Quentin Bazin
|
b47fbc9d18
|
[Skybox] Now uses its own shader.
|
2020-07-17 19:58:45 +02:00 |
|
Quentin Bazin
|
e73f436a46
|
Basic day/night cycle added.
|
2020-07-17 19:58:45 +02:00 |
|
Quentin Bazin
|
fe43dcdf7c
|
Basic moon added.
|
2020-07-17 19:58:45 +02:00 |
|
Quentin Bazin
|
cdc07cd616
|
Basic sun added.
|
2020-07-17 19:58:45 +02:00 |
|
Quentin Bazin
|
7f8f732dbe
|
[TexturePackSelectionState] Added.
|
2020-07-14 23:30:40 +02:00 |
|
Quentin Bazin
|
f5f586980d
|
'use_alt_tiles' replaced by block states.
|
2020-07-10 22:43:50 +02:00 |
|
Quentin Bazin
|
7750154b22
|
[BlockState] Added. First stop of block states.
|
2020-07-10 22:43:50 +02:00 |
|
Quentin Bazin
|
b6f531af12
|
[TextureAtlas] Updated for SDL.
|
2020-07-08 00:12:22 +02:00 |
|
Quentin Bazin
|
c9b7990c3c
|
First step of SDL2 migration.
|
2020-07-08 00:12:22 +02:00 |
|
Quentin Bazin
|
7497b6b2a8
|
Added 'Farmland' block, which is possible to create with any hoe.
|
2020-07-05 20:55:23 +02:00 |
|
Quentin Bazin
|
337d4b44c7
|
[GameConfig] Added to store values that were in Client and Config.
|
2020-07-01 18:22:31 +02:00 |
|
Quentin Bazin
|
b0aa1ad7a8
|
Fixed BlockCursor display.
|
2020-06-30 01:51:01 +02:00 |
|
Quentin Bazin
|
e919cbb8f7
|
[Lua API] Added properties 'fog_color' and 'fog_depth'.
|
2020-06-30 01:45:30 +02:00 |
|
Quentin Bazin
|
bd7fa53f3f
|
[GameState] Framebuffer-related code has been moved. [Framebuffer] Now able to store depth data into a texture. [screen.f.glsl] Added a pseudo-underwater event.
|
2020-06-30 00:29:23 +02:00 |
|
Quentin Bazin
|
f0df5815c0
|
[GameState] Framebuffer is now resized when window size changes. [Framebuffer] Small fixes.
|
2020-06-29 23:39:02 +02:00 |
|
Quentin Bazin
|
608b53730e
|
[Framebuffer] Added. [GameState] Now using a framebuffer to render the scene and apply effects.
|
2020-06-29 23:18:24 +02:00 |
|
Quentin Bazin
|
589118e6e9
|
[PlayerBox] Now handling player rotation.
|
2020-06-04 19:01:04 +02:00 |
|
Quentin Bazin
|
a5c432512c
|
[TextureAtlas] Updated for SFML.
|
2020-05-15 00:27:12 +02:00 |
|
Quentin Bazin
|
333222e2a7
|
First step of SFML migration.
|
2020-05-15 00:27:12 +02:00 |
|
Quentin Bazin
|
fbbeae5f7f
|
[InventoryCube] Texture rendering fixed.
|
2020-04-29 21:17:28 +02:00 |
|
Quentin Bazin
|
423237f484
|
Adapted to DEBUG macro removal in GameKit.
|
2020-04-03 07:27:57 +02:00 |
|
Quentin Bazin
|
15218e2214
|
Adapted to dynamic attributes commit in GameKit.
|
2020-04-03 04:04:19 +02:00 |
|
Quentin Bazin
|
94b959cf03
|
[LuaMod] 'path()' member added.
|
2020-04-03 02:34:03 +02:00 |
|
Quentin Bazin
|
825a29ca74
|
[SettingsMenuState] Added menu option to change mipmap levels.
|
2020-03-29 16:36:45 +02:00 |
|
Quentin Bazin
|
db587f13c6
|
Singleplayer server will now use a random available port instead of 4242.
|
2020-03-18 02:17:02 +01:00 |
|
Quentin Bazin
|
e1e1c468eb
|
[ClientApplication|ServerApplication] Updated for new 'gk::ArgumentHandler' version.
|
2020-03-18 01:51:26 +01:00 |
|
Quentin Bazin
|
93308c9f14
|
Basic texture pack system added (see #34).
|
2020-03-18 00:42:56 +01:00 |
|
Quentin Bazin
|
bc3226eedc
|
Folders reorganized.
|
2020-03-17 22:22:22 +01:00 |
|