13 Commits

Author SHA1 Message Date
Quentin Bazin
fe071163d4 Fixed #96. 2020-05-20 20:11:49 +02:00
Quentin Bazin
0700481ba7 Documentation added for entity API. 2020-05-20 13:39:06 +02:00
Quentin Bazin
057b1107a2 [config] Folder created for client/server config files. 2020-05-10 20:02:37 +02:00
Quentin Bazin
c277dc7d87 Packets are now compressed using zlib. Legacy and unused UDP code removed. 2020-05-10 19:36:39 +02:00
Quentin Bazin
91b3792a20 [ServerConfig] Added for option 'useItemDrops'. 2020-04-29 21:17:28 +02:00
Quentin Bazin
2d3f1efd58 [SceneSerializer] Now using entt::continuous_loader. 2020-04-29 21:17:28 +02:00
Quentin Bazin
d8a3b0a7a4 [CollisionController] Now server-side. 2020-04-29 21:17:28 +02:00
Quentin Bazin
423237f484 Adapted to DEBUG macro removal in GameKit. 2020-04-03 07:27:57 +02:00
Quentin Bazin
474eeec8f6 [ServerModLoader] Added. Will handle modpacks and mod name conflicts. 2020-04-03 00:26:31 +02:00
Quentin Bazin
db587f13c6 Singleplayer server will now use a random available port instead of 4242. 2020-03-18 02:17:02 +01:00
Quentin Bazin
e1e1c468eb [ClientApplication|ServerApplication] Updated for new 'gk::ArgumentHandler' version. 2020-03-18 01:51:26 +01:00
Quentin Bazin
93308c9f14 Basic texture pack system added (see #34). 2020-03-18 00:42:56 +01:00
Quentin Bazin
bc3226eedc Folders reorganized. 2020-03-17 22:22:22 +01:00