17 Commits

Author SHA1 Message Date
Sokomine
52cc74e926 indicate weather in project building or landscape restauration mode 2017-04-03 20:56:51 +02:00
Sokomine
70643883b2 allow manual restore of landscape backup 2017-04-03 04:24:48 +02:00
Sokomine
83b1d69943 added worldpath to files beeing read so that mod_security will cooperate 2017-02-09 18:51:08 +01:00
Sokomine
9d2f9b5f95 added scaffolding and dig here indicators if player has no creative priv 2016-12-28 22:31:16 +01:00
Sokomine
2d3ba5f429 bugfix: works now with enable_security as far as is possible 2016-12-27 03:12:39 +01:00
Sokomine
a057a4328e bugfix: back from preview works now 2016-12-26 22:44:02 +01:00
Sokomine
2430963d06 bugfix: replacing individual materials works again 2016-12-26 22:29:42 +01:00
Sokomine
8d94018e5e added better support for the plotmarkers from mg_villages mod 2016-06-23 04:44:32 +02:00
Sokomine
94b1936320 added handling for old doors which consisted of two nodes 2016-03-20 23:57:53 +01:00
Sokomine
647d8405e1 main menu now reacts as fast as possible instead of the 2-sec-delay caused by block updates 2015-07-25 18:38:48 +02:00
Sokomine
4fd325d576 add a replace-unkown-with-air-button in order to speed up manual placement 2015-07-10 20:40:19 +02:00
Sokomine
e01ee6fe53 restore metadata for .we and .wem files 2015-07-06 18:01:02 +02:00
Sokomine
c1d374be85 moved save formspec into extra function 2015-07-04 22:54:33 +02:00
Sokomine
01c3df0a08 save only metadata of nodes that are not empty (provided that can be determined) 2015-05-24 15:11:58 +02:00
Sokomine
a52149a1e6 metadata is now saved as well 2015-05-09 16:47:10 +02:00
Sokomine
9de8545269 create worldname/schems/ folder when needed 2015-05-03 21:34:24 +02:00
Sokomine
aedba53100 extracted the handling of schematics from mg_villages and created an extra mod for it 2015-05-01 18:04:03 +02:00