mobs:register_mob("animalworld:snail", { stepheight = 3, type = "animal", passive = true, attack_type = "dogfight", group_attack = true, owner_loyal = true, attack_npcs = false, reach = 2, damage = 0, hp_min = 10, hp_max = 20, armor = 100, collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.3, 0.2}, visual = "mesh", mesh = "Snail.b3d", textures = { {"texturesnail.png"}, }, makes_footstep_sound = true, sounds = { }, walk_velocity = 0.2, run_velocity = 0.4, runaway = false, jump = false, jump_height = 3, pushable = true, follow = {"default:apple", "default:dry_dirt_with_dry_grass", "farming:seed_wheat", "default:junglegrass", "farming:seed_oat", "default:kelp", "seaweed", "xocean:kelp", "default:grass", "farming:cucumber", "farming:cabbage", "xocean:seagrass", "farming:lettuce", "default:junglegrass"}, view_range = 5, drops = { {name = "animalworld:snail", chance = 3, min = 1, max = 1}, }, water_damage = 1, lava_damage = 5, light_damage = 0, fear_height = 3, animation = { speed_normal = 25, stand_start = 0, stand_end = 100, walk_start = 100, walk_end = 200, die_start = 1, -- we dont have a specific death animation so we will die_end = 2, -- re-use 2 standing frames at a speed of 1 fps and die_speed = 1, -- have mob rotate when dying. die_loop = false, die_rotate = true, }, on_rightclick = function(self, clicker) if mobs:feed_tame(self, clicker, 8, true, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 30, 50, 80, false, nil) then return end end, }) if not mobs.custom_spawn_animalworld then mobs:spawn({ name = "animalworld:snail", nodes = {"default:dirt_with_grass"}, neighbors = {"farming:cucumber", "farming:cabbage_6", "farming:lettuce_5", "farming:beetroot_5", "flowers:dandelion_yellow"}, min_light = 0, interval = 30, chance = 1, -- 15000 active_object_count = 3, min_height = 6, max_height = 40, }) end mobs:register_egg("animalworld:snail", ("Snail"), "asnail.png") mobs:alias_mob("animalworld:snail", "animalworld:snail") -- compatibility minetest.register_craftitem(":animalworld:escargots", { description = ("Escargots"), inventory_image = "animalworld_escargots.png", on_use = minetest.item_eat(2), groups = {food_meat_raw = 1, flammable = 2}, }) minetest.register_craft({ output = "animalworld:escargots", type = "shapeless", recipe = {"animalworld:snail", "farming:garlic_clove", "animalworld:butter", "farming:bread"} })