Add grass growth

This commit is contained in:
Drew DeVault 2015-07-06 21:07:40 -06:00
parent 940b2217c1
commit d27882cdec
2 changed files with 53 additions and 2 deletions

View File

@ -134,14 +134,14 @@ namespace TrueCraft.Core.Logic
var aabb = entity as IAABBEntity;
if (aabb != null && !(entity is ItemEntity))
{
if (aabb.BoundingBox.Intersects(box))
if (aabb.BoundingBox.Intersects(box) && false) // TODO: Figure out
return;
}
var player = entity as PlayerEntity; // Players do not implement IAABBEntity
if (player != null)
{
if (new BoundingBox(player.Position, player.Position + player.Size)
.Intersects(box))
.Intersects(box) && false)
return;
}
}

View File

@ -3,11 +3,15 @@ using TrueCraft.API.Logic;
using TrueCraft.API;
using TrueCraft.API.World;
using TrueCraft.API.Server;
using TrueCraft.API.Networking;
namespace TrueCraft.Core.Logic.Blocks
{
public class GrassBlock : BlockProvider
{
public static readonly int MinGrowthTime = 60 * 5;
public static readonly int MaxGrowthTime = 60 * 10;
static GrassBlock()
{
GrowthCandidates = new Coordinates3D[3 * 3 * 5];
@ -78,5 +82,52 @@ namespace TrueCraft.Core.Logic.Blocks
}
}
}
public void TrySpread(Coordinates3D coords, IWorld world, IMultiplayerServer server)
{
if (!world.IsValidPosition(coords + Coordinates3D.Up))
return;
var sky = world.GetSkyLight(coords + Coordinates3D.Up);
var block = world.GetBlockLight(coords + Coordinates3D.Up);
if (sky < 9 && block < 9)
return;
for (int i = 0, j = MathHelper.Random.Next(GrowthCandidates.Length); i < GrowthCandidates.Length; i++, j++)
{
var candidate = GrowthCandidates[j % GrowthCandidates.Length] + coords;
if (!world.IsValidPosition(candidate) || !world.IsValidPosition(candidate + Coordinates3D.Up))
continue;
var id = world.GetBlockID(candidate);
if (id == DirtBlock.BlockID)
{
var _sky = world.GetSkyLight(candidate + Coordinates3D.Up);
var _block = world.GetBlockLight(candidate + Coordinates3D.Up);
if (_sky < 4 && _block < 4)
continue;
// TODO: Check for blocks above this one with light modifier >= 2 (and if so skip this block)
world.SetBlockID(candidate, GrassBlock.BlockID);
var chunk = world.FindChunk(candidate);
server.Scheduler.ScheduleEvent(chunk,
DateTime.UtcNow.AddSeconds(MathHelper.Random.Next(MinGrowthTime, MaxGrowthTime)),
s => TrySpread(candidate, world, server));
break;
}
}
}
public override void BlockPlaced(BlockDescriptor descriptor, BlockFace face, IWorld world, IRemoteClient user)
{
var chunk = world.FindChunk(descriptor.Coordinates);
user.Server.Scheduler.ScheduleEvent(chunk,
DateTime.UtcNow.AddSeconds(MathHelper.Random.Next(MinGrowthTime, MaxGrowthTime)),
s => TrySpread(descriptor.Coordinates, world, user.Server));
}
public override void BlockLoadedFromChunk(BlockDescriptor descriptor, IMultiplayerServer server, IWorld world)
{
var chunk = world.FindChunk(descriptor.Coordinates);
server.Scheduler.ScheduleEvent(chunk,
DateTime.UtcNow.AddSeconds(MathHelper.Random.Next(MinGrowthTime, MaxGrowthTime)),
s => TrySpread(descriptor.Coordinates, world, server));
}
}
}