81 lines
2.6 KiB
C++
81 lines
2.6 KiB
C++
/*
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* =====================================================================================
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*
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* OpenMiner
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*
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* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
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* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
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*
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* This file is part of OpenMiner.
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*
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* OpenMiner is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* OpenMiner is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* =====================================================================================
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*/
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#ifndef INVENTORYWIDGET_HPP_
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#define INVENTORYWIDGET_HPP_
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#include <gk/graphics/RectangleShape.hpp>
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#include "AbstractInventoryWidget.hpp"
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#include "MouseItemWidget.hpp"
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class ClientCommandHandler;
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class InventoryWidget : public AbstractInventoryWidget {
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public:
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InventoryWidget(ClientCommandHandler &client, bool isReadOnly = false, Widget *parent = nullptr)
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: AbstractInventoryWidget(parent, isReadOnly), m_client(client) {}
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void init(Inventory &inventory, u16 offset = 0, u16 size = 0);
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void scroll(float scrolling);
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void onEvent(const sf::Event &event) override;
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void update() override;
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bool sendItemStackToDest(const ItemWidget *itemStack, AbstractInventoryWidget *dest) override;
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bool receiveItemStack(const ItemWidget *itemStack, AbstractInventoryWidget *src) override;
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void sendUpdatePacket();
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Inventory *inventory() const { return m_inventory; }
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ItemWidget *currentItemWidget() const { return m_currentItemWidget; }
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private:
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void draw(gk::RenderTarget &target, gk::RenderStates states) const override;
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void loadItemWidgets(u16 offset, u16 size);
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ClientCommandHandler &m_client;
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Inventory *m_inventory = nullptr;
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u16 m_inventoryWidth = 0;
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u16 m_inventoryHeight = 0;
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u16 m_offset = 0;
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u16 m_size = 0;
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std::vector<ItemWidget> m_itemWidgets;
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ItemWidget *m_currentItemWidget = nullptr;
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gk::RectangleShape m_selectedItemBackground{16, 16, gk::Color{255, 255, 255, 80}};
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};
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#endif // INVENTORYWIDGET_HPP_
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