18 Commits

Author SHA1 Message Date
Sokomine
70643883b2 allow manual restore of landscape backup 2017-04-03 04:24:48 +02:00
Sokomine
c85501c70c use drop if original node is not obtainable for building; improved dig here indicator 2017-04-02 18:41:46 +02:00
Sokomine
0ab08e9b9d scaffolding nodes allow to place the right material 2017-03-28 04:50:40 +02:00
Sokomine
1de90aec8c added handling of bookshelves as special shelves 2017-02-25 19:44:30 +01:00
Sokomine
b0c062a411 treat default:chest as a chest that might have to be filled as well 2017-02-16 05:47:38 +01:00
Sokomine
81fae2c072 fixed bug with ground node detection 2017-02-10 01:52:42 +01:00
Sokomine
aeac49adf8 turn old torches into new 3d torches 2017-02-10 01:26:16 +01:00
Sokomine
29980850a1 clear param2 if glasslike nodes are placed 2017-02-10 01:17:04 +01:00
Sokomine
9d2f9b5f95 added scaffolding and dig here indicators if player has no creative priv 2016-12-28 22:31:16 +01:00
Sokomine
475165af31 added option to remove a building without restoring a backup 2016-06-15 02:36:49 +02:00
Sokomine
94b1936320 added handling for old doors which consisted of two nodes 2016-03-20 23:57:53 +01:00
Sokomine
cb27303f15 removed some unregistered global warnings 2015-08-12 17:37:46 +02:00
Sokomine
d199cb8ffd placing of traders into villages has been moved to mobf_trader 2015-07-20 00:18:34 +02:00
Sokomine
cd5d92becc place dirt nodes when spawning manually, but keep ground when doing so at mapgen time 2015-07-10 21:11:30 +02:00
Sokomine
e01ee6fe53 restore metadata for .we and .wem files 2015-07-06 18:01:02 +02:00
Sokomine
dce48769e6 support diffrent road material 2015-07-02 01:56:28 +02:00
Sokomine
dfcaf568e0 adjusted to change in cottages - npc chests no longer exist as nodes 2015-05-03 23:11:17 +02:00
Sokomine
aedba53100 extracted the handling of schematics from mg_villages and created an extra mod for it 2015-05-01 18:04:03 +02:00