11 Commits

Author SHA1 Message Date
Sokomine
31a6552ecd place chests and plasterwork machines randomly 2018-01-31 23:55:24 +01:00
Sokomine
a3836f2df4 find places first, then place huts 2018-01-31 21:57:44 +01:00
Sokomine
d8eced619e spawn less houses 2018-01-30 23:37:09 +01:00
Sokomine
3d83fcdf22 less high skyscrapers; max. 8 floors now 2018-01-30 21:06:58 +01:00
Sokomine
f575ad6935 added better material selection 2018-01-30 00:53:35 +01:00
Sokomine
f1cc6b04b3 flatten top of roof if top of mapchunk reached 2018-01-29 22:19:21 +01:00
Sokomine
db07f58be1 combined house style choices into materials table 2018-01-29 20:35:36 +01:00
Sokomine
ffe393dab3 added optional dependency plasterwork 2018-01-29 15:40:46 +01:00
Sokomine
6da0926223 improved placement of door and ladder 2018-01-29 15:40:00 +01:00
Sokomine
7136083129 made glass panes more common; fixed error with full glass nodes; use function from handle_schematics 2018-01-25 02:56:35 +01:00
Sokomine
b6c97a7fb6 initial commit; works 2018-01-22 05:33:26 +01:00