings:roof 189 3
14 1 4 default:cobble 0 0
14 1 5 default:cobble 0 0
14 1 6 default:cobble 0 0
14 1 7 default:cobble 0 0
14 1 8 default:cobble 0 0
14 1 9 default:cobble 0 0
14 1 10 default:cobble 0 0
14 1 11 default:cobble 0 0
14 1 12 default:cobble 0 0
14 1 13 default:cobble 0 0
14 1 14 default:cobble 0 0
14 1 15 default:cobble 0 0
14 1 16 default:cobble 0 0
14 1 17 default:cobble 0 0
14 1 18 default:cobble 0 0
14 1 19 default:cobble 0 0
14 2 4 default:tree 0 0
14 2 5 default:clay 0 0
14 2 6 default:clay 0 0
14 2 7 default:tree 0 0
14 2 8 default:clay 0 0
14 2 9 default:clay 0 0
14 2 10 default:tree 0 0
14 2 11 default:clay 0 0
14 2 12 default:clay 0 0
14 2 13 default:tree 0 0
14 2 14 default:clay 0 0
14 2 15 default:clay 0 0
14 2 16 default:tree 0 0
14 2 17 default:clay 0 0
14 2 18 default:clay 0 0
14 2 19 default:tree 0 0
14 3 4 default:tree 0 0
14 3 5 default:clay 0 0
14 3 6 default:fence_wood 188 0
14 3 7 default:tree 0 0
14 3 8 default:fence_wood 156 0
14 3 9 default:clay 0 0
14 3 10 default:tree 0 0
14 3 11 default:fence_wood 124 0
14 3 12 default:clay 0 0
14 3 13 default:tree 0 0
14 3 14 default:clay 0 0
14 3 15 default:glass 188 0
14 3 16 default:tree 0 0
14 3 17 default:glass 188 0
14 3 18 default:clay 0 0
14 3 19 default:tree 0 0
14 4 3 random_buildings:roof 205 3
14 4 4 random_buildings:roof_connector 189 3
14 4 5 random_buildings:roof_connector 173 3
14 4 6 random_buildings:roof_connector 173 3
14 4 7 random_buildings:roof_connector 157 3
14 4 8 random_buildings:roof_connector 141 3
14 4 9 random_buildings:roof_connector 125 3
14 4 10 random_buildings:roof_connector 125 3
14 4 11 random_buildings:roof_connector 141 3
14 4 12 random_buildings:roof_connector 157 3
14 4 13 random_buildings:roof_connector 173 3
14 4 14 random_buildings:roof_connector 189 3
14 4 15 random_buildings:roof_connector 173 3
14 4 16 random_buildings:roof_connector 157 3
14 4 17 random_buildings:roof_connector 173 3
14 4 18 random_buildings:roof_connector 173 3
14 4 19 random_buildings:roof_connector 173 3
14 4 20 random_buildings:roof 189 3
15 2 6 default:torch 0 3
15 2 18 default:torch 0 3
15 3 3 random_buildings:roof 172 3
15 3 4 random_buildings:roof 173 3
15 3 5 random_buildings:roof 189 3
15 3 6 random_buildings:roof 205 3
15 3 7 random_buildings:roof 189 3
15 3 8 random_buildings:roof 173 3
15 3 9 random_buildings:roof 157 3
15 3 10 random_buildings:roof 141 3
15 3 11 random_buildings:roof 125 3
15 3 12 random_buildings:roof 125 3
15 3 13 random_buildings:roof 141 3
15 3 14 random_buildings:roof 157 3
15 3 15 random_buildings:roof 173 3
15 3 16 random_buildings:roof 173 3
15 3 17 random_buildings:roof 189 3
15 3 18 random_buildings:roof 205 3
15 3 19 random_buildings:roof 189 3
15 3 20 random_buildings:roof 189 3

File diff suppressed because it is too large Load Diff

View File

@ -1,722 +0,0 @@
1 8 2 default:torch 0 2
1 8 6 default:torch 0 2
1 8 9 default:torch 0 2
1 9 0 random_buildings:roof_flat 173 0
1 9 1 random_buildings:roof_flat 189 1
1 9 2 random_buildings:roof_flat 205 1
1 9 3 random_buildings:roof_flat 189 1
1 9 4 random_buildings:roof_flat 173 1
1 9 5 random_buildings:roof_flat 189 1
1 9 6 random_buildings:roof_flat 205 1
1 9 7 random_buildings:roof_flat 189 1
1 9 8 random_buildings:roof_flat 189 1
1 9 9 random_buildings:roof_flat 205 1
1 9 10 random_buildings:roof_flat 189 1
1 9 11 random_buildings:roof_flat 173 2
2 5 3 default:torch 0 2
2 5 8 default:torch 0 2
2 6 1 default:tree 0 0
2 6 2 default:tree 0 0
2 6 3 default:wood 0 0
2 6 4 default:wood 0 0
2 6 5 default:wood 0 0
2 6 6 default:wood 0 0
2 6 7 default:wood 0 0
2 6 8 default:wood 0 0
2 6 9 default:tree 0 0
2 6 10 default:tree 0 0
2 7 1 default:tree 0 0
2 7 2 random_buildings:loam 0 0
2 7 3 random_buildings:loam 0 0
2 7 4 random_buildings:loam 0 0
2 7 5 random_buildings:loam 0 0
2 7 6 random_buildings:loam 0 0
2 7 7 random_buildings:loam 0 0
2 7 8 random_buildings:loam 0 0
2 7 9 random_buildings:loam 0 0
2 7 10 default:tree 0 0
2 8 1 default:tree 0 0
2 8 2 random_buildings:loam 0 0
2 8 3 default:fence_wood 188 0
2 8 4 random_buildings:loam 0 0
2 8 5 random_buildings:loam 0 0
2 8 6 random_buildings:loam 0 0
2 8 7 random_buildings:loam 0 0
2 8 8 default:fence_wood 188 0
2 8 9 random_buildings:loam 0 0
2 8 10 default:tree 0 0
2 9 0 random_buildings:roof_flat 189 0
2 9 1 random_buildings:roof_flat 173 1
2 9 2 random_buildings:roof_connector 189 1
2 9 3 random_buildings:roof_connector 173 1
2 9 4 random_buildings:roof_connector 157 1
2 9 5 random_buildings:roof_connector 173 1
2 9 6 random_buildings:roof_connector 189 1
2 9 7 random_buildings:roof_connector 173 1
2 9 8 random_buildings:roof_connector 173 1
2 9 9 random_buildings:roof_connector 189 1
2 9 10 random_buildings:roof_flat 173 1
2 9 11 random_buildings:roof_flat 173 2
3 0 4 stairs:slab_cobble 187 0
3 0 5 stairs:slab_cobble 171 0
3 0 6 stairs:slab_cobble 187 0
3 2 4 default:torch 0 2
3 2 6 default:torch 0 2
3 3 2 default:tree 0 0
3 3 3 default:tree 0 0
3 3 4 default:wood 0 0
3 3 5 default:wood 0 0
3 3 6 default:wood 0 0
3 3 7 default:wood 0 0
3 3 8 default:tree 0 0
3 3 9 default:tree 0 0
3 4 2 default:tree 0 0
3 4 3 random_buildings:loam 0 0
3 4 4 random_buildings:loam 0 0
3 4 5 random_buildings:loam 0 0
3 4 6 random_buildings:loam 0 0
3 4 7 random_buildings:loam 0 0
3 4 8 random_buildings:loam 0 0
3 4 9 default:tree 0 0
3 5 2 default:tree 0 0
3 5 3 random_buildings:loam 0 0
3 5 4 default:fence_wood 187 0
3 5 5 random_buildings:loam 0 0
3 5 6 random_buildings:loam 0 0
3 5 7 default:fence_wood 187 0
3 5 8 random_buildings:loam 0 0
3 5 9 default:tree 0 0
3 6 1 default:tree 0 0
3 6 2 default:tree 0 0
3 6 3 default:wood 0 0
3 6 4 default:wood 0 0
3 6 5 default:wood 0 0
3 6 6 default:wood 0 0
3 6 7 default:wood 0 0
3 6 8 default:wood 0 0
3 6 9 default:tree 0 0
3 6 10 default:tree 0 0
3 7 1 random_buildings:loam 0 0
3 7 2 default:tree 0 0
3 7 3 random_buildings:bench 187 2
3 7 5 random_buildings:bed_head 187 3
3 7 6 default:wood 0 0
3 7 9 default:tree 0 0
3 7 10 random_buildings:loam 0 0
3 8 0 default:torch 0 4
3 8 1 random_buildings:loam 0 0
3 8 2 default:tree 0 0
3 8 4 default:torch 0 3
3 8 6 default:wood 0 0
3 8 7 default:torch 0 3
3 8 9 default:tree 0 0
3 8 10 random_buildings:loam 0 0
3 9 0 random_buildings:roof_flat 205 0
3 9 1 random_buildings:roof_connector 189 0
3 9 2 default:tree 0 0
3 9 3 default:wood 0 0
3 9 4 default:wood 0 0
3 9 5 default:wood 0 0
3 9 6 default:wood 0 0
3 9 7 default:wood 0 0
3 9 8 default:wood 0 0
3 9 9 default:tree 0 0
3 9 10 random_buildings:roof_connector 173 2
3 9 11 random_buildings:roof_flat 189 2
3 10 2 random_buildings:roof_flat 157 1
3 10 3 random_buildings:roof_connector 141 1
3 10 4 random_buildings:roof 125 1
3 10 5 random_buildings:roof 141 1
3 10 6 random_buildings:roof 157 1
3 10 7 random_buildings:roof 141 1
3 10 8 random_buildings:roof_connector 141 1
3 10 9 random_buildings:roof_flat 157 1
4 0 3 default:cobble 0 0
4 0 4 default:cobble 0 0
4 0 5 default:cobble 0 0
4 0 6 default:cobble 0 0
4 0 7 default:cobble 0 0
4 0 8 default:cobble 0 0
4 1 3 default:tree 0 0
4 1 4 random_buildings:loam 0 0
4 1 5 doors:door_wood_b_1 170 1
4 1 6 random_buildings:loam 0 0
4 1 7 random_buildings:loam 0 0
4 1 8 default:tree 0 0
4 2 3 default:tree 0 0
4 2 4 random_buildings:loam 0 0
4 2 5 doors:door_wood_t_1 187 1
4 2 6 random_buildings:loam 0 0
4 2 7 default:fence_wood 187 0
4 2 8 default:tree 0 0
4 3 2 default:tree 0 0
4 3 3 default:tree 0 0
4 3 4 default:wood 0 0
4 3 5 default:wood 0 0
4 3 6 default:wood 0 0
4 3 7 default:wood 0 0
4 3 8 default:tree 0 0
4 3 9 default:tree 0 0
4 4 2 random_buildings:loam 0 0
4 4 3 stairs:slab_wood 170 0
4 4 6 random_buildings:bench 187 3
4 4 7 random_buildings:bench 170 3
4 4 8 random_buildings:bench 170 0
4 4 9 random_buildings:loam 0 0
4 5 2 random_buildings:loam 0 0
4 5 3 stairs:slab_wood 187 0
4 5 5 default:torch 0 3
4 5 9 random_buildings:loam 0 0
4 6 1 default:wood 0 0
4 6 2 default:wood 0 0
4 6 3 default:wood 0 0
4 6 4 default:wood 0 0
4 6 5 default:wood 0 0
4 6 6 default:wood 0 0
4 6 7 default:wood 0 0
4 6 8 default:wood 0 0
4 6 9 default:wood 0 0
4 6 10 default:wood 0 0
4 7 1 random_buildings:loam 0 0
4 7 2 random_buildings:bed_head 187 2
4 7 3 random_buildings:bed_foot 204 2
4 7 5 random_buildings:bed_foot 204 3
4 7 6 default:wood 0 0
4 7 9 default:chest 0 0
4 7 10 random_buildings:loam 0 0
4 8 1 default:fence_wood 188 0
4 8 3 default:torch 0 2
4 8 5 default:torch 0 4
4 8 6 default:wood 0 0
4 8 10 random_buildings:loam 0 0
4 8 11 default:torch 0 5
4 9 0 random_buildings:roof_flat 189 0
4 9 1 random_buildings:roof_connector 173 0
4 9 2 default:wood 0 0
4 9 3 default:wood 0 0
4 9 4 default:wood 0 0
4 9 5 default:wood 0 0
4 9 6 default:wood 0 0
4 9 7 default:wood 0 0
4 9 8 default:wood 0 0
4 9 9 default:wood 0 0
4 9 10 random_buildings:roof_connector 189 2
