151 lines
4.1 KiB
C++
151 lines
4.1 KiB
C++
/*
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* =====================================================================================
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*
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* OpenMiner
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*
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* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
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* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
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*
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* This file is part of OpenMiner.
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*
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* OpenMiner is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* OpenMiner is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* =====================================================================================
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*/
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#include "filesystem.hpp"
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#include "BlockGeometry.hpp"
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#include "ServerApplication.hpp"
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#include "ServerBlock.hpp"
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namespace fs = ghc::filesystem;
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ServerApplication::ServerApplication(int argc, char **argv) : m_argumentParser(argc, argv) {
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}
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ServerApplication::ServerApplication(gk::EventHandler &eventHandler) {
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m_eventHandler = &eventHandler;
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}
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void ServerApplication::init() {
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std::srand(std::time(nullptr));
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BlockGeometry::initOrientation();
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m_argumentParser.addArgument("port", {"-p", "--port", "Select the port to use.", "port"});
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m_argumentParser.addArgument("working-dir", {"-w", "--working-dir", "Change the working direction to <dir>.", "dir"});
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m_argumentParser.parse();
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if (m_argumentParser.getArgument("help").isFound)
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return;
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if (m_argumentParser.getArgument("working-dir").isFound)
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fs::current_path(m_argumentParser.getArgument("working-dir").parameter);
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if (m_argumentParser.getArgument("port").isFound)
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m_port = std::stoi(m_argumentParser.getArgument("port").parameter);
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m_server.init(m_port);
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m_server.setRunning(true);
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Registry::setInstance(m_registry);
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// The id "_:air" is used in CraftingRecipe, update it there if it changes
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m_registry.registerBlock<ServerBlock>({}, "_:air", "Air");
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m_registry.registerItem({}, "_:air", "Air").setIsBlock(true);
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loadMods();
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m_serverCommandHandler.setupCallbacks();
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m_worldController.setServer(m_serverCommandHandler);
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m_worldController.init();
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m_scriptEngine.luaCore().setRegistry(&m_registry);
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std::cout << "Server is running on localhost:" << m_port << std::endl;
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if (m_eventHandler)
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m_eventHandler->emplaceEvent<ServerOnlineEvent>(true);
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}
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int ServerApplication::run(bool isProtected) {
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if (isProtected) {
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try {
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init();
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mainLoop();
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}
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catch(const gk::Exception &e) {
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if (m_eventHandler)
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m_eventHandler->emplaceEvent<ServerOnlineEvent>(false);
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std::cerr << "Fatal error " << e.what() << std::endl;
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return 1;
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}
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}
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else {
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init();
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mainLoop();
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}
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return 0;
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}
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void ServerApplication::update() {
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m_worldController.update();
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if (m_clock.getTicks() % 100 < 10) {
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for (auto &it : m_players) {
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m_serverCommandHandler.sendPlayerPosUpdate(it.first);
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}
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}
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}
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void ServerApplication::mainLoop() {
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while (m_server.isRunning()) {
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m_server.handleGameEvents();
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m_server.handleKeyState();
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m_clock.updateGame([this] {
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update();
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});
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m_clock.waitForNextFrame();
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}
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}
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void ServerApplication::loadMods() {
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m_scriptEngine.init();
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try {
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fs::directory_iterator dir("mods/");
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for (const auto &entry : dir) {
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if (fs::exists(entry.path().string() + "/init.lua")) {
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m_scriptEngine.lua().safe_script_file(entry.path().string() + "/init.lua");
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std::cout << "Mod '" + entry.path().filename().string() + "' loaded" << std::endl;
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}
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else
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DEBUG("WARNING: The mod '" + entry.path().filename().string() + "' doesn't contain an 'init.lua' file.");
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}
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}
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catch (const sol::error &e) {
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std::cerr << e.what() << std::endl;
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return;
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}
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}
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