81 lines
2.6 KiB
Lua
81 lines
2.6 KiB
Lua
mobs:register_mob("animalworld:otter", {
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type = "animal",
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passive = true,
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reach = 1,
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hp_min = 20,
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hp_max = 55,
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armor = 100,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.4, 0.4},
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visual = "mesh",
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mesh = "Otter.b3d",
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visual_size = {x = 1.0, y = 1.0},
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textures = {
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{"textureotter.png"},
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},
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sounds = {
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random = "animalworld_otter",
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attack = "animalworld_otter2",
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damage = "animalworld_otter3",
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},
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makes_footstep_sound = true,
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walk_velocity = 1.5,
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run_velocity = 2,
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runaway = true,
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runaway = true,
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runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor", "animalworld:divingbeetle", "animalworld:scorpion", "animalworld:polarbear", "animalworld:leopardseal", "animalworld:stellerseagle"},
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jump = false,
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stepheight = 1,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
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{name = "mobs:leather", chance = 7, min = 1, max = 1},
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},
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 2,
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animation = {
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speed_normal = 100,
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stand_speed = 70,
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stand_start = 0,
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stand_end = 100,
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walk_start = 100,
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walk_end = 200,
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fly_start = 250, -- swim animation
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fly_end = 350,
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-- 50-70 is slide/water idle
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},
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fly_in = {"default:water_source", "default:water_flowing", "default:river_water_flowing", "default:river_water"},
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floats = 0,
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follow = {
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"ethereal:fish_raw", "animalworld:rawfish", "mobs_fish:tropical",
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"mobs_fish:clownfish_set", "mobs_fish:tropical_set", "xocean:fish_edible", "mobs:bluefish_raw", "nativevillages:catfish_raw"
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},
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view_range = 10,
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on_rightclick = function(self, clicker)
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-- feed or tame
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if mobs:feed_tame(self, clicker, 4, false, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end
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end,
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})
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if not mobs.custom_spawn_animalworld then
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mobs:spawn({
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name = "animalworld:otter",
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nodes = {"default:water_source", "default:river_water_source"},
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neighbors = {"flowers:waterlily_waving"},
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min_light = 0,
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interval = 60,
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chance = 2, -- 15000
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active_object_count = 2,
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min_height = -5,
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max_height = 10,
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day_toggle = true,
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})
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end
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mobs:register_egg("animalworld:otter", ("Otter"), "aotter.png")
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