4 9 11 random_buildings:roof_flat 205 2
4 10 2 random_buildings:roof_connector 141 0
4 10 5 default:wood 0 0
4 10 9 random_buildings:roof_connector 157 2
4 11 3 random_buildings:roof_flat 109 1
4 11 4 random_buildings:roof_connector 109 1
4 11 5 random_buildings:roof 125 1
4 11 6 random_buildings:roof 125 1
4 11 7 random_buildings:roof_connector 125 1
4 11 8 random_buildings:roof_flat 125 1
5 0 3 default:cobble 0 0
5 0 4 random_buildings:loam 0 0
5 0 5 random_buildings:loam 0 0
5 0 6 random_buildings:loam 0 0
5 0 7 random_buildings:loam 0 0
5 0 8 default:cobble 0 0
5 1 3 random_buildings:loam 0 0
5 1 6 random_buildings:bench 170 3
5 1 7 random_buildings:bench 187 0
5 1 8 random_buildings:loam 0 0
5 2 3 default:fence_wood 187 0
5 2 8 default:fence_wood 187 0
5 3 2 default:wood 0 0
5 3 3 default:wood 0 0
5 3 5 default:wood 0 0
5 3 6 default:wood 0 0
5 3 7 default:wood 0 0
5 3 8 default:wood 0 0
5 3 9 default:wood 0 0
5 4 2 random_buildings:loam 0 0
5 4 3 stairs:slab_wood 153 0
5 4 4 stairs:slab_wood 170 0
5 4 8 random_buildings:bench 187 0
5 4 9 random_buildings:loam 0 0
5 5 1 default:torch 0 4
5 5 2 random_buildings:loam 0 0
5 5 3 stairs:slab_wood 170 0
5 5 4 stairs:slab_wood 187 0
5 5 9 random_buildings:loam 0 0
5 5 10 default:torch 0 5
5 6 1 default:wood 0 0
5 6 2 default:wood 0 0
5 6 3 default:wood 0 0
5 6 4 default:wood 0 0
5 6 5 default:wood 0 0
5 6 6 default:wood 0 0
5 6 7 default:wood 0 0
5 6 8 default:wood 0 0
5 6 9 default:wood 0 0
5 6 10 default:wood 0 0
5 7 1 random_buildings:loam 0 0
5 7 2 default:wood 0 0
5 7 3 default:wood 0 0
5 7 4 doors:door_wood_b_1 187 1
5 7 5 default:wood 0 0
5 7 6 default:wood 0 0
5 7 9 random_buildings:bench 187 0
5 7 10 random_buildings:loam 0 0
5 8 0 default:torch 0 4
5 8 1 random_buildings:loam 0 0
5 8 2 default:wood 0 0
5 8 3 default:wood 0 0
5 8 4 doors:door_wood_t_1 204 1
5 8 5 default:wood 0 0
5 8 6 default:wood 0 0
5 8 10 default:fence_wood 188 0
5 9 0 random_buildings:roof_flat 205 0
5 9 1 random_buildings:roof_connector 189 0
5 9 2 default:wood 0 0
5 9 3 default:wood 0 0
5 9 4 default:wood 0 0
5 9 5 default:wood 0 0
5 9 6 default:wood 0 0
5 9 7 default:wood 0 0
5 9 8 default:wood 0 0
5 9 9 default:wood 0 0
5 9 10 random_buildings:roof_connector 173 2
5 9 11 random_buildings:roof_flat 189 2
5 10 2 random_buildings:roof 157 0
5 10 6 default:wood 0 0
5 10 9 random_buildings:roof 141 2
5 11 3 random_buildings:roof_connector 125 0
5 11 6 default:chest 0 3
5 11 8 random_buildings:roof_connector 125 2
5 12 4 random_buildings:roof_flat 109 1
5 12 5 random_buildings:roof_connector 125 1
5 12 6 random_buildings:roof_connector 141 1
5 12 7 random_buildings:roof_flat 125 1
6 0 3 default:cobble 0 0
6 0 4 random_buildings:loam 0 0
6 0 5 random_buildings:loam 0 0
6 0 6 random_buildings:loam 0 0
6 0 7 random_buildings:loam 0 0
6 0 8 default:cobble 0 0
6 1 3 random_buildings:loam 0 0
6 1 4 stairs:stair_wood 153 1
6 1 7 default:furnace 0 0
6 1 8 random_buildings:loam 0 0
6 2 2 default:torch 0 4
6 2 3 random_buildings:loam 0 0
6 2 7 default:torch 0 4
6 2 8 random_buildings:loam 0 0
6 2 9 default:torch 0 5
6 3 2 default:wood 0 0
6 3 3 default:wood 0 0
6 3 5 default:wood 0 0
6 3 6 default:wood 0 0
6 3 7 default:wood 0 0
6 3 8 default:wood 0 0
6 3 9 default:wood 0 0
6 4 2 random_buildings:loam 0 0
6 4 3 stairs:slab_wood 153 0
6 4 8 default:furnace 0 0
6 4 9 random_buildings:loam 0 0
6 5 2 random_buildings:loam 0 0
6 5 3 stairs:slab_wood 170 0
6 5 8 default:torch 0 4
6 5 9 random_buildings:loam 0 0
6 6 1 default:wood 0 0
6 6 2 default:wood 0 0
6 6 3 stairs:stair_wood 170 3
6 6 4 default:wood 0 0
6 6 5 default:wood 0 0
6 6 6 default:wood 0 0
6 6 7 default:wood 0 0
6 6 8 default:wood 0 0
6 6 9 default:wood 0 0
6 6 10 default:wood 0 0
6 7 1 random_buildings:loam 0 0
6 7 2 default:chest 0 2
6 7 6 doors:door_wood_b_1 170 0
6 7 8 random_buildings:bed_foot 187 0
6 7 9 random_buildings:bed_head 204 0
6 7 10 random_buildings:loam 0 0
6 8 1 default:fence_wood 188 0
6 8 4 default:torch 0 2
6 8 6 doors:door_wood_t_1 187 0
6 8 9 default:torch 0 4
6 8 10 random_buildings:loam 0 0
6 9 0 random_buildings:roof_flat 189 0
6 9 1 random_buildings:roof_connector 173 0
6 9 2 default:wood 0 0
6 9 3 default:wood 0 0
6 9 4 default:wood 0 0
6 9 5 default:wood 0 0
6 9 6 default:wood 0 0
6 9 7 default:wood 0 0
6 9 8 default:wood 0 0
6 9 9 default:wood 0 0
6 9 10 random_buildings:roof_connector 157 2
6 10 2 random_buildings:roof 141 0
6 10 8 default:chest 0 0
6 10 9 random_buildings:roof 125 2
6 11 3 random_buildings:roof 125 0
6 11 8 random_buildings:roof 141 2
6 12 4 random_buildings:roof_connector 125 0
6 12 7 random_buildings:roof_connector 141 2
6 13 5 random_buildings:roof_flat 125 1
6 13 6 random_buildings:roof_flat 141 1
7 0 3 default:cobble 0 0
7 0 4 random_buildings:loam 0 0
7 0 5 random_buildings:loam 0 0
7 0 6 random_buildings:loam 0 0
7 0 7 random_buildings:loam 0 0
7 0 8 default:cobble 0 0
7 1 3 random_buildings:loam 0 0
7 1 4 default:chest 0 2
7 1 6 default:ladder 187 2
7 1 7 random_buildings:bench 187 0
7 1 8 random_buildings:loam 0 0
7 2 3 random_buildings:loam 0 0
7 2 4 stairs:stair_wood 170 1
7 2 8 random_buildings:loam 0 0
7 3 2 default:wood 0 0
7 3 3 default:wood 0 0
7 3 5 default:wood 0 0
7 3 6 default:wood 0 0
7 3 7 default:wood 0 0
7 3 8 default:wood 0 0
7 3 9 default:wood 0 0
7 4 2 random_buildings:loam 0 0
7 4 3 default:chest 0 2
7 4 6 random_buildings:bench 170 2
7 4 8 random_buildings:bench 187 0
7 4 9 random_buildings:loam 0 0
7 5 2 random_buildings:loam 0 0
7 5 3 stairs:stair_wood 187 3
7 5 7 stairs:slab_wood 187 0
7 5 9 default:fence_wood 187 0
7 6 1 default:wood 0 0
7 6 2 default:wood 0 0
7 6 4 default:wood 0 0
7 6 5 default:wood 0 0
7 6 6 default:wood 0 0
7 6 7 default:wood 0 0
7 6 8 default:wood 0 0
7 6 9 default:wood 0 0
7 6 10 default:wood 0 0
7 7 1 random_buildings:loam 0 0
7 7 2 default:chest 0 2
7 7 4 default:wood 0 0
7 7 5 default:ladder 170 5
7 7 6 default:wood 0 0
7 7 8 random_buildings:bed_foot 170 0
7 7 9 random_buildings:bed_head 187 0
7 7 10 random_buildings:loam 0 0
7 8 1 random_buildings:loam 0 0
7 8 4 default:wood 0 0
7 8 5 default:ladder 187 5
7 8 6 default:wood 0 0
7 8 10 random_buildings:loam 0 0
7 9 0 random_buildings:roof_flat 173 0
7 9 1 random_buildings:roof_connector 157 0
7 9 2 default:wood 0 0
7 9 3 default:wood 0 0
7 9 4 default:wood 0 0
7 9 5 default:ladder 170 5
7 9 6 default:wood 0 0
7 9 7 default:wood 0 0
7 9 8 default:wood 0 0
7 9 9 default:wood 0 0
7 9 10 random_buildings:roof_connector 157 2
7 9 11 random_buildings:roof_flat 173 2
7 10 2 random_buildings:roof 141 0
7 10 3 default:chest 0 2
7 10 8 default:chest 0 0
7 10 9 random_buildings:roof 125 2
7 11 3 random_buildings:roof 141 0
7 11 8 random_buildings:roof 157 2
7 12 4 random_buildings:roof_connector 141 0
7 12 7 random_buildings:roof_connector 157 2
7 13 5 random_buildings:roof_flat 141 3
7 13 6 random_buildings:roof_flat 157 3
8 0 3 default:cobble 0 0
8 0 4 random_buildings:loam 0 0
8 0 5 random_buildings:loam 0 0
8 0 6 random_buildings:loam 0 0
8 0 7 random_buildings:loam 0 0
8 0 8 default:cobble 0 0
8 1 3 random_buildings:loam 0 0
8 1 4 stairs:slab_wood 170 0
8 1 5 default:ladder 187 4
8 1 6 default:water_source 204 0
8 1 7 stairs:slab_wood 187 0
8 1 8 random_buildings:loam 0 0
8 2 2 default:torch 0 4
8 2 3 random_buildings:loam 0 0
8 2 4 stairs:slab_wood 187 0
8 2 6 default:torch 0 2
8 2 7 stairs:slab_wood 204 0
8 2 8 random_buildings:loam 0 0
8 2 9 default:torch 0 5
8 3 2 default:wood 0 0
8 3 3 default:wood 0 0
8 3 4 stairs:stair_wood 170 1
8 3 5 default:wood 0 0
8 3 6 default:wood 0 0
8 3 7 default:wood 0 0
8 3 8 default:wood 0 0
8 3 9 default:wood 0 0
8 4 2 random_buildings:loam 0 0
8 4 3 stairs:stair_wood 187 3
8 4 6 random_buildings:bench 187 2
8 4 7 default:fence_wood 170 0
8 4 8 random_buildings:bench 187 0
8 4 9 random_buildings:loam 0 0
8 5 1 default:torch 0 4
8 5 2 random_buildings:loam 0 0
8 5 7 stairs:slab_wood 187 0
8 5 9 random_buildings:loam 0 0
8 5 10 default:torch 0 5
8 6 1 default:wood 0 0
8 6 2 default:wood 0 0
8 6 4 default:wood 0 0
8 6 5 default:wood 0 0
8 6 6 default:wood 0 0
8 6 7 default:wood 0 0
8 6 8 default:wood 0 0
8 6 9 default:wood 0 0
8 6 10 default:wood 0 0
8 7 1 random_buildings:loam 0 0
8 7 4 default:chest 0 2
8 7 5 doors:door_wood_b_1 170 1
8 7 6 default:wood 0 0
8 7 9 random_buildings:bench 170 0
8 7 10 random_buildings:loam 0 0
8 8 1 random_buildings:loam 0 0
8 8 3 default:wood 0 0
8 8 4 default:chest 0 2
8 8 5 doors:door_wood_t_1 187 1
8 8 6 default:wood 0 0
8 8 10 default:fence_wood 188 0
8 9 0 random_buildings:roof_flat 173 0
8 9 1 random_buildings:roof_connector 157 0
8 9 2 default:wood 0 0
8 9 3 default:wood 0 0
8 9 4 default:wood 0 0
8 9 5 default:wood 0 0
8 9 6 default:wood 0 0
8 9 7 default:wood 0 0
8 9 8 default:wood 0 0
