OpenMiner/source/client/gui/InventoryWidget.hpp

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/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef INVENTORYWIDGET_HPP_
#define INVENTORYWIDGET_HPP_
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#include <gk/graphics/RectangleShape.hpp>
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#include "AbstractInventoryWidget.hpp"
#include "MouseItemWidget.hpp"
class ClientCommandHandler;
class InventoryWidget : public AbstractInventoryWidget {
public:
InventoryWidget(ClientCommandHandler &client, bool isReadOnly = false, Widget *parent = nullptr)
: AbstractInventoryWidget(parent, isReadOnly), m_client(client) {}
void init(Inventory &inventory, u16 offset = 0, u16 size = 0);
void scroll(float scrolling);
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void onEvent(const sf::Event &event) override;
void update() override;
bool sendItemStackToDest(const ItemWidget *itemStack, AbstractInventoryWidget *dest) override;
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bool receiveItemStack(const ItemWidget *itemStack, AbstractInventoryWidget *src) override;
void sendUpdatePacket();
Inventory *inventory() const { return m_inventory; }
ItemWidget *currentItemWidget() const { return m_currentItemWidget; }
private:
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void draw(gk::RenderTarget &target, gk::RenderStates states) const override;
void loadItemWidgets(u16 offset, u16 size);
ClientCommandHandler &m_client;
Inventory *m_inventory = nullptr;
u16 m_inventoryWidth = 0;
u16 m_inventoryHeight = 0;
u16 m_offset = 0;
u16 m_size = 0;
std::vector<ItemWidget> m_itemWidgets;
ItemWidget *m_currentItemWidget = nullptr;
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gk::RectangleShape m_selectedItemBackground{16, 16, gk::Color{255, 255, 255, 80}};
};
#endif // INVENTORYWIDGET_HPP_