added texture selection for the trader types generated for farming and wood

This commit is contained in:
Sokomine 2015-08-10 03:14:06 +02:00
parent 647d8405e1
commit d081ab021b
2 changed files with 2 additions and 2 deletions

View File

@ -115,7 +115,7 @@ replacements_group['farming'].add_material = function( fruit, fruit_item, prefix
fruit.."_farmer_v", fruit.."_farmer_v",
goods, goods,
{ "farmer" }, { "farmer" },
"" {'kuhhaendler.png', 'bauer_in_sonntagskleidung.png', 'baeuerin.png', 'wheat_farmer_by_addi.png', 'tomatenhaendler.png'}
); );
replacements_group['farming'].traders[ fruit_item ] = fruit..'_farmer_v'; replacements_group['farming'].traders[ fruit_item ] = fruit..'_farmer_v';

View File

@ -147,7 +147,7 @@ replacements_group['wood'].add_material = function( candidate_list, mod_prefix,
v.."_wood_v", v.."_wood_v",
goods, goods,
{ "lumberjack" }, { "lumberjack" },
"" { 'holzfaeller.png' }
); );
replacements_group['wood'].traders[ wood_name ] = v..'_wood_v'; replacements_group['wood'].traders[ wood_name ] = v..'_wood_v';