8 9 9 default:wood 0 0
8 9 10 random_buildings:roof_connector 173 2
8 9 11 random_buildings:roof_flat 189 2
8 10 2 random_buildings:roof 157 0
8 10 6 default:torch 0 1
8 10 8 default:chest 0 0
8 10 9 random_buildings:roof 141 2
8 11 3 random_buildings:roof_connector 157 0
8 11 8 random_buildings:roof_connector 173 2
8 12 4 random_buildings:roof_flat 157 3
8 12 5 random_buildings:roof_connector 173 3
8 12 6 random_buildings:roof_connector 189 3
8 12 7 random_buildings:roof_flat 173 3
9 0 3 default:cobble 0 0
9 0 4 default:cobble 0 0
9 0 5 default:cobble 0 0
9 0 6 default:cobble 0 0
9 0 7 default:cobble 0 0
9 0 8 default:cobble 0 0
9 1 3 default:tree 0 0
9 1 4 random_buildings:loam 0 0
9 1 5 random_buildings:loam 0 0
9 1 6 random_buildings:loam 0 0
9 1 7 random_buildings:loam 0 0
9 1 8 default:tree 0 0
9 2 3 default:tree 0 0
9 2 4 random_buildings:loam 0 0
9 2 5 default:fence_wood 187 0
9 2 6 random_buildings:loam 0 0
9 2 7 random_buildings:loam 0 0
9 2 8 default:tree 0 0
9 3 2 default:tree 0 0
9 3 3 default:tree 0 0
9 3 4 default:wood 0 0
9 3 5 default:wood 0 0
9 3 6 default:wood 0 0
9 3 7 default:wood 0 0
9 3 8 default:tree 0 0
9 3 9 default:tree 0 0
9 4 2 random_buildings:loam 0 0
9 4 6 random_buildings:bench 204 2
9 4 8 random_buildings:bench 204 0
9 4 9 random_buildings:loam 0 0
9 5 2 default:fence_wood 204 0
9 5 3 default:torch 0 2
9 5 6 default:torch 0 2
9 5 7 stairs:slab_wood 204 0
9 5 8 default:torch 0 4
9 5 9 random_buildings:loam 0 0
9 6 1 default:wood 0 0
9 6 2 default:wood 0 0
9 6 4 default:wood 0 0
9 6 5 default:wood 0 0
9 6 6 default:wood 0 0
9 6 7 default:wood 0 0
9 6 8 default:wood 0 0
9 6 9 default:wood 0 0
9 6 10 default:wood 0 0
9 7 1 random_buildings:loam 0 0
9 7 3 default:wood 0 0
9 7 6 default:wood 0 0
9 7 9 default:chest 0 0
9 7 10 random_buildings:loam 0 0
9 8 1 random_buildings:loam 0 0
9 8 3 default:wood 0 0
9 8 4 default:torch 0 5
9 8 6 default:wood 0 0
9 8 10 random_buildings:loam 0 0
9 8 11 default:torch 0 5
9 9 0 random_buildings:roof_flat 189 0
9 9 1 random_buildings:roof_connector 173 0
9 9 2 default:wood 0 0
9 9 3 default:wood 0 0
9 9 4 default:wood 0 0
9 9 5 default:wood 0 0
9 9 6 default:wood 0 0
9 9 7 default:wood 0 0
9 9 8 default:wood 0 0
9 9 9 default:wood 0 0
9 9 10 random_buildings:roof_connector 189 2
9 9 11 random_buildings:roof_flat 205 2
9 10 2 random_buildings:roof_connector 141 0
9 10 9 random_buildings:roof_connector 157 2
9 11 3 random_buildings:roof_flat 141 0
9 11 4 random_buildings:roof_connector 157 3
9 11 5 random_buildings:roof 173 3
9 11 6 random_buildings:roof 189 3
9 11 7 random_buildings:roof_connector 173 3
9 11 8 random_buildings:roof_flat 157 3
10 2 4 default:torch 0 3
10 2 6 default:torch 0 3
10 3 2 default:tree 0 0
10 3 3 default:tree 0 0
10 3 4 default:wood 0 0
10 3 5 default:wood 0 0
10 3 6 default:wood 0 0
10 3 7 default:wood 0 0
10 3 8 default:tree 0 0
10 3 9 default:tree 0 0
10 4 2 default:tree 0 0
10 4 3 random_buildings:loam 0 0
10 4 4 random_buildings:loam 0 0
10 4 5 random_buildings:loam 0 0
10 4 6 random_buildings:loam 0 0
10 4 7 random_buildings:loam 0 0
10 4 8 random_buildings:loam 0 0
10 4 9 default:tree 0 0
10 5 2 default:tree 0 0
10 5 3 random_buildings:loam 0 0
10 5 4 random_buildings:loam 0 0
10 5 5 random_buildings:loam 0 0
10 5 6 random_buildings:loam 0 0
10 5 7 default:fence_wood 187 0
10 5 8 random_buildings:loam 0 0
10 5 9 default:tree 0 0
10 6 1 default:tree 0 0
10 6 2 default:tree 0 0
10 6 3 default:wood 0 0
10 6 4 default:wood 0 0
10 6 5 default:wood 0 0
10 6 6 default:wood 0 0
10 6 7 default:wood 0 0
10 6 8 default:wood 0 0
10 6 9 default:tree 0 0
10 6 10 default:tree 0 0
10 7 1 random_buildings:loam 0 0
10 7 2 default:tree 0 0
10 7 3 random_buildings:bed_head 170 2
10 7 4 random_buildings:bed_foot 187 2
10 7 5 random_buildings:bench 170 1
10 7 6 default:wood 0 0
10 7 9 default:tree 0 0
10 7 10 random_buildings:loam 0 0
10 8 0 default:torch 0 4
10 8 1 random_buildings:loam 0 0
10 8 2 default:tree 0 0
10 8 6 default:wood 0 0
10 8 8 default:torch 0 2
10 8 9 default:tree 0 0
10 8 10 random_buildings:loam 0 0
10 9 0 random_buildings:roof_flat 205 0
10 9 1 random_buildings:roof_connector 189 0
10 9 2 default:tree 0 0
10 9 3 default:wood 0 0
10 9 4 default:wood 0 0
10 9 5 default:wood 0 0
10 9 6 default:wood 0 0
10 9 7 default:wood 0 0
10 9 8 default:wood 0 0
10 9 9 default:tree 0 0
10 9 10 random_buildings:roof_connector 173 2
10 9 11 random_buildings:roof_flat 189 2
10 10 2 random_buildings:roof_flat 157 0
10 10 3 random_buildings:roof_connector 141 3
10 10 4 random_buildings:roof 157 3
10 10 5 random_buildings:roof 173 3
10 10 6 random_buildings:roof 189 3
10 10 7 random_buildings:roof 173 3
10 10 8 random_buildings:roof_connector 157 3
10 10 9 random_buildings:roof_flat 141 3
11 5 4 default:torch 0 3
11 6 1 default:tree 0 0
11 6 2 default:tree 0 0
11 6 3 default:wood 0 0
11 6 4 default:wood 0 0
11 6 5 default:wood 0 0
11 6 6 default:wood 0 0
11 6 7 default:wood 0 0
11 6 8 default:wood 0 0
11 6 9 default:tree 0 0
11 6 10 default:tree 0 0
11 7 1 default:tree 0 0
11 7 2 random_buildings:loam 0 0
11 7 3 random_buildings:loam 0 0
11 7 4 random_buildings:loam 0 0
11 7 5 random_buildings:loam 0 0
11 7 6 random_buildings:loam 0 0
11 7 7 random_buildings:loam 0 0
11 7 8 random_buildings:loam 0 0
11 7 9 random_buildings:loam 0 0
11 7 10 default:tree 0 0
11 8 1 default:tree 0 0
11 8 2 random_buildings:loam 0 0
11 8 3 default:fence_wood 188 0
11 8 4 random_buildings:loam 0 0
11 8 5 default:fence_wood 188 0
11 8 6 random_buildings:loam 0 0
11 8 7 random_buildings:loam 0 0
11 8 8 random_buildings:loam 0 0
11 8 9 random_buildings:loam 0 0
11 8 10 default:tree 0 0
11 9 0 random_buildings:roof_flat 189 0
11 9 1 random_buildings:roof_flat 173 0
11 9 2 random_buildings:roof_connector 189 3
11 9 3 random_buildings:roof_connector 173 3
11 9 4 random_buildings:roof_connector 189 3
11 9 5 random_buildings:roof_connector 173 3
11 9 6 random_buildings:roof_connector 157 3
11 9 7 random_buildings:roof_connector 173 3
11 9 8 random_buildings:roof_connector 189 3
11 9 9 random_buildings:roof_connector 173 3
11 9 10 random_buildings:roof_flat 157 3
11 9 11 random_buildings:roof_flat 173 2
12 8 2 default:torch 0 3
12 8 4 default:torch 0 3
12 8 8 default:torch 0 3
12 9 0 random_buildings:roof_flat 173 3
12 9 1 random_buildings:roof_flat 189 3
12 9 2 random_buildings:roof_flat 205 3
12 9 3 random_buildings:roof_flat 189 3
12 9 4 random_buildings:roof_flat 205 3
12 9 5 random_buildings:roof_flat 189 3
12 9 6 random_buildings:roof_flat 173 3
12 9 7 random_buildings:roof_flat 189 3
12 9 8 random_buildings:roof_flat 205 3
12 9 9 random_buildings:roof_flat 189 3
12 9 10 random_buildings:roof_flat 173 3
12 9 11 random_buildings:roof_flat 157 2

View File

@ -1,466 +0,0 @@
0 5 2 random_buildings:roof_straw 173 0
0 5 5 random_buildings:roof_straw 189 2
0 6 3 random_buildings:roof_straw 173 0
0 6 4 random_buildings:roof_straw 189 2
1 3 0 random_buildings:roof_straw 157 0
1 3 3 default:sign_wall 172 2
1 3 7 random_buildings:roof_straw 157 2
1 4 1 random_buildings:roof_straw 157 0
1 4 6 random_buildings:roof_straw 173 2
1 5 2 random_buildings:roof_straw 189 0
1 5 3 random_buildings:window_shutter_open 204 1
1 5 4 default:torch 0 2
1 5 5 random_buildings:roof_straw 205 2
1 6 3 random_buildings:roof_straw 189 0
1 6 4 random_buildings:roof_straw 205 2
2 0 2 stairs:slab_wood 187 0
2 0 3 stairs:slab_wood 171 0
2 0 4 stairs:slab_wood 187 0
2 0 5 stairs:slab_wood 171 0
2 0 6 stairs:slab_wood 156 0
2 0 7 stairs:slab_wood 157 0
2 2 2 default:torch 0 2
2 2 4 default:torch 0 2
2 2 5 random_buildings:window_shutter_open 204 1
2 3 0 random_buildings:roof_straw 173 0
2 3 1 default:tree 0 0
2 3 2 default:wood 0 0
2 3 3 default:wood 0 0
2 3 4 default:wood 0 0
2 3 5 default:wood 0 0
2 3 6 default:tree 0 0
2 3 7 random_buildings:roof_straw 173 2
2 4 1 random_buildings:roof_connector_straw 141 0
2 4 2 random_buildings:loam 0 0
2 4 3 random_buildings:loam 0 0
2 4 4 random_buildings:loam 0 0
2 4 5 random_buildings:loam 0 0
2 4 6 random_buildings:roof_connector_straw 157 2
2 5 2 random_buildings:roof_connector_straw 173 0
2 5 3 random_buildings:glass_pane 188 3
2 5 4 random_buildings:loam 0 0
2 5 5 random_buildings:roof_connector_straw 189 2
2 6 3 random_buildings:roof_connector_straw 173 0
2 6 4 random_buildings:roof_connector_straw 189 2
3 0 1 default:tree 0 0
3 0 2 default:clay 0 0
3 0 3 default:clay 0 0
3 0 4 default:clay 0 0
3 0 5 default:clay 0 0
3 0 6 default:tree 0 0
3 0 7 default:dirt 0 0
3 0 8 default:dirt_with_grass 0 0
3 0 9 default:dirt_with_grass 0 0
3 0 10 default:dirt_with_grass 0 0
3 0 11 default:dirt_with_grass 0 0
3 1 1 default:tree 0 0
3 1 2 default:clay 0 0
3 1 3 doors:door_wood_b_1 170 1
3 1 4 default:clay 0 0
3 1 5 default:clay 0 0
3 1 6 default:tree 0 0
3 1 7 random_buildings:gate_closed 188 1
