From 35b51d299c1fa357700b1f8ce08a4e47137945c2 Mon Sep 17 00:00:00 2001 From: Skandarella <75903112+Skandarella@users.noreply.github.com> Date: Fri, 2 Apr 2021 21:03:33 +0200 Subject: [PATCH] Add files via upload --- meddoctor.lua | 2 +- medfarmer.lua | 2 +- medinstructor.lua | 2 +- medminer.lua | 2 +- medsmith.lua | 2 +- medvillager.lua | 2 +- nordoctor.lua | 2 +- norfarmer.lua | 2 +- norinstructor.lua | 2 +- norminer.lua | 2 +- norsmith.lua | 2 +- norvillager.lua | 2 +- papdoctor.lua | 2 +- papvillager.lua | 2 +- pirate.lua | 2 +- plunderercrossbow.lua | 2 +- plundererflask.lua | 2 +- plundererstick.lua | 2 +- samfarmer.lua | 2 +- samsmith.lua | 2 +- zombiedoctor.lua | 2 +- zombiefarmer.lua | 2 +- zombieinstructor.lua | 2 +- zombieminer.lua | 2 +- zombiesmith.lua | 2 +- zombievillager.lua | 2 +- zombiewarrior.lua | 2 +- 27 files changed, 27 insertions(+), 27 deletions(-) diff --git a/meddoctor.lua b/meddoctor.lua index d715aed..df288d9 100644 --- a/meddoctor.lua +++ b/meddoctor.lua @@ -117,7 +117,7 @@ mobs:register_mob("people:meddoctor", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:meddoctor", nodes = {"default:wood"}, diff --git a/medfarmer.lua b/medfarmer.lua index 100d822..8107f7a 100644 --- a/medfarmer.lua +++ b/medfarmer.lua @@ -117,7 +117,7 @@ mobs:register_mob("people:medfarmer", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:medfarmer", nodes = {"default:wood"}, diff --git a/medinstructor.lua b/medinstructor.lua index 2315f03..26a5049 100644 --- a/medinstructor.lua +++ b/medinstructor.lua @@ -117,7 +117,7 @@ mobs:register_mob("people:medinstructor", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:medinstructor", nodes = {"default:wood"}, diff --git a/medminer.lua b/medminer.lua index 3451b5c..cc6f10d 100644 --- a/medminer.lua +++ b/medminer.lua @@ -119,7 +119,7 @@ sounds = { random = "people_miner", end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:medminer", nodes = {"default:wood"}, diff --git a/medsmith.lua b/medsmith.lua index 4ed8f13..9d45cc7 100644 --- a/medsmith.lua +++ b/medsmith.lua @@ -127,7 +127,7 @@ mobs:register_mob("people:medsmith", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:medsmith", nodes = {"default:wood"}, diff --git a/medvillager.lua b/medvillager.lua index 907dcb6..32919ed 100644 --- a/medvillager.lua +++ b/medvillager.lua @@ -67,7 +67,7 @@ mobs:register_mob("people:medvillager", { }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:medvillager", nodes = {"default:wood"}, diff --git a/nordoctor.lua b/nordoctor.lua index 2831f25..db06724 100644 --- a/nordoctor.lua +++ b/nordoctor.lua @@ -117,7 +117,7 @@ mobs:register_mob("people:nordoctor", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:nordoctor", nodes = {"default:acacia_wood"}, diff --git a/norfarmer.lua b/norfarmer.lua index 804640f..3544892 100644 --- a/norfarmer.lua +++ b/norfarmer.lua @@ -117,7 +117,7 @@ mobs:register_mob("people:norfarmer", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:norfarmer", nodes = {"default:pine_wood"}, diff --git a/norinstructor.lua b/norinstructor.lua index 2d9291b..89657ef 100644 --- a/norinstructor.lua +++ b/norinstructor.lua @@ -117,7 +117,7 @@ mobs:register_mob("people:norinstructor", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:norinstructor", nodes = {"default:pine_wood"}, diff --git a/norminer.lua b/norminer.lua index c19946d..8a124d2 100644 --- a/norminer.lua +++ b/norminer.lua @@ -119,7 +119,7 @@ sounds = { random = "people_miner", end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:norminer", nodes = {"default:pine_wood"}, diff --git a/norsmith.lua b/norsmith.lua index d1b36f6..3e8f422 100644 --- a/norsmith.lua +++ b/norsmith.lua @@ -127,7 +127,7 @@ mobs:register_mob("people:norsmith", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:norsmith", nodes = {"default:pine_wood"}, diff --git a/norvillager.lua b/norvillager.lua index 662a591..e36d4ed 100644 --- a/norvillager.lua +++ b/norvillager.lua @@ -67,7 +67,7 @@ mobs:register_mob("people:norvillager", { }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:norvillager", nodes = {"default:pine_wood"}, diff --git a/papdoctor.lua b/papdoctor.lua index a60de30..73beca0 100644 --- a/papdoctor.lua +++ b/papdoctor.lua @@ -117,7 +117,7 @@ mobs:register_mob("people:papdoctor", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:papdoctor", nodes = {"default:junglewood"}, diff --git a/papvillager.lua b/papvillager.lua index e4bb186..04396d4 100644 --- a/papvillager.lua +++ b/papvillager.lua @@ -67,7 +67,7 @@ mobs:register_mob("people:papvillager", { }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:papvillager", nodes = {"default:junglewood"}, diff --git a/pirate.lua b/pirate.lua index 395795f..5408048 100644 --- a/pirate.lua +++ b/pirate.lua @@ -65,7 +65,7 @@ mobs:register_mob("people:pirate", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:pirate", nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick"}, diff --git a/plunderercrossbow.lua b/plunderercrossbow.lua index 9f165dc..20e2b17 100644 --- a/plunderercrossbow.lua +++ b/plunderercrossbow.lua @@ -63,7 +63,7 @@ mobs:register_mob("people:plunderercrossbow", { }, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:plunderercrossbow", nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick"}, diff --git a/plundererflask.lua b/plundererflask.lua index c8c008f..d4ed45b 100644 --- a/plundererflask.lua +++ b/plundererflask.lua @@ -63,7 +63,7 @@ mobs:register_mob("people:plundererflask", { }, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:plundererflask", nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick"}, diff --git a/plundererstick.lua b/plundererstick.lua index 842373f..bc7b10a 100644 --- a/plundererstick.lua +++ b/plundererstick.lua @@ -64,7 +64,7 @@ mobs:register_mob("people:plundererstick", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:plundererstick", nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick"}, diff --git a/samfarmer.lua b/samfarmer.lua index c1d3043..8159038 100644 --- a/samfarmer.lua +++ b/samfarmer.lua @@ -117,7 +117,7 @@ mobs:register_mob("people:samfarmer", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:samfarmer", nodes = {"default:junglewood"}, diff --git a/samsmith.lua b/samsmith.lua index ad30c69..16c1ed7 100644 --- a/samsmith.lua +++ b/samsmith.lua @@ -127,7 +127,7 @@ mobs:register_mob("people:samsmith", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:samsmith", nodes = {"default:junglewood"}, diff --git a/zombiedoctor.lua b/zombiedoctor.lua index adabf9d..56b85e2 100644 --- a/zombiedoctor.lua +++ b/zombiedoctor.lua @@ -59,7 +59,7 @@ mobs:register_mob("people:zombiedoctor", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:zombiedoctor", nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"}, diff --git a/zombiefarmer.lua b/zombiefarmer.lua index 9b89168..343ea7c 100644 --- a/zombiefarmer.lua +++ b/zombiefarmer.lua @@ -59,7 +59,7 @@ mobs:register_mob("people:zombiefarmer", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:zombiefarmer", nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"}, diff --git a/zombieinstructor.lua b/zombieinstructor.lua index 64fa979..6a1d4b3 100644 --- a/zombieinstructor.lua +++ b/zombieinstructor.lua @@ -59,7 +59,7 @@ mobs:register_mob("people:zombieinstructor", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:zombieinstructor", nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"}, diff --git a/zombieminer.lua b/zombieminer.lua index 243e3f6..5f78dbb 100644 --- a/zombieminer.lua +++ b/zombieminer.lua @@ -59,7 +59,7 @@ mobs:register_mob("people:zombieminer", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:zombieminer", nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"}, diff --git a/zombiesmith.lua b/zombiesmith.lua index 054b9cc..9720ec0 100644 --- a/zombiesmith.lua +++ b/zombiesmith.lua @@ -59,7 +59,7 @@ mobs:register_mob("people:zombiesmith", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:zombiesmith", nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"}, diff --git a/zombievillager.lua b/zombievillager.lua index b276600..06d52a8 100644 --- a/zombievillager.lua +++ b/zombievillager.lua @@ -59,7 +59,7 @@ mobs:register_mob("people:zombievillager", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:zombievillager", nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"}, diff --git a/zombiewarrior.lua b/zombiewarrior.lua index 67f5874..446d615 100644 --- a/zombiewarrior.lua +++ b/zombiewarrior.lua @@ -59,7 +59,7 @@ mobs:register_mob("people:zombiewarrior", { end, }) -if not mobs.custom_spawn_animal then +if not mobs.custom_spawn_people then mobs:spawn({ name = "people:zombiewarrior", nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"},