Add files via upload

master
Skandarella 2021-04-02 21:03:33 +02:00 committed by GitHub
parent f627f4f924
commit 35b51d299c
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
27 changed files with 27 additions and 27 deletions

View File

@ -117,7 +117,7 @@ mobs:register_mob("people:meddoctor", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:meddoctor",
nodes = {"default:wood"},

View File

@ -117,7 +117,7 @@ mobs:register_mob("people:medfarmer", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:medfarmer",
nodes = {"default:wood"},

View File

@ -117,7 +117,7 @@ mobs:register_mob("people:medinstructor", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:medinstructor",
nodes = {"default:wood"},

View File

@ -119,7 +119,7 @@ sounds = { random = "people_miner",
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:medminer",
nodes = {"default:wood"},

View File

@ -127,7 +127,7 @@ mobs:register_mob("people:medsmith", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:medsmith",
nodes = {"default:wood"},

View File

@ -67,7 +67,7 @@ mobs:register_mob("people:medvillager", {
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:medvillager",
nodes = {"default:wood"},

View File

@ -117,7 +117,7 @@ mobs:register_mob("people:nordoctor", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:nordoctor",
nodes = {"default:acacia_wood"},

View File

@ -117,7 +117,7 @@ mobs:register_mob("people:norfarmer", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:norfarmer",
nodes = {"default:pine_wood"},

View File

@ -117,7 +117,7 @@ mobs:register_mob("people:norinstructor", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:norinstructor",
nodes = {"default:pine_wood"},

View File

@ -119,7 +119,7 @@ sounds = { random = "people_miner",
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:norminer",
nodes = {"default:pine_wood"},

View File

@ -127,7 +127,7 @@ mobs:register_mob("people:norsmith", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:norsmith",
nodes = {"default:pine_wood"},

View File

@ -67,7 +67,7 @@ mobs:register_mob("people:norvillager", {
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:norvillager",
nodes = {"default:pine_wood"},

View File

@ -117,7 +117,7 @@ mobs:register_mob("people:papdoctor", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:papdoctor",
nodes = {"default:junglewood"},

View File

@ -67,7 +67,7 @@ mobs:register_mob("people:papvillager", {
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:papvillager",
nodes = {"default:junglewood"},

View File

@ -65,7 +65,7 @@ mobs:register_mob("people:pirate", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:pirate",
nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick"},

View File

@ -63,7 +63,7 @@ mobs:register_mob("people:plunderercrossbow", {
},
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:plunderercrossbow",
nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick"},

View File

@ -63,7 +63,7 @@ mobs:register_mob("people:plundererflask", {
},
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:plundererflask",
nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick"},

View File

@ -64,7 +64,7 @@ mobs:register_mob("people:plundererstick", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:plundererstick",
nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick"},

View File

@ -117,7 +117,7 @@ mobs:register_mob("people:samfarmer", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:samfarmer",
nodes = {"default:junglewood"},

View File

@ -127,7 +127,7 @@ mobs:register_mob("people:samsmith", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:samsmith",
nodes = {"default:junglewood"},

View File

@ -59,7 +59,7 @@ mobs:register_mob("people:zombiedoctor", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:zombiedoctor",
nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"},

View File

@ -59,7 +59,7 @@ mobs:register_mob("people:zombiefarmer", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:zombiefarmer",
nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"},

View File

@ -59,7 +59,7 @@ mobs:register_mob("people:zombieinstructor", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:zombieinstructor",
nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"},

View File

@ -59,7 +59,7 @@ mobs:register_mob("people:zombieminer", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:zombieminer",
nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"},

View File

@ -59,7 +59,7 @@ mobs:register_mob("people:zombiesmith", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:zombiesmith",
nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"},

View File

@ -59,7 +59,7 @@ mobs:register_mob("people:zombievillager", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:zombievillager",
nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"},

View File

@ -59,7 +59,7 @@ mobs:register_mob("people:zombiewarrior", {
end,
})
if not mobs.custom_spawn_animal then
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:zombiewarrior",
nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"},