3 1 8 default:fence_wood 205 0
3 1 9 default:fence_wood 189 0
3 1 10 default:fence_wood 189 0
3 1 11 default:fence_wood 205 0
3 2 1 default:tree 0 0
3 2 2 default:clay 0 0
3 2 3 doors:door_wood_t_1 187 1
3 2 4 default:clay 0 0
3 2 5 random_buildings:glass_pane 187 3
3 2 6 default:tree 0 0
3 2 8 default:torch 15 1
3 2 11 default:torch 15 1
3 3 0 random_buildings:roof_straw 157 0
3 3 1 default:tree 0 0
3 3 2 random_buildings:loam 0 0
3 3 3 random_buildings:loam 0 0
3 3 4 random_buildings:loam 0 0
3 3 5 random_buildings:loam 0 0
3 3 6 default:tree 0 0
3 3 7 random_buildings:roof_straw 189 2
3 4 1 random_buildings:roof_connector_straw 157 0
3 4 2 random_buildings:chest_storage 0 2
3 4 4 random_buildings:chest_storage 0 3
3 4 5 random_buildings:chest_storage 0 3
3 4 6 random_buildings:roof_connector_straw 173 2
3 5 2 random_buildings:roof_straw 189 0
3 5 4 default:torch 0 3
3 5 5 random_buildings:roof_straw 205 2
3 6 3 random_buildings:roof_straw 189 0
3 6 4 random_buildings:roof_straw 205 2
4 0 1 default:clay 0 0
4 0 2 default:sandstone 0 0
4 0 3 default:sandstone 0 0
4 0 4 default:sandstone 0 0
4 0 5 default:sandstone 0 0
4 0 6 default:sandstone 0 0
4 0 7 default:dirt_with_grass 0 0
4 0 8 farming:soil_wet 0 0
4 0 9 farming:soil_wet 0 0
4 0 10 farming:soil_wet 0 0
4 0 11 default:dirt_with_grass 0 0
4 1 1 default:clay 0 0
4 1 2 random_buildings:chest_work 0 2
4 1 4 random_buildings:bench 204 3
4 1 5 random_buildings:bench 187 3
4 1 6 default:clay 0 0
4 1 8 farming:cotton 191 0
4 1 9 farming:cotton 175 0
4 1 10 farming:cotton 175 0
4 1 11 default:fence_wood 189 0
4 2 1 default:clay 0 0
4 2 2 default:torch 0 3
4 2 4 default:torch 0 3
4 2 6 random_buildings:glass_pane 188 0
4 2 7 random_buildings:window_shutter_open 205 2
4 3 0 random_buildings:roof_straw 141 0
4 3 1 random_buildings:loam 0 0
4 3 2 default:wood 0 0
4 3 3 default:wood 0 0
4 3 4 default:wood 0 0
4 3 5 default:wood 0 0
4 3 6 random_buildings:loam 0 0
4 3 7 random_buildings:roof_straw 189 2
4 4 1 random_buildings:roof_straw 141 0
4 4 6 random_buildings:roof_straw 157 2
4 5 2 random_buildings:roof_straw 173 0
4 5 5 random_buildings:roof_straw 189 2
4 6 3 random_buildings:roof_straw 173 0
4 6 4 random_buildings:roof_straw 189 2
5 0 0 random_buildings:bench 141 0
5 0 1 default:cobble 0 0
5 0 2 default:sandstone 0 0
5 0 3 default:sandstone 0 0
5 0 4 default:sandstone 0 0
5 0 5 default:sandstone 0 0
5 0 6 default:sandstone 0 0
5 0 7 default:dirt_with_grass 0 0
5 0 8 farming:soil_wet 0 0
5 0 9 farming:soil_wet 0 0
5 0 10 farming:soil_wet 0 0
5 0 11 default:dirt_with_grass 0 0
5 1 1 default:cobble 0 0
5 1 2 default:furnace 0 2
5 1 4 random_buildings:table 187 0
5 1 5 random_buildings:bench 170 0
5 1 6 default:clay 0 0
5 1 8 farming:cotton_2 191 0
5 1 9 farming:cotton 175 0
5 1 10 farming:cotton 175 0
5 1 11 default:fence_wood 189 0
5 2 1 default:cobble 0 0
5 2 6 default:clay 0 0
5 2 7 default:torch 0 5
5 3 0 random_buildings:roof_straw 125 0
5 3 1 default:cobble 0 0
5 3 2 default:wood 0 0
5 3 3 default:wood 0 0
5 3 4 default:wood 0 0
5 3 5 default:wood 0 0
5 3 6 random_buildings:loam 0 0
5 3 7 random_buildings:roof_straw 205 2
5 4 1 default:cobble 0 0
5 4 5 random_buildings:chest_storage 0 0
5 4 6 random_buildings:roof_straw 173 2
5 5 1 default:cobble 0 0
5 5 2 random_buildings:roof_straw 157 0
5 5 5 random_buildings:roof_straw 173 2
5 6 1 default:cobble 0 0
5 6 3 random_buildings:roof_straw 157 0
5 6 4 random_buildings:roof_straw 173 2
5 7 1 default:furnace 0 0
6 0 1 default:clay 0 0
6 0 2 default:water_source 153 0
6 0 3 default:sandstone 0 0
6 0 4 default:sandstone 0 0
6 0 5 default:sandstone 0 0
6 0 6 default:sandstone 0 0
6 0 7 default:water_source 172 0
6 0 8 farming:soil_wet 0 0
6 0 9 farming:soil_wet 0 0
6 0 10 farming:soil_wet 0 0
6 0 11 default:dirt_with_grass 0 0
6 1 1 default:clay 0 0
6 1 2 random_buildings:washing 170 2
6 1 4 random_buildings:table 170 0
6 1 5 random_buildings:bench 187 0
6 1 6 default:clay 0 0
6 1 7 random_buildings:washing 189 1
6 1 8 farming:cotton 175 0
6 1 9 farming:cotton 175 0
6 1 10 farming:cotton 191 0
6 1 11 default:fence_wood 205 0
6 2 1 default:clay 0 0
6 2 6 default:clay 0 0
6 2 11 default:torch 15 1
6 3 0 random_buildings:roof_straw 141 0
6 3 1 random_buildings:loam 0 0
6 3 2 default:wood 0 0
6 3 3 default:wood 0 0
6 3 4 default:wood 0 0
6 3 5 default:wood 0 0
6 3 6 random_buildings:loam 0 0
6 3 7 random_buildings:roof_straw 189 2
6 4 1 random_buildings:roof_straw 109 0
6 4 5 random_buildings:shelf 140 0
6 4 6 random_buildings:roof_straw 157 2
6 5 2 random_buildings:roof_straw 141 0
6 5 5 random_buildings:roof_straw 157 2
6 6 3 random_buildings:roof_straw 141 0
6 6 4 random_buildings:roof_straw 157 2
7 0 1 default:tree 0 0
7 0 2 default:sandstone 0 0
7 0 3 default:sandstone 0 0
7 0 4 default:sandstone 0 0
7 0 5 default:sandstone 0 0
7 0 6 default:tree 0 0
7 0 7 farming:soil_wet 0 0
7 0 8 farming:soil_wet 0 0
7 0 9 farming:soil_wet 0 0
7 0 10 farming:soil_wet 0 0
7 0 11 default:dirt_with_grass 0 0
7 1 1 default:tree 0 0
7 1 2 random_buildings:shelf 153 2
7 1 4 default:ladder 187 2
7 1 6 default:tree 0 0
7 1 7 farming:cotton 189 0
7 1 8 farming:cotton 175 0
7 1 9 farming:cotton 159 0
7 1 10 farming:cotton 175 0
7 1 11 random_buildings:gate_closed 189 0
7 2 1 default:tree 0 0
7 2 2 random_buildings:shelf 170 2
7 2 4 default:ladder 204 2
7 2 5 default:torch 0 2
7 2 6 default:tree 0 0
7 3 0 random_buildings:roof_connector_straw 157 0
7 3 1 default:tree 0 0
7 3 2 default:wood 0 0
7 3 3 default:wood 0 0
7 3 4 default:ladder 187 2
7 3 5 default:wood 0 0
7 3 6 default:tree 0 0
7 3 7 random_buildings:roof_straw 189 2
7 4 1 random_buildings:roof_connector_straw 125 0
7 4 2 random_buildings:chest_storage 0 2
7 4 6 random_buildings:roof_connector_straw 157 2
7 5 2 random_buildings:roof_straw 125 0
7 5 5 random_buildings:roof_straw 141 2
7 6 3 random_buildings:roof_straw 125 0
7 6 4 random_buildings:roof_straw 141 2
8 0 1 default:clay 0 0
8 0 2 default:sandstone 0 0
8 0 3 default:sandstone 0 0
8 0 4 default:sandstone 0 0
8 0 5 default:sandstone 0 0
8 0 6 default:sandstone 0 0
8 0 7 farming:soil_wet 0 0
8 0 8 farming:soil_wet 0 0
8 0 9 farming:soil_wet 0 0
8 0 10 farming:soil_wet 0 0
8 0 11 default:dirt_with_grass 0 0
8 1 1 default:clay 0 0
8 1 2 default:clay 0 0
8 1 3 doors:door_wood_b_1 170 1
8 1 4 default:clay 0 0
8 1 5 default:clay 0 0
8 1 6 default:clay 0 0
8 1 7 farming:cotton 205 0
8 1 8 farming:cotton 191 0
8 1 9 farming:cotton 175 0
8 1 10 farming:cotton 175 0
8 1 11 default:fence_wood 189 0
8 2 1 default:clay 0 0
8 2 2 default:clay 0 0
8 2 3 doors:door_wood_t_1 187 1
8 2 4 default:clay 0 0
8 2 5 default:clay 0 0
8 2 6 default:clay 0 0
8 2 7 default:torch 0 5
8 3 0 random_buildings:roof_straw 173 0
8 3 1 random_buildings:loam 0 0
8 3 2 default:wood 0 0
8 3 3 default:wood 0 0
8 3 4 default:wood 0 0
8 3 5 default:wood 0 0
8 3 6 random_buildings:loam 0 0
8 3 7 random_buildings:roof_straw 205 2
8 4 1 random_buildings:roof_straw 141 0
8 4 6 random_buildings:roof_straw 173 2
8 5 2 random_buildings:roof_straw 141 0
8 5 5 random_buildings:roof_straw 157 2
8 6 3 random_buildings:roof_straw 141 0
8 6 4 random_buildings:roof_straw 157 2
9 0 0 random_buildings:bench 205 0
9 0 1 default:clay 0 0
9 0 2 default:sandstone 0 0
9 0 3 default:sandstone 0 0
9 0 4 default:sandstone 0 0
9 0 5 default:sandstone 0 0
9 0 6 default:sandstone 0 0
9 0 7 random_buildings:straw_ground 0 0
9 0 8 random_buildings:straw_ground 0 0
9 0 9 default:dirt_with_grass 0 0
9 0 10 default:dirt_with_grass 0 0
9 0 11 default:dirt_with_grass 0 0
9 1 0 default:torch 0 4
9 1 1 default:clay 0 0
9 1 2 random_buildings:bed_head 170 3
9 1 5 random_buildings:bed_head 204 3
9 1 6 default:clay 0 0
9 1 7 random_buildings:gate_closed 188 1
9 1 8 default:fence_wood 205 0
9 1 9 default:fence_wood 189 0
9 1 10 default:fence_wood 189 0
9 1 11 default:fence_wood 205 0
9 2 1 default:clay 0 0
9 2 5 default:torch 0 3
9 2 6 random_buildings:glass_pane 204 0
9 2 7 random_buildings:window_shutter_open 205 2
9 2 8 default:torch 15 1
9 2 11 default:torch 15 1
9 3 0 random_buildings:roof_straw 189 0
9 3 1 random_buildings:loam 0 0
9 3 2 default:wood 0 0
9 3 3 default:wood 0 0
9 3 4 default:wood 0 0
9 3 5 default:wood 0 0
9 3 6 random_buildings:loam 0 0
9 3 7 random_buildings:roof_straw 189 2
9 4 1 random_buildings:roof_straw 157 0
9 4 3 random_buildings:chest_storage 0 1
9 4 5 random_buildings:chest_storage 0 0
9 4 6 random_buildings:roof_straw 157 2
9 5 2 random_buildings:roof_straw 157 0
9 5 3 random_buildings:chest_storage 0 1
9 5 5 random_buildings:roof_straw 173 2
9 6 3 random_buildings:roof_straw 157 0
9 6 4 random_buildings:roof_straw 173 2
10 0 1 default:clay 0 0
10 0 2 default:sandstone 0 0
10 0 3 default:sandstone 0 0
10 0 4 default:sandstone 0 0
10 0 5 default:sandstone 0 0
