animalworld/otter.lua

81 lines
2.6 KiB
Lua

mobs:register_mob("animalworld:otter", {
type = "animal",
passive = true,
reach = 1,
hp_min = 20,
hp_max = 55,
armor = 100,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.4, 0.4},
visual = "mesh",
mesh = "Otter.b3d",
visual_size = {x = 1.0, y = 1.0},
textures = {
{"textureotter.png"},
},
sounds = {
random = "animalworld_otter",
attack = "animalworld_otter2",
damage = "animalworld_otter3",
},
makes_footstep_sound = true,
walk_velocity = 1.5,
run_velocity = 2,
runaway = true,
runaway = true,
runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor", "animalworld:divingbeetle", "animalworld:scorpion", "animalworld:polarbear", "animalworld:leopardseal", "animalworld:stellerseagle"},
jump = false,
stepheight = 1,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
{name = "mobs:leather", chance = 7, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 4,
light_damage = 0,
fear_height = 2,
animation = {
speed_normal = 100,
stand_speed = 70,
stand_start = 0,
stand_end = 100,
walk_start = 100,
walk_end = 200,
fly_start = 250, -- swim animation
fly_end = 350,
-- 50-70 is slide/water idle
},
fly_in = {"default:water_source", "default:water_flowing", "default:river_water_flowing", "default:river_water"},
floats = 0,
follow = {
"ethereal:fish_raw", "animalworld:rawfish", "mobs_fish:tropical",
"mobs_fish:clownfish_set", "mobs_fish:tropical_set", "xocean:fish_edible", "mobs:bluefish_raw", "nativevillages:catfish_raw"
},
view_range = 10,
on_rightclick = function(self, clicker)
-- feed or tame
if mobs:feed_tame(self, clicker, 4, false, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end
end,
})
if not mobs.custom_spawn_animalworld then
mobs:spawn({
name = "animalworld:otter",
nodes = {"default:water_source", "default:river_water_source"},
neighbors = {"flowers:waterlily_waving"},
min_light = 0,
interval = 60,
chance = 2, -- 15000
active_object_count = 2,
min_height = -5,
max_height = 10,
day_toggle = true,
})
end
mobs:register_egg("animalworld:otter", ("Otter"), "aotter.png")