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TrueCraft
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TrueCraft
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TrueCraft.Client
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Drew DeVault
4dd67d30fa
Reuse client mechanism for movement on entities
...
Also brings in some MonoGame math classes to fulfill this purpose.
2016-04-06 21:37:11 -04:00
..
Content
Rerender adjacent chunks when we receive new ones
2016-04-06 20:10:51 -04:00
Events
Minor no-op changes for the compiler and/or XNA
2015-11-14 13:46:16 -05:00
Handlers
Update client lighting on block change
2016-04-06 20:36:48 -04:00
Input
Change how mouse is handled in client
2015-11-20 17:33:35 -05:00
Modules
Reuse client mechanism for movement on entities
2016-04-06 21:37:11 -04:00
Properties
TrueCraft.Client.Linux -> TrueCraft.Client
2015-05-16 21:50:10 -06:00
Rendering
Rerender adjacent chunks when we receive new ones
2016-04-06 20:10:51 -04:00
AudioManager.cs
Minor no-op changes for the compiler and/or XNA
2015-11-14 13:46:16 -05:00
BMFont.cs
TrueCraft.Client.Linux -> TrueCraft.Client
2015-05-16 21:50:10 -06:00
MultiplayerClient.cs
Update client lighting on block change
2016-04-06 20:36:48 -04:00
packages.config
Upgrade to MonoGame 3.5, drop platform hacks
2016-03-17 18:58:25 -04:00
Program.cs
Upgrade to MonoGame 3.5, drop platform hacks
2016-03-17 18:58:25 -04:00
ReadOnlyWorld.cs
Re-render chunks when they change
2015-09-28 08:19:42 -04:00
TrueCraft.Client.csproj
Drop Tao.Sdl.config
2016-03-17 19:31:33 -04:00
TrueCraftGame.cs
Fix some issues with mouse movement
2016-01-03 11:34:28 -05:00
VoxelCast.cs
Add "InteractiveBoundingBox" to IBlockProvider
2015-10-02 08:15:29 -04:00