10 0 6 default:sandstone 0 0
10 0 7 random_buildings:straw_ground 0 0
10 0 8 random_buildings:straw_ground 0 0
10 1 1 default:clay 0 0
10 1 2 random_buildings:bed_foot 187 3
10 1 3 random_buildings:bench 204 1
10 1 4 random_buildings:chest_private 0 1
10 1 5 random_buildings:bed_foot 187 3
10 1 6 default:clay 0 0
10 1 8 default:fence_wood 189 0
10 2 1 default:clay 0 0
10 2 3 default:torch 0 2
10 2 4 random_buildings:chest_private 0 1
10 2 6 default:clay 0 0
10 2 8 random_buildings:roof_straw 205 2
10 3 0 random_buildings:roof_straw 173 0
10 3 1 random_buildings:loam 0 0
10 3 2 default:wood 0 0
10 3 3 default:wood 0 0
10 3 4 default:wood 0 0
10 3 5 default:wood 0 0
10 3 6 random_buildings:loam 0 0
10 3 7 random_buildings:roof_straw 173 2
10 4 1 random_buildings:roof_straw 141 0
10 4 2 random_buildings:chest_storage 0 2
10 4 6 random_buildings:roof_straw 157 2
10 5 2 random_buildings:roof_straw 173 0
10 5 5 random_buildings:roof_straw 189 2
10 6 3 random_buildings:roof_straw 173 0
10 6 4 random_buildings:roof_straw 189 2
11 0 1 default:tree 0 0
11 0 2 default:clay 0 0
11 0 3 default:clay 0 0
11 0 4 default:clay 0 0
11 0 5 default:clay 0 0
11 0 6 default:tree 0 0
11 0 7 random_buildings:straw_ground 0 0
11 0 8 random_buildings:straw_ground 0 0
11 1 1 default:tree 0 0
11 1 2 default:clay 0 0
11 1 3 default:clay 0 0
11 1 4 default:clay 0 0
11 1 5 default:clay 0 0
11 1 6 default:tree 0 0
11 1 8 default:fence_wood 173 0
11 2 1 default:tree 0 0
11 2 2 random_buildings:glass_pane 187 1
11 2 3 default:clay 0 0
11 2 4 default:clay 0 0
11 2 5 random_buildings:glass_pane 187 1
11 2 6 default:tree 0 0
11 2 8 random_buildings:roof_straw 189 2
11 3 0 random_buildings:roof_straw 157 0
11 3 1 default:tree 0 0
11 3 2 default:wood 0 0
11 3 3 default:wood 0 0
11 3 4 default:wood 0 0
11 3 5 default:wood 0 0
11 3 6 default:tree 0 0
11 3 7 random_buildings:roof_straw 157 2
11 4 1 random_buildings:roof_connector_straw 157 0
11 4 6 random_buildings:roof_connector_straw 173 2
11 5 2 random_buildings:roof_straw 189 0
11 5 4 default:torch 0 2
11 5 5 random_buildings:roof_straw 205 2
11 6 3 random_buildings:roof_straw 189 0
11 6 4 random_buildings:roof_straw 205 2
12 0 2 stairs:slab_wood 156 0
12 0 3 stairs:slab_wood 172 0
12 0 4 stairs:slab_wood 188 0
12 0 5 stairs:slab_wood 171 0
12 0 6 random_buildings:straw_ground 0 0
12 0 7 random_buildings:straw_ground 0 0
12 0 8 random_buildings:straw_ground 0 0
12 1 6 random_buildings:half_door_inverted 171 0
12 1 8 default:fence_wood 157 0
12 2 2 random_buildings:window_shutter_open 188 3
12 2 4 default:torch 0 3
12 2 5 random_buildings:window_shutter_open 204 3
12 2 6 random_buildings:half_door_inverted 187 0
12 2 8 random_buildings:roof_straw 173 2
12 3 0 random_buildings:roof_straw 141 0
12 3 2 default:wood 0 0
12 3 3 default:wood 0 0
12 3 4 default:wood 0 0
12 3 5 default:wood 0 0
12 3 7 random_buildings:roof_straw 157 2
12 4 1 random_buildings:roof_connector_straw 141 0
12 4 2 random_buildings:loam 0 0
12 4 3 random_buildings:loam 0 0
12 4 4 random_buildings:loam 0 0
12 4 5 random_buildings:loam 0 0
12 4 6 random_buildings:roof_straw 157 2
12 5 2 random_buildings:roof_connector_straw 173 0
12 5 3 random_buildings:glass_pane 188 1
12 5 4 random_buildings:loam 0 0
12 5 5 random_buildings:roof_connector_straw 189 2
12 6 3 random_buildings:roof_connector_straw 173 0
12 6 4 random_buildings:roof_connector_straw 189 2
13 0 5 random_buildings:straw_ground 0 0
13 0 6 random_buildings:straw_ground 0 0
13 0 7 random_buildings:straw_ground 0 0
13 0 8 random_buildings:straw_ground 0 0
13 1 5 random_buildings:table 173 0
13 1 6 default:wood 0 0
13 1 7 default:wood 0 0
13 1 8 default:wood 0 0
13 2 6 default:wood 0 0
13 2 7 default:wood 0 0
13 2 8 random_buildings:roof_straw 157 2
13 3 0 random_buildings:roof_straw 125 0
13 3 6 default:wood 0 0
13 3 7 random_buildings:roof_straw 141 2
13 4 1 random_buildings:roof_straw 157 0
13 4 6 random_buildings:roof_straw 173 2
13 5 2 random_buildings:roof_straw 189 0
13 5 3 random_buildings:window_shutter_open 205 3
13 5 4 default:torch 0 3
13 5 5 random_buildings:roof_straw 205 2
13 6 3 random_buildings:roof_straw 189 0
13 6 4 random_buildings:roof_straw 205 2

View File

@ -1,953 +0,0 @@
1 0 11 default:dirt_with_grass 0 0
1 0 12 default:dirt_with_grass 0 0
1 0 13 default:dirt_with_grass 0 0
1 0 14 default:dirt_with_grass 0 0
1 0 15 default:dirt_with_grass 0 0
1 5 0 random_buildings:roof_straw 189 1
1 5 1 random_buildings:roof_straw 173 1
1 5 2 random_buildings:roof_straw 157 1
1 5 3 random_buildings:roof_straw 173 1
1 5 4 random_buildings:roof_straw 157 1
1 5 5 random_buildings:roof_straw 173 1
1 5 6 random_buildings:roof_straw 157 1
1 5 7 random_buildings:roof_straw 141 1
1 5 8 random_buildings:roof_straw 125 1
2 0 0 stairs:slab_wood 157 0
2 0 1 stairs:slab_wood 172 0
2 0 2 stairs:slab_wood 188 0
2 0 3 stairs:slab_wood 172 0
2 0 4 stairs:slab_wood 156 0
2 0 5 stairs:slab_wood 172 0
2 0 6 stairs:slab_wood 188 0
2 0 7 stairs:slab_wood 172 0
2 0 8 stairs:slab_wood 156 0
2 0 9 stairs:slab_wood 141 0
2 0 10 stairs:slab_wood 157 0
2 0 11 default:dirt_with_grass 0 0
2 0 12 default:dirt_with_grass 0 0
2 0 13 default:dirt_with_grass 0 0
2 0 14 default:dirt_with_grass 0 0
2 0 15 default:dirt_with_grass 0 0
2 2 2 default:torch 0 2
2 2 3 random_buildings:window_shutter_open 204 1
2 2 5 random_buildings:window_shutter_open 204 1
2 2 6 default:torch 0 2
2 2 10 random_buildings:roof_straw 189 2
2 3 1 default:tree 0 0
2 3 2 default:wood 0 0
2 3 3 default:wood 0 0
2 3 4 default:tree 0 0
2 3 5 default:wood 0 0
2 3 6 default:wood 0 0
2 3 7 default:tree 0 0
2 3 9 random_buildings:roof_straw 157 2
2 4 1 default:tree 0 0
2 4 2 random_buildings:loam 0 0
2 4 3 random_buildings:loam 0 0
2 4 4 default:tree 0 0
2 4 5 random_buildings:loam 0 0
2 4 6 random_buildings:loam 0 0
2 4 7 default:tree 0 0
2 4 8 random_buildings:roof_straw 157 2
2 5 1 default:tree 0 0
2 5 2 random_buildings:loam 0 0
2 5 3 random_buildings:glass_pane 188 3
2 5 4 default:tree 0 0
2 5 5 random_buildings:glass_pane 188 3
2 5 6 random_buildings:loam 0 0
2 5 7 default:tree 0 0
2 6 0 random_buildings:roof_straw 189 1
2 6 1 random_buildings:roof_connector_straw 173 1
2 6 2 random_buildings:roof_straw 157 1
2 6 3 random_buildings:roof_straw 173 1
2 6 4 random_buildings:roof_connector_straw 157 1
2 6 5 random_buildings:roof_straw 173 1
2 6 6 random_buildings:roof_straw 157 1
2 6 7 random_buildings:roof_connector_straw 141 1
2 6 8 random_buildings:roof_straw 125 1
3 0 0 stairs:slab_wood 173 0
3 0 1 default:cobble 0 0
3 0 2 default:cobble 0 0
3 0 3 default:cobble 0 0
3 0 4 default:cobble 0 0
3 0 5 default:cobble 0 0
3 0 6 default:cobble 0 0
3 0 7 default:cobble 0 0
3 0 8 random_buildings:straw_ground 0 0
3 0 9 random_buildings:straw_ground 0 0
3 0 10 random_buildings:straw_ground 0 0
3 0 11 default:dirt_with_grass 0 0
3 0 12 default:dirt_with_grass 0 0
3 0 13 default:dirt_with_grass 0 0
3 0 14 default:dirt_with_grass 0 0
3 0 15 default:dirt_with_grass 0 0
3 1 1 default:tree 0 0
3 1 2 random_buildings:loam 0 0
3 1 3 random_buildings:loam 0 0
3 1 4 default:tree 0 0
3 1 5 random_buildings:loam 0 0
3 1 6 random_buildings:loam 0 0
3 1 7 default:tree 0 0
3 1 8 default:fence_wood 187 0
3 1 9 default:fence_wood 172 0
3 1 10 default:fence_wood 188 0
3 1 11 default:fence_wood 205 0
3 1 12 default:fence_wood 189 0
3 1 13 default:fence_wood 205 0
3 1 14 random_buildings:gate_closed 189 3
3 1 15 default:fence_wood 205 0
3 2 1 default:tree 0 0
3 2 2 random_buildings:loam 0 0
3 2 3 random_buildings:glass_pane 187 3
3 2 4 default:tree 0 0
3 2 5 random_buildings:glass_pane 187 3
3 2 6 random_buildings:loam 0 0
3 2 7 default:tree 0 0
3 2 8 default:fence_wood 204 0
3 2 9 default:fence_wood 188 0
3 2 10 random_buildings:roof_straw 205 2
3 2 11 default:torch 15 1
3 2 13 default:torch 15 1
3 2 15 default:torch 15 1
3 3 1 default:tree 0 0
3 3 2 default:wood 0 0
3 3 3 default:wood 0 0
3 3 4 default:tree 0 0
3 3 5 default:wood 0 0
3 3 6 default:wood 0 0
3 3 7 default:tree 0 0
3 3 8 default:fence_wood 188 0
3 3 9 random_buildings:roof_straw 173 2
3 4 1 random_buildings:loam 0 0
3 4 2 random_buildings:bed_head 204 3
3 4 3 random_buildings:bench 187 3
3 4 4 random_buildings:loam 0 0
3 4 5 random_buildings:bench 187 3
3 4 6 random_buildings:bed_head 204 3
3 4 7 random_buildings:loam 0 0
3 4 8 random_buildings:roof_straw 173 2
3 5 0 default:torch 0 4
3 5 1 random_buildings:loam 0 0
3 5 2 default:torch 0 3
3 5 4 random_buildings:loam 0 0
3 5 6 default:torch 0 3
3 5 7 random_buildings:loam 0 0
3 6 1 random_buildings:loam 0 0
3 6 2 default:wood 0 0
3 6 3 default:wood 0 0
3 6 4 default:wood 0 0
3 6 5 default:wood 0 0
3 6 6 default:wood 0 0
3 6 7 random_buildings:loam 0 0
3 7 0 random_buildings:roof_straw 189 1
3 7 1 random_buildings:roof_connector_straw 173 1
