128 lines
3.8 KiB
Markdown
128 lines
3.8 KiB
Markdown
# OpenMiner
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[![Build Status](https://travis-ci.com/Unarelith/OpenMiner.svg?branch=master)](https://travis-ci.com/Unarelith/OpenMiner)
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[![Documentation](https://codedocs.xyz/Quent42340/OpenMiner.svg)](https://codedocs.xyz/Quent42340/OpenMiner/)
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[![License](https://img.shields.io/badge/license-LGPLv2.1%2B-blue.svg)](https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html)
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[![Discord](https://img.shields.io/discord/527527086756200458.svg?style=popout)](https://discord.gg/eN8k8wt)
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[![Donate](https://img.shields.io/badge/donate-paypal-brightgreen.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=66DH462V7TA6N&source=url)
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- [Project goal](#project-goal)
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- [Keys](#keys)
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- [Wiki](#wiki)
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- [How to compile](#how-to-compile)
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- [Discussion](#discussion)
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- [Screenshots](#screenshots)
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- [Project status](#project-status)
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- [Previous attempts](#previous-attempts)
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- [Credits](#credits)
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## Project goal
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The long-term goal of this project is to provide a viable alternative to Minecraft modding.
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## Keys
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- Movement: <kbd>W</kbd><kbd>A</kbd><kbd>S</kbd><kbd>D</kbd>
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- Inventory: <kbd>E</kbd>
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- Jump: <kbd>Space</kbd>
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- Sprint: <kbd>Ctrl</kbd>
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- Jetpack: <kbd>X</kbd>
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- Exit: <kbd>Escape</kbd>
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- Debug: <kbd>F3</kbd>
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## Wiki
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- [Lua API Overview](https://github.com/Unarelith/OpenMiner/wiki/Lua-API-Overview)
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## How to compile
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### Using Linux
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- Dependencies:
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- A compiler with C++14 support
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- [CMake](http://www.cmake.org/download/)
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- [GameKit](http://github.com/Unarelith/GameKit) (requires `SDL2` + `tinyxml2`, will switch to `SFML` starting from 2.6)
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- [SFML](https://www.sfml-dev.org/) (only used for network)
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- [Lua](http://www.lua.org)
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- _Linux users: Check your distribution repositories for packages._
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- Run `cmake . && make -j8`
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- Run the server with `./server/openminer_server`
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- Run the client with `./client/openminer`
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### Using Windows
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- [Wiki: Compiling on Windows using CMake and MinGW-w64](https://github.com/Unarelith/OpenMiner/wiki/Compiling-on-Windows-with-MinGW-w64)
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- [Wiki: Compiling on Windows using CMake and Visual Studio 2017](https://github.com/Unarelith/OpenMiner/wiki/Compiling-on-Windows-with-Visual-Studio-2017)
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## Discussion
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- Discord: [join server](https://discord.gg/eN8k8wt)
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- IRC: irc.freenode.net `#openminer`
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## Screenshots
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![](screenshot1.png?raw=true)
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![](screenshot2.png?raw=true)
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![](screenshot3.png?raw=true)
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![](screenshot4.png?raw=true)
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## Project status
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This list is non exhaustive.
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### Terrain generation
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- [x] Basic terrain gen
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- [x] Trees
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- [x] Flowers
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- [ ] Tall grass
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- [ ] Biomes
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- [ ] Mountains
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- [ ] Cave tunnels
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### Lighting
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- [x] Basic lighting system
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- [x] Cheap ambient occlusion
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- [x] Smooth lighting
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- [x] Sunlight downward propagation ~(possible but laggy)~
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- [x] Ability to block light ~(possible but causes weird AO effects)~
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### Network
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- [x] World
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- [x] Custom GUI
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- [x] Inventories
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- [x] Players
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### Lua API
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- [x] Register blocks/craft/items in the game
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- [x] Create custom GUI and show them to player when rightclicking a block
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### World
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- [x] Block ticking (Furnace)
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- [x] Mining speed/capability
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- [ ] World loading/saving
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- [ ] Block metadata (currently using a `u16` instead of the real thing)
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- [ ] Fluid propagation
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### Menus
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- [x] Pause menu
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- [x] Settings menu
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- [x] Title screen
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- [x] Server selection menu
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## Previous attempts
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- Here is the [commit](https://github.com/Unarelith/OpenMiner/tree/8eba845421efff6ce941f8550ff79e6364970fd5) matching the end of the first attempt made in 2013.
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- And here is the [commit](https://github.com/Unarelith/OpenMiner/tree/58c23a7e66404dab94e51998a179dc370c89ea06) matching the end of the second attempt made in 2014.
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## Credits
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- MadPixel (Minecrafter font) [CC BY-ND]
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- xMrVizzy ([Faithful 32x](https://www.curseforge.com/minecraft/texture-packs/faithful-32x) texture pack, will completely replace Vanilla textures)
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