OpenMiner/source/common/scene/SceneSerializer.hpp
2020-04-29 21:17:28 +02:00

90 lines
2.7 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef SCENESERIALIZER_HPP_
#define SCENESERIALIZER_HPP_
#include <gk/core/Debug.hpp>
#include <entt/entt.hpp>
#include "NetworkUtils.hpp"
class Scene;
class SceneSerializer {
public:
void serialize(sf::Packet &packet, const Scene &scene) const;
void deserialize(sf::Packet &packet, Scene &scene);
private:
class OutputArchive {
public:
void operator()(entt::entity entity);
void operator()(std::underlying_type_t<entt::entity> size);
template<typename T>
void operator()(entt::entity entity, const T &value) {
// gkDebug() << (u32)entity << (void *)&value << typeid(T).name();
(*m_packet) << (u32)entity << value;
// FIXME: It should be possible to check the type here and to create
// a defintion struct to serialize for some of them
// instead of sending the component
}
void setPacket(sf::Packet &packet) { m_packet = &packet; }
private:
sf::Packet *m_packet = nullptr;
};
class InputArchive {
public:
void operator()(entt::entity &entity);
void operator()(std::underlying_type_t<entt::entity> &size);
template<typename T>
void operator()(entt::entity &entity, T &value) {
u32 entityID;
(*m_packet) >> entityID >> value;
entity = (entt::entity)entityID;
// gkDebug() << (u32)entity << (void *)&value << typeid(T).name();
}
void setPacket(sf::Packet &packet) { m_packet = &packet; }
private:
sf::Packet *m_packet = nullptr;
};
mutable OutputArchive m_outputArchive;
mutable InputArchive m_inputArchive;
};
#endif // SCENESERIALIZER_HPP_