3 7 2 random_buildings:roof_straw 157 1
3 7 3 random_buildings:roof_straw 141 1
3 7 4 random_buildings:roof_straw 125 1
3 7 5 random_buildings:roof_straw 141 1
3 7 6 random_buildings:roof_straw 125 1
3 7 7 random_buildings:roof_connector_straw 109 1
3 7 8 random_buildings:roof_straw 125 1
4 0 0 stairs:slab_wood 189 0
4 0 1 default:cobble 0 0
4 0 2 default:cobble 0 0
4 0 3 default:cobble 0 0
4 0 4 default:cobble 0 0
4 0 5 default:cobble 0 0
4 0 6 default:cobble 0 0
4 0 7 default:cobble 0 0
4 0 8 random_buildings:straw_ground 0 0
4 0 9 default:water_source 170 0
4 0 10 random_buildings:loam 0 0
4 0 11 farming:soil_wet 0 0
4 0 12 farming:soil_wet 0 0
4 0 13 farming:soil_wet 0 0
4 0 14 farming:soil_wet 0 0
4 0 15 default:dirt_with_grass 0 0
4 1 1 random_buildings:loam 0 0
4 1 2 random_buildings:bench 204 2
4 1 3 random_buildings:table 187 3
4 1 4 random_buildings:bench 170 0
4 1 5 random_buildings:chest_work 0 3
4 1 6 random_buildings:shelf 170 3
4 1 7 random_buildings:loam 0 0
4 1 9 random_buildings:washing 187 3
4 1 10 default:wood 0 0
4 1 11 farming:cotton 191 0
4 1 12 farming:cotton 175 0
4 1 13 farming:cotton 191 0
4 1 14 farming:cotton 175 0
4 1 15 default:fence_wood 189 0
4 2 0 default:torch 0 4
4 2 1 random_buildings:loam 0 0
4 2 2 default:torch 0 3
4 2 6 random_buildings:shelf 187 3
4 2 7 random_buildings:loam 0 0
4 2 8 default:torch 0 5
4 2 10 random_buildings:roof_straw 189 2
4 3 1 random_buildings:loam 0 0
4 3 2 default:wood 0 0
4 3 3 default:wood 0 0
4 3 4 default:wood 0 0
4 3 5 default:wood 0 0
4 3 6 default:wood 0 0
4 3 7 random_buildings:loam 0 0
4 3 9 random_buildings:roof_straw 189 2
4 4 1 random_buildings:loam 0 0
4 4 2 random_buildings:bed_foot 187 3
4 4 4 random_buildings:loam 0 0
4 4 6 random_buildings:bed_foot 187 3
4 4 7 random_buildings:loam 0 0
4 4 8 random_buildings:roof_straw 189 2
4 5 1 random_buildings:loam 0 0
4 5 4 random_buildings:loam 0 0
4 5 7 random_buildings:loam 0 0
4 6 1 random_buildings:loam 0 0
4 6 2 default:wood 0 0
4 6 3 default:wood 0 0
4 6 4 default:wood 0 0
4 6 5 default:wood 0 0
4 6 6 default:wood 0 0
4 6 7 random_buildings:loam 0 0
4 7 1 random_buildings:loam 0 0
4 7 2 random_buildings:chest_storage 0 2
4 7 4 default:fence_wood 140 0
4 7 7 random_buildings:loam 0 0
4 8 0 random_buildings:roof_straw 157 1
4 8 1 random_buildings:roof_connector_straw 173 1
4 8 2 random_buildings:roof_straw 189 1
4 8 3 random_buildings:roof_straw 173 1
4 8 4 random_buildings:roof_straw 157 1
4 8 5 random_buildings:roof_straw 141 1
4 8 6 random_buildings:roof_straw 125 1
4 8 7 random_buildings:roof_connector_straw 141 1
4 8 8 random_buildings:roof_straw 157 1
5 0 0 stairs:slab_wood 173 0
5 0 1 default:cobble 0 0
5 0 2 default:cobble 0 0
5 0 3 default:cobble 0 0
5 0 4 default:cobble 0 0
5 0 5 default:cobble 0 0
5 0 6 default:cobble 0 0
5 0 7 default:cobble 0 0
5 0 8 random_buildings:straw_ground 0 0
5 0 9 random_buildings:straw_ground 0 0
5 0 10 random_buildings:loam 0 0
5 0 11 farming:soil_wet 0 0
5 0 12 farming:soil_wet 0 0
5 0 13 farming:soil_wet 0 0
5 0 14 farming:soil_wet 0 0
5 0 15 default:dirt_with_grass 0 0
5 1 1 random_buildings:loam 0 0
5 1 7 doors:door_wood_b_1 170 2
5 1 10 default:wood 0 0
5 1 11 farming:cotton 175 0
5 1 12 farming:cotton 159 0
5 1 13 farming:cotton 175 0
5 1 14 farming:cotton 175 0
5 1 15 default:fence_wood 189 0
5 2 0 random_buildings:window_shutter_open 205 0
5 2 1 random_buildings:glass_pane 188 2
5 2 7 doors:door_wood_t_1 187 2
5 2 10 random_buildings:roof_straw 173 2
5 3 1 random_buildings:loam 0 0
5 3 2 default:wood 0 0
5 3 3 default:wood 0 0
5 3 4 default:wood 0 0
5 3 5 default:wood 0 0
5 3 6 default:wood 0 0
5 3 7 random_buildings:loam 0 0
5 3 9 random_buildings:roof_straw 173 2
5 4 1 random_buildings:loam 0 0
5 4 2 random_buildings:chest_private 0 2
5 4 4 random_buildings:loam 0 0
5 4 5 doors:door_wood_b_1 153 1
5 4 6 random_buildings:loam 0 0
5 4 7 random_buildings:loam 0 0
5 4 8 random_buildings:roof_straw 173 2
5 5 1 random_buildings:loam 0 0
5 5 4 random_buildings:loam 0 0
5 5 5 doors:door_wood_t_1 170 1
5 5 6 random_buildings:loam 0 0
5 5 7 random_buildings:loam 0 0
5 6 1 random_buildings:loam 0 0
5 6 2 default:wood 0 0
5 6 3 default:wood 0 0
5 6 4 default:wood 0 0
5 6 5 default:wood 0 0
5 6 6 default:wood 0 0
5 6 7 random_buildings:loam 0 0
5 7 1 random_buildings:loam 0 0
5 7 7 random_buildings:loam 0 0
5 8 0 random_buildings:window_shutter_open 173 0
5 8 1 random_buildings:glass_pane 188 2
5 8 7 random_buildings:glass_pane 156 0
5 8 8 random_buildings:window_shutter_open 173 2
5 9 0 random_buildings:roof_straw 173 1
5 9 1 random_buildings:roof_connector_straw 173 1
5 9 2 random_buildings:roof_straw 189 1
5 9 3 random_buildings:roof_straw 173 1
5 9 4 random_buildings:roof_straw 157 1
5 9 5 random_buildings:roof_straw 141 1
5 9 6 random_buildings:roof_straw 157 1
5 9 7 random_buildings:roof_connector_straw 173 1
5 9 8 random_buildings:roof_straw 189 1
6 0 0 stairs:slab_wood 173 0
6 0 1 default:cobble 0 0
6 0 2 default:cobble 0 0
6 0 3 default:cobble 0 0
6 0 4 default:water_source 187 0
6 0 5 default:cobble 0 0
6 0 6 default:cobble 0 0
6 0 7 default:cobble 0 0
6 0 8 random_buildings:straw_ground 0 0
6 0 9 random_buildings:straw_ground 0 0
6 0 10 random_buildings:loam 0 0
6 0 11 farming:soil_wet 0 0
6 0 12 farming:soil_wet 0 0
6 0 13 farming:soil_wet 0 0
6 0 14 farming:soil_wet 0 0
6 0 15 default:dirt_with_grass 0 0
6 1 1 default:tree 0 0
6 1 2 random_buildings:shelf 170 1
6 1 3 default:furnace 0 1
6 1 4 random_buildings:washing 204 1
6 1 5 random_buildings:chest_work 0 1
6 1 7 default:tree 0 0
6 1 10 default:wood 0 0
6 1 11 farming:cotton 159 0
6 1 12 farming:cotton 159 0
6 1 13 farming:cotton 175 0
6 1 14 farming:cotton 191 0
6 1 15 default:fence_wood 205 0
6 2 1 default:tree 0 0
6 2 2 random_buildings:shelf 187 1
6 2 4 default:torch 0 2
6 2 6 default:torch 0 4
6 2 7 default:tree 0 0
6 2 10 random_buildings:roof_straw 157 2
6 2 15 default:torch 15 1
6 3 1 default:tree 0 0
6 3 2 default:wood 0 0
6 3 3 default:wood 0 0
6 3 4 default:wood 0 0
6 3 5 default:wood 0 0
6 3 6 default:wood 0 0
6 3 7 default:tree 0 0
6 3 9 random_buildings:roof_straw 157 2
6 4 1 default:tree 0 0
6 4 2 random_buildings:bench 204 1
6 4 4 doors:door_wood_b_1 170 2
6 4 6 default:ladder 187 4
6 4 7 default:tree 0 0
6 4 8 random_buildings:roof_straw 157 2
6 5 1 default:tree 0 0
6 5 2 default:torch 0 2
6 5 4 doors:door_wood_t_1 187 2
6 5 6 default:ladder 204 4
6 5 7 default:tree 0 0
6 6 1 default:tree 0 0
6 6 2 default:wood 0 0
6 6 3 default:wood 0 0
6 6 4 default:wood 0 0
6 6 5 default:wood 0 0
6 6 6 default:ladder 187 4
6 6 7 default:tree 0 0
6 7 1 default:tree 0 0
6 7 4 default:fence_wood 170 0
6 7 6 default:ladder 170 4
6 7 7 default:tree 0 0
6 8 1 default:tree 0 0
6 8 2 default:torch 0 5
6 8 4 default:fence_wood 187 0
6 8 6 default:ladder 155 4
6 8 7 default:tree 0 0
6 9 1 default:tree 0 0
6 9 4 default:fence_wood 172 0
6 9 6 default:ladder 156 4
6 9 7 default:tree 0 0
6 10 0 random_buildings:roof_straw 173 1
6 10 1 random_buildings:roof_connector_straw 173 1
6 10 2 random_buildings:roof_straw 189 1
6 10 3 random_buildings:roof_straw 173 1
6 10 4 random_buildings:roof_straw 157 1
6 10 5 random_buildings:roof_straw 141 1
6 10 6 random_buildings:roof_straw 157 1
6 10 7 random_buildings:roof_connector_straw 173 1
6 10 8 random_buildings:roof_straw 189 1
7 0 0 stairs:slab_wood 189 0
7 0 1 default:cobble 0 0
7 0 2 default:cobble 0 0
7 0 3 default:cobble 0 0
7 0 4 default:cobble 0 0
7 0 5 default:cobble 0 0
7 0 6 default:cobble 0 0
7 0 7 default:cobble 0 0
7 0 8 random_buildings:straw_ground 0 0
7 0 9 random_buildings:straw_ground 0 0
7 0 10 random_buildings:loam 0 0
7 0 11 farming:soil_wet 0 0
7 0 12 farming:soil_wet 0 0
7 0 13 farming:soil_wet 0 0
7 0 14 farming:soil_wet 0 0
7 0 15 default:dirt_with_grass 0 0
7 1 1 random_buildings:loam 0 0
7 1 2 random_buildings:loam 0 0
7 1 4 random_buildings:loam 0 0
7 1 5 random_buildings:loam 0 0
7 1 6 doors:door_wood_b_2 187 0
7 1 7 random_buildings:loam 0 0
7 1 10 default:wood 0 0
7 1 11 farming:cotton 143 0
7 1 12 farming:cotton 143 0
7 1 13 farming:cotton 159 0
7 1 14 farming:cotton 175 0
7 1 15 default:fence_wood 189 0
7 2 0 default:torch 0 4
7 2 1 random_buildings:loam 0 0
7 2 2 random_buildings:loam 0 0
7 2 3 default:furnace 0 0
7 2 4 random_buildings:loam 0 0
7 2 5 random_buildings:loam 0 0
7 2 6 doors:door_wood_t_2 204 0
7 2 7 random_buildings:glass_pane 187 0
7 2 8 random_buildings:window_shutter_open 204 2
7 2 10 random_buildings:roof_straw 173 2
7 3 1 random_buildings:loam 0 0
7 3 2 random_buildings:loam 0 0
7 3 3 default:furnace 0 3
7 3 4 random_buildings:loam 0 0
7 3 5 random_buildings:loam 0 0
7 3 6 default:wood 0 0
7 3 7 random_buildings:loam 0 0
7 3 9 random_buildings:roof_straw 173 2
7 4 1 random_buildings:loam 0 0
7 4 2 random_buildings:loam 0 0
