Sokomine
|
31a6552ecd
|
place chests and plasterwork machines randomly
|
2018-01-31 23:55:24 +01:00 |
|
Sokomine
|
a3836f2df4
|
find places first, then place huts
|
2018-01-31 21:57:44 +01:00 |
|
Sokomine
|
d8eced619e
|
spawn less houses
|
2018-01-30 23:37:09 +01:00 |
|
Sokomine
|
3d83fcdf22
|
less high skyscrapers; max. 8 floors now
|
2018-01-30 21:06:58 +01:00 |
|
Sokomine
|
f575ad6935
|
added better material selection
|
2018-01-30 00:53:35 +01:00 |
|
Sokomine
|
f1cc6b04b3
|
flatten top of roof if top of mapchunk reached
|
2018-01-29 22:19:21 +01:00 |
|
Sokomine
|
db07f58be1
|
combined house style choices into materials table
|
2018-01-29 20:35:36 +01:00 |
|
Sokomine
|
ffe393dab3
|
added optional dependency plasterwork
|
2018-01-29 15:40:46 +01:00 |
|
Sokomine
|
6da0926223
|
improved placement of door and ladder
|
2018-01-29 15:40:00 +01:00 |
|
Sokomine
|
7136083129
|
made glass panes more common; fixed error with full glass nodes; use function from handle_schematics
|
2018-01-25 02:56:35 +01:00 |
|
Sokomine
|
b6c97a7fb6
|
initial commit; works
|
2018-01-22 05:33:26 +01:00 |
|