animalworld/snail.lua

97 lines
2.5 KiB
Lua

mobs:register_mob("animalworld:snail", {
stepheight = 3,
type = "animal",
passive = true,
attack_type = "dogfight",
group_attack = true,
owner_loyal = true,
attack_npcs = false,
reach = 2,
damage = 0,
hp_min = 10,
hp_max = 20,
armor = 100,
collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.3, 0.2},
visual = "mesh",
mesh = "Snail.b3d",
textures = {
{"texturesnail.png"},
},
makes_footstep_sound = true,
sounds = {
},
walk_velocity = 0.2,
run_velocity = 0.4,
runaway = false,
jump = false,
jump_height = 3,
pushable = true,
follow = {"default:apple", "default:dry_dirt_with_dry_grass", "farming:seed_wheat", "default:junglegrass", "farming:seed_oat", "default:kelp", "seaweed", "xocean:kelp",
"default:grass", "farming:cucumber", "farming:cabbage", "xocean:seagrass", "farming:lettuce", "default:junglegrass"},
view_range = 5,
drops = {
{name = "animalworld:snail", chance = 3, min = 1, max = 1},
},
water_damage = 1,
lava_damage = 5,
light_damage = 0,
fear_height = 3,
animation = {
speed_normal = 25,
stand_start = 0,
stand_end = 100,
walk_start = 100,
walk_end = 200,
die_start = 1, -- we dont have a specific death animation so we will
die_end = 2, -- re-use 2 standing frames at a speed of 1 fps and
die_speed = 1, -- have mob rotate when dying.
die_loop = false,
die_rotate = true,
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 30, 50, 80, false, nil) then return end
end,
})
if not mobs.custom_spawn_animalworld then
mobs:spawn({
name = "animalworld:snail",
nodes = {"default:dirt_with_grass"},
neighbors = {"farming:cucumber", "farming:cabbage_6", "farming:lettuce_5", "farming:beetroot_5", "flowers:dandelion_yellow"},
min_light = 0,
interval = 30,
chance = 1, -- 15000
active_object_count = 3,
min_height = 6,
max_height = 40,
})
end
mobs:register_egg("animalworld:snail", ("Snail"), "asnail.png")
mobs:alias_mob("animalworld:snail", "animalworld:snail") -- compatibility
minetest.register_craftitem(":animalworld:escargots", {
description = ("Escargots"),
inventory_image = "animalworld_escargots.png",
on_use = minetest.item_eat(2),
groups = {food_meat_raw = 1, flammable = 2},
})
minetest.register_craft({
output = "animalworld:escargots",
type = "shapeless",
recipe =
{"animalworld:snail", "farming:garlic_clove", "animalworld:butter", "farming:bread"}
})