/* * ===================================================================================== * * OpenMiner * * Copyright (C) 2018-2020 Unarelith, Quentin Bazin * Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md) * * This file is part of OpenMiner. * * OpenMiner is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * OpenMiner is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenMiner; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * ===================================================================================== */ #ifndef SCENESERIALIZER_HPP_ #define SCENESERIALIZER_HPP_ #include #include #include "NetworkUtils.hpp" class Scene; class SceneSerializer { public: void serialize(sf::Packet &packet, const Scene &scene) const; void deserialize(sf::Packet &packet, Scene &scene); private: class OutputArchive { public: void operator()(entt::entity entity); void operator()(std::underlying_type_t size); template void operator()(entt::entity entity, const T &value) { // gkDebug() << (u32)entity << (void *)&value << typeid(T).name(); (*m_packet) << (u32)entity << value; // FIXME: It should be possible to check the type here and to create // a defintion struct to serialize for some of them // instead of sending the component } void setPacket(sf::Packet &packet) { m_packet = &packet; } private: sf::Packet *m_packet = nullptr; }; class InputArchive { public: void operator()(entt::entity &entity); void operator()(std::underlying_type_t &size); template void operator()(entt::entity &entity, T &value) { u32 entityID; (*m_packet) >> entityID >> value; entity = (entt::entity)entityID; // gkDebug() << (u32)entity << (void *)&value << typeid(T).name(); } void setPacket(sf::Packet &packet) { m_packet = &packet; } private: sf::Packet *m_packet = nullptr; }; mutable OutputArchive m_outputArchive; mutable InputArchive m_inputArchive; }; #endif // SCENESERIALIZER_HPP_