Reduce time spent on chunk loading
Not sure why this is so slow. Will find out at some point.
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@ -378,16 +378,9 @@ namespace TrueCraft
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{
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}
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}
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if (ChunksToSchedule.Count != 0)
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{
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int attempts = 50;
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while (attempts-- > 0)
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{
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Tuple<IWorld, IChunk> t;
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if (ChunksToSchedule.TryTake(out t))
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ScheduleUpdatesForChunk(t.Item1, t.Item2);
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}
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}
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Tuple<IWorld, IChunk> t;
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if (ChunksToSchedule.TryTake(out t))
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ScheduleUpdatesForChunk(t.Item1, t.Item2);
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EnvironmentWorker.Change(1000 / 20, 0);
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}
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