7 4 3 default:furnace 0 1
7 4 4 random_buildings:loam 0 0
7 4 5 random_buildings:loam 0 0
7 4 7 random_buildings:loam 0 0
7 4 8 random_buildings:roof_straw 173 2
7 5 0 default:torch 0 4
7 5 1 random_buildings:loam 0 0
7 5 2 random_buildings:loam 0 0
7 5 3 default:furnace 0 3
7 5 4 random_buildings:loam 0 0
7 5 5 random_buildings:loam 0 0
7 5 6 default:torch 0 4
7 5 7 random_buildings:loam 0 0
7 6 1 random_buildings:loam 0 0
7 6 2 default:wood 0 0
7 6 3 default:cobble 0 0
7 6 4 default:wood 0 0
7 6 5 default:wood 0 0
7 6 6 default:wood 0 0
7 6 7 random_buildings:loam 0 0
7 7 1 random_buildings:loam 0 0
7 7 3 default:cobble 0 0
7 7 6 random_buildings:chest_storage 0 0
7 7 7 random_buildings:loam 0 0
7 8 1 random_buildings:loam 0 0
7 8 3 default:cobble 0 0
7 8 6 random_buildings:chest_storage 0 0
7 8 7 random_buildings:loam 0 0
7 9 0 random_buildings:window_shutter_open 205 0
7 9 1 random_buildings:glass_pane 188 2
7 9 3 default:cobble 0 0
7 9 7 random_buildings:loam 0 0
7 9 8 default:torch 0 5
7 10 1 random_buildings:loam 0 0
7 10 3 default:cobble 0 0
7 10 7 random_buildings:loam 0 0
7 11 0 random_buildings:roof_straw 173 1
7 11 1 random_buildings:roof_connector_straw 157 1
7 11 2 random_buildings:roof_straw 157 1
7 11 3 default:cobble 0 0
7 11 4 random_buildings:roof_straw 125 1
7 11 5 random_buildings:roof_straw 141 1
7 11 6 random_buildings:roof_straw 157 1
7 11 7 random_buildings:roof_connector_straw 173 1
7 11 8 random_buildings:roof_straw 189 1
7 12 3 default:cobble 0 0
7 13 3 default:furnace 0 1
8 0 0 stairs:slab_wood 173 0
8 0 1 default:cobble 0 0
8 0 2 default:cobble 0 0
8 0 3 default:cobble 0 0
8 0 4 default:cobble 0 0
8 0 5 default:cobble 0 0
8 0 6 default:cobble 0 0
8 0 7 default:cobble 0 0
8 0 8 random_buildings:straw_ground 0 0
8 0 9 random_buildings:straw_ground 0 0
8 0 10 random_buildings:loam 0 0
8 0 11 default:water_source 141 0
8 0 12 default:water_source 125 0
8 0 13 default:water_source 140 0
8 0 14 default:water_source 157 0
8 0 15 default:dirt_with_grass 0 0
8 1 1 random_buildings:loam 0 0
8 1 2 random_buildings:bench 204 3
8 1 3 default:furnace 0 3
8 1 4 random_buildings:bench 204 3
8 1 7 random_buildings:loam 0 0
8 1 10 default:wood 0 0
8 1 13 stairs:slab_wood 157 0
8 1 15 default:fence_wood 189 0
8 2 0 random_buildings:window_shutter_open 205 0
8 2 1 random_buildings:glass_pane 204 2
8 2 2 default:torch 0 3
8 2 4 default:torch 0 3
8 2 6 default:torch 0 4
8 2 7 random_buildings:loam 0 0
8 2 8 default:torch 0 5
8 2 10 random_buildings:roof_straw 189 2
8 3 1 random_buildings:loam 0 0
8 3 2 default:wood 0 0
8 3 3 default:wood 0 0
8 3 4 default:wood 0 0
8 3 5 default:wood 0 0
8 3 6 stairs:stair_wood 204 3
8 3 7 random_buildings:loam 0 0
8 3 9 random_buildings:roof_straw 189 2
8 4 1 random_buildings:loam 0 0
8 4 2 random_buildings:bench 187 2
8 4 5 doors:door_wood_b_1 170 0
8 4 7 random_buildings:loam 0 0
8 4 8 random_buildings:roof_straw 189 2
8 5 0 random_buildings:window_shutter_open 205 0
8 5 1 random_buildings:glass_pane 188 2
8 5 5 doors:door_wood_t_1 187 0
8 5 7 random_buildings:loam 0 0
8 6 1 random_buildings:loam 0 0
8 6 2 default:wood 0 0
8 6 3 default:wood 0 0
8 6 4 default:wood 0 0
8 6 5 default:wood 0 0
8 6 6 default:wood 0 0
8 6 7 random_buildings:loam 0 0
8 7 1 random_buildings:loam 0 0
8 7 6 random_buildings:chest_storage 0 0
8 7 7 random_buildings:loam 0 0
8 8 1 random_buildings:loam 0 0
8 8 7 random_buildings:loam 0 0
8 9 0 default:torch 0 4
8 9 1 random_buildings:loam 0 0
8 9 7 random_buildings:glass_pane 188 0
8 9 8 random_buildings:window_shutter_open 205 2
8 10 1 random_buildings:loam 0 0
8 10 7 random_buildings:loam 0 0
8 11 0 random_buildings:roof_straw 189 3
8 11 1 random_buildings:roof_connector_straw 173 3
8 11 2 random_buildings:roof_straw 157 3
8 11 3 random_buildings:roof_straw 141 3
8 11 4 random_buildings:roof_straw 125 3
8 11 5 random_buildings:roof_straw 141 3
8 11 6 random_buildings:roof_straw 157 3
8 11 7 random_buildings:roof_connector_straw 157 3
8 11 8 random_buildings:roof_straw 173 3
9 0 0 stairs:slab_wood 157 0
9 0 1 default:cobble 0 0
9 0 2 default:cobble 0 0
9 0 3 default:cobble 0 0
9 0 4 default:cobble 0 0
9 0 5 default:cobble 0 0
9 0 6 default:cobble 0 0
9 0 7 default:cobble 0 0
9 0 8 random_buildings:straw_ground 0 0
9 0 9 random_buildings:straw_ground 0 0
9 0 10 random_buildings:straw_ground 0 0
9 0 11 default:water_source 125 0
9 0 12 default:water_source 141 0
9 0 13 default:water_source 156 240
9 0 14 default:water_source 173 0
9 0 15 default:dirt_with_grass 0 0
9 1 1 default:tree 0 0
9 1 6 random_buildings:chest_work 0 0
9 1 7 default:tree 0 0
9 1 8 random_buildings:half_door 188 1
9 1 9 default:wood 0 0
9 1 10 default:fence_wood 157 0
9 1 13 stairs:slab_wood 173 0
9 1 15 default:fence_wood 205 0
9 2 1 default:tree 0 0
9 2 6 stairs:stair_wood 204 3
9 2 7 default:tree 0 0
9 2 8 random_buildings:half_door 204 1
9 2 9 default:wood 0 0
9 2 10 random_buildings:roof_straw 173 2
9 2 15 default:torch 15 1
9 3 1 default:tree 0 0
9 3 2 default:wood 0 0
9 3 3 default:wood 0 0
9 3 4 default:wood 0 0
9 3 5 default:wood 0 0
9 3 7 default:tree 0 0
9 3 8 default:fence_wood 188 0
9 3 9 random_buildings:roof_straw 173 2
9 4 1 default:tree 0 0
9 4 2 random_buildings:bench 204 2
9 4 5 random_buildings:loam 0 0
9 4 7 default:tree 0 0
9 4 8 random_buildings:roof_straw 189 2
9 5 1 default:tree 0 0
9 5 2 default:torch 0 5
9 5 5 random_buildings:loam 0 0
9 5 7 default:tree 0 0
9 6 1 default:tree 0 0
9 6 2 default:wood 0 0
9 6 3 default:wood 0 0
9 6 4 default:wood 0 0
9 6 5 default:wood 0 0
9 6 6 default:wood 0 0
9 6 7 default:tree 0 0
9 7 1 default:tree 0 0
9 7 2 random_buildings:chest_storage 0 2
9 7 4 default:fence_wood 170 0
9 7 7 default:tree 0 0
9 8 1 default:tree 0 0
9 8 2 default:torch 0 5
9 8 4 default:fence_wood 187 0
9 8 6 default:torch 0 4
9 8 7 default:tree 0 0
9 9 1 default:tree 0 0
9 9 4 default:fence_wood 172 0
9 9 7 default:tree 0 0
9 10 0 random_buildings:roof_straw 189 3
9 10 1 random_buildings:roof_connector_straw 173 3
9 10 2 random_buildings:roof_straw 189 3
9 10 3 random_buildings:roof_straw 173 3
9 10 4 random_buildings:roof_straw 157 3
9 10 5 random_buildings:roof_straw 173 3
9 10 6 random_buildings:roof_straw 189 3
9 10 7 random_buildings:roof_connector_straw 173 3
9 10 8 random_buildings:roof_straw 173 3
10 0 0 stairs:slab_wood 173 0
10 0 1 default:cobble 0 0
10 0 2 default:cobble 0 0
10 0 3 default:cobble 0 0
10 0 4 default:cobble 0 0
10 0 5 default:cobble 0 0
10 0 6 default:cobble 0 0
10 0 7 default:cobble 0 0
10 0 8 default:dirt_with_grass 0 0
10 0 9 default:dirt_with_grass 0 0
10 0 10 default:dirt_with_grass 0 0
10 0 11 farming:soil_wet 0 0
10 0 12 farming:soil_wet 0 0
10 0 13 farming:soil_wet 0 0
10 0 14 farming:soil_wet 0 0
10 0 15 default:dirt_with_grass 0 0
10 1 1 random_buildings:loam 0 0
10 1 2 random_buildings:bench 187 2
10 1 3 random_buildings:table 170 2
10 1 6 stairs:stair_wood 187 3
10 1 7 random_buildings:loam 0 0
10 1 10 default:fence_wood 173 0
10 1 11 farming:cotton 159 0
10 1 12 farming:cotton 143 0
10 1 13 farming:cotton 159 0
10 1 14 farming:cotton 175 0
10 1 15 default:fence_wood 189 0
10 2 0 random_buildings:window_shutter_open 205 0
10 2 1 random_buildings:glass_pane 188 2
10 2 7 random_buildings:glass_pane 188 0
10 2 8 random_buildings:window_shutter_open 205 2
10 3 1 random_buildings:loam 0 0
10 3 2 default:wood 0 0
10 3 3 default:wood 0 0
10 3 4 default:wood 0 0
10 3 5 default:wood 0 0
10 3 7 random_buildings:loam 0 0
10 4 1 random_buildings:loam 0 0
10 4 2 random_buildings:bed_head 187 2
10 4 3 random_buildings:bed_foot 170 2
10 4 5 random_buildings:loam 0 0
10 4 7 random_buildings:loam 0 0
10 5 1 random_buildings:loam 0 0
10 5 5 random_buildings:loam 0 0
10 5 6 default:wood 0 0
10 5 7 random_buildings:loam 0 0
10 6 1 random_buildings:loam 0 0
10 6 2 default:wood 0 0
10 6 3 default:wood 0 0
10 6 4 default:wood 0 0
10 6 5 default:wood 0 0
10 6 6 default:wood 0 0
10 6 7 random_buildings:loam 0 0
10 7 1 random_buildings:loam 0 0
10 7 7 random_buildings:loam 0 0
10 8 0 random_buildings:window_shutter_closed 173 0
10 8 1 random_buildings:glass_pane 188 2
10 8 7 random_buildings:glass_pane 188 0
10 8 8 random_buildings:window_shutter_open 173 2
10 9 0 random_buildings:roof_straw 189 3
10 9 1 random_buildings:roof_connector_straw 173 3
10 9 2 random_buildings:roof_straw 189 3
10 9 3 random_buildings:roof_straw 173 3
10 9 4 random_buildings:roof_straw 157 3
10 9 5 random_buildings:roof_straw 173 3
10 9 6 random_buildings:roof_straw 189 3
10 9 7 random_buildings:roof_connector_straw 173 3
10 9 8 random_buildings:roof_straw 173 3
11 0 0 stairs:slab_wood 189 0
11 0 1 default:cobble 0 0
11 0 2 default:cobble 0 0
11 0 3 default:cobble 0 0
11 0 4 default:cobble 0 0
11 0 5 default:cobble 0 0
11 0 6 default:cobble 0 0
