Quentin Bazin
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fe071163d4
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Fixed #96.
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2020-05-20 20:11:49 +02:00 |
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Quentin Bazin
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0700481ba7
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Documentation added for entity API.
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2020-05-20 13:39:06 +02:00 |
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Quentin Bazin
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057b1107a2
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[config] Folder created for client/server config files.
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2020-05-10 20:02:37 +02:00 |
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Quentin Bazin
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c277dc7d87
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Packets are now compressed using zlib. Legacy and unused UDP code removed.
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2020-05-10 19:36:39 +02:00 |
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Quentin Bazin
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91b3792a20
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[ServerConfig] Added for option 'useItemDrops'.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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2d3f1efd58
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[SceneSerializer] Now using entt::continuous_loader.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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d8a3b0a7a4
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[CollisionController] Now server-side.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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423237f484
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Adapted to DEBUG macro removal in GameKit.
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2020-04-03 07:27:57 +02:00 |
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Quentin Bazin
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474eeec8f6
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[ServerModLoader] Added. Will handle modpacks and mod name conflicts.
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2020-04-03 00:26:31 +02:00 |
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Quentin Bazin
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db587f13c6
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Singleplayer server will now use a random available port instead of 4242.
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2020-03-18 02:17:02 +01:00 |
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Quentin Bazin
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e1e1c468eb
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[ClientApplication|ServerApplication] Updated for new 'gk::ArgumentHandler' version.
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2020-03-18 01:51:26 +01:00 |
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Quentin Bazin
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93308c9f14
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Basic texture pack system added (see #34).
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2020-03-18 00:42:56 +01:00 |
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Quentin Bazin
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bc3226eedc
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Folders reorganized.
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2020-03-17 22:22:22 +01:00 |
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