OpenMiner/source/core/Application.cpp

67 lines
1.6 KiB
C++

/*
* =====================================================================================
*
* Filename: Application.cpp
*
* Description:
*
* Created: 14/12/2014 05:09:21
*
* Author: Quentin Bazin, <quent42340@gmail.com>
*
* =====================================================================================
*/
#include <cstdlib>
#include <ctime>
#include "Application.hpp"
#include "Config.hpp"
#include "Exception.hpp"
#include "GameState.hpp"
#include "Mouse.hpp"
#include "OpenGL.hpp"
#include "SDLHeaders.hpp"
void Application::init() {
CoreApplication::init();
createWindow(SCREEN_WIDTH, SCREEN_HEIGHT, APP_NAME);
m_window.setMouseCursorGrabbed(true);
m_window.setMouseCursorVisible(false);
m_window.setVerticalSyncEnabled(true);
m_renderer.init(m_window);
m_stateStack.push<GameState>();
}
// void Application::handleEvents() {
// Mouse::reset();
//
// SDL_Event event;
// while(SDL_PollEvent(&event) != 0) {
// switch(event.type) {
// case SDL_QUIT:
// m_window.close();
// break;
// case SDL_KEYDOWN:
// if(event.key.keysym.sym == SDLK_ESCAPE) {
// m_window.close();
// }
// break;
// case SDL_MOUSEMOTION:
// // Mouse::update(event.motion.x, event.motion.y, event.motion.xrel, event.motion.yrel);
// if(SCREEN_WIDTH / 2 != event.motion.x || SCREEN_HEIGHT / 2 != event.motion.y) {
// Camera::getInstance().turnH(event.motion.xrel * 0.06);
// Camera::getInstance().turnV(-event.motion.yrel * 0.06);
//
// SDL_WarpMouseInWindow(m_window.window(), SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2);
// }
// break;
// default:
// break;
// }
// }
// }