Add DLL configs for Tao.Sdl and OpenTK
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<Content Include="Content\inventory.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<None Include="..\lib\OpenTK.dll.config">
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<Link>OpenTK.dll.config</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="..\lib\Tao.Sdl.dll.config">
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<Link>Tao.Sdl.dll.config</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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<ItemGroup />
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</Project>
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lib/OpenTK.dll.config
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lib/OpenTK.dll.config
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<configuration>
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<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
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<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
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<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
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<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
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<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
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<dllmap os="linux" dll="libX11" target="libX11.so.6"/>
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<dllmap os="linux" dll="libXi" target="libXi.so.6"/>
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<dllmap os="linux" dll="SDL2.dll" target="libSDL2-2.0.so.0.disabled"/>
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<dllmap os="osx" dll="opengl32.dll" target="/System/Library/Frameworks/OpenGL.framework/OpenGL"/>
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<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
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<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
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<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
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<dllmap os="osx" dll="libGLESv1_CM.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
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<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
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<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
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<dllmap os="osx" dll="SDL2.dll" target="libSDL2.dylib"/>
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<!-- XQuartz compatibility (X11 on Mac) -->
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<dllmap os="osx" dll="libGL.so.1" target="/usr/X11/lib/libGL.dylib"/>
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<dllmap os="osx" dll="libX11" target="/usr/X11/lib/libX11.dylib"/>
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<dllmap os="osx" dll="libXcursor.so.1" target="/usr/X11/lib/libXcursor.dylib"/>
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<dllmap os="osx" dll="libXi" target="/usr/X11/lib/libXi.dylib"/>
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<dllmap os="osx" dll="libXinerama" target="/usr/X11/lib/libXinerama.dylib"/>
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<dllmap os="osx" dll="libXrandr.so.2" target="/usr/X11/lib/libXrandr.dylib"/>
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</configuration>
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lib/Tao.Sdl.dll.config
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lib/Tao.Sdl.dll.config
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<configuration>
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<dllmap dll="SDL.dll" os="windows" target="SDL.dll"/>
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<dllmap dll="SDL.dll" os="osx" target="/Library/Frameworks/SDL.framework/SDL" />
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<dllmap dll="SDL.dll" os="!windows,osx" target="libSDL-1.2.so.0"/>
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<dllmap dll="SDL_image.dll" os="windows" target="SDL_image.dll"/>
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<dllmap dll="SDL_image.dll" os="osx" target="/Library/Frameworks/SDL_image.framework/SDL_image" />
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<dllmap dll="SDL_image.dll" os="!windows,osx" target="libSDL_image-1.2.so.0" />
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<dllmap dll="SDL_mixer.dll" os="windows" target="SDL_mixer.dll"/>
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<dllmap dll="SDL_mixer.dll" os="osx" target="/Library/Frameworks/SDL_mixer.framework/SDL_mixer" />
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<dllmap dll="SDL_mixer.dll" os="!windows,osx" target="libSDL_mixer-1.2.so.0" />
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<dllmap dll="SDL_ttf.dll" os="windows" target="SDL_ttf.dll"/>
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<dllmap dll="SDL_ttf.dll" os="osx" target="/Library/Frameworks/SDL_ttf.framework/SDL_ttf" />
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<dllmap dll="SDL_ttf.dll" os="!windows,osx" target="libSDL_ttf-2.0.so.0" />
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<dllmap dll="SDL_net.dll" os="windows" target="SDL_net.dll"/>
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<dllmap dll="SDL_net.dll" os="osx" target="/Library/Frameworks/SDL_net.framework/SDL_net" />
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<dllmap dll="SDL_net.dll" os="!windows,osx" target="libSDL_net-1.2.so.0" />
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<dllmap dll="smpeg.dll" os="windows" target="smpeg.dll"/>
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<dllmap dll="smpeg.dll" os="osx" target="/Library/Frameworks/smpeg.framework/smpeg" />
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<dllmap dll="smpeg.dll" os="!windows,osx" target="libsmpeg-0.4.so.0" />
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<dllmap dll="SDL_gfx.dll" os="windows" target="SDL_gfx.dll"/>
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<dllmap dll="SDL_gfx.dll" os="osx" target="/Library/Frameworks/SDL_gfx.framework/SDL_gfx" />
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<dllmap dll="SDL_gfx.dll" os="!windows,osx" target="libSDL_gfx.so.13" />
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</configuration>
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