Drop Tao.Sdl.config

This commit is contained in:
Drew DeVault 2016-03-17 19:31:33 -04:00
parent 354b6e5067
commit b16e83a497
2 changed files with 1 additions and 34 deletions

View File

@ -379,10 +379,6 @@
<Link>OpenTK.dll.config</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="..\lib\Tao.Sdl.dll.config">
<Link>Tao.Sdl.dll.config</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup />
</Project>
</Project>

View File

@ -1,29 +0,0 @@
<configuration>
<dllmap dll="SDL.dll" os="windows" target="SDL.dll"/>
<dllmap dll="SDL.dll" os="osx" target="/Library/Frameworks/SDL.framework/SDL" />
<dllmap dll="SDL.dll" os="!windows,osx" target="libSDL-1.2.so.0"/>
<dllmap dll="SDL_image.dll" os="windows" target="SDL_image.dll"/>
<dllmap dll="SDL_image.dll" os="osx" target="/Library/Frameworks/SDL_image.framework/SDL_image" />
<dllmap dll="SDL_image.dll" os="!windows,osx" target="libSDL_image-1.2.so.0" />
<dllmap dll="SDL_mixer.dll" os="windows" target="SDL_mixer.dll"/>
<dllmap dll="SDL_mixer.dll" os="osx" target="/Library/Frameworks/SDL_mixer.framework/SDL_mixer" />
<dllmap dll="SDL_mixer.dll" os="!windows,osx" target="libSDL_mixer-1.2.so.0" />
<dllmap dll="SDL_ttf.dll" os="windows" target="SDL_ttf.dll"/>
<dllmap dll="SDL_ttf.dll" os="osx" target="/Library/Frameworks/SDL_ttf.framework/SDL_ttf" />
<dllmap dll="SDL_ttf.dll" os="!windows,osx" target="libSDL_ttf-2.0.so.0" />
<dllmap dll="SDL_net.dll" os="windows" target="SDL_net.dll"/>
<dllmap dll="SDL_net.dll" os="osx" target="/Library/Frameworks/SDL_net.framework/SDL_net" />
<dllmap dll="SDL_net.dll" os="!windows,osx" target="libSDL_net-1.2.so.0" />
<dllmap dll="smpeg.dll" os="windows" target="smpeg.dll"/>
<dllmap dll="smpeg.dll" os="osx" target="/Library/Frameworks/smpeg.framework/smpeg" />
<dllmap dll="smpeg.dll" os="!windows,osx" target="libsmpeg-0.4.so.0" />
<dllmap dll="SDL_gfx.dll" os="windows" target="SDL_gfx.dll"/>
<dllmap dll="SDL_gfx.dll" os="osx" target="/Library/Frameworks/SDL_gfx.framework/SDL_gfx" />
<dllmap dll="SDL_gfx.dll" os="!windows,osx" target="libSDL_gfx.so.13" />
</configuration>