11 0 7 default:cobble 0 0
11 0 8 default:dirt_with_grass 0 0
11 0 9 default:dirt_with_grass 0 0
11 0 10 default:dirt_with_grass 0 0
11 0 11 farming:soil_wet 0 0
11 0 12 farming:soil_wet 0 0
11 0 13 farming:soil_wet 0 0
11 0 14 farming:soil_wet 0 0
11 0 15 default:dirt_with_grass 0 0
11 1 1 random_buildings:loam 0 0
11 1 2 random_buildings:bench 204 1
11 1 3 random_buildings:bench 187 1
11 1 7 random_buildings:loam 0 0
11 1 10 default:fence_wood 189 0
11 1 11 farming:cotton 175 0
11 1 12 farming:cotton 159 0
11 1 13 farming:cotton 159 0
11 1 14 farming:cotton 175 0
11 1 15 random_buildings:gate_closed 189 0
11 2 0 default:torch 0 4
11 2 1 random_buildings:loam 0 0
11 2 2 default:torch 0 2
11 2 6 default:torch 0 4
11 2 7 random_buildings:loam 0 0
11 2 8 default:torch 0 5
11 3 1 random_buildings:loam 0 0
11 3 2 default:wood 0 0
11 3 3 default:wood 0 0
11 3 4 default:wood 0 0
11 3 5 default:wood 0 0
11 3 7 random_buildings:loam 0 0
11 4 1 random_buildings:loam 0 0
11 4 2 random_buildings:bed_head 187 2
11 4 3 random_buildings:bed_foot 170 2
11 4 5 random_buildings:chest_private 0 0
11 4 6 default:wood 0 0
11 4 7 random_buildings:loam 0 0
11 4 8 default:torch 0 5
11 5 1 random_buildings:loam 0 0
11 5 5 default:torch 0 3
11 5 6 random_buildings:chest_private 0 3
11 5 7 random_buildings:loam 0 0
11 6 1 random_buildings:loam 0 0
11 6 2 default:wood 0 0
11 6 3 default:wood 0 0
11 6 4 default:wood 0 0
11 6 5 default:wood 0 0
11 6 6 default:wood 0 0
11 6 7 random_buildings:loam 0 0
11 7 1 random_buildings:loam 0 0
11 7 4 default:fence_wood 140 0
11 7 5 random_buildings:chest_storage 0 1
11 7 7 random_buildings:loam 0 0
11 8 0 random_buildings:roof_straw 157 3
11 8 1 random_buildings:roof_connector_straw 173 3
11 8 2 random_buildings:roof_straw 189 3
11 8 3 random_buildings:roof_straw 173 3
11 8 4 random_buildings:roof_straw 157 3
11 8 5 random_buildings:roof_straw 173 3
11 8 6 random_buildings:roof_straw 189 3
11 8 7 random_buildings:roof_connector_straw 173 3
11 8 8 random_buildings:roof_straw 157 3
12 0 0 stairs:slab_wood 173 0
12 0 1 default:cobble 0 0
12 0 2 default:cobble 0 0
12 0 3 default:cobble 0 0
12 0 4 default:cobble 0 0
12 0 5 default:cobble 0 0
12 0 6 default:cobble 0 0
12 0 7 default:cobble 0 0
12 0 8 default:dirt 0 0
12 0 9 default:dirt_with_grass 0 0
12 0 10 default:dirt_with_grass 0 0
12 0 11 farming:soil_wet 0 0
12 0 12 farming:soil_wet 0 0
12 0 13 farming:soil_wet 0 0
12 0 14 farming:soil_wet 0 0
12 0 15 default:dirt_with_grass 0 0
12 1 1 default:tree 0 0
12 1 2 random_buildings:loam 0 0
12 1 3 random_buildings:loam 0 0
12 1 4 default:tree 0 0
12 1 5 doors:door_wood_b_1 171 3
12 1 6 random_buildings:loam 0 0
12 1 7 default:tree 0 0
12 1 8 random_buildings:gate_closed 188 3
12 1 9 default:fence_wood 189 0
12 1 10 default:fence_wood 205 0
12 1 11 farming:cotton 191 0
12 1 12 farming:cotton 175 0
12 1 13 farming:cotton 175 0
12 1 14 farming:cotton 191 0
12 1 15 default:fence_wood 205 0
12 2 1 default:tree 0 0
12 2 2 random_buildings:loam 0 0
12 2 3 random_buildings:glass_pane 187 1
12 2 4 default:tree 0 0
12 2 5 doors:door_wood_t_1 187 3
12 2 6 random_buildings:loam 0 0
12 2 7 default:tree 0 0
12 2 10 default:torch 15 1
12 2 15 default:torch 15 1
12 3 1 default:tree 0 0
12 3 2 default:wood 0 0
12 3 3 default:wood 0 0
12 3 4 default:tree 0 0
12 3 5 default:wood 0 0
12 3 6 default:wood 0 0
12 3 7 default:tree 0 0
12 4 1 random_buildings:loam 0 0
12 4 2 random_buildings:bench 204 2
12 4 7 random_buildings:loam 0 0
12 5 0 default:torch 0 4
12 5 1 random_buildings:loam 0 0
12 5 2 default:torch 0 5
12 5 6 default:torch 0 2
12 5 7 random_buildings:glass_pane 204 0
12 5 8 random_buildings:window_shutter_open 189 2
12 6 1 random_buildings:loam 0 0
12 6 2 default:wood 0 0
12 6 3 default:wood 0 0
12 6 4 default:wood 0 0
12 6 5 default:wood 0 0
12 6 6 default:wood 0 0
12 6 7 random_buildings:loam 0 0
12 7 0 random_buildings:roof_straw 189 3
12 7 1 random_buildings:roof_connector_straw 173 3
12 7 2 random_buildings:roof_straw 157 3
12 7 3 random_buildings:roof_straw 141 3
12 7 4 random_buildings:roof_straw 125 3
12 7 5 random_buildings:roof_straw 141 3
12 7 6 random_buildings:roof_straw 157 3
12 7 7 random_buildings:roof_connector_straw 141 3
12 7 8 random_buildings:roof_straw 157 3
13 0 0 stairs:slab_wood 157 0
13 0 1 default:dirt 0 0
13 0 2 farming:soil_wet 0 0
13 0 3 farming:soil_wet 0 0
13 0 4 default:dirt 0 0
13 0 5 default:cobble 0 0
13 0 6 default:water_source 187 0
13 0 7 default:dirt 0 0
13 0 8 default:dirt_with_grass 0 0
13 0 9 default:dirt_with_grass 0 0
13 0 10 default:dirt_with_grass 0 0
13 0 11 farming:soil_wet 0 0
13 0 12 farming:soil_wet 0 0
13 0 13 farming:soil_wet 0 0
13 0 14 farming:soil_wet 0 0
13 0 15 default:dirt_with_grass 0 0
13 1 1 default:fence_wood 188 0
13 1 2 farming:cotton 204 0
13 1 3 farming:cotton 188 0
13 1 4 random_buildings:gate_closed 172 2
13 1 6 random_buildings:washing 204 3
13 1 7 random_buildings:bench 188 3
13 1 10 random_buildings:gate_closed 189 2
13 1 11 farming:cotton 175 0
13 1 12 farming:cotton 191 0
13 1 13 farming:cotton 175 0
13 1 14 farming:cotton 175 0
13 1 15 default:fence_wood 189 0
13 2 2 default:torch 0 3
13 2 3 random_buildings:window_shutter_open 204 3
13 2 6 default:torch 0 3
13 2 7 random_buildings:wagon_wheel 204 3
13 3 1 default:tree 0 0
13 3 2 default:wood 0 0
13 3 3 default:wood 0 0
13 3 4 default:tree 0 0
13 3 5 default:wood 0 0
13 3 6 default:wood 0 0
13 3 7 default:tree 0 0
13 4 1 default:tree 0 0
13 4 2 random_buildings:loam 0 0
13 4 3 random_buildings:loam 0 0
13 4 4 default:tree 0 0
13 4 5 random_buildings:loam 0 0
13 4 6 random_buildings:loam 0 0
13 4 7 default:tree 0 0
13 5 1 default:tree 0 0
13 5 2 random_buildings:loam 0 0
13 5 3 random_buildings:glass_pane 188 1
13 5 4 default:tree 0 0
13 5 5 random_buildings:glass_pane 188 1
13 5 6 random_buildings:loam 0 0
13 5 7 default:tree 0 0
13 6 0 random_buildings:roof_straw 189 3
13 6 1 random_buildings:roof_connector_straw 173 3
13 6 2 random_buildings:roof_straw 157 3
13 6 3 random_buildings:roof_straw 173 3
13 6 4 random_buildings:roof_connector_straw 157 3
13 6 5 random_buildings:roof_straw 173 3
13 6 6 random_buildings:roof_straw 157 3
13 6 7 random_buildings:roof_connector_straw 141 3
13 6 8 random_buildings:roof_straw 157 3
14 0 0 stairs:slab_wood 141 0
14 0 1 default:dirt_with_grass 0 0
14 0 2 default:dirt_with_grass 0 0
14 0 3 default:dirt_with_grass 0 0
14 0 4 default:dirt_with_grass 0 0
14 0 5 default:dirt_with_grass 0 0
14 0 6 default:dirt_with_grass 0 0
14 0 7 default:dirt_with_grass 0 0
14 0 8 default:dirt_with_grass 0 0
14 0 9 default:dirt_with_grass 0 0
14 0 10 default:dirt_with_grass 0 0
14 0 11 default:dirt_with_grass 0 0
14 0 12 default:dirt_with_grass 0 0
14 0 13 default:dirt_with_grass 0 0
14 0 14 default:dirt_with_grass 0 0
14 0 15 default:dirt_with_grass 0 0
14 1 1 default:fence_wood 173 0
14 1 2 default:fence_wood 189 0
14 1 3 default:fence_wood 173 0
14 1 4 default:fence_wood 157 0
14 1 10 default:fence_wood 205 0
14 1 11 default:fence_wood 189 0
14 1 12 default:fence_wood 205 0
14 1 13 default:fence_wood 189 0
14 1 14 default:fence_wood 189 0
14 1 15 default:fence_wood 205 0
14 2 10 default:torch 15 1
14 2 12 default:torch 15 1
14 2 15 default:torch 15 1
14 3 5 default:sign_wall 173 3
14 5 0 random_buildings:roof_straw 189 3
14 5 1 random_buildings:roof_straw 173 3
14 5 2 random_buildings:roof_straw 157 3
14 5 3 random_buildings:roof_straw 173 3
14 5 4 random_buildings:roof_straw 157 3
14 5 5 random_buildings:roof_straw 173 3
14 5 6 random_buildings:roof_straw 157 3
14 5 7 random_buildings:roof_straw 141 3
14 5 8 random_buildings:roof_straw 157 3
15 0 0 stairs:slab_wood 125 0
15 0 1 stairs:slab_wood 141 0
15 0 2 stairs:slab_wood 157 0
15 0 3 stairs:slab_wood 141 0
15 0 4 stairs:slab_wood 125 0
15 0 5 stairs:slab_wood 141 0
15 0 6 stairs:slab_wood 157 0
15 0 7 stairs:slab_wood 141 0
15 0 8 default:dirt_with_grass 0 0
15 0 9 default:dirt_with_grass 0 0
15 0 10 default:dirt_with_grass 0 0
15 0 11 default:dirt_with_grass 0 0
15 0 12 default:dirt_with_grass 0 0
15 0 13 default:dirt_with_grass 0 0
15 0 14 default:dirt_with_grass 0 0
15 0 15 default:dirt_with_grass 0 0
15 1 11 random_buildings:bench 173 2
15 1 12 random_buildings:table 189 0
15 1 13 random_buildings:bench 173 0

File diff suppressed because it is too large Load Diff

Binary file not shown.

Before

Width:  |  Height:  |  Size: 536 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 500 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 502 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 633 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 605 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 750 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 